Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.06.18 @ 13:24:08 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (2240) 2240 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 6664 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 803/850 Matter 300/300 Energy 146/160 System Corruption 0% Temperature Cool (-94) Movement Flying (37) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (7) ------ Cryofiber Web Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- Autogun Makeshift Spear > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer Heart of Steel > --- WEAPON ----------- Autogun Makeshift Spear > --- INVENTORY -------- Advanced Sensor Array [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Advanced Targeting Computer Device Weight Redist. System Storage Small Battery Processor Advanced Targeting Computer Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 1 . . . 1 Utility 5 | . . 2 . . 2 . . 1 Weapon . | . . . . . . . . . Parts Attached 90 | 9 12 12 5 26 13 12 . 1 Power 22 | 1 3 2 1 9 4 2 . . Engine 8 | 1 2 2 . 2 1 . . . Core 14 | . 1 . 1 7 3 2 . . Reactor . | . . . . . . . . . Propulsion 20 | 4 2 3 2 4 2 3 . . Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover 8 | . 2 3 . 1 2 . . . Flight 8 | . . . 2 3 . 3 . . Utility 25 | 2 4 4 . 4 6 4 . 1 Device 12 | . 1 1 . 2 4 4 . . Storage 4 | 1 2 . . . . . . 1 Processor 8 | 1 1 2 . 2 2 . . . Hackware . | . . . . . . . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 23 | 2 3 3 2 9 1 3 . . Energy Gun 11 | 1 2 1 1 6 . . . . Energy Cannon 3 | . . 1 . 2 . . . . Ballistic Gun 5 | . . 1 1 . 1 2 . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 2 | 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . . Parts Lost 30 | . 8 3 1 8 4 3 . 3 Power 9 | . 3 . . 3 1 1 . 1 Propulsion 9 | . 1 1 1 2 1 2 . 1 Utility 6 | . 1 . . 2 2 . . 1 Weapon 6 | . 3 2 . 1 . . . . Highest Loss Streak 3 | . 3 3 1 3 3 3 . 3 Average Slot Usage (%) 85 | . 71 89 87 90 78 90 100 86 Engine 3 | . 9 9 . . . . . . Core 9 | . 1 . 11 12 10 13 15 10 Leg 2 | . 12 . . . . . . . Hover 5 | . 8 19 8 . . 1 . . Flight 14 | . . . 13 25 13 21 23 17 Device 13 | . 9 7 11 16 16 13 23 20 Storage 3 | . 3 11 11 3 . . . 4 Processor 20 | . 11 21 22 15 27 24 23 20 Energy Gun 4 | . 7 8 4 8 . . . . Energy Cannon 1 | . . 6 . 3 . . . . Ballistic Gun 2 | . . 1 6 . . 5 7 6 Slashing Weapon 2 | . . . . 4 7 1 . . Piercing Weapon 1 | . . . . . . 5 7 6 Naked Turns . | . . . . . . . . . Heaviest Build 19 | 8 7 10 10 19 15 17 17 18 Greatest Support 25 | 20 20 12 12 19 25 25 21 21 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 Most Carried 4 | 3 4 4 4 4 4 4 1 . Average Carried 1 | . 1 1 2 3 2 1 . . Final Capacity 4 | 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 4 3 4 4 3 . 1 . Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Matter Collected 1432 | 290 99 161 77 223 125 296 118 43 Remotely . | . . . . . . . . . Salvage Created 4048 | 297 388 796 176 941 565 635 184 66 Parts 231 | 31 29 54 16 47 29 17 4 4 Haulers Intercepted 5 | . . 2 . 1 2 . . . Recyclers Shooed 9 | . 1 2 2 1 3 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . Prevented 6 | . . . . . . 6 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 50 | . 6 7 5 20 1 9 1 1 Melee 14 | . . . . 7 1 5 . 1 Guns 21 | . 4 3 5 8 . . 1 . Cannons 10 | . 2 4 . 4 . . . . AOE 5 | . . . . 1 . 4 . . Classes Destroyed 15 | 3 3 4 2 . 1 2 . . Worker 12 | 4 4 3 . 1 . . . . Builder 4 | . 2 . . . 2 . . . Tunneler 12 | 9 . . . 2 1 . . . Hauler 5 | . . 2 . 1 2 . . . Recycler 11 | 1 1 3 1 . 5 . . . Minesweeper 2 | . . . . . . 2 . . Mechanic 1 | . . 1 . . . . . . Operator 1 | . . 1 . . . . . . Watcher 7 | . 2 2 . 2 1 . . . Swarmer 16 | . . . 3 7 . 5 1 . Grunt 29 | . 6 5 1 13 . 4 . . Duelist 1 | . . . 1 . . . . . Sentry 3 | . . 2 . . . . . 1 Programmer 1 | . . . . . 1 . . . Packrat 3 | . . . . . . 3 . . Samaritan 4 | . . . . . . 1 3 . Best Kill Streak 7 | 6 5 3 3 7 3 3 1 1 Combat Bots Only 7 | . 2 2 3 7 1 3 1 1 Max Kills in Single Turn 3 | 1 1 1 1 1 1 3 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 1 . 3 . . Melee 1 | . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Damage Taken 2314 | . 593 404 39 632 244 128 48 226 Core 581 | . 169 132 . 170 42 21 . 47 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 71 | 100 32 . 67 69 . . 91 . Volleys Fired 263 | 30 59 66 31 59 . 6 12 . Largest 2 | 2 2 2 1 2 . 1 1 . Hottest 140 | 140 140 96 65 119 . 23 23 . Shots Fired 322 | 33 69 94 31 77 . 6 12 . Gun 253 | 30 53 66 31 55 . 6 12 . Cannon 50 | . . 28 . 22 . . . . Launcher . | . . . . . . . . . Special 19 | 3 16 . . . . . . . Kinetic 59 | . . 17 24 . . 6 12 . Thermal 198 | 33 69 49 7 40 . . . . Explosive . | . . . . . . . . . Electromagnetic 65 | . . 28 . 37 . . . . Robot Hit Streak 27 | 21 24 18 8 27 . 2 2 . Robot Miss Streak 4 | 1 2 1 1 3 . 4 2 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 315 | 32 44 71 27 69 28 23 13 8 Core Hits 160 | 15 25 32 10 35 14 21 5 3 Critical Hits 5 | . . . 2 2 . 1 . . Critical Kills 2 | . . . 1 1 . . . . Critical Parts Destroyed 3 | . . . 1 1 . 1 . . Melee Attacks 131 | . . . . 15 51 42 6 17 Impact . | . . . . . . . . . Slashing 77 | . . . . 15 51 11 . . Piercing 54 | . . . . . . 31 6 17 Sneak Attacks 33 | . . . . 4 14 9 6 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8680 | 386 663 1001 256 1849 1842 1777 677 229 Guns 2367 | 314 472 572 256 633 . 32 88 . Cannons 871 | . . 406 . 465 . . . . Explosions 587 | . . 20 . 55 . 512 . . Melee 4589 | . . . . 696 1842 1233 589 229 Ramming 50 | . 47 3 . . . . . . Kinetic 467 | . . 175 172 . . 32 88 . Thermal 2174 | 386 616 417 84 671 . . . . Explosive . | . . . . . . . . . Electromagnetic 1400 | . . 406 . 482 . 512 . . Impact . | . . . . . . . . . Slashing 3082 | . . . . 696 1842 544 . . Piercing 1507 | . . . . . . 689 589 229 Highest Corruption 1 | . . . . . 1 1 1 . Average Corruption 1 | . . . . . 1 1 1 . Corruption Purged . | . . . . . . . . . Effects 2 | . . . . . . 2 . . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 1183 | . . 7 . 187 417 405 167 . Projectiles 7 | . . 7 . . . . . . Explosions 13 | . . . . . . 13 . . Melee 1163 | . . . . 187 417 392 167 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 59 | . 34 25 . . . . . . Shots 2 | . 1 1 . . . . . . Rammed 8 | . 7 1 . . . . . . Targets Rammed 8 | . 7 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 470 | 120 409 239 179 470 . . . . Average Temperature 106 | 60 116 56 46 137 . . . . Received Heat Transfer 1128 | . 408 240 6 306 69 9 . 90 Effects 16 | . 8 . . 8 . . . . Shutdowns 2 | . . . . 2 . . . . Energy Bleed 3 | . 2 . . 1 . . . . Interference 10 | . 6 . . 4 . . . . Matter Decay 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . 2 . 3 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 2 1 1 1 . . . . Heat Transferred 4639 | 875 1481 975 185 1123 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Peak Influence 501 | 70 246 393 168 501 367 . . 52 Average Influence 156 | 41 99 168 103 224 261 . . 48 Maximum Alert Level 2 | . 1 1 . 2 1 . . . Low Security (%) 67 | 100 86 70 100 43 27 . . 100 Level 1 30 | . 13 29 . 50 72 . . . Level 2 1 | . . . . 6 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 3 2 . 6 3 . . 3 Investigation 13 | . 3 1 . 5 3 . . 1 Extermination . | . . . . . . . . . Reinforcement 2 | . . 1 . 1 . . . . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Distress Signals 2 | . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 27 27 5 38 13 22 1 2 Peak Tracking Total 9 | . 7 8 3 9 5 4 1 1 Tactical Retreats 28 | . 8 5 . 4 3 8 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Traps Triggered 14 | . . 1 . 1 . 12 . . Indirectly 12 | . . . . . . 12 . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . . 2 . . Traps Extracted . | . . . . . . . . . Installed 20 | . . . . . . 20 . . Triggered 3 | . . 1 . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Machines Disabled 11 | . 2 1 . 1 5 2 . . Max in Single Turn 2 | . 2 1 . 1 1 1 . . Garrison Access 2 | . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Machines Accessed 21 | . 3 1 . 7 6 3 . 1 Terminals 12 | . 3 . . 5 3 1 . . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 3 | . . . . 1 1 . . 1 Total Hacks 67 | . 12 4 . 29 13 6 . 3 Successful 40 | . 7 4 . 19 4 6 . . Failed 27 | . 5 . . 10 9 . . 3 Catastrophic 4 | . . . . . 3 . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 47 | . 12 . . 23 8 4 . . Fabricators 3 | . . . . . 3 . . . Repair Stations 4 | . . . . 4 . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 4 | . . 4 . . . . . . Garrison Access 6 | . . . . 2 1 . . 3 Terminal Hacks 31 | . 7 . . 16 2 6 . . Record 5 | . . . . 1 . 4 . . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 4 | . . . . 3 1 . . . Open Door 2 | . . . . . . 2 . . Level Access Points 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . Emergency Access Points 3 | . . . . 2 1 . . . Alert Level 2 | . 1 . . 1 . . . . Locate Traps 2 | . 1 . . 1 . . . . Dispatch Records 2 | . . . . 2 . . . . Maintenance Status 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Registered Components 2 | . 1 . . 1 . . . . Zone Layout 3 | . 1 . . 2 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer 4 | . . 4 . . . . . . Insert Component 2 | . . 2 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . Seal Access 2 | . . . . 1 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 3 1 . 6 4 1 . 1 Full Trace Events 12 | . 3 . . 5 3 . . 1 Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 19 | . . . . 19 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 3 | . . . . . . 3 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Turns Passed 3892 | 428 540 471 208 598 460 1093 46 48 Spaces Moved 3671 | 65 392 424 282 684 771 986 33 34 Core 7 | 7 . . . . . . . . Treads . | . . . . . . . . . Legs 151 | 58 93 . . . . . . . Wheels . | . . . . . . . . . Hover 992 | . 299 424 108 . 22 139 . . Flight 2521 | . . . 174 684 749 847 33 34 Fastest Speed 34 | 50 56 56 37 34 37 34 34 34 Average Speed 45 | 112 76 57 44 34 38 37 34 35 Slowest Speed 120 | 120 120 120 120 117 120 56 34 37 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . 1 1 . 2 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 65 29 45 37 21 87 7 1 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 . . . 1 . 1 . Scrap Searched 3 | . . . . . . 3 . . Spaces Dug 49 | . 2 . . . 12 30 . 5 Terrain Destroyed 144 | . 27 26 . 3 12 71 . 5 Melee 32 | . . . . . 12 15 . 5 Projectile 4 | . 4 . . . . . . . AOE 108 | . 23 26 . 3 . 56 . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Total 5393 | 382 533 557 335 955 867 1661 51 52 Wait 1029 | 267 38 38 13 99 . 574 . . Move 3655 | 64 391 423 279 681 770 981 32 34 Hop 4 | . . . 1 1 . 2 . . Pick Up 116 | 9 17 12 4 42 18 13 1 . Fast Attach . | . . . . . . . . . Attach 75 | 9 10 10 3 19 11 12 . 1 Detach 4 | . . . 1 1 2 . . . Swap 15 | . 2 2 2 7 2 . . . Drop 73 | 3 9 5 1 31 13 11 . . Fire 263 | 30 59 66 31 59 . 6 12 . Melee 131 | . . . . 15 51 42 6 17 Ram 8 | . 7 1 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 20 | . . . . . . 20 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 429 | -11/Scrapyard | Entered Materials 430 | -10/Materials | Build established: Mutant 684 | -10/Materials | Discovered new exit (range 16) 815 | -10/Materials | Discovered new exit (range 13) 888 | -10/Materials | Lost 3 parts (1p1u1w) 912 | -10/Materials | Discovered new exit (range 15) 923 | -10/Materials | Core integrity fell below 50% 969 | -10/Materials | Entered another Materials area 969 | -9/Materials | Evolved 2 slots: Utility x2 1265 | -9/Materials | Discovered new exit (range 11) 1406 | -9/Materials | Build established: Scavenger-Mutant 1435 | -9/Materials | Discovered new exit (range 8) 1440 | -9/Materials | Identified exit to Mines 1440 | -9/Materials | Entered Mines 1456 | -9/Mines | Lost 3 parts (1n2w) 1539 | -9/Mines | Discovered new exit (range 7) 1648 | -9/Mines | Identified exit to Materials 1648 | -9/Mines | Entered Materials 1648 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1660 | -8/Materials | Identified exit to Factory 1792 | -8/Materials | Repaired Lgt. Nuclear Core 2234 | -8/Materials | Destroyed 7 combat bots 2246 | -8/Materials | Entered Factory 2246 | -7/Factory | Evolved 2 slots: Utility x2 2254 | -7/Factory | Discovered new exit (range 19) 2256 | -7/Factory | Lost 3 parts (2p1n) 2325 | -7/Factory | Discovered new exit (range 15) 2601 | -7/Factory | Discovered new exit (range 20) 2669 | -7/Factory | Lost 3 parts (1p1n1u) 2706 | -7/Factory | Entered Lower Caves 2710 | -7/Lower Caves | Learned Factory garrison access intel 2715 | -7/Lower Caves | Identified exit to Lower Caves 2854 | -7/Lower Caves | Lost 3 parts (1p2n) 2866 | -7/Lower Caves | Found Prototype Device 3005 | -7/Lower Caves | Identified Heart of Steel 3547 | -7/Lower Caves | Attracted the attention of an 0b10 base 3601 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 3601 | -7/Lower Caves | Learned Extension emergency access door positions 3646 | -7/Lower Caves | Learned Factory trap positions 3799 | -7/Lower Caves | Entered another Lower Caves area 3817 | -7/Lower Caves | Discovered new exit (range 9) 3845 | -7/Lower Caves | Entered Factory 3845 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3846 | -6/Factory | Loaded intel: 64 trap records 3847 | -6/Factory | Loaded intel: 4 garrison access locations 3893 | -6/Factory | Self-destructed Last Messages --------------- 03814_ QW-NHS(k) breaks down the debris. 03816_ Acquired 17 matter. 03817_ EXIT=FOUND 03840_ S-27 Virus destroyed. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Factory trap records (x64)... Loading Factory garrison access intel (x4)... 03864_ Connecting with Garrison Access... 03864_ Current location identified: Factory 03864_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 03869_ Y-54 Guardian emerges from the garrison. 03875_ VTOL Module destroyed. 03878_ Lgt. Nuclear Core destroyed. 03883_ Com. Battery destroyed. 03884_ Y-54 Guardian destroyed. 03886_ Acquired 43 matter. 03893_ Y-54 Guardian emerges from the garrison. Map ----- +----------------------------------------------------+ | ????????# #####??????????? | | ????????# #??????????? | | ????????# #??????????? | | ????????# #??????????? | | ????????+ #??????????? | | ????????# #??????????? | | ????????# #??????????? | | ??????### #??????????? | | ??????# #??????????? | | ??????# #??????????? | | ??????# +??????????? | | ??????# #??????????? | | ?????## #??????????? | | ?????#"## #??????????? | | ?????# ## #??????????? | | ?????# ## #??????????? | | ?????# ## #??????????? | | #######;# #??????????? | | #% # #??????????? | | # ""# #??????????? | | # ""# #??????????? | | # !YG# #??????????? | | # !%""# #??????????? | | # =[""# +??????????? | | # # #??????????? | | #@ # #??????????? | | # # #??????????? | | # """ # #??????????? | | # """ # ???????????? | | # """ # ?????????????? | | # +????????????????? | | # """ #????????????????? | | # """ #????????????????? | | # """ #????????????????? | | #! #????????????????? | | #########????????????????? | | ?????????????????????????? | | ???????????^^????????????? | | ??????????^^^^???????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Base Temperature (-) 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 69 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormPhasingSpear Manual? 0 Play Time 00:47:19 Cumulative 88.2 hours Start 2020.06.18 @ 12:37:14 End 2020.06.18 @ 13:24:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 0 Adventurer 40 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 16 Gallery% 46 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7152a821-428f-4cda-9be9-d9b546cafe21