Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.02 @ 16:28:15 Player: Sandwich Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (125) 625 Value Destroyed (4066) 4066 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (718) 718 TOTAL SCORE: 8329 Bonus ------- High Alert Combat Kills 603 Follower Combat Kills 147 Friendly Fire -32 Cogmind --------- Core Integrity 0/700 Matter 142/300 Energy 151/164 System Corruption 15% Temperature Cool (0) Movement Treading (191) Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear-Deuterium Core > --- PROPULSION (4) --- Treaded Carbon-VTOL Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Improved Heat Sink Improved Cooling System Large Storage Unit > --- WEAPON (2) ------- Heavy Missile Launcher Flak Thermal Shock Construct/G > --- INVENTORY (15) --- Improved Deuterium Engine Wheel Wheel Large Storage Unit Improved Medium Armor Plating Improved Shield Generator Chainsword Peak State ------------ > --- POWER ------------ Nuclear-Deuterium Core > --- PROPULSION ------- Treaded Carbon-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cooling System Cooling System Large Storage Unit > --- WEAPON ----------- Flak Thermal Shock Construct/G > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Heat Sink Improved Heat Sink Large Storage Unit Powered Armor Powered Armor Powered Armor Powered Armor Powered Armor Powered Armor Improved Shield Generator Heavy Rocket Launcher Heavy Missile Launcher Chainsword [Rating: 54] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Protection Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . . 1 Utility 3 | . . . 1 . . 2 Weapon . | . . . . . . . Parts Attached 73 | 7 1 2 27 7 4 25 Power 7 | 1 . . 4 1 . 1 Engine 7 | 1 . . 4 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 24 | 2 . 2 10 3 . 7 Treads 9 | 2 . . 3 3 . 1 Leg 5 | . . 2 2 . . 1 Wheel 5 | . . . . . . 5 Hover 5 | . . . 5 . . . Flight . | . . . . . . . Utility 26 | 2 1 . 8 . 2 13 Device 12 | 1 . . 3 . 1 7 Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 11 | . . . 4 . 1 6 Artifact . | . . . . . . . Weapon 16 | 2 . . 5 3 2 4 Energy Gun 11 | 2 . . 4 2 2 1 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 44 | . . 5 13 . . 26 Power 6 | . . 1 . . . 5 Propulsion 16 | . . 2 5 . . 9 Utility 12 | . . 1 5 . . 6 Weapon 10 | . . 1 3 . . 6 Highest Loss Streak 10 | . . 5 5 . . 10 To Critical Strikes . | . . . . . . . Average Backups 11 | 3 7 14 14 15 14 9 Power . | . 1 1 . 1 1 . Propulsion 3 | 2 4 11 5 3 4 1 Utility 3 | . . 1 5 4 3 4 Weapon 3 | . 1 1 3 6 5 3 Tool/Special . | . . . . . . . Unused Backups 22 | . . 2 5 5 2 8 Power 1 | . . . . 1 . . Propulsion 9 | . . 1 3 1 2 2 Utility 5 | . . . 1 . . 4 Weapon 7 | . . 1 1 3 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 77 | . 99 98 94 100 78 60 Engine 8 | . 14 13 11 11 10 4 Core 1 | . . . . . . 3 Treads 13 | . 27 27 . 33 23 4 Leg 3 | . . . 16 . . 2 Hover 1 | . . . 13 . . . Device 14 | . 14 13 10 11 11 18 Storage 9 | . 14 14 11 11 11 6 Protection 4 | . . . 10 11 1 3 Energy Gun 13 | . 28 27 16 21 20 3 Energy Cannon 2 | . . . . . . 4 Ballistic Gun 1 | . . . 4 . . 1 Peak Build Rating 54 | 7 9 9 17 17 36 54 Average Rating 29 | 5 7 8 14 17 30 45 On Entrance 12 | . 7 9 6 17 17 33 Naked Turns . | . . . . . . . Heaviest Build 65 | 13 28 28 42 43 42 65 Greatest Support 89 | 40 40 40 60 60 67 89 Greatest Overweight (x) 6 | . 1 1 3 . 1 6 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 14 Most Carried 15 | 5 15 15 15 15 15 15 Average Carried 11 | 4 7 14 14 14 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 5 15 13 15 15 13 7 Scrap Engine Consumption 164 | . . . . . 38 126 Constructs Created 13 | . . . . . 3 10 Constructs Modified 56 | . . . . . 8 48 Class Distribution -------------------- 42% | Construct 30% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Matter Collected 2031 | 270 10 30 294 91 58 1278 Remotely . | . . . . . . . Salvage Created 4827 | 145 62 79 867 445 405 2824 Parts 241 | 10 7 3 57 29 17 118 Haulers Intercepted 2 | . . . 1 1 . . Recyclers Shooed 3 | . . . . . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 98 | . . 3 20 10 5 60 Melee 8 | . . . . . . 8 Guns 46 | . . 3 20 10 4 9 Cannons 24 | . . . . . . 24 AOE 9 | . . . . . . 9 Classes Destroyed 17 | 2 1 2 3 1 1 7 Worker 7 | . . 1 . . . 6 Builder 2 | . . . . . . 2 Tunneler 4 | 4 . . . . . . Hauler 2 | . . . 1 1 . . Recycler 8 | 1 . . 1 . 1 5 Mechanic 1 | . . . . . . 1 Watcher 5 | . 3 . . 1 . 1 Swarmer 28 | . . 3 7 3 . 15 Grunt 31 | . . . 6 1 . 24 Brawler 2 | . . . . 1 . 1 Duelist 2 | . . . . . . 2 Sentry 22 | . . . 7 5 2 8 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Programmer 6 | . . . . . . 6 Heavy 1 | . . . . . . 1 Scrapper 3 | . . . . . 3 . Best Kill Streak 8 | 4 2 2 5 5 2 8 Combat Bots Only 5 | . . 1 5 5 2 5 Max Kills in Single Turn 5 | 1 1 1 1 2 1 5 Gunslinging 1 | . . . . 1 . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Hostile Shots Fired 1066 | . . 28 133 20 26 859 Missed 286 | . . 2 28 7 3 246 Damage Taken 10638 | . . 786 1290 204 455 7903 Core 1283 | . . 242 205 19 99 718 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 2016 | . . . . . 10 2006 Core Remaining (%) 40 | 100 . 3 . . 19 . Volleys Fired 378 | 14 4 12 70 22 19 237 Largest 2 | 2 2 2 2 2 2 2 Hottest 188 | 100 100 100 112 121 136 188 Shots Fired 537 | 28 8 24 127 42 37 271 Gun 340 | 28 8 24 127 41 37 75 Cannon 183 | . . . . . . 183 Launcher 14 | . . . . 1 . 13 Special . | . . . . . . . Kinetic 95 | . . . 34 . . 61 Thermal 401 | 28 8 24 93 41 37 170 Explosive 14 | . . . . 1 . 13 Electromagnetic 27 | . . . . . . 27 Robot Hit Streak 32 | 8 4 5 16 18 18 32 Robot Miss Streak 9 | 2 2 1 2 6 4 9 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . . . 1 1 . 2 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 451 | 19 5 14 93 29 28 263 Core Hits 331 | 6 3 4 43 34 13 228 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 16 | 3 . 1 5 2 2 3 Burn 13 | 3 . 1 5 2 2 . Sever 3 | . . . . . . 3 Melee Attacks 26 | . . . . . . 26 Impact . | . . . . . . . Slashing 26 | . . . . . . 26 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9315 | 251 62 175 1098 461 468 6800 Guns 3760 | 251 62 175 1098 461 468 1245 Cannons 3304 | . . . . . . 3304 Explosions 1377 | . . . . . . 1377 Melee 864 | . . . . . . 864 Ramming 10 | . . . . . . 10 Kinetic 1163 | . . . 218 . . 945 Thermal 5459 | 251 62 175 880 461 468 3162 Explosive 1377 | . . . . . . 1377 Electromagnetic 442 | . . . . . . 442 Impact . | . . . . . . . Slashing 864 | . . . . . . 864 Piercing . | . . . . . . . Highest Corruption 15 | . . . . 1 1 15 Average Corruption 6 | . . . . 1 1 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 112 | . . . . . 8 104 Message Errors 24 | . . . . . 4 20 Matter Fused 28 | . . . . . 3 25 Heat Flow Errors 16 | . . . . . . 16 Energy Discharges 19 | . . . . . . 19 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 11 | . . . . . . 11 Data Loss (major) 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Misdirections 3 | . . . . . . 3 Weapon Failures 5 | . . . . . . 5 Overload Shots 7 | . . . . . . 7 Overflow Damage 85 | . . . . . . 85 Projectiles 32 | . . . . . . 32 Explosions 9 | . . . . . . 9 Melee 44 | . . . . . . 44 Knockbacks 9 | . . . . . . 9 Impact . | . . . . . . . Kinetic 7 | . . . . . . 7 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 459 | . . . . 13 . 446 Shots 9 | . . . . 1 . 8 Rammed 2 | . . . . . . 2 Targets Rammed 3 | . . . . . . 3 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 517 | 156 99 273 71 5 235 517 Average Temperature 111 | 61 40 102 21 3 103 142 Received Heat Transfer 2956 | . . . 465 24 244 2223 Effects 8 | . . . . . . 8 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . . . . . 2 Interference 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted 10 | . . . . . 1 9 Combat Hostiles 10 | . . . . . 1 9 Parts Melted 33 | 1 . 2 4 2 . 24 Heat Transferred 15161 | 962 185 592 2549 1012 881 8980 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 68 | 100 100 100 100 100 100 28 Level 1 3 | . . . . . . 8 Level 2 10 | . . . . . . 22 Level 3 17 | . . . . . . 40 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1031 | 10 14 55 138 176 59 1031 Initial 39 | . . . . 24 39 . Average 258 | . . 13 57 76 3 544 Influence Increases 3223 | 25 46 120 543 582 56 1851 Destroy 0b10 Robot/C 2040 | . . 60 400 340 40 1200 Destroy 0b10 Robot/NC 145 | 25 15 5 10 10 5 75 Destroy Leader 534 | . 6 10 112 114 . 292 Allied During Kill 73 | . . . . 73 . . Successful Hack 67 | . 25 . 3 20 11 8 Disable Machine 30 | . . . . 15 . 15 Destroy Structure 94 | . . . 3 10 . 81 Lose Combat Pursuer 240 | . . 45 15 . . 180 Influence Decreases 2111 | 25 46 120 486 504 95 835 Time Decay 1575 | 25 46 120 356 338 95 595 Lost Part 370 | . . . 130 . . 240 Lost Ally 166 | . . . . 166 . . Squads Dispatched 26 | . . . . 4 . 22 Investigation 2 | . . . . 1 . 1 Extermination 4 | . . . . . . 4 Reinforcement 9 | . . . . . . 9 Assault 2 | . . . . . . 2 Garrison 9 | . . . . 3 . 6 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 3 | . . . . . . 3 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Distress Signals 6 | . . . 2 3 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 146 | . 4 8 24 18 5 87 Peak Tracking Total 6 | . 3 3 5 5 4 6 Tactical Retreats 10 | . . 2 1 . . 7 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Traps Triggered 3 | . 2 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Disabled 2 | . . . . 1 . 1 Max in Single Turn 1 | . . . . 1 . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Accessed 26 | . 5 . 4 8 5 4 Terminals 22 | . 5 . 4 8 3 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 77 | . 17 . 15 20 12 13 Successful 36 | . 9 . 8 9 7 3 Failed 41 | . 8 . 7 11 5 10 Catastrophic 3 | . 1 . . 1 . 1 Database Lockouts . | . . . . . . . Manual 46 | . 11 . 14 10 4 7 Terminals 68 | . 17 . 15 20 8 8 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 14 | . 3 . 1 5 5 . Part Schematic 1 | . . . . 1 . . Prototype ID Bank 3 | . 1 . . 1 1 . Open Door 2 | . . . . 2 . . Branch Access Points 2 | . 1 . 1 . . . Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Zone Layout 2 | . 1 . . 1 . . Release Object 2 | . . . . . 2 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 20 | . 6 . 7 4 1 2 Terminals 20 | . 6 . 7 4 1 2 Track 1 | . . . . . . 1 Botnet 15 | . 5 . 4 4 1 1 Operators 1 | . 1 . . . . . Skim 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 24 | . 5 . 4 7 4 4 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 88 | . . . . 88 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 56 | . . . . 56 . . Total Damage 445 | . . . . 445 . . Kills 7 | . . . . 7 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Active Infowar (turns) 1158 | 24 637 497 . . . . Seismic 1158 | 24 637 497 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Turns Passed 7868 | 233 637 499 1079 770 1159 3491 Spaces Moved 3476 | 110 287 229 493 383 488 1486 Core 3 | 3 . . . . . . Treads 2122 | 107 287 225 15 383 487 618 Legs 633 | . . 4 229 . 1 399 Wheels 469 | . . . . . . 469 Hover 249 | . . . 249 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 112 160 124 95 Average Speed 153 | 157 160 160 150 160 155 149 Slowest Speed 330 | 160 240 240 330 160 219 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 5 53 50 39 70 82 43 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 9 | . . . . 9 . . Terrain Destroyed 99 | . . . . 9 . 90 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 99 | . . . . 9 . 90 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Total 5459 | 139 455 337 708 504 857 2459 Wait 1359 | 4 150 91 87 75 331 621 Move 3470 | 109 286 228 492 382 487 1486 Hop . | . . . . . . . Pick Up 59 | 5 10 2 17 6 2 17 Fast Attach 31 | 7 3 . 11 . 1 9 Attach 32 | . . 2 9 . . 21 Detach 13 | . . . . . 1 12 Swap 32 | . 1 . 9 8 3 11 Drop 56 | . 1 2 13 11 13 16 Fire 378 | 14 4 12 70 22 19 237 Melee 26 | . . . . . . 26 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush 2 | . . . . . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 234 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 10) 765 | -10/Materials | Identified exit to Mines 871 | -10/Materials | Entered Mines 880 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 945 | -10/Mines | Learned Materials stockpile data 1350 | -10/Mines | Assembled infested the area 1355 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1356 | -10/Mines | Discovered new exit (range 10) 1363 | -10/Mines | Core integrity fell below 50% 1367 | -10/Mines | Core integrity fell below 20% 1370 | -10/Mines | Entered Materials 1370 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1399 | -9/Materials | Lost 5 parts (1p2n1u1w) 1589 | -9/Materials | Lost 5 parts (2n2u1w) 1863 | -9/Materials | Build established: Scavenger-Mutant 1923 | -9/Materials | Lost 5 parts (3n1u1w) 1955 | -9/Materials | Discovered new exit (range 13) 2145 | -9/Materials | Identified exit to Mines 2145 | -9/Materials | Identified exit to Storage 2203 | -9/Materials | Core integrity fell below 50% 2252 | -9/Materials | Discovered new exit (range 9) 2449 | -9/Materials | Entered Storage 2493 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2646 | -9/Storage | Garrison activated, responded to threat 2720 | -9/Storage | Lost 7 allies 3045 | -9/Storage | Discovered new exit (range 15) 3212 | -9/Storage | Used back door to open Recycling access 3212 | -9/Storage | Discovered new exit (range 5) 3219 | -9/Storage | Entered Recycling 3295 | -9/Recycling | Scanned before Scraplab entrance 3317 | -9/Recycling | Angered Scraplab inhabitants 3351 | -9/Recycling | Core integrity fell below 20% 3385 | -9/Recycling | Found Prototype Device 3385 | -9/Recycling | Identified Scrap Engine 3997 | -9/Recycling | Build established: Construct 4066 | -9/Recycling | Discovered new exit (range 14) 4378 | -9/Recycling | Entered Factory 4378 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4693 | -7/Factory | Discovered new exit (range 6) 5422 | -7/Factory | Garrison activated, responded to threat 5544 | -7/Factory | Found Powered Armor 5546 | -7/Factory | Found Powered Armor 5549 | -7/Factory | Found Powered Armor 5552 | -7/Factory | Found Powered Armor 5554 | -7/Factory | Found Powered Armor 5557 | -7/Factory | Found Powered Armor 5773 | -7/Factory | System corruption reached 10% 5819 | -7/Factory | Core integrity fell below 50% 5924 | -7/Factory | Lost 10 parts (1p3n3u3w) 6025 | -7/Factory | Cargo convoy interrupted 6072 | -7/Factory | Build established: Mutant 6951 | -7/Factory | Core integrity fell below 20% 7091 | -7/Factory | Build established: Construct 7178 | -7/Factory | First assault squad dispatched 7869 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07750_ System corrupted: Matter fused (-6). 07767_ System corrupted: Energy discharge (-50). 07816_ Acquired Imp. Medium Armor Plating. 07822_ System corrupted: Energy discharge (-59). 07830_ Slammed into A-02 Transporter. 07830_ A-02 Transporter calls for reinforcements. 07830_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07836_ Slammed into K-01 Serf. 07839_ System corrupted: Component data lost. 07840_ Scrap Engine modifies Flak Kinetic Construct/G: Disruption +1/Intermediate, Targeting +3, Range -2, Shot Heat -24 Renamed Flak Thermal Shock Construct/G. 07850_ K-01 Serf cleans the Construction Platform. 07858_ Z%LPXQ9S7%2&DQ>ZTSC7 07859_ System corrupted: Electro Pulse Construct/C failed to cycle. 07865_ Destroyed Imp. Melee Analysis Suite. 07865_ L-41 Fighter destroyed. 07868_ Discarded Electro Pulse Construct/C. 07868_ Arm. Scrap Engine damaged due to network destabilization (-10). 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"""" #???????????????????? | | ????????????????????? """" #???????????????????? | | ????????????????????? """" #???????????????????? | | ???????????????????? ????? "???????????????????? | | ???????????????????? ????? "???????????????????? | | ??????????????????????????? T???????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 24 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Hvy. Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningGlidesysConstruct Manual? 0 Play Time 00:55:27 Cumulative 253.3 hours Start 2024.12.02 @ 12:45:15 End 2024.12.02 @ 16:28:15 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 269 Adventurer 4 Explorer 40 Win Type - Total 12 Types 9/1/1/1/0/0/0/0/0 Lore% 52 Gallery% 72 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9dab50c-fa85-43d1-868f-c2f59733a6fc