Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.17 @ 19:41:35 // Winter2019/RPGLIKE Player: Nalzok Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1494) 1494 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (735) 735 TOTAL SCORE: 5199 Bonus ------- High Alert Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/600 Matter 227/300 Energy 150/150 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Cooling System Reactive Plating > --- WEAPON (2) ------- Heavy Ion Cannon Mini Grenade Launcher > --- INVENTORY (2) ---- Arc Projector Particle Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Reactive Plating > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Particle Gun [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Heat Sink Processor Improved Targeting Computer Protection Weapon Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Slots Evolved 3 | 1 . 2 . . . . Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility 1 | . . 1 . . . . Weapon 1 | . . 1 . . . . Parts Attached 35 | 1 3 1 13 3 9 5 Power 6 | . 1 . 3 1 1 . Engine 6 | . 1 . 3 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 1 1 . 5 . 2 3 Treads 1 | . . . . . . 1 Leg 11 | 1 1 . 5 . 2 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | . 1 . 2 1 1 1 Device 2 | . . . . . 1 1 Storage . | . . . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 3 | . 1 . 1 1 . . Artifact . | . . . . . . . Weapon 11 | . . 1 3 1 5 1 Energy Gun 7 | . . 1 3 1 2 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 1 | . . . . . 1 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . . . 1 . Highest Loss Streak 1 | . . . . . 1 . Average Slot Usage (%) 98 | . 100 85 99 100 99 100 Engine 15 | . 20 14 14 14 14 14 Leg 30 | . 40 28 28 28 28 28 Device 2 | . . . . . 3 14 Processor 7 | . . . 13 14 10 . Protection 15 | . 20 14 14 14 14 14 Energy Gun 15 | . . 14 25 28 21 . Energy Cannon 1 | . . . . . . 11 Ballistic Gun 6 | . 20 14 2 . 3 2 Launcher 2 | . . . . . 2 14 Naked Turns . | . . . . . . . Heaviest Build 29 | 6 7 9 16 23 24 29 Greatest Support 30 | 20 20 20 20 30 30 30 Greatest Overweight (x) 1 | . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 2 | 2 2 2 2 2 2 2 Average Capacity 1 | 1 2 2 2 2 2 2 Most Carried 2 | 2 2 1 2 2 2 2 Average Carried 1 | . 2 1 1 2 1 1 Final Capacity 2 | 2 2 2 2 2 2 2 Final Carried 2 | 2 2 1 2 2 2 2 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Mat Gar Fac Matter Collected 664 | 200 104 21 140 20 142 37 Remotely . | . . . . . . . Salvage Created 1989 | . 254 . 857 172 426 280 Parts 104 | . 15 . 49 8 14 18 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 4 | . . 1 2 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Combat Hostiles Destroyed 33 | . 7 . 9 1 10 6 Guns 22 | . 7 . 9 1 5 . Cannons 5 | . . . . . . 5 AOE 6 | . . . . . 5 1 Classes Destroyed 13 | . 4 . 6 . 1 2 Worker 2 | . . . 1 1 . . Builder 1 | . . . . . . 1 Tunneler 1 | . . . 1 . . . Hauler 1 | . 1 . . . . . Recycler 9 | . . . 6 2 . 1 Operator 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 2 | . 2 . . . . . Grunt 22 | . 5 . 6 . 7 4 Brawler 1 | . . . . . . 1 Duelist 1 | . . . 1 . . . Sentry 6 | . . . 2 1 2 1 Hunter 1 | . . . . . 1 . Best Kill Streak 6 | . 4 . 6 3 4 6 Combat Bots Only 4 | . 4 . 3 1 4 4 Max Kills in Single Turn 2 | . 1 . 2 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Gar Fac Damage Taken 2886 | . 581 266 367 71 1010 591 Core 2270 | . 443 212 269 56 828 462 Absorbed by Shields 59 | . . . . . 59 . Redirected to Core 1817 | . 325 141 258 56 626 411 Core Remaining (%) 59 | 100 . 19 93 . 27 . Volleys Fired 176 | . 59 6 43 6 31 31 Largest 2 | . 1 2 2 2 2 2 Hottest 101 | . 20 60 101 101 101 95 Shots Fired 264 | . 58 12 86 12 59 37 Gun 224 | . 58 12 86 12 56 . Cannon 31 | . . . . . . 31 Launcher 9 | . . . . . 3 6 Special . | . . . . . . . Kinetic 73 | . 58 6 5 . 4 . Thermal 77 | . . . 14 6 26 31 Explosive 9 | . . . . . 3 6 Electromagnetic 105 | . . 6 67 6 26 . Robot Hit Streak 37 | . 13 7 15 24 37 24 Robot Miss Streak 3 | . 3 1 2 . 1 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 2 . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 209 | . 45 9 65 9 50 31 Core Hits 97 | . 20 3 29 5 24 16 Critical Hits 2 | . 1 . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3787 | . 374 66 939 128 1190 1090 Guns 2187 | . 374 66 916 128 703 . Cannons 728 | . . . . . . 728 Explosions 872 | . . . 23 . 487 362 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 457 | . 374 34 19 . 30 . Thermal 1406 | . . . 152 44 482 728 Explosive 685 | . . . . . 323 362 Electromagnetic 1239 | . . 32 768 84 355 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 5 5 . . . . Average Corruption 4 | . 4 5 . . . . Corruption Purged . | . . . . . . . Effects 23 | . 16 7 . . . . Message Errors 6 | . 3 3 . . . . Matter Fused 2 | . 1 1 . . . . Heat Flow Errors 2 | . 1 1 . . . . Energy Discharges 2 | . 2 . . . . . Data Loss (minor) 2 | . 1 1 . . . . Targeting Errors 8 | . 7 1 . . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 19 | . . . . . 1 18 Projectiles 9 | . . . . . . 9 Explosions 10 | . . . . . 1 9 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 75 | . . . . . 16 59 Shots 4 | . . . . . 1 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 654 | . 129 126 399 180 654 . Average Temperature 160 | . 26 38 91 81 279 . Received Heat Transfer 988 | . 204 100 120 27 348 189 Effects 23 | . . . 1 . 22 . Shutdowns 6 | . . . . . 6 . Energy Bleed 1 | . . . . . 1 . Interference 6 | . . . . . 6 . Matter Decay 4 | . . . . . 4 . Short Circuit 2 | . . . 1 . 1 . Damage (minor) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 2557 | . . . 383 111 1064 999 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Peak Influence 430 | . 199 77 194 123 430 427 Average Influence 168 | . 105 77 111 109 294 289 Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 71 | 100 100 100 100 100 25 . Level 1 23 | . . . . . 54 88 Level 2 5 | . . . . . 19 11 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 1 . . 2 Investigation 2 | . 1 . . . . 1 Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Gar Fac Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 14 5 13 1 12 7 Peak Tracking Total 6 | . 6 5 2 2 4 3 Tactical Retreats 3 | . . . . . 3 . Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Traps Triggered 6 | . 4 . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Mat Gar Fac Machines Disabled 2 | . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Gar Fac Machines Accessed 7 | . 3 . . 3 . 1 Terminals 4 | . 3 . . 1 . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 12 | . 3 . . 5 . 4 Successful 7 | . 3 . . 4 . . Failed 5 | . . . . 1 . 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . 3 . . 1 . . Fabricators 4 | . . . . . . 4 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 4 | . 3 . . 1 . . Branch Access Points 2 | . 1 . . 1 . . Locate Traps 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . . 2 . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Mat Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Mat Gar Fac Turns Passed 2111 | 21 389 198 578 192 474 259 Spaces Moved 1252 | 15 225 151 313 134 277 137 Core 1 | . . . . . . 1 Treads . | . . . . . . . Legs 1251 | 15 225 151 313 134 277 136 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 120 120 120 120 120 120 100 Average Speed 120 | 120 120 120 120 120 122 122 Slowest Speed 150 | 120 120 120 150 120 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 2 44 44 28 17 62 4 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 60 | . . . 2 . 21 37 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 57 | . . . 2 . 21 34 Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Gar Fac Total 1604 | 17 298 157 432 153 355 192 Wait 30 | . . . 16 . 14 . Move 1247 | 14 224 150 312 134 276 137 Hop . | . . . . . . . Pick Up 8 | 2 1 . 3 . 1 1 Fast Attach 13 | 1 1 . 5 2 1 3 Attach 2 | . . 1 . . 1 . Detach 1 | . . . . . 1 . Swap 20 | . 2 . 8 1 7 2 Drop 27 | . 3 . 13 2 4 5 Fire 176 | . 59 6 43 6 31 31 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . 1 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 79 | . 8 . 32 8 18 13 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 22 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Identified exit to Mines 224 | -10/Materials | Core integrity fell below 50% 313 | -10/Materials | Build established: Mutant 411 | -10/Materials | Entered Mines 411 | -10/Mines | Upgraded with Utility slot (x1) 411 | -10/Mines | Upgraded with Weapon slot (x1) 497 | -10/Mines | Assembled infested the area 502 | -10/Mines | Assisted by a Guerilla fighting off Assembled 576 | -10/Mines | Discovered new exit (range 16) 609 | -10/Mines | Entered Materials 610 | -9/Materials | Core integrity fell below 50% 610 | -9/Materials | Core integrity fell below 20% 611 | -9/Materials | Reached level 2 697 | -9/Materials | Reached level 3 1133 | -9/Materials | Discovered new exit (range 7) 1187 | -9/Materials | Entered another Materials area 1189 | -8/Materials | Reached level 4 1256 | -8/Materials | Build established: Scavenger-Mutant 1379 | -8/Materials | Identified exit to Garrison 1379 | -8/Materials | Entered Garrison 1381 | -8/Garrison | Reached level 5 1428 | -8/Garrison | Triggered checkpoint 1481 | -8/Garrison | Core integrity fell below 50% 1617 | -8/Garrison | Discovered new exit (range 13) 1732 | -8/Garrison | Core integrity fell below 20% 1756 | -8/Garrison | Triggered checkpoint 1825 | -8/Garrison | Discovered new exit (range 12) 1848 | -8/Garrison | Installed Relay Interface Framework 1848 | -8/Garrison | Reached level 6 1853 | -8/Garrison | Entered Factory 1854 | -7/Factory | Core integrity fell below 50% 1855 | -7/Factory | Reached level 7 1930 | -7/Factory | Core integrity fell below 20% 2060 | -7/Factory | Garrison activated, responded to threat 2112 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02087_ K-01 Serf collects debris. 02089_ U-05 Engineer lays Concrete. 02090_ U-05 Engineer builds a Wall. 02092_ R-06 Scavenger collects Rnf. Deuterium Engine. 02092_ K-01 Serf collects debris. 02094_ U-05 Engineer builds a Wall. 02096_ K-01 Serf collects debris. 02096_ R-06 Scavenger collects Lgt. Treads. 02097_ Acquired 37 matter. 02099_ K-01 Serf collects debris. 02099_ U-05 Engineer lays Concrete. 02100_ R-06 Scavenger collects Aluminum Leg. 02100_ U-05 Engineer lays Concrete. 02103_ U-05 Engineer destroyed. 02103_ R-06 Scavenger destroyed. 02104_ R-06 Scavenger collects Particle Gun. 02104_ K-01 Serf collects debris. 02106_ Destroyed Lgt. Ion Engine. 02110_ K-01 Serf collects debris. 02112_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ???????????????????????????? ???????????????????? | | ??####????????????????????? ??????????????????? | | ?? ???????????????????? ??????????????????? | | ??? ??????????????????? ???????????????????? | | ???? ?#######??????????? ?????????????????? | | ????? # #??????????? ?????????????????? | | ?????? #^^ #######+#### ????????????????? | | ???????? + ^ ?????????????????? | | ?????????# ^ ^ ????????????????? | | ?????????# """"" ????????????????? | | ??????????# ""T"" """""" """""" #?????????????? | | ??????????# r k """""" """""" #?????????????? | | ?????????## !] """""" """""" #?????????????? | | ?????????#; !* """""" """"" #?????????????? | | ??????????# ##????????????? | | ########### k +????????????? | | # + = [* ######?????????????? | | # # !% Y !@= #??????????????????? | | # # =* # ##+###??????????????????? | | # # ! ????????????????????????? | | # # ## #????????????????????????? | | # # +????????????????????????? | | # + ###########????????????????????????? | | # # #??????????????????????????????????? | | ##+#####+## #??????????????????????????????????? | | ?# #???? # #?????????????????????????????????? | | ?# #???? # #?????????##############??????????? | | ?# ##### # ! +?????????# """"" #??????????? | | ?# # #?????????# "" F" #??????????? | | ?# # #???####### "" "" #??????????? | | ?# """ ### ###???# # #??????????? | | ?# "Y" #?# #?????# # = #??????????? | | ?# " " #?# #?????# # #??????????? | | ?# #?? #?????# + """" """" #??????????? | | ?# #?# #?????# # """" """" #??????????? | | ?# """ #?# #?????# # """" """" #??????????? | | ?# """ #?# #?????# # """" """" #??????????? | | ?# """ #?# #?????# # #??????????? | | ## #?# #?????# # #??????????? | | # """ #?# #?##### ##############??????????? | | + """ #?# ### #???????????????????????? | | # """ ### ## #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Gar Fac Levels Raised 6 | . . . 2 1 2 1 XP Earned 13071 | 3000 920 500 2710 1650 1960 2331 XP Spent 10470 | 1250 . 1400 1800 3000 3020 . Upgrades 23 | 3 . 3 3 5 9 . Propulsion Slot 1 | 1 . . . . . . Utility Slot 1 | . . 1 . . . . Weapon Slot 1 | . . 1 . . . . Heat Dissipation 4 | . . . . . 4 . Mass Support 2 | . . . . 2 . . Inventory Capacity 2 | 2 . . . . . . Sight Range 4 | . . . . . 4 . Ranged Accuracy 8 | . . 1 3 3 1 . Protomatter Created 689 | . 98 . 236 52 149 154 Integrity Restored 1720 | . 174 . 708 151 393 294 Core 1667 | . 174 . 708 98 393 294 Parts 53 | . . . . 53 . . Protomatter Decayed 40 | . 40 . . . . . Game ------ Seed ZioniteSpreadMembrane Manual? 0 Play Time 00:19:27 Cumulative 201.8 hours Start 2019.12.17 @ 19:22:26 End 2019.12.17 @ 19:41:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 321 Rogue 320 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 59 Gallery% 76 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 1ca61a66-72bd-4e2d-8da4-677c66c5d650