Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.17 @ 02:03:50 Player: Splash Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (733) 733 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2258 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 245/300 Energy 203/250 System Corruption 5% Temperature Critical (510) Movement Treading (240) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Improved Treads > --- UTILITY (3) ------ Large Storage Unit Mobile Refinery Mk. CCLXVII > --- WEAPON (2) ------- Advanced Beam Cannon High-powered Shotgun > --- INVENTORY (15) --- Light Ion Engine Backup Power I Improved Treads Cooling System Small Storage Unit Pulse Rifle Pulse Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Backup Power I Improved Treads Cooling System Small Storage Unit Pulse Rifle Pulse Rifle Advanced Beam Cannon High-powered Shotgun Improved Light Cannon [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 33 | 6 6 17 . 4 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 5 . 1 Treads 6 | 2 . 3 . 1 Leg 4 | . 2 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 3 . 1 Device 3 | . 1 1 . 1 Storage 2 | 1 1 . . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 13 | 2 1 8 . 2 Energy Gun 6 | 2 . 4 . . Energy Cannon 4 | . . 3 . 1 Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 8 | . 2 1 . 5 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . 1 1 . 1 Weapon 3 | . 1 . . 2 Highest Loss Streak 5 | . 1 1 . 5 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 94 | . 96 91 100 95 Engine 12 | . 14 11 11 11 Treads 23 | . 17 25 33 30 Leg 6 | . 10 6 . . Device 6 | . 9 5 . 3 Storage 12 | . 14 11 11 11 Processor 7 | . . 8 22 17 Protection 1 | . . 1 . . Energy Gun 14 | . 19 17 . . Energy Cannon 6 | . . 3 22 21 Launcher 2 | . 7 . . . Naked Turns . | . . . . . Heaviest Build 38 | 14 31 33 33 38 Greatest Support 69 | 40 40 69 69 69 Greatest Overweight (x) 10 | . 5 10 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 6 9 15 15 15 Most Carried 11 | 1 6 10 10 11 Average Carried 6 | . 3 7 10 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 10 | 1 6 10 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Scr Mat Mat Min Zio Matter Collected 589 | 259 132 169 . 29 Remotely . | . . . . . Salvage Created 898 | . 245 384 43 226 Parts 78 | . 31 35 5 7 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Combat Hostiles Destroyed 27 | . 9 12 3 3 Guns 13 | . 2 11 . . Cannons 6 | . . 1 3 2 AOE 6 | . 6 . . . Classes Destroyed 9 | . 5 1 . 3 Builder 2 | . 2 . . . Recycler 1 | . 1 . . . Watcher 6 | . 2 4 . . Swarmer 17 | . 6 8 3 . Grunt 4 | . 3 1 . . Sentry 3 | . . 3 . . Zionite 1 | . . . . 1 Tinkerer 1 | . . . . 1 Wasp 1 | . . . . 1 Thug 1 | . . . . 1 Marauder 1 | . . . . 1 Best Kill Streak 5 | . 5 5 3 1 Combat Bots Only 4 | . 3 4 3 1 Max Kills in Single Turn 3 | . 3 2 1 1 Gunslinging 1 | . . 1 . . Exploded 3 | . 3 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Damage Taken 1748 | . 259 440 34 1015 Core 505 | . 43 64 . 398 Absorbed by Shields . | . . . . . Redirected to Shielding 20 | . . 20 . . Regen/Repaired (Parts) 55 | . . 55 . . Core Remaining (%) 91 | 100 82 . . . Volleys Fired 78 | . 18 29 3 28 Largest 2 | . 2 2 2 2 Hottest 136 | . 100 136 136 136 Shots Fired 144 | . 31 57 6 50 Gun 75 | . 22 53 . . Cannon 60 | . . 4 6 50 Launcher 9 | . 9 . . . Special . | . . . . . Kinetic . | . . . . . Thermal 135 | . 22 57 6 50 Explosive 9 | . 9 . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 13 11 4 19 Robot Miss Streak 4 | . 3 4 1 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 108 | . 23 40 4 41 Core Hits 59 | . 21 21 3 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 2 . . Burn 3 | . 1 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2398 | . 873 656 83 786 Guns 780 | . 187 593 . . Cannons 932 | . . 63 83 786 Explosions 683 | . 683 . . . Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic . | . . . . . Thermal 1712 | . 187 656 83 786 Explosive 683 | . 683 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 5 5 Average Corruption 4 | . . 3 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . 2 6 7 Message Errors 1 | . . . 1 . Matter Fused 2 | . . . 1 1 Energy Discharges 6 | . . 1 2 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . 1 2 . Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 58 | . 45 . . 13 Projectiles 13 | . . . . 13 Explosions 45 | . 45 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 108 | . 108 . . . Shots 6 | . 6 . . . Rammed 2 | . 1 1 . . Targets Rammed 2 | . 1 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 556 | . 168 139 198 556 Average Temperature 138 | . 51 45 101 237 Received Heat Transfer 162 | . 54 63 . 45 Effects 18 | . . . . 18 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Interference 6 | . . . . 6 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 1 | . . . . 1 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 1 . . 1 Combat Hostiles 2 | . 1 . . 1 Parts Melted 5 | . . 2 . 3 Heat Transferred 3996 | . 629 1702 148 1517 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Peak Influence 344 | . 251 344 192 . Initial 107 | . . 90 107 . Average 162 | . 87 246 186 . Maximum Alert Level 1 | . 1 1 . . Low Security (%) 59 | 100 86 22 100 . Level 1 40 | . 13 77 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 16 20 4 9 Peak Tracking Total 7 | . 3 7 4 3 Tactical Retreats 6 | . . 2 1 3 Traps | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Traps Triggered 4 | . 1 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Scr Mat Mat Min Zio Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Machines Accessed 4 | . 2 2 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 4 4 . . Successful 6 | . 3 3 . . Failed 2 | . 1 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Record 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Refit 1 | . . 1 . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Scr Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Scr Mat Mat Min Zio Turns Passed 2004 | 79 730 766 161 268 Spaces Moved 1017 | 48 389 374 90 116 Core 9 | 6 1 2 . . Treads 796 | 42 243 305 90 116 Legs 212 | . 145 67 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 160 Average Speed 161 | 146 163 162 160 160 Slowest Speed 550 | 160 300 550 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 65 47 40 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 61 | . 61 . . . Melee . | . . . . . Projectile . | . . . . . AOE 61 | . 61 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Total 1229 | 54 449 474 101 151 Wait 70 | . 26 35 9 . Move 1013 | 47 388 373 89 116 Hop . | . . . . . Pick Up 16 | 1 6 7 . 2 Fast Attach 22 | 6 5 11 . . Attach 9 | . 1 4 . 4 Detach 2 | . 1 1 . . Swap 2 | . . 2 . . Drop 15 | . 3 11 . 1 Fire 78 | . 18 29 3 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 1 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 14) 742 | -10/Materials | Discovered new exit (range 8) 810 | -10/Materials | Entered another Materials area 810 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1117 | -9/Materials | Repaired Ion Engine 1301 | -9/Materials | Discovered new exit (range 4) 1482 | -9/Materials | Discovered new exit (range 9) 1576 | -9/Materials | Entered Mines 1700 | -9/Mines | Discovered new exit (range 8) 1730 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1737 | -9/Mines | Entered Zion 1748 | -7/Zion | Attacked by Zionites 1831 | -7/Zion | Discovered new exit (range 9) 1903 | -7/Zion | Found Prototype Device 1911 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1956 | -7/Zion | Spotted 8P-KE6(B) 1956 | -7/Zion | Spotted WM-VQQ(B) 1978 | -7/Zion | Core integrity fell below 50% 1979 | -7/Zion | Destroyed 8P-KE6(B) 1999 | -7/Zion | Core integrity fell below 20% 2006 | -7/Zion | Core destroyed Last Messages --------------- Slug penetrates System Quarantine Field Array. Power failure, Ion Engine shutdown. Overheating: Adv. Beam Cannon damaged (-13). Adv. Beam Cannon destroyed. Overheating: Matter decay (-45). Imp. Treads broken. Overheating: Short circuit. Power failure, Ion Engine shutdown. Overheating: Core damaged (-60). Overheating: Energy bleed (-27). Critical hit (Destroy). Broken Imp. Treads destroyed. Overheating: System interference. Adv. Beam Cannon temporarily disabled. Adv. Beam Cannon destroyed. Overheating: Mobile Refinery Mk. CCLXVII damaged (-58). Overheating: System interference. Adv. Beam Cannon temporarily disabled. Power failure, Ion Engine shutdown. Overheating: Core damaged (-64). 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