Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 03:40:09 Player: kiul Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (3167) 3167 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 7124 Bonus ------- Follower Combat Kills 40 Entered Garrisons 200 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 32/300 Energy 23/160 System Corruption 6% Temperature Cool (12) Movement Core (1600) Ox31 Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Coolant Injector Huge Storage Unit Advanced Targeting Computer Hacking Suite Dynamic Insulation System > --- WEAPON (2) ------- Beam Rifle Heavy Laser > --- INVENTORY (25) --- Light Fission Core Light Treads Carbon-fiber Leg Carbon-fiber Leg Gravmag System High-capacity Matter Pod (200) Enhanced Optical Array Relay Coupler [NC] (44) Relay Coupler [Grunt] (39) Relay Coupler [Sentry] (35) Dynamic Insulation System Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Advanced Targeting Computer Heavy Armor Plating Insulated Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Plasma Rifle Enhanced Autogun > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Light Treads Medium Treads Advanced Heat Sink Coolant Injector High-capacity Matter Pod Heavy Armor Plating Hardened Medium Armor Plating Insulated Plating Improved Shield Generator Improved Shield Generator Hacking Suite Dynamic Insulation System Dynamic Insulation System Beam Rifle Heavy Laser Heavy Ion Cannon Compact Ion Cannon Enhanced Autogun Gauss Cannon Improved Proton Missile Launcher Rocket Launcher [Rating: 56] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Hacking Suite Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 6 | . . 1 1 2 2 . Weapon . | . . . . . . . Parts Attached 82 | 5 10 16 17 5 8 21 Power 11 | 1 . 2 4 . 1 3 Engine 6 | 1 . 2 2 . . 1 Core 5 | . . . 2 . 1 2 Reactor . | . . . . . . . Propulsion 22 | 2 4 4 5 . 2 5 Treads 12 | 2 . . 5 . 2 3 Leg 8 | . 4 4 . . . . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 28 | 1 4 3 5 4 4 7 Device 9 | . 1 1 3 . 1 3 Storage 3 | 1 1 1 . . . . Processor 1 | . . . . . 1 . Hackware 3 | . . . 1 1 . 1 Protection 12 | . 2 1 1 3 2 3 Artifact . | . . . . . . . Weapon 21 | 1 2 7 3 1 1 6 Energy Gun 6 | . 2 1 . 1 . 2 Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 8 | 1 . 3 2 . 1 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . . 2 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . Parts Lost 47 | . 1 7 3 1 10 25 Power 6 | . . 1 1 . 1 3 Propulsion 13 | . . 3 . . 4 6 Utility 16 | . 1 1 . 1 3 10 Weapon 12 | . . 2 2 . 2 6 Highest Loss Streak 14 | . 1 5 2 1 7 14 To Critical Strikes . | . . . . . . . Average Backups 17 | 1 5 14 19 23 22 19 Power 1 | . 1 1 1 2 1 2 Propulsion 3 | . 2 5 2 2 2 3 Utility 7 | . 1 2 9 12 11 9 Weapon 4 | 1 1 4 6 5 6 5 Tool/Special . | . . . . . . . Unused Backups 21 | . . . 8 2 1 10 Power 1 | . . . . . . 1 Propulsion 6 | . . . 2 1 . 3 Utility 12 | . . . 5 1 . 6 Weapon 1 | . . . . . 1 . Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 94 | . 97 95 93 91 92 96 Engine 4 | . 14 11 4 . . . Core 3 | . . . 4 7 6 5 Treads 18 | . 20 . 25 30 25 16 Leg 9 | . 7 32 9 . . . Hover 1 | . . . . . . 7 Device 10 | . . 16 8 6 7 17 Storage 8 | . 14 11 9 7 6 6 Processor 1 | . . . . . 6 6 Hackware 7 | . . . 8 14 13 9 Protection 7 | . 11 1 4 7 12 10 Energy Gun 4 | . 13 5 2 3 4 . Energy Cannon 2 | . . 5 5 . . 1 Ballistic Gun 9 | . 14 10 8 11 6 5 Launcher 1 | . . . 1 . . 3 Peak Build Rating 56 | 5 10 16 43 50 56 52 Average Rating 32 | 4 7 13 33 48 53 47 On Entrance 23 | . 5 10 13 43 50 41 Avg Prop Armor Cover (%) 4 | . . . 4 . . 5 Naked Turns . | . . . . . . . Heaviest Build 115 | 10 50 93 110 111 114 115 Greatest Support 112 | 40 40 30 112 104 104 88 Greatest Overweight (x) 3 | . 2 3 3 1 1 2 Average Overweight (x) 1 | . 1 1 . . 1 1 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 Average Capacity 22 | 7 18 20 25 25 25 25 Most Carried 25 | 3 13 19 25 25 25 25 Average Carried 17 | 2 5 14 21 24 22 19 Final Capacity 25 | 8 20 25 25 25 25 25 Final Carried 25 | 3 13 19 25 25 18 11 Class Distribution -------------------- 42% | Scavenger-Mutant 33% | Mutant 24% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 2741 | 205 353 332 698 354 160 639 Remotely . | . . . . . . . Salvage Created 3693 | . 521 615 1237 354 254 712 Parts 202 | . 27 44 72 18 12 29 Haulers Intercepted 6 | . . 2 3 1 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 76 | . 13 17 17 6 5 18 Guns 44 | . 13 5 8 6 5 7 Cannons 14 | . . 4 4 . . 6 AOE 18 | . . 8 5 . . 5 Classes Destroyed 12 | . 3 3 3 1 . 2 Worker 2 | . . 1 1 . . . Hauler 6 | . . 2 3 1 . . Recycler 4 | . . . 4 . . . Operator 4 | . 2 1 1 . . . Watcher 2 | . . . 2 . . . Swarmer 19 | . 2 7 4 . . 6 Grunt 29 | . 11 5 5 3 . 5 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . . . 2 Sentry 17 | . . 5 7 1 3 1 Hunter 4 | . . . 1 . 2 1 Programmer 4 | . . . . 2 . 2 Best Kill Streak 7 | . 3 7 5 4 3 6 Combat Bots Only 6 | . 3 6 5 4 3 6 Max Kills in Single Turn 4 | . 1 4 4 1 1 3 Gunslinging . | . . . . . . . Exploded 4 | . . 3 4 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 796 | . 67 114 93 71 243 208 Missed 244 | . 21 38 30 16 85 54 Hits 552 | . 46 76 63 55 158 154 Melee 6 | . . . . . . 6 Projectile 546 | . 46 76 63 55 158 148 AOE 5 | . . . . . 5 . Critical Strikes 18 | . . 2 5 2 1 8 Part Disruptions 3 | . . . . . 1 2 Actively Blocked 2 | . . . . . . 2 Damage Taken 8042 | . 506 1054 956 649 1694 3183 Core 1258 | . 81 241 56 20 107 753 Absorbed by Shields 399 | . . . 36 . 141 222 Redirected to Shielding 16 | . 16 . . . . . Ignored by Resistances 91 | . . . . . 21 70 Regen/Repaired (Parts) 277 | . . . 182 95 . . Core Remaining (%) 78 | 100 67 39 89 97 . . Volleys Fired 308 | . 63 46 80 28 22 69 Largest 2 | . 2 2 2 2 2 2 Hottest 125 | . 70 101 101 100 100 125 Shots Fired 572 | . 122 90 152 56 39 113 Gun 416 | . 122 59 97 56 33 49 Cannon 110 | . . 20 43 . . 47 Launcher 46 | . . 11 12 . 6 17 Special . | . . . . . . . Kinetic 286 | . 62 33 72 33 20 66 Thermal 240 | . 60 46 68 23 13 30 Explosive 40 | . . 11 12 . 6 11 Electromagnetic 6 | . . . . . . 6 Robot Hit Streak 20 | . 10 10 11 17 18 20 Robot Miss Streak 5 | . 2 5 3 3 1 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 1 1 1 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 367 | . 82 52 81 43 33 76 Core Hits 177 | . 32 35 43 14 16 37 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 10 | . 2 1 5 1 1 . Burn 7 | . 2 . 3 1 1 . Destroy 3 | . . 1 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8334 | . 1057 1267 1771 895 606 2738 Guns 4525 | . 1044 529 1001 876 495 580 Cannons 1678 | . . 267 349 . . 1062 Explosions 2065 | . . 443 421 . 105 1096 Melee . | . . . . . . . Ramming 66 | . 13 28 . 19 6 . Kinetic 3182 | . 558 313 710 394 253 954 Thermal 3077 | . 486 483 640 482 242 744 Explosive 1605 | . . 400 421 . 105 679 Electromagnetic 404 | . . 43 . . . 361 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 2 2 6 Average Corruption 4 | . . . . 1 2 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . . . 5 2 27 Message Errors 5 | . . . . . . 5 Matter Fused 11 | . . . . 2 . 9 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 7 | . . . . 1 1 5 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Misfires 1 | . . . . . 1 . Alerts 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 88 | . . 39 8 . . 41 Projectiles . | . . . . . . . Explosions 88 | . . 39 8 . . 41 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 451 | . . 105 67 . . 279 Shots 18 | . . 4 3 . . 11 Rammed 5 | . 2 . . 2 1 . Targets Rammed 11 | . 3 5 . 2 1 . Kicked 6 | . 1 5 . . . . Crushed . | . . . . . . . Highest Temperature 465 | . 262 251 465 69 70 200 Average Temperature 75 | . 55 102 102 23 21 42 Received Heat Transfer 1915 | . 255 309 375 213 208 555 Effects 7 | . 2 . 5 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Interference 2 | . 2 . . . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . 3 1 1 3 2 1 Heat Transferred 6849 | . 1508 1025 1591 1100 650 975 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Maximum Alert Level 2 | . . 1 1 . . 2 Low Security (%) 79 | 100 100 83 92 100 100 27 Level 1 18 | . . 16 7 . . 63 Level 2 2 | . . . . . . 9 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 516 | . 83 238 299 130 68 516 Initial 130 | . . 29 79 130 . 7 Average 108 | . 28 86 104 37 13 282 Influence Increases 2694 | . 382 634 645 169 176 688 Destroy 0b10 Robot/C 1540 | . 260 340 340 120 100 380 Destroy 0b10 Robot/NC 90 | . 10 20 55 5 . . Destroy Leader 366 | . 60 94 110 42 30 30 Allied During Kill 4 | . . . . . . 4 Successful Hack 39 | . 5 16 13 . . 5 Disable Machine 105 | . . 30 45 . 30 . Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 265 | . 2 74 52 2 16 119 Lose Combat Pursuer 135 | . 45 60 30 . . . Influence Decreases 2269 | . 311 515 548 454 167 274 Entered New Map 316 | . . 42 111 157 2 4 Time Decay 1502 | . 301 413 407 291 90 . Lost Part 431 | . 10 60 30 6 75 250 Lost Ally 20 | . . . . . . 20 Squads Dispatched 12 | . 3 4 . 3 2 . Investigation 2 | . . 2 . . . . Extermination 3 | . . . . 3 . . Reinforcement 5 | . 3 2 . . . . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 7 | . 1 3 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 125 | . 25 30 29 8 9 24 Peak Tracking Total 6 | . 4 6 4 5 3 6 Tactical Retreats 7 | . 3 3 1 . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 4 | . . 2 . . . 2 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 8 | . . 2 3 . 2 1 Max in Single Turn 1 | . . 1 1 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 15 | . 3 3 3 3 1 2 Terminals 9 | . 2 2 2 1 . 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units 3 | . 1 1 . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 35 | . 8 6 10 6 1 4 Successful 20 | . 5 3 4 5 1 2 Failed 15 | . 3 3 6 1 . 2 Catastrophic 3 | . . . 1 1 . 1 Database Lockouts . | . . . . . . . Manual 6 | . . . 5 1 . . Terminals 23 | . 6 3 8 2 . 4 Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 2 . . Recycling Units 7 | . 2 3 . 2 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 9 | . 3 1 2 1 . 2 Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . . . . . 1 Scanalyzer Index 2 | . . . 1 1 . . Hauler Manifests 1 | . 1 . . . . . Registered Components 3 | . 1 1 1 . . . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . Scan Component 2 | . . . 1 1 . . Repair 2 | . . . 1 1 . . Recycling Unit Hacks 6 | . 2 2 . 2 . . Report Inventory 3 | . 1 1 . 1 . . Retrieve Components 3 | . 1 1 . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 2 3 2 . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . 1 1 . . Time 99 | . . . 38 61 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 14 | . 10 1 . 3 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 51 | . . . . . . 51 Highest-Rated Ally 51 | . . . . . . 51 Total Orders . | . . . . . . . Ally Attacks 7 | . . . . . . 7 Total Damage 134 | . . . . . . 134 Kills 1 | . . . . . . 1 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Active Infowar (turns) 1603 | . . 981 622 . . . Sensors 1603 | . . 981 622 . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 6333 | 114 844 1144 1404 1014 482 1331 Spaces Moved 2083 | 79 266 322 534 346 161 375 Core 20 | 20 . . . . . . Treads 1559 | 59 215 . 403 346 161 375 Legs 504 | . 51 322 131 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 190 160 162 240 240 Average Speed 226 | 132 230 199 195 241 241 289 Slowest Speed 400 | 160 260 330 400 242 243 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 15 | . . . 15 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 68 32 42 10 5 46 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 104 | . . . 96 . . 8 Terrain Destroyed 280 | . . 71 135 . 23 51 Melee . | . . . . . . . Projectile 6 | . . . 6 . . . AOE 274 | . . 71 129 . 23 51 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 3177 | 86 367 719 778 485 224 518 Wait 528 | . 11 317 80 83 21 16 Move 2078 | 78 265 322 533 345 160 375 Hop . | . . . . . . . Pick Up 78 | 3 10 6 28 9 6 16 Fast Attach 15 | 5 1 1 8 . . . Attach 58 | . 2 8 6 6 12 24 Detach 12 | . . 1 6 3 1 1 Swap 51 | . 11 14 9 4 . 13 Drop 35 | . 1 . 28 5 1 . Fire 308 | . 63 46 80 28 22 69 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . 1 4 . . . . Crush 5 | . 2 . . 2 1 . Escape Stasis 2 | . . . . . . 2 Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 115 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 11) 923 | -10/Materials | Discovered new exit (range 10) 959 | -10/Materials | Entered another Materials area 959 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1257 | -9/Materials | Build established: Scavenger-Mutant 1591 | -9/Materials | Discovered new exit (range 16) 1908 | -9/Materials | Core integrity fell below 50% 1967 | -9/Materials | Lost 5 parts (3n1u1w) 2103 | -9/Materials | Entered another Materials area 2103 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2777 | -8/Materials | Build established: Mutant 3064 | -8/Materials | Repaired Hvy. Armor Plating 3109 | -8/Materials | Discovered new exit (range 11) 3507 | -8/Materials | Entered Factory 3507 | -7/Factory | Evolved 2 slots: Utility x2 3813 | -7/Factory | Build established: Hacker-Mutant 3876 | -7/Factory | Discovered new exit (range 14) 3966 | -7/Factory | Repaired Broken Med. Treads 4521 | -7/Factory | Entered another Factory area 4521 | -6/Factory | Evolved 2 slots: Utility x2 4859 | -6/Factory | Garrison activated, responded to threat 4947 | -6/Factory | Lost 7 parts (1p3n1u2w) 5000 | -6/Factory | Identified exit to Garrison 5003 | -6/Factory | Entered Garrison 5039 | -6/Garrison | Triggered checkpoint 5270 | -6/Garrison | Rescued a captive Derelict 5352 | -6/Garrison | Build established: Scavenger-Mutant 5409 | -6/Garrison | Triggered checkpoint 5413 | -6/Garrison | Triggered checkpoint 5413 | -6/Garrison | Triggered checkpoint 5489 | -6/Garrison | Lost 9 parts (1p4n4u) 5697 | -6/Garrison | Heavy support dispatched to Factory 5838 | -6/Garrison | Discovered new exit (range 12) 5965 | -6/Garrison | Triggered checkpoint 6064 | -6/Garrison | Discovered new exit (range 57) 6064 | -6/Garrison | Discovered new exit (range 18) 6064 | -6/Garrison | Discovered new exit (range 84) 6236 | -6/Garrison | Spotted B-75 Beast 6285 | -6/Garrison | Core integrity fell below 50% 6321 | -6/Garrison | Core integrity fell below 20% 6334 | -6/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 06301_ Hvy. Ion Cannon destroyed. 06301_ Imp. Light Armor Plating destroyed. 06301_ Nuclear Core destroyed. 06312_ Destroyed Med. Reflective Plating. 06312_ Machine disabled. 06314_ Gravmag System destroyed. 06317_ Imp. Proton Missile Launcher destroyed. 06317_ Destroyed Imp. Proton Missile Launcher. 06317_ Alarm Trap short circuited. 06317_ An alarm sounds. 06318_ System corrupted: Energy discharge (-11). 06323_ Imp. Deuterium Engine destroyed. 06323_ Hacking Suite destroyed. 06326_ Rocket Launcher destroyed. 06326_ Destroyed Rocket Launcher. 06326_ Imp. Shield Generator destroyed. 06326_ Destroyed Imp. Shield Generator. 06326_ Autogun destroyed. 06330_ Knocked back. 06331_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????############??????????????? | | ???????????????????????#""""""""""#??????????????? | | ???????????????????????#"""]]|]"""#??????????????? | | ???????????????????????#"" ""#??????????????? | | ???????????????????????#"* ="#??????????????? | | ???????????????????????#"* +++ ^["##?????????????? | | ???????????????????????#"* =" #?????????????? | | ???????????????????????#"= * #?????????????? | | ???????????????????????# = [ #?????????????? | | ???????????????????????# [ BB #?????????????? | | ???????????????????????# BB = #?????????????? | | ???????????????????????## #?????????????? | | ???????????????????????## #????????????????? | | ???????????????????????# @ #????????????????? | | ??????????????????##### ##% # ###????????????????? | | ??????????????????# ####% #?#??????????????????? | | ??????????????????# < # #######??????????????? | | ??????????????????# #??????????????? | | ??????????????##### #??????????????? | | ??????????????#""###### # #### #??????????????? | | ??????????????#T #????##### # # #??????????????? | | ??????????????#"^#????????# # #??????????????? | | ??????????????## #????????# #??????????????? | | ?????????????### #????????# # #??????????????? | | ?????????????#"# #????????###### #??????????????? | | ?????????????#" #???????####### ###########????? | | ?????????????#" #???????# ^ #????? | | ?????????????#" #####???# ##### #????? | | ???????#####?#"# # ###?# #???# ######## #????? | | ???????#"T"##### # ### ##### ####???# #????? | | ???????#" + + + ##### #????? | | ???????############ ########## ## + #????? | | ??????????????????# = #????????# ## ##### #????? | | ??????????????????##+##????????# ## #???# ###### | | ??????????????????# #????????# ## #???# ## | | ??????????????????## ##????????# ## #??## ## | | ???????????????????# ########### ##+#### | | ???????????????????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 750 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Armor Plating | 39% | -8/Materials Med. Treads | 48% | -7/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Challenges ------------ None Game ------ Seed AlphaMiningAutohacker Manual? 0 Play Time 00:54:52 Cumulative 32.8 hours Start 2025.10.29 @ 02:34:38 End 2025.10.29 @ 03:40:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 27 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89345e1d-0ec6-4bf0-ae24-c5615eb2975c