Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.16 @ 16:10:13 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1612) 1612 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-125) -125 TOTAL SCORE: 5062 Bonus ------- High Alert Combat Kills 13 Friendly Fire -138 Cogmind --------- Core Integrity 0/1000 Matter 276/300 Energy 380/380 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON (5) ------- Shock Rifle Arc Projector Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY (3) ---- Tactical Coordination Suite Improved Particle Charger Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Shock Rifle Shock Rifle Arc Projector Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- Energy Well Improved Particle Charger Improved Light Armor Plating [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Slots Evolved 9 | 3 . 2 1 1 1 1 Power 1 | . . . . . 1 . Propulsion 1 | . . 1 . . . . Utility 3 | 1 . 1 1 . . . Weapon 4 | 2 . . . 1 . 1 Parts Attached 34 | 5 6 7 1 7 6 2 Power 3 | 1 . 2 . . . . Engine 3 | 1 . 2 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 1 1 4 . . . . Treads 6 | 1 1 4 . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | . 2 1 . 2 2 1 Device 2 | . 1 . . . 1 . Storage . | . . . . . . . Processor 3 | . 1 . . 2 . . Hackware 1 | . . 1 . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 17 | 3 3 . 1 5 4 1 Energy Gun 10 | 2 . . 1 5 2 . Energy Cannon 4 | . 3 . . . 1 . Ballistic Gun 3 | 1 . . . . 1 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 1 | . . 1 . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . 1 . . . . Highest Loss Streak 1 | . . 1 . . . . Average Slot Usage (%) 91 | . 89 96 85 89 90 91 Engine 10 | . 14 12 10 9 8 7 Treads 17 | . 14 19 20 18 16 15 Device 9 | . 5 12 10 9 8 7 Processor 10 | . 12 12 10 9 8 7 Hackware 3 | . . . 10 9 8 7 Protection 1 | . . . . . 7 7 Energy Gun 14 | . 15 . 5 29 30 22 Energy Cannon 19 | . 18 37 20 5 1 7 Ballistic Gun 2 | . 7 . . . 1 6 Naked Turns . | . . . . . . . Heaviest Build 33 | 10 15 18 18 22 29 33 Greatest Support 40 | 20 20 40 40 40 40 40 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | 1 1 3 3 3 3 3 Average Capacity 2 | 1 1 2 3 3 3 3 Most Carried 3 | 1 1 3 2 3 3 3 Average Carried 1 | . 1 1 1 2 2 2 Final Capacity 3 | 1 1 3 3 3 3 3 Final Carried 3 | 1 1 1 1 3 3 2 Class Distribution -------------------- 33% | Scavenger-Skirmisher 25% | Skirmisher 23% | Hacker-Tank 13% | Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Gunner | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Matter Collected 661 | 234 181 60 . 60 94 32 Remotely . | . . . . . . . Salvage Created 1913 | . 501 881 . 60 307 164 Parts 108 | . 28 56 . 8 10 6 Haulers Intercepted 3 | . . 2 . 1 . . Recyclers Shooed 3 | . 1 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented 1 | . . . . . . 1 Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 47 | . 11 23 . 3 5 5 Guns 12 | . 9 . . 1 1 1 Cannons 24 | . 2 22 . . . . AOE 9 | . . . . 2 3 4 Classes Destroyed 8 | . 4 4 . . . . Hauler 3 | . . 2 . 1 . . Recycler 2 | . 1 1 . . . . Operator 2 | . . 2 . . . . Watcher 5 | . 2 3 . . . . Swarmer 20 | . 3 12 . 3 . 2 Grunt 19 | . 8 5 . . 3 3 Duelist 2 | . . 1 . . 1 . Sentry 6 | . . 5 . . 1 . Best Kill Streak 6 | . 5 6 . 3 5 2 Combat Bots Only 5 | . 3 5 . 3 5 2 Max Kills in Single Turn 2 | . 1 1 . 2 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Damage Taken 2908 | . 573 1033 . 173 282 847 Core 2218 | . 465 822 . 132 213 586 Absorbed by Shields . | . . . . . . . Redirected to Core 1889 | . 362 651 . 132 181 563 Core Remaining (%) 69 | 100 69 60 60 57 . . Volleys Fired 126 | . 38 59 3 7 10 9 Largest 5 | . 3 3 3 4 4 5 Hottest 252 | . 180 180 165 220 224 252 Shots Fired 380 | . 98 171 7 28 37 39 Gun 181 | . 89 . 1 26 33 32 Cannon 199 | . 9 171 6 2 4 7 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 45 | . 35 . . . 3 7 Thermal 242 | . 63 171 6 2 . . Explosive . | . . . . . . . Electromagnetic 93 | . . . 1 26 34 32 Robot Hit Streak 19 | . 13 13 2 5 19 14 Robot Miss Streak 4 | . 3 3 4 3 1 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 225 | . 62 89 3 13 32 26 Core Hits 95 | . 25 37 1 6 11 15 Critical Hits 7 | . . 4 . . 3 . Critical Kills . | . . . . . . . Critical Parts Destroyed 6 | . . 3 . . 3 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4522 | . 784 1678 35 283 797 945 Guns 1557 | . 715 . . 162 352 328 Cannons 1927 | . 69 1678 35 17 23 105 Explosions 1038 | . . . . 104 422 512 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 378 | . 257 . . . 79 42 Thermal 3048 | . 527 1678 35 121 175 512 Explosive 247 | . . . . . 247 . Electromagnetic 849 | . . . . 162 296 391 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 72 | . . 20 . . . 52 Projectiles 20 | . . 20 . . . . Explosions 52 | . . . . . . 52 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 157 | . . . . . 114 43 Shots 3 | . . . . . 2 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 394 | . 340 394 . . 12 66 Average Temperature 120 | . 108 228 . . 6 24 Received Heat Transfer 801 | . 288 282 . . 42 189 Effects 6 | . 3 3 . . . . Shutdowns 1 | . . 1 . . . . Energy Bleed 2 | . . 2 . . . . Interference 3 | . 3 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 6 | . . . . 2 4 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 20 | . 5 15 . . . . Heat Transferred 5538 | . 1375 3552 74 87 150 300 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . 1 2 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Peak Influence 440 | . 299 440 105 87 189 . Average Influence 138 | . 147 231 86 37 59 . Maximum Alert Level 2 | . 1 2 . . 1 . Low Security (%) 71 | 100 67 40 100 100 99 . Level 1 27 | . 32 55 . . . . Level 2 1 | . . 4 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 1 . . 3 . Investigation 5 | . 2 1 . . 2 . Extermination 1 | . . . . . 1 . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Distress Signals 9 | . 3 4 . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 24 31 2 3 10 10 Peak Tracking Total 7 | . 4 6 1 3 6 7 Tactical Retreats 4 | . 2 . . 1 1 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Machines Disabled 4 | . . 2 . . 2 . Max in Single Turn 2 | . . 1 . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Machines Accessed 12 | . 1 7 2 . 2 . Terminals 10 | . 1 6 2 . 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 2 23 5 . 6 . Successful 23 | . 2 13 5 . 3 . Failed 13 | . . 10 . . 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 24 | . 1 20 3 . . . Terminals 32 | . 2 22 5 . 3 . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 1 6 3 . 1 . Part Schematic 2 | . . 2 . . . . Robot Schematic 1 | . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . Level Access Points 1 | . . 1 . . . . Machine Index 2 | . . 1 1 . . . Unreport Threat 3 | . . 2 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 1 7 2 . . . Terminals 9 | . 1 6 2 . . . Botnet 9 | . 1 6 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Extract 1 | . . 1 . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 2 . . . . Used 2 | . . 2 . . . . Hacking Detections 11 | . 1 6 2 . 2 . Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 6 . . . . Parts Built 1 | . . . . . 1 . Matter 124 | . . . . . 124 . Time 20 | . . . . . 20 . Total Part Build Rating 2 | . . . . . 2 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Turns Passed 2920 | 81 593 953 196 381 453 263 Spaces Moved 1300 | 46 267 415 116 208 111 137 Core 2 | 2 . . . . . . Treads 1298 | 44 267 415 116 208 111 137 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 159 | 155 160 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 44 51 14 7 3 27 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . . . . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 44 | . . . . 3 25 16 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 40 | . . . . 3 25 12 Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Total 1868 | 56 356 576 120 239 361 160 Wait 308 | . 30 49 . . 225 4 Move 1294 | 45 266 414 115 207 110 137 Hop . | . . . . . . . Pick Up 27 | 6 . 10 1 6 2 2 Fast Attach 9 | . 5 . . 3 1 . Attach 13 | 5 . 5 1 1 . 1 Detach . | . . . . . . . Swap 12 | . 1 2 . 3 5 1 Drop 22 | . 3 8 . 6 3 2 Fire 126 | . 38 59 3 7 10 9 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 57 | . 13 29 . 6 5 4 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Lower Caves (discovered 1 exit: [Dat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 13 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 14) 213 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Gunner 337 | -10/Materials | Core integrity fell below 50% 646 | -10/Materials | Discovered new exit (range 16) 670 | -10/Materials | Identified exit to Materials 675 | -10/Materials | Entered another Materials area 677 | -9/Materials | Reached level 2 715 | -9/Materials | Build established: Skirmisher 748 | -9/Materials | Core integrity fell below 50% 760 | -9/Materials | Reached level 3 1073 | -9/Materials | Reached level 4 1096 | -9/Materials | Discovered new exit (range 5) 1110 | -9/Materials | Upgraded with Propulsion slot (x1) 1121 | -9/Materials | Identified exit to Materials 1379 | -9/Materials | Reached level 5 1387 | -9/Materials | Upgraded with Utility slot (x1) 1445 | -9/Materials | Build established: Scavenger-Skirmisher 1628 | -9/Materials | Entered another Materials area 1630 | -8/Materials | Reached level 6 1632 | -8/Materials | Upgraded with Utility slot (x1) 1801 | -8/Materials | Discovered new exit (range 4) 1808 | -8/Materials | Identified exit to Factory 1824 | -8/Materials | Entered Factory 1826 | -7/Factory | Reached level 7 1893 | -7/Factory | Upgraded with Weapon slot (x1) 2065 | -7/Factory | Core integrity fell below 50% 2170 | -7/Factory | Discovered new exit (range 9) 2181 | -7/Factory | Identified exit to Factory 2205 | -7/Factory | Entered another Factory area 2207 | -6/Factory | Reached level 8 2215 | -6/Factory | Upgraded with Power slot (x1) 2283 | -6/Factory | Fabricated Imp. Sensor Array (x1) 2529 | -6/Factory | Build established: Hacker-Tank 2601 | -6/Factory | Discovered new exit (range 10) 2602 | -6/Factory | Core integrity fell below 50% 2604 | -6/Factory | Reached level 9 2656 | -6/Factory | Identified exit to Lower Caves 2658 | -6/Factory | Entered Lower Caves 2659 | -6/Lower Caves | Encountered a Warlord checkpoint 2670 | -6/Lower Caves | Upgraded with Weapon slot (x1) 2760 | -6/Lower Caves | Learned location of 1 exit from Factory 2883 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2913 | -6/Lower Caves | Core integrity fell below 20% 2919 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2921 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02898_ Slug penetrates Wall. 02902_ Chain reaction triggered in Lgt. Nuclear Core. 02902_ S-27 Virus destroyed. 02906_ Slug penetrates G-50 Soldier. 02908_ Lgt. Nuclear Core fries itself beyond repair. 02909_ Autogun fries itself beyond repair. 02910_ Slug penetrates Y-54 Guardian. 02913_ Protomatter-6 decays. 02913_ Shock Rifle severed. 02914_ Slug penetrates Wall. 02918_ Dropped Energy Well. 02918_ Extracted 310 energy. 02919_ A derelict emerges from the shadows: "Hey, you must be the one I'm looking for! Some tough-looking bot said that if you passed by h##FORCE::BREVITY##I'm here to take you to meet someone special. You won't regret it." 02920_ VTOL Module fries itself beyond repair. 02920_ Slug penetrates Earth. 02921_ Extracted 93 energy. FP-H7S(g) disappears into a concealed tunnel. Map ----- +----------------------------------------------------+ | ?????????????????????????# """" """" | | ????????????????????###??# ## | | ????????????????????# ### """" """" ## | | ?????????????????????? """" """" ## | | ???????????????????????# """" """" | | ????????????????????????# """" """" | | ????????????????????????# """" """" | | ???????????????# ######## """"!"""" # | | ???????????????# %! ######### | | ???????????????########## !] ! #???????? | | ????????????????????????# %=#???????? | | ??????????????????????### ################???????? | | ?????????????????????## #????????????????????? | | ?????????????????????# #????????????????????? | | ???????????????## ??## ##????????????????????? | | ???????????????# ## #?????????????????????? | | ???????????????# ##?????????????????????? | | ???????????????# ##?????????????????????? | | ???????? #### #?????????????????????? | | ????????? g ???## #?##??????????????????? | | ????????? ## ?????## ## #??????????????????? | | ?????????? ??#?????### Y;#???????????????????? | | ??????????? ?????????# #;gg ##??????????????????? | | ??????????????????????# ;; #??????????????????? | | ???????????????????????#;l ##??????????????????? | | ???????????????????????##@ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????# ##????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????## #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????> ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ##???????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 19 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 19 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 10 Resistance: TH 10 Resistance: EX 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Field Recycling Unit | -9/Materials | Extracted Cld. Ion Engine | -9/Materials | Extracted Heat Shielding | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Imp. Sensor Array | -9/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Robot Schematics ------------------ R-10 Processor | -6/Factory | Hacked Fabricated ------------ Imp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Levels Raised 8 | . . 4 1 1 2 . XP Earned 16281 | 3000 1420 4991 1540 1885 2445 1000 XP Spent 14780 | 2950 . 5925 1100 1980 1000 1825 Upgrades 48 | 8 . 30 1 4 2 3 Power Slot 1 | . . . . . 1 . Propulsion Slot 1 | . . 1 . . . . Utility Slot 3 | 1 . 1 1 . . . Weapon Slot 4 | 2 . . . 1 . 1 Core Integrity 8 | . . 8 . . . . Heat Dissipation 10 | . . 9 . 1 . . Energy Generation 1 | . . . . 1 . . Energy Storage 2 | . . . . . . 2 Inventory Capacity 3 | 1 . 2 . . . . Sight Range 2 | . . 2 . . . . Sensor Range 3 | . . 3 . . . . Ranged Accuracy 2 | 1 . . . . 1 . Hack Attack % 2 | 1 . 1 . . . . KI Resistance % 2 | 1 . 1 . . . . TH Resistance % 2 | 1 . . . 1 . . EX Resistance % 2 | . . 2 . . . . Protomatter Created 445 | . 93 230 . 50 34 38 Integrity Restored 1194 | . 279 612 . 105 102 96 Core 1194 | . 279 612 . 105 102 96 Protomatter Decayed 32 | . . 26 . . . 6 Game ------ Seed GyrokineticControlWeb Manual? 0 Play Time 00:30:30 Cumulative 70.0 hours Start 2020.08.16 @ 15:39:01 End 2020.08.16 @ 16:10:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 37 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7aaceb1b-6f09-4e39-bbce-50b9c19c4a5d