Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 04:51:10 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (16) 80 Value Destroyed (391) 391 Prototype IDs (7) 140 Alien Tech Used (1) 200 Bonus (700) 700 TOTAL SCORE: 8411 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 332/1600 Matter 126/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (9) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Experimental Core Analyzer Advanced Shield Generator Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Fusion Compressor Field Propulsion Drive Sigix Terminator [Rating: 121] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Array Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Advanced Shield Generator Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Flail Ballistic Gun Light Assault Rifle Launcher Sigix Terminator Impact Weapon Heavy Flail Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . 2 2 . 2 2 Power 2 | . . . . 1 . . . . . . 1 . Propulsion 9 | . . 2 1 . 2 . . 1 2 . . 1 Utility 7 | . . . 1 1 . 2 . 1 . . 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 75 | . . 8 4 9 3 2 3 4 20 6 8 8 Power 12 | . . 1 . 2 1 . . 2 3 . 2 1 Engine 3 | . . 1 . 1 . . . 1 . . . . Core 5 | . . . . 1 1 . . 1 1 . . 1 Reactor 4 | . . . . . . . . . 2 . 2 . Propulsion 39 | . . 4 . 2 1 . 2 1 15 5 4 5 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 39 | . . 4 . 2 1 . 2 1 15 5 4 5 Utility 14 | . . . 3 3 1 2 1 . 1 . 2 1 Device 5 | . . . 1 . . 2 . . 1 . 1 . Storage . | . . . . . . . . . . . . . Processor 2 | . . . . . . . 1 . . . 1 . Hackware 6 | . . . 2 2 1 . . . . . . 1 Protection 1 | . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 10 | . . 3 1 2 . . . 1 1 1 . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | . . 3 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 1 1 . . . 1 . 1 3 Parts Lost 49 | . . . . 6 1 . . 2 23 3 . 14 Power 7 | . . . . 1 1 . . 1 2 . . 2 Propulsion 31 | . . . . 3 . . . 1 18 1 . 8 Utility 9 | . . . . 2 . . . . 2 2 . 3 Weapon 2 | . . . . . . . . . 1 . . 1 Highest Loss Streak 13 | . . . . 5 1 . . 2 13 2 . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | 1 4 4 5 4 4 4 3 3 3 4 2 1 Power 1 | . 1 1 1 1 1 . . . . 2 . . Propulsion . | . . . . . . . . 1 . . . . Utility 1 | . . 1 2 2 3 4 2 1 . . . . Weapon 1 | 1 2 2 2 1 . . . . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 4 | . . . . 2 1 . 1 . . . . . Power 2 | . . . . 1 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 2 | . . . . 1 . . 1 . . . . . Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 50 | . . 30 78 75 59 58 71 70 53 19 45 38 Engine 1 | . . 2 9 5 . . . 1 . . . . Core 2 | . . . . 3 4 5 5 7 2 . . 2 Reactor 2 | . . . . . . . . . 3 . 10 5 Flight 19 | . . 13 36 24 21 23 24 25 22 5 20 17 Device 3 | . . . 4 4 . . 11 10 3 1 2 3 Processor 2 | . . . . . . . . 5 4 4 6 6 Hackware 12 | . . . 10 20 25 23 23 15 11 5 4 4 Ballistic Gun 2 | . . 15 18 4 . . . . . . . . Impact Weapon 2 | . . . . 5 6 5 5 . . . . . Peak Build Rating 121 | . . 9 18 31 38 47 70 88 107 83 111 121 Average Rating 48 | . . 3 14 24 33 40 52 84 70 33 103 81 On Entrance 38 | . . . 9 18 28 38 47 70 80 17 83 111 Avg Prop Armor Cover (%) 3 | . . . . 3 3 2 2 . . . . . Naked Turns 68 | . 46 22 . . . . . . . . . . Heaviest Build 41 | . . 5 5 17 11 14 14 27 32 12 41 41 Greatest Support 77 | 3 3 17 17 17 17 17 43 51 67 64 77 77 Greatest Overweight (x) 6 | . . . . . . . . . . . . 6 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 2 4 4 5 4 4 4 3 4 3 4 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 4 5 3 5 5 4 5 2 . Class Distribution -------------------- 25% | Hacker-Mutant 23% | Hacker-Sprinter 19% | Mutant 16% | Scavenger-Sprinter 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Mutant | -3/Quarantine Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Acc Matter Collected 609 | 67 . 15 . 293 69 . . 16 61 . . 88 Remotely . | . . . . . . . . . . . . . Salvage Created 415 | . . 48 . 145 80 . . 16 126 . . . Parts 22 | . . 6 . 5 . . . 3 8 . . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Acc Combat Hostiles Destroyed 11 | . . 4 . 3 . . . . 4 . . . Melee 5 | . . . . 1 . . . . 4 . . . Guns 4 | . . 4 . . . . . . . . . . Classes Destroyed 4 | . . 1 . 1 1 . . 1 . . . . Worker 1 | . . . . . . . . 1 . . . . Hauler 1 | . . . . . 1 . . . . . . . Operator 3 | . . . . 3 . . . . . . . . Swarmer 11 | . . 4 . 3 . . . . 4 . . . Best Kill Streak 4 | . . 4 . 3 1 . . 1 4 . . . Combat Bots Only 4 | . . 4 . 3 . . . . 4 . . . Max Kills in Single Turn 1 | . . 1 . 1 1 . . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Acc Hostile Shots Fired 594 | . . 13 2 69 8 . 20 42 197 77 15 151 Missed 266 | . . 3 1 29 6 . 9 26 102 28 6 56 Hits 328 | . . 10 1 40 2 . 11 16 95 49 9 95 Projectile 328 | . . 10 1 40 2 . 11 16 95 49 9 95 AOE 1 | . . . . . . . . 1 . . . . Critical Strikes 19 | . . . 1 1 . . . 2 3 4 1 7 Part Disruptions 1 | . . . . . . . . . . . 1 . Damage Taken 6618 | . . 84 15 630 39 . 126 405 1975 906 218 2220 Core 2740 | . . 27 . 138 19 . 47 88 555 573 25 1268 Absorbed by Shields 93 | . . . . . . . 23 . . 63 7 . Core Remaining (%) 86 | 100 100 93 100 80 97 . 95 92 . 13 98 . Volleys Fired 8 | . . 8 . . . . . . . . . . Largest 2 | . . 2 . . . . . . . . . . Hottest 40 | . . 40 . . . . . . . . . . Shots Fired 16 | . . 16 . . . . . . . . . . Gun 16 | . . 16 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 16 | . . 16 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 3 | . . 3 . . . . . . . . . . Robot Miss Streak 5 | . . 5 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 23 | . . 6 . 9 1 . . 1 6 . . . Core Hits 14 | . . 5 . 2 . . . 1 5 . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . 2 . . . Impale 2 | . . . . . . . . . 2 . . . Melee Attacks 43 | . . . . 25 1 . . 3 13 1 . . Impact 26 | . . . . 25 1 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 17 | . . . . . . . . 3 13 1 . . Sneak Attacks 3 | . . . . 1 1 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 997 | . . 74 . 401 100 . . 137 240 . 10 35 Guns 74 | . . 74 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 870 | . . . . 393 100 . . 137 240 . . . Ramming 53 | . . . . 8 . . . . . . 10 35 Kinetic 74 | . . 74 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 493 | . . . . 393 100 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 377 | . . . . . . . . 137 240 . . . Highest Corruption 4 | . . . . 1 . . . . 1 1 1 4 Average Corruption 1 | . . . . 1 . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . . . . . . . 2 3 . 2 Message Errors 4 | . . . . . . . . . 1 1 . 2 Matter Fused 2 | . . . . . . . . . . 2 . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 251 | . . . . 133 80 . . . 38 . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 251 | . . . . 133 80 . . . 38 . . . Knockbacks 2 | . . . . 2 . . . . . . . . Impact 2 | . . . . 2 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . 3 . . . . . . 5 14 Shots . | . . . . . . . . . . . . . Rammed 16 | . . . . 3 . . . . . . 1 12 Targets Rammed 16 | . . . . 3 . . . . . . 1 12 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 325 | . . . 21 325 . . . 22 198 . 5 297 Average Temperature 82 | . . . 11 42 . . . 7 23 . 5 126 Received Heat Transfer 910 | . . . 27 84 18 . 54 79 225 171 9 243 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 4 1 . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . Parts Fried 7 | . . . . 7 . . . . . . . . Impact Corruptions 8 | . . . . 6 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Acc Maximum Alert Level 2 | . . . . . . . . . 1 . . 2 Low Security (%) 84 | 100 100 100 100 100 100 100 100 100 38 100 100 55 Level 1 15 | . . . . . . . . . 61 . . 43 Level 2 . | . . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 477 | . . 118 78 166 82 28 19 74 374 166 21 477 Initial 166 | . . . 49 27 62 28 19 9 27 166 19 6 Average 91 | . . 43 63 83 61 28 19 23 211 83 10 135 Influence Increases 2142 | . . 148 32 311 97 . . 104 554 127 31 738 Destroy 0b10 Robot/C 220 | . . 80 . 60 . . . . 80 . . . Destroy 0b10 Robot/NC 25 | . . . . 15 5 . . 5 . . . . Destroy Leader 32 | . . 10 . 10 2 . . . 10 . . . Successful Hack 216 | . . 13 17 44 . . . 5 36 22 16 63 Disable Machine 15 | . . . . . . . . . . 15 . . Destroy Structure 14 | . . . . 2 . . . 4 8 . . . Partial Spotted 105 | . . . 15 . 15 . . . 15 . 15 45 Lose Combat Pursuer 1515 | . . 45 . 180 75 . . 90 405 90 . 630 Influence Decreases 1650 | . . 30 89 244 166 31 9 69 312 388 55 257 Entered New Map 397 | . . . 69 34 66 31 9 10 27 130 16 5 Time Decay 675 | . . 30 20 150 90 . . 39 100 90 39 117 Lost Part 440 | . . . . 60 10 . . 20 185 30 . 135 Purge Threat 138 | . . . . . . . . . . 138 . . Squads Dispatched 28 | . . . . 6 . . . 2 4 5 2 9 Investigation 11 | . . . . 1 . . . 1 3 1 1 4 Extermination 5 | . . . . . . . . 1 . 1 1 2 Reinforcement 12 | . . . . 5 . . . . 1 3 . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Acc Distress Signals 5 | . . . . 2 . . . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 201 | . . 7 2 25 5 . 2 17 58 19 13 53 Peak Tracking Total 22 | . . 4 2 11 3 . 2 11 21 8 15 22 Tactical Retreats 25 | . . 1 . 6 2 . . 2 5 2 . 7 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Acc Traps Triggered 9 | . . . . 1 . . 1 . 3 3 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Acc Machines Disabled 1 | . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Acc Machines Accessed 37 | . 2 4 2 5 1 1 . 2 5 6 3 6 Terminals 33 | . 1 4 2 5 . 1 . 2 5 6 2 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . Scanalyzers 2 | . . . . . 1 . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 106 | . 4 13 11 13 2 1 . 10 13 14 6 19 Successful 37 | . 2 3 6 4 1 1 . 4 3 6 2 5 Failed 68 | . 2 10 5 9 . . . 6 10 8 4 14 Catastrophic 14 | . . 1 . 3 . . . 1 4 1 1 3 Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 35 | . . 5 7 3 . . . 11 5 2 . 2 Terminals 99 | . 2 13 11 13 . 1 . 10 13 14 5 17 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . 1 . Scanalyzers 4 | . . . . . 2 . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 27 | . 1 1 5 4 . 1 . 2 3 6 1 3 Open Door 1 | . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 3 | . . . 1 . . . . 1 . . 1 . Branch Access Points 3 | . . . . 1 . . . 1 1 . . . Machine Index 1 | . . . . . . . . . . . . 1 Terminal Index 3 | . . . 1 1 . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . 1 . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . 1 . . Zone Layout 10 | . 1 1 2 2 . . . . 1 1 . 2 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . . . . 1 . Scanalyzer 2 | . . . . . 1 . . . . . . 1 Retrieve Study 2 | . . . . . 1 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . . 2 1 . . . . 2 . . . 1 Terminals 6 | . . 2 1 . . . . 2 . . . 1 Botnet 6 | . . 2 1 . . . . 2 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 32 | . 1 4 1 5 . 1 . 2 5 5 2 6 Full Trace Events 12 | . . 1 . 1 . . . 1 3 1 1 4 Feedback Events 2 | . . . . . . . . . 1 . . 1 Corruption 2 | . . . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Acc Active Infowar (turns) 676 | . . . . . . 5 43 100 223 187 88 30 Optics 633 | . . . . . . . 5 100 223 187 88 30 Cloaking 178 | . . . . . . 5 43 100 30 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Acc Turns Passed 1628 | 16 46 96 58 305 180 14 43 100 223 187 88 272 Spaces Moved 3700 | 25 87 150 163 631 461 36 72 285 438 307 250 795 Core 402 | 25 87 44 . . . . . . 1 146 . 99 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3298 | . . 106 163 631 461 36 72 285 437 161 250 696 Fastest Speed 21 | 50 50 31 31 31 32 32 27 27 24 36 29 21 Average Speed 33 | 50 50 37 31 34 35 32 30 27 30 43 30 28 Slowest Speed 350 | 50 50 50 31 40 37 32 32 31 50 50 36 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 43 | . . . 2 13 2 . 1 . 5 3 4 13 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . Exploration Rate (%) 25 | 4 25 25 21 22 18 1 74 17 25 57 14 30 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . 1 . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 9 | . . . . 3 . . . 2 4 . . . Terrain Destroyed 9 | . . . . 3 . . . 2 4 . . . Melee 9 | . . . . 3 . . . 2 4 . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Acc Total 3954 | 27 88 173 166 668 471 37 92 301 490 354 258 829 Wait 38 | . . 3 . 2 . . . . 3 19 . 11 Move 3608 | 24 86 149 158 606 456 35 69 284 427 300 242 772 Hop 38 | . . . 2 11 2 . 1 . 5 3 4 10 Pick Up 53 | 3 2 4 1 4 5 . 3 5 14 3 1 8 Fast Attach 31 | . . 4 3 4 1 . 2 1 8 4 4 . Attach 48 | . . 4 . 5 3 2 1 2 15 3 4 9 Detach 5 | . . . . 2 1 . . . 2 . . . Swap 4 | . . . 1 1 . . . 1 . . . 1 Drop 31 | . . 1 1 5 2 . 4 5 3 1 3 6 Fire 8 | . . 8 . . . . . . . . . . Melee 43 | . . . . 25 1 . . 3 13 1 . . Ram 15 | . . . . 3 . . . . . . . 12 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . 12 . . 20 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -5/DSF -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 10) 63 | -10/Materials | Entered another Materials area 63 | -9/Materials | Evolved 2 slots: Propulsion x2 150 | -9/Materials | Discovered new exit (range 17) 159 | -9/Materials | Entered another Materials area 159 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 166 | -8/Materials | Identified exit to Factory 166 | -8/Materials | Discovered new exit (range 16) 217 | -8/Materials | Entered Factory 217 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 246 | -7/Factory | Identified exit to Lower Caves 428 | -7/Factory | Lost 5 parts (1p3n1u) 495 | -7/Factory | Crushed by falling debris 520 | -7/Factory | Discovered new exit (range 5) 522 | -7/Factory | Entered another Factory area 522 | -6/Factory | Evolved 2 slots: Propulsion x2 683 | -6/Factory | Central database locked down 697 | -6/Factory | Discovered new exit (range 16) 702 | -6/Factory | Entered another Factory area 702 | -5/Factory | Evolved 2 slots: Utility x2 716 | -5/Factory | Identified exit to DSF 716 | -5/Factory | Entered DSF 746 | -5/DSF | Discovered new exit (range 12) 750 | -5/DSF | Additional patrols routed to DSF 759 | -5/DSF | Entered Factory 759 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 807 | -4/Factory | Discovered new exit (range 7) 817 | -4/Factory | Identified exit to Upper Caves 817 | -4/Factory | Identified exit to Armory 817 | -4/Factory | Identified exit to Research 859 | -4/Factory | Entered Research 859 | -3/Research | Evolved 2 slots: Propulsion x2 891 | -3/Research | Identified exit to Quarantine 894 | -3/Research | Spotted B-86 Titan 986 | -3/Research | Lost 13 parts (2p9n2u) 1082 | -3/Research | Entered Quarantine 1113 | -3/Quarantine | Lost 8 parts (7n1w) 1144 | -3/Quarantine | Core integrity fell below 50% 1176 | -3/Quarantine | Spotted Alpha 7 1184 | -3/Quarantine | Found Alien Launcher 1255 | -3/Quarantine | Core integrity fell below 20% 1259 | -3/Quarantine | Discovered new exit (range 21) 1269 | -3/Quarantine | Entered Research 1269 | -2/Research | Evolved 2 slots: Power x1, Utility x1 1295 | -2/Research | Found Prototype Processor 1296 | -2/Research | Identified Exp. Core Analyzer 1327 | -2/Research | Identified exit to Access 1357 | -2/Research | Entered Access 1357 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1419 | -1/Access | Spotted B-99 Colossus 1525 | -1/Access | Lost 3 parts (1p1n1u) 1593 | -1/Access | Lost 9 parts (1p7n1u) 1599 | -1/Access | Core integrity fell below 50% 1617 | -1/Access | Identified Sigix Terminator 1629 | -1/Access | Self-destructed Last Messages --------------- 01597_ Penetrated by Slug. 01597_ Slug penetrates Wall. 01598_ Penetrated by Slug. 01598_ Knocked back. 01599_ Critical hit (Burn: +37). 01599_ Acquired 13 matter. 01600_ Slammed into G-73 Enforcer. 01601_ Slug penetrates H-81 Overseer. 01601_ Penetrated by Slug. 01601_ Slammed into G-73 Enforcer. 01602_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7B. 01603_ Acquired 10 matter. 01617_ Connecting with Terminal... Feedback: System corruption (+1%). 01617_ ALERT: Suspicious activity at Terminal A003. Dispatching Investigation squad. 01617_ Identified Sigix Terminator. 01624_ MN1IAPHVWKM RKDR8Z V8G/1 VDPJA85M2PZZ 01628_ Sigix Terminator destroyed. Map ----- +----------------------------------------------------+ | ###################?????????????# #??### | | #??????????????????????????????## ##?# | | #??????????????????????????????# ### " | | #??????????????????????????????# " | | = #??????????????????????????????# ### | | #??????????????????????????????#####?# | | #????????????????????????????????????### | | #??????????????????????????????????????# | | ################?????????????????????????????????# | | ^ "?????????????????????????????????# | | "?????????????????????????????????# | | "?????????????????????????????????# | | ###########+####?????????????????????????????????# | | ????????? ???????????????????????????????##### | | ??????? #??????????????????????????????# | | ????? #??????????????????????????????# | | ??? #??????????????????????????????# | | ?# #??????????????????????????????# | | ?# #??????????????????????????????# | | ?# #??????????????????????????????# | | ?# !!!#??????????????????????????????# | | ?# !!!#????????#""##?????????????????# | | ?# !! #????????# T#?????????????????##### | | ?# #????????# ##???#########????###### | | ?? #????????# #?? ???# | | ????###############????# @# === ???# | | ??????????# ??# + ! ==! ???# | | ??????????# = # # == ???# | | ??????????# + #?? ???# | | ????????????? "" # #???? ????# " | | ?????????????? "" ??# #?????? ????# | | ??????????????"""""????# #????????"" "?????# ! | | ???????????????""??????# #?????????????????# | | ???????????????????????#p #?????????????????# | | ???????????????????????# p###############???# "" | | ???????????????????????# #???# "" | | ???????????????? + #???###### | | ???????????? #+####+######## #????????? | | ????????????############ ???????????# #????????? | | ???????????????????????# ???????????# #????????? | | ???????????????????????# ???????????# #????????? | | ???????????????????????# ???????????# #????????? | | ???????????????????????+ ???????????# #????????? | | ???????????????????????# ??????????## #####????? | | ????????????????????????############# #""###### | | ?????????????????????? | | ?????????????????????? # ####### | | ??????????????????????????####+###### # #?????? | | ????????????????????????????????????###### #?????? | | ?????????????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 39 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 74 Core Analysis 8 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -6/Factory | Hacked Impulse Thruster Array | -1/Access | Hacked Alien Tech Used ----------------- Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed SmallFlyingArachnoskeleton Manual? 0 Play Time 00:38:48 Cumulative 482.3 hours Start 2025.11.08 @ 04:14:54 End 2025.11.08 @ 04:51:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 626 Rogue 626 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/0/2/2/1/0/2/1/0/0 Lore% 90 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19c67b57-ee01-44b8-a998-773a37ad460e