Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.15 @ 00:51:23 Player: Starwell Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (211) 1055 Value Destroyed (7264) 7264 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1653) 1653 TOTAL SCORE: 15752 Bonus ------- Pacifist 200 High Alert Combat Kills 1506 Friendly Fire -53 Cogmind --------- Core Integrity 0/1150 Matter 189/300 Energy 98/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Improved Core Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Heavy Treads Linear Accelerator Linear Accelerator Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Energy Well Improved Targeting Computer Advanced Targeting Computer Improved Core Analyzer Armor Integrity Analyzer Improved Kinecellerator Improved Weapon Cycler Layered Heavy Armor Plating Energy Mantle > --- WEAPON ----------- KE Penetrator Magnetic Acceleration Cannon Enhanced Gauss Cannon Force Lance > --- INVENTORY -------- Micro Fission Core Advanced Heat Sink Medium Matter Pod Improved Light Armor Plating Improved Shield Generator Electrolaser Plasma Rifle KE Penetrator Heavy Rocket Launcher Long-range Missile Launcher [Rating: 101] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Armored Huge Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Ionic Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Arm Slots Evolved 12 | . . 2 . 2 2 . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 10 | . . 2 . 2 . . . 2 . . 2 2 . Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 199 | 4 2 19 34 16 26 4 1 8 . 3 41 25 16 Power 18 | . . 1 4 1 4 . 1 3 . . 2 . 2 Engine 12 | . . 1 4 . 3 . 1 3 . . . . . Core 6 | . . . . 1 1 . . . . . 2 . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 32 | 2 1 5 7 4 1 . . . . . 5 3 4 Treads 9 | . . 2 3 . . . . . . . 3 . 1 Leg 4 | 2 . . . . . . . . . . 2 . . Wheel 16 | . . 3 4 3 1 . . . . . . 3 2 Hover 2 | . . . . 1 . . . . . . . . 1 Flight 1 | . 1 . . . . . . . . . . . . Utility 67 | . 1 8 5 8 6 3 . 3 . 3 16 12 2 Device 27 | . 1 1 . 3 1 1 . 2 . 3 8 6 1 Storage 10 | . . 3 . . . . . . . . 4 3 . Processor 10 | . . . 2 3 2 2 . . . . 1 . . Hackware 1 | . . . . . . . . . . . . 1 . Protection 19 | . . 4 3 2 3 . . 1 . . 3 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 82 | 2 . 5 18 3 15 1 . 2 . . 18 10 8 Energy Gun 10 | 2 . 2 3 1 . . . . . . 2 . . Energy Cannon 8 | . . . 1 2 3 . . 1 . . . 1 . Ballistic Gun 29 | . . 1 8 . 9 1 . . . . 2 6 2 Ballistic Cannon 13 | . . . . . 1 . . 1 . . 7 . 4 Launcher 11 | . . . 5 . . . . . . . 4 . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 7 | . . 2 1 . 2 . . . . . 2 . . Piercing Weapon 4 | . . . . . . . . . . . 1 3 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 2 1 . . 1 . . 2 1 1 Parts Lost 45 | . . . 12 2 . 2 1 . . 1 7 9 11 Power 4 | . . . 2 . . 1 . . . . 1 . . Propulsion 7 | . . . 1 . . . . . . . 1 1 4 Utility 15 | . . . 3 2 . . . . . . 1 3 6 Weapon 19 | . . . 6 . . 1 1 . . 1 4 5 1 Highest Loss Streak 8 | . . . 4 1 . 2 1 . . 1 3 6 8 Average Slot Usage (%) 88 | . 54 90 92 97 93 83 83 87 93 91 87 86 77 Engine 4 | . . 8 9 6 6 4 . 6 6 6 2 . . Core 1 | . . . . 2 . . . . . . 2 5 4 Treads 2 | . . 7 11 . . . . . . . 3 4 . Wheel 7 | . . 9 9 16 12 7 7 6 6 6 2 . 9 Device 8 | . . 16 2 8 4 . . 5 13 13 12 18 14 Storage 8 | . . 10 11 9 7 7 7 6 6 6 9 10 8 Processor 23 | . . . 8 25 22 28 38 33 33 33 25 21 20 Protection 5 | . . 13 18 9 6 4 . 3 . . 2 4 2 Energy Gun 1 | . 28 8 1 . . . . . . . 1 . . Energy Cannon 1 | . . . . 18 4 . . . . . . . 2 Ballistic Gun 15 | . . 8 14 . 23 29 29 20 20 18 5 9 6 Ballistic Cannon 3 | . . . . . 1 . . 4 6 6 8 8 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 119 | 3 4 45 45 43 59 59 33 65 47 47 77 102 119 Greatest Support 70 | 3 4 40 40 24 28 28 28 28 28 28 70 70 70 Greatest Overweight (x) 8 | . . 4 4 3 2 2 1 2 1 1 6 8 4 Average Overweight (x) 1 | . . 1 1 1 1 1 . 1 1 1 1 1 2 Largest Inventory Capacity 14 | 4 4 10 10 10 10 10 10 10 10 10 10 14 10 Average Capacity 9 | 4 4 7 10 10 10 10 10 10 10 10 9 10 9 Most Carried 13 | 4 4 10 10 10 10 10 10 10 10 10 10 13 10 Average Carried 9 | 2 3 7 9 9 9 8 9 9 9 9 9 9 9 Final Capacity 10 | 4 4 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 4 4 10 10 10 10 7 10 10 10 10 10 10 4 Class Distribution -------------------- 69% | Gunner 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Gunner | -4/Factory Gunner | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Arm Matter Collected 7331 | 173 . 365 1066 159 1029 364 383 132 160 . 1721 1328 451 Remotely . | . . . . . . . . . . . . . . Salvage Created 9057 | . . 235 1113 623 1285 337 183 136 . 53 3014 1753 325 Parts 428 | . . 30 67 43 73 12 8 9 . 1 110 66 9 Haulers Intercepted 7 | . . . 3 2 1 . . . . . 1 . . Recyclers Shooed 12 | . . 2 2 . 1 . . . . . 7 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . 12 11 . . 1 . . . Prevented 1 | . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Arm Combat Hostiles Destroyed 130 | . . 8 28 7 12 6 5 2 . 1 32 22 7 Melee 3 | . . . . . . . . . . . 3 . . Guns 71 | . . 8 20 . 12 6 5 2 . . 12 5 1 Cannons 37 | . . . . 7 . . . . . 1 9 16 4 AOE 19 | . . . 8 . . . . . . . 8 1 2 Classes Destroyed 17 | . . 6 4 . 2 . . . . . 1 3 1 Worker 24 | . . 2 2 3 3 . . . . . 13 1 . Builder 16 | . . 2 2 1 4 . . . . . 5 2 . Hauler 7 | . . . 3 2 1 . . . . . 1 . . Recycler 21 | . . . 1 . 5 . . . . . 12 3 . Carrier 1 | . . . . . . . . . . . . 1 . Operator 4 | . . 1 . . 1 . . . . . 1 1 . Watcher 8 | . . . 1 2 1 . . 1 . . 1 2 . Swarmer 18 | . . 4 5 . . . 3 . . . 6 . . Grunt 51 | . . 2 12 4 6 5 1 . . . 12 7 2 Brawler 5 | . . . 2 . 1 . 1 . . . 1 . . Duelist 3 | . . . . . . . . . . . 2 1 . Protector 1 | . . . . . . . . . . . . 1 . Sentry 19 | . . 2 9 3 1 . . 1 . . 2 . 1 Specialist 2 | . . . . . . . . . . . . . 2 Hunter 15 | . . . . . 2 1 . . . 1 4 5 2 Programmer 15 | . . . . . 2 . . 1 . . 5 7 . Behemoth 1 | . . . . . . . . . . . . 1 . Best Kill Streak 13 | . . 4 7 4 6 5 3 1 . 1 13 4 3 Combat Bots Only 6 | . . 4 6 2 3 5 3 1 . 1 6 3 3 Max Kills in Single Turn 5 | . . 2 4 2 2 1 2 1 . 1 5 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . 3 1 2 Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Arm Damage Taken 12510 | . . 291 2285 436 381 1043 133 87 . 304 2018 2826 2706 Core 1909 | . . 27 162 71 23 169 27 15 . 23 237 316 839 Absorbed by Shields 1823 | . . 114 106 . . . . . . . 886 337 380 Reduced by Siege Mode 63 | . . . . . . . . . . . . 63 . Core Remaining (%) 82 | 100 100 . 52 87 . . 68 . . 95 76 . . Volleys Fired 425 | . . 22 109 35 45 22 15 12 . 5 78 61 21 Largest 4 | . . 2 2 2 4 4 4 4 . 4 4 4 4 Hottest 264 | . . 90 98 136 227 117 112 137 . 137 203 201 264 Shots Fired 1204 | . . 44 195 70 173 82 59 48 . 20 235 214 64 Gun 792 | . . 44 169 . 153 82 59 36 . 15 105 111 18 Cannon 373 | . . . . 70 20 . . 12 . 5 119 103 44 Launcher 39 | . . . 26 . . . . . . . 11 . 2 Special . | . . . . . . . . . . . . . . Kinetic 1005 | . . 22 162 . 159 82 59 48 . 20 197 202 54 Thermal 139 | . . 22 7 70 14 . . . . . 6 12 8 Explosive 39 | . . . 26 . . . . . . . 11 . 2 Electromagnetic 21 | . . . . . . . . . . . 21 . . Robot Hit Streak 19 | . . 10 16 17 9 8 7 6 . 7 19 18 9 Robot Miss Streak 8 | . . 8 7 4 5 4 3 4 . 6 5 5 2 Penetration Max 1 | . . . . . 1 1 . . . . 1 1 1 Secondary Targets 6 | . . 2 2 . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 . . . . . . Shots Hit Robots 772 | . . 38 132 49 83 45 37 21 . 15 169 148 35 Core Hits 392 | . . 35 64 20 40 14 10 8 . 4 109 69 19 Critical Hits 54 | . . . 1 8 5 7 1 . . . 14 15 3 Critical Kills 25 | . . . . 7 2 2 1 . . . 7 5 1 Critical Parts Destroyed 27 | . . . 1 1 3 5 . . . . 7 9 1 Melee Attacks 46 | . . . 2 . 5 . . . . . 35 4 . Impact . | . . . . . . . . . . . . . . Slashing 22 | . . . 2 . 5 . . . . . 15 . . Piercing 24 | . . . . . . . . . . . 20 4 . Sneak Attacks 7 | . . . . . . . . . . . 7 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22182 | . . 576 2801 967 1677 803 434 440 . 188 7366 5116 1814 Guns 9697 | . . 576 1825 . 1524 803 434 344 . 124 1701 2106 260 Cannons 7461 | . . . . 967 153 . . 96 . 64 2560 2777 844 Explosions 3778 | . . . 939 . . . . . . . 1897 233 709 Melee 1225 | . . . 22 . . . . . . . 1203 . . Ramming 21 | . . . 15 . . . . . . . 5 . 1 Kinetic 14953 | . . 321 1770 . 1554 803 434 440 . 188 4001 4497 945 Thermal 2692 | . . 255 55 967 123 . . . . . 747 386 159 Explosive 3162 | . . . 939 . . . . . . . 1281 233 709 Electromagnetic 129 | . . . . . . . . . . . 129 . . Impact . | . . . . . . . . . . . . . . Slashing 167 | . . . 22 . . . . . . . 145 . . Piercing 1058 | . . . . . . . . . . . 1058 . . Highest Corruption 10 | . . . 10 . . . . 1 1 1 6 5 6 Average Corruption 3 | . . . 10 . . . . 1 1 1 2 1 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 51 | . . . 16 . . . . . . . 13 3 19 Message Errors 9 | . . . 4 . . . . . . . 2 1 2 Matter Fused 11 | . . . 2 . . . . . . . 1 . 8 Energy Discharges 3 | . . . 1 . . . . . . . 2 . . Data Loss (minor) 7 | . . . 1 . . . . . . . 2 . 4 Misdirections 2 | . . . 2 . . . . . . . . . . Targeting Errors 16 | . . . 6 . . . . . . . 5 2 3 Weapon Failures 3 | . . . . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 690 | . . . 11 . . . . 4 . . 499 145 31 Projectiles 224 | . . . . . . . . 4 . . 127 93 . Explosions 279 | . . . 11 . . . . . . . 185 52 31 Melee 187 | . . . . . . . . . . . 187 . . Knockbacks 54 | . . . 1 . . . . 1 . . 21 20 11 Impact 1 | . . . 1 . . . . . . . . . . Kinetic 49 | . . . . . . . . 1 . . 19 19 10 Secondary 4 | . . . . . . . . . . . 2 1 1 Self-Inflicted Damage 164 | . . . 164 . . . . . . . . . . Shots 6 | . . . 6 . . . . . . . . . . Rammed 5 | . . . 2 . . . . . . . 1 . 2 Targets Rammed 5 | . . . 2 . . . . . . . 1 . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 407 | . . 302 234 233 234 405 36 214 . 347 407 238 328 Average Temperature 94 | . . 109 70 77 74 143 9 73 . 172 137 71 89 Received Heat Transfer 2179 | . . 72 666 198 93 477 36 . . 36 240 222 139 Effects 8 | . . . 2 . . . . . . . 6 . . Shutdowns 1 | . . . . . . . . . . . 1 . . Energy Bleed 4 | . . . 1 . . . . . . . 3 . . Interference 3 | . . . 1 . . . . . . . 2 . . Siege Activations 11 | . . . . . . . . . . . . 11 . Total Turns 93 | . . . . . . . . . . . . 93 . Longest Duration 18 | . . . . . . . . . . . . 18 . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 4 . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . . . . 1 Heat Transferred 3271 | . . 320 80 1739 222 . . . . . 585 225 100 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Arm Peak Influence 1306 | . . 202 593 431 302 . . 204 . . 1306 963 584 Average Influence 381 | . . 77 344 284 166 . . 74 . . 460 798 481 Maximum Alert Level 4 | . . 1 2 2 1 . . 1 . . 4 3 2 Low Security (%) 40 | 100 100 98 16 12 72 . . 96 . . 51 . . Level 1 21 | . . 1 49 77 27 . . 3 . . 6 . 11 Level 2 16 | . . . 34 9 . . . . . . 4 12 88 Level 3 21 | . . . . . . . . . . . 35 87 . Level 4 . | . . . . . . . . . . . 2 . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . . 1 4 1 6 . . 3 . . 8 6 3 Investigation . | . . . . . . . . . . . . . . Extermination 9 | . . . . . 2 . . 1 . . 2 3 1 Reinforcement 14 | . . 1 1 1 4 . . 1 . . 3 2 1 Assault 2 | . . . . . . . . . . . . 1 1 Garrison 7 | . . . 3 . . . . 1 . . 3 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . 1 . . . . . 1 1 . Haulers Reinforced 2 | . . . . . 1 . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Arm Distress Signals 15 | . . 3 3 1 . . . 1 . . 6 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 231 | . . 13 38 22 16 6 5 6 . 6 51 36 32 Peak Tracking Total 18 | . . 4 6 5 2 5 3 3 . 5 7 10 18 Tactical Retreats 19 | . . . . 2 . . 2 1 . 1 8 3 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Arm Traps Triggered 4 | . . . . 1 2 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Arm Machines Disabled 21 | . . . 6 . . . 1 2 . . 4 6 2 Max in Single Turn 2 | . . . 2 . . . 1 1 . . 2 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Arm Machines Accessed 48 | . 1 3 10 6 10 . 1 3 1 1 4 5 3 Terminals 30 | . 1 2 9 3 5 . 1 2 1 . 1 4 1 Fabricators 5 | . . . . . 1 . . 1 . . 1 . 2 Repair Stations 3 | . . . . 1 . . . . . . 1 1 . Recycling Units 6 | . . 1 1 1 2 . . . . . 1 . . Scanalyzers 3 | . . . . 1 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 91 | . 2 5 21 9 22 . 1 6 1 1 7 8 8 Successful 51 | . . 3 10 7 13 . 1 2 1 1 6 3 4 Failed 40 | . 2 2 11 2 9 . . 4 . . 1 5 4 Catastrophic 6 | . . 1 . 1 . . . 1 . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 47 | . 2 4 19 3 9 . . 4 . . 2 4 . Terminals 56 | . 2 4 20 4 10 . 1 4 1 . 2 6 2 Fabricators 12 | . . . . . 2 . . 2 . . 2 . 6 Repair Stations 6 | . . . . 2 . . . . . . 2 2 . Recycling Units 7 | . . 1 1 1 3 . . . . . 1 . . Scanalyzers 9 | . . . . 2 7 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 11 | . . . 3 1 1 . 1 . 1 1 . 2 1 Record 4 | . . . . . 1 . 1 . 1 . . 1 . Open Door 2 | . . . 1 . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . 1 1 . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . 2 . . 2 . 3 Load Schematic 4 | . . . . . . . . 1 . . 1 . 2 Build 3 | . . . . . . . . 1 . . 1 . 1 Repair Station Hacks 4 | . . . . 2 . . . . . . 2 . . Scan Component 2 | . . . . 1 . . . . . . 1 . . Repair 2 | . . . . 1 . . . . . . 1 . . Recycling Unit Hacks 6 | . . 1 1 1 2 . . . . . 1 . . Retrieve Components 6 | . . 1 1 1 2 . . . . . 1 . . Scanalyzer 8 | . . . . 2 6 . . . . . . . . Insert Component 4 | . . . . 1 3 . . . . . . . . Analyze 4 | . . . . 1 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 48 | . 2 5 15 4 11 . . 4 . . 3 4 . Terminals 15 | . . 2 6 1 4 . . . . . 1 1 . Assimilate 2 | . . 2 . . . . . . . . . . . Botnet 13 | . . . 6 1 4 . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 1 1 7 4 6 . . 3 . . 2 5 2 Full Trace Events 1 | . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 3 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 Matter 548 | . . . . . . . . 190 . . 190 . 168 Time 226 | . . . . . . . . 95 . . 47 . 84 Total Part Build Rating 4 | . . . . . . . . . . . . . 4 Parts Repaired 2 | . . . . 1 . . . . . . 1 . . Time 58 | . . . . 32 . . . . . . 26 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . 1 3 1 2 . . . . . 2 . . Parts Scanalyzed 4 | . . . . 1 3 . . . . . . . . Part Schematics Acquired 4 | . . . . 1 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Arm Total Allies 1 | . . 1 . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . Highest-Rated Group 10 | . . 10 . . . . . . . . . . . Highest-Rated Ally 10 | . . 10 . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . 2 . . GOTO 1 | . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 3 . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Arm Turns Passed 9051 | 33 62 429 1071 514 1123 833 867 394 529 218 1369 1098 511 Spaces Moved 5938 | 46 115 296 499 359 802 650 731 291 480 181 642 468 378 Core 178 | 46 88 . . . . . . . . . 3 . 41 Treads 858 | . . 4 215 . . . . . . . 228 410 1 Legs 96 | . . . . . . . . . . . 96 . . Wheels 4758 | . . 273 284 359 802 650 731 291 480 181 315 58 334 Hover 2 | . . . . . . . . . . . . . 2 Flight 46 | . 27 19 . . . . . . . . . . . Fastest Speed 40 | 50 40 40 90 100 100 110 100 110 110 110 110 110 50 Average Speed 118 | 50 47 105 134 101 107 115 109 114 110 110 148 168 104 Slowest Speed 350 | 50 50 180 180 120 120 120 110 120 110 110 350 180 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 35 | 3 23 14 76 28 31 79 79 11 74 24 20 16 23 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 2 . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . . 6 . 2 . . . . Spaces Dug 70 | . . . 42 . 5 . . . . . 13 6 4 Terrain Destroyed 493 | . . . 153 . 6 . 5 7 . 2 212 61 47 Melee 19 | . . . . . 5 . . . . . 12 2 . Projectile 116 | . . . . . 1 . 5 7 . 2 32 52 17 AOE 358 | . . . 153 . . . . . . . 168 7 30 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Arm Total 7054 | 53 122 369 698 438 949 677 759 329 481 192 868 666 453 Wait 148 | . . 1 21 9 12 . 4 . . . 23 67 11 Move 5925 | 45 114 295 498 358 801 649 730 290 479 180 641 467 378 Hop . | . . . . . . . . . . . . . . Pick Up 122 | 4 2 17 15 7 15 . 6 9 1 2 22 16 6 Fast Attach 82 | 4 2 6 9 8 10 . 1 3 . . 17 15 7 Attach 52 | . . 4 8 3 6 4 . 5 . . 9 6 7 Detach 29 | . . 1 2 2 4 1 . 1 . . 6 5 7 Swap 65 | . . 9 17 5 10 . . . . 3 15 4 2 Drop 138 | . 4 14 15 11 25 1 3 9 1 2 20 21 12 Fire 425 | . . 22 109 35 45 22 15 12 . 5 78 61 21 Melee 46 | . . . 2 . 5 . . . . . 35 4 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 5 | . . . 2 . . . . . . . 1 . 2 Escape Stasis 16 | . . . . . 16 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Armory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 14) 96 | -10/Materials | Entered another Materials area 96 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 459 | -9/Materials | Discovered new exit (range 11) 525 | -9/Materials | Entered Storage 978 | -9/Storage | Garrison activated, responded to threat 1270 | -9/Storage | Identified exit to Recycling 1414 | -9/Storage | Crushed by falling debris 1414 | -9/Storage | System corruption reached 10% 1445 | -9/Storage | Lost 4 parts (1p1u2w) 1485 | -9/Storage | Discovered new exit (range 15) 1568 | -9/Storage | Lost 3 parts (1n2w) 1596 | -9/Storage | Entered Materials 1596 | -8/Materials | Evolved 2 slots: Utility x2 2029 | -8/Materials | Discovered new exit (range 16) 2081 | -8/Materials | Repaired Arm. Wheel? 2110 | -8/Materials | Entered Factory 2110 | -7/Factory | Evolved 2 slots: Weapon x2 2718 | -7/Factory | Build established: Gunner 3213 | -7/Factory | Discovered new exit (range 4) 3233 | -7/Factory | Entered Lower Caves 3307 | -7/Lower Caves | Learned location of Zion (-7) 3309 | -7/Lower Caves | Learned location of Extension (-5) 3546 | -7/Lower Caves | Learned Factory garrison access intel 4025 | -7/Lower Caves | Discovered new exit (range 15) 4043 | -7/Lower Caves | Encountered a Warlord checkpoint 4066 | -7/Lower Caves | Entered another Lower Caves area 4202 | -7/Lower Caves | Discovered new exit (range 9) 4204 | -7/Lower Caves | Encountered a Warlord checkpoint 4933 | -7/Lower Caves | Entered Factory 4933 | -6/Factory | Evolved 2 slots: Utility x2 4934 | -6/Factory | Loaded intel: 4 garrison access locations 5100 | -6/Factory | Garrison activated, responded to threat 5131 | -6/Factory | Spotted B-75 Beast 5323 | -6/Factory | Discovered new exit (range 5) 5327 | -6/Factory | Entered Lower Caves 5374 | -6/Lower Caves | Encountered a Warlord checkpoint 5648 | -6/Lower Caves | Learned location of 1 exit from Factory 5844 | -6/Lower Caves | Discovered new exit (range 8) 5856 | -6/Lower Caves | Entered another Lower Caves area 5886 | -6/Lower Caves | Discovered new exit (range 15) 6074 | -6/Lower Caves | Entered Factory 6074 | -5/Factory | Evolved 2 slots: Utility x2 6075 | -5/Factory | Identified exit to Upper Caves 6114 | -5/Factory | Repaired Lrg. Storage Unit 6187 | -5/Factory | Spotted B-75 Beast 6274 | -5/Factory | Garrison activated, responded to threat 6660 | -5/Factory | Lost 3 parts (1p1n1w) 6867 | -5/Factory | Local fabrication network quarantined 7409 | -5/Factory | Discovered new exit (range 14) 7443 | -5/Factory | Entered another Factory area 7443 | -4/Factory | Evolved 2 slots: Utility x2 7670 | -4/Factory | Spotted B-86 Titan 7702 | -4/Factory | Destroyed B-86 Titan 8233 | -4/Factory | First assault squad dispatched 8463 | -4/Factory | Discovered new exit (range 11) 8497 | -4/Factory | Found Prototype Launcher 8541 | -4/Factory | Entered Armory 8564 | -4/Armory | Lost 6 parts (1n3u2w) 8643 | -4/Armory | Fabricated Hrd. Heavy Armor Plating? 8761 | -4/Armory | Identified Com. Tesla Bomb Launcher 8791 | -4/Armory | First assault squad dispatched 9022 | -4/Armory | Core integrity fell below 50% 9040 | -4/Armory | Core integrity fell below 20% 9052 | -4/Armory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 09022_ Centrium Wheel destroyed. 09023_ Imp. Cooling System destroyed. 09023_ Slug penetrates Wall. 09024_ Imp. Targeting Computer destroyed. 09025_ X-72 Disruptor misfires. 09025_ Imp. Antigrav System destroyed. 09025_ Dropped Lrg. Storage Unit. 09026_ System corrupted: Component data lost. 09027_ Penetrated by Slug. 09027_ Slug penetrates Wall. 09030_ Penetrated by Slug. 09030_ Slug penetrates Wall. 09030_ Penetrated by Slug. 09032_ Slammed into S-27 Virus. 09033_ Slug penetrates Wall. 09033_ Slug penetrates S-27 Virus. 09033_ S-27 Virus destroyed. 09034_ Slammed into S-27 Virus. 09041_ ALERT: Rogue bot located, Programmers report to Armory Zone 8U. 09042_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? +???????????? | | ???????????????????##?????????????? #???????????? | | ???????????????????#Y ##+########## #???????????? | | ?????????????????????/ s #???????###?? | | ??????????????????????? ?? ######### ### | | ????????????????????????#@###+##### # == | | ????????????????????????# # # """"" =! | | ????????????????????????# !!!!!! # + ""T"" =! | | ????????????????????????# !!!!!! # # | | ????????????????????????# s/ # ! | | ????????????????????????###########+########+##### | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# #???? | | ??????????????????????????# """"""" """"""" #???? | | ??????????????????????????# """"""" """"""" #???? | | ??????????????????????????# """"""" """"""" #???? | | ??????????????????????????#??? #???? | | ?????????????????????????????????#############???? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 18 Energy Capacity 1070 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 25 Core Shielding 20 Propulsion Shielding 90 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 2 Kinecelleration 40 Item Schematics ----------------- Core Shielding | -8/Materials | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Hyp. Gauss Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugThrusterKinecellerator Manual? 0 Play Time 03:23:09 Cumulative 61.8 hours Start 2020.03.14 @ 21:12:59 End 2020.03.15 @ 00:51:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcf44d0c-bc22-48d7-9452-f4df26c1e263