Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 01:05:05 Player: shapeshifter Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (117) 585 Value Destroyed (3785) 3785 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2243) 2243 TOTAL SCORE: 10053 Bonus ------- High Alert Combat Kills 461 Follower Combat Kills 282 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 0/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Core Analyzer > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (25) --- Reinforced Fission Core Light Treads Experimental Heat Sink High-capacity Matter Pod (200) 0b10 Alert Chip Advanced Weapon Cycler Cloak of Protection Relay Coupler [NC] (37) Relay Coupler [Grunt] (38) Relay Coupler [Brawler] (40) Relay Coupler [Sentry] (33) Relay Coupler [Demolisher] (33) Relay Coupler [Hunter] (24) Army-in-a-Box (30/30) AS-neutralizer No. 17b Enhanced Autogun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Huge Storage Unit 8R-AWN's Armor/EX Hacking Suite Hacking Suite > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Fission Core Improved Treads Experimental Heat Sink High-capacity Storage Unit High-capacity Matter Pod 0b10 Alert Chip Salvage Targeting Computer Salvage Targeting Computer Experimental Targeting Computer Advanced Weapon Cycler Cloak of Protection Army-in-a-Box AS-neutralizer No. 17b Minigun Minigun Rocket Launcher [Rating: 89] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 81 | 8 6 2 19 . 16 1 11 8 10 Power 6 | 1 1 . 2 . 1 . 1 . . Engine 5 | 1 1 . 2 . . . 1 . . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 17 | 3 . 2 5 . 2 1 1 . 3 Treads 13 | 2 . 1 5 . 2 . . . 3 Leg 2 | . . . . . . 1 1 . . Wheel 2 | 1 . 1 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | 2 3 . 9 . 8 . 6 4 2 Device 7 | 1 . . 1 . 3 . 1 1 . Storage 4 | 1 3 . . . . . . . . Processor 6 | . . . . . 2 . 1 2 1 Hackware 3 | . . . . . . . 3 . . Protection 14 | . . . 8 . 3 . 1 1 1 Artifact . | . . . . . . . . . . Weapon 24 | 2 2 . 3 . 5 . 3 4 5 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 22 | 2 2 . 3 . 4 . 3 3 5 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 9 | . . . . . 5 1 . 1 2 Parts Lost 29 | . 1 2 3 . 8 . 1 . 14 Power 4 | . 1 . 1 . 1 . . . 1 Propulsion 8 | . . 2 . . 2 . 1 . 3 Utility 6 | . . . . . 1 . . . 5 Weapon 11 | . . . 2 . 4 . . . 5 Highest Loss Streak 8 | . 1 1 1 . 8 . 1 . 8 To Critical Strikes 6 | . . . . . 5 . . . 1 Average Backups 19 | 3 11 18 22 25 18 20 19 19 19 Power . | . . . . 1 . . 1 1 1 Propulsion 1 | 1 2 . 2 4 2 2 1 . . Utility 12 | . 5 13 14 14 9 15 12 13 13 Weapon 4 | . 3 5 5 6 5 3 2 3 4 Tool/Special . | . . . . . . . . . . Unused Backups 44 | . 4 . 6 1 9 . 2 10 12 Power 5 | . . . . . 4 . . 1 . Propulsion 1 | . . . 1 . . . . . . Utility 33 | . . . 4 1 5 . 2 9 12 Weapon 5 | . 4 . 1 . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 100 96 77 78 99 97 Engine 9 | . 13 14 10 11 8 . 7 9 8 Treads 14 | . 28 23 18 22 22 22 13 . 4 Leg 5 | . . . . . . . 4 18 12 Device 5 | . 14 14 11 11 . . 1 . . Storage 10 | . 14 14 11 11 11 11 9 9 9 Processor 11 | . . . . . 7 . . 25 34 Hackware 2 | . . . . . . . 15 9 1 Protection 13 | . . . 21 22 22 11 7 8 8 Ballistic Gun 20 | . 28 28 22 22 21 22 18 15 17 Peak Build Rating 89 | 7 11 11 19 19 66 63 89 67 64 Average Rating 34 | 4 9 10 16 19 23 58 63 60 58 On Entrance 30 | . 7 11 11 19 19 58 58 56 64 Avg Prop Armor Cover (%) 7 | . . 11 7 . . . . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 132 | 13 92 52 104 104 132 128 131 111 113 Greatest Support 60 | 40 40 40 43 43 46 46 60 60 60 Greatest Overweight (x) 34 | . 2 5 5 2 2 2 2 1 34 Average Overweight (x) 1 | . . 2 3 2 1 2 1 1 1 Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 20 23 25 21 25 25 25 25 Most Carried 25 | 6 21 20 25 25 25 25 25 25 25 Average Carried 21 | 3 11 18 22 25 19 25 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Final Carried 25 | 5 20 18 25 25 25 25 25 25 21 Class Distribution -------------------- 72% | Mutant 16% | Scavenger-Mutant 4% | Bothacker-Mutant 3% | Commander-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 3924 | 292 179 216 701 96 773 . 441 395 831 Remotely . | . . . . . . . . . . Salvage Created 4527 | 104 347 269 1083 143 125 . 690 104 1662 Parts 282 | 6 34 19 59 13 11 . 32 7 101 Haulers Intercepted 4 | . 1 . 1 . . . 1 . 1 Recyclers Shooed 2 | . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 94 | . 11 13 22 7 4 . 9 1 27 Guns 88 | . 11 13 22 7 1 . 9 1 24 AOE 6 | . . . . . 3 . . . 3 Classes Destroyed 17 | 2 3 . 4 1 1 . 1 1 4 Worker 5 | . . . . 2 . . . . 3 Builder 1 | . . . . . . . . . 1 Tunneler 3 | 1 1 . . . . . . . 1 Hauler 4 | . 1 . 1 . . . 1 . 1 Recycler 6 | 1 . . 1 . . . 1 . 3 Operator 3 | . . . 2 . . . 1 . . Watcher 4 | . . . 1 . . . . . 3 Swarmer 34 | . 6 11 6 7 . . . . 4 Grunt 32 | . 5 2 8 . . . 6 . 11 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . 1 . . . . . . Protector 1 | . . . . . . . . . 1 Sentry 15 | . . . 7 . . . 2 . 6 Specialist 4 | . . . . . . . . . 4 Hunter 1 | . . . . . . . 1 . . Programmer 1 | . . . . . . . . 1 . Assembled 3 | . . . . . 3 . . . . Best Kill Streak 9 | 1 3 5 5 4 3 . 5 1 9 Combat Bots Only 5 | . 3 5 5 4 3 . 5 1 5 Max Kills in Single Turn 2 | 1 1 1 1 2 1 . 2 1 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . . . . . 1 . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 647 | . 51 74 81 41 114 . 74 4 208 Missed 170 | . 15 20 23 11 19 . 25 2 55 Hits 477 | . 36 54 58 30 95 . 49 2 153 Melee 8 | . . . . . . . . . 8 Projectile 469 | . 36 54 58 30 95 . 49 2 145 Critical Strikes 66 | . 1 2 3 . 46 . 3 1 10 Damage Taken 6725 | . 343 491 804 239 1690 . 550 93 2515 Core 1017 | . 59 60 84 55 205 . 74 . 480 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 101 | . . . . . . . . . 101 Core Remaining (%) 55 | 100 . 52 . . . 14 . . . Volleys Fired 385 | 6 54 29 57 18 65 . 38 28 90 Largest 2 | 2 2 2 2 2 2 . 2 2 2 Hottest 60 | 40 46 46 46 46 46 . 60 50 60 Shots Fired 749 | 12 108 58 114 36 124 . 76 47 174 Gun 739 | 12 108 58 114 36 118 . 76 47 170 Cannon . | . . . . . . . . . . Launcher 10 | . . . . . 6 . . . 4 Special . | . . . . . . . . . . Kinetic 739 | 12 108 58 114 36 118 . 76 47 170 Thermal . | . . . . . . . . . . Explosive 10 | . . . . . 6 . . . 4 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 27 | 5 11 5 16 7 27 . 7 8 11 Robot Miss Streak 7 | 1 5 4 2 2 3 . 4 1 7 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets 13 | . 2 5 3 . . . . . 3 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 Shots Hit Robots 486 | 8 61 34 79 23 105 . 43 26 107 Core Hits 213 | 4 28 15 38 9 22 . 24 7 66 Critical Kills 14 | . . . 1 . . . 10 . 3 Critical Parts Destroyed 13 | . . . 1 . . . 7 . 5 Critical Strikes 27 | . . . 2 . . . 17 . 8 Destroy 27 | . . . 2 . . . 17 . 8 Melee Attacks 4 | . . . . . . . . 4 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7999 | 62 649 564 1213 349 1429 . 737 382 2614 Guns 7545 | 62 649 564 1213 349 1228 . 737 382 2361 Cannons . | . . . . . . . . . . Explosions 454 | . . . . . 201 . . . 253 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 7545 | 62 649 564 1213 349 1228 . 737 382 2361 Thermal . | . . . . . . . . . . Explosive 454 | . . . . . 201 . . . 253 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 9 Average Corruption 7 | . . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 158 | . . . 95 . . . . . 63 Shots 4 | . . . 1 . . . . . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 177 | . 36 6 45 64 8 . 95 58 177 Average Temperature 26 | . 12 3 11 26 3 . 27 17 45 Received Heat Transfer 1854 | . 111 78 306 . . . 243 . 1116 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level 4 | . . . 1 . . . . 4 3 Low Security (%) 61 | 100 100 100 86 100 . 100 100 21 . Level 1 4 | . . . 13 . . . . 11 . Level 2 14 | . . . . . . . . 32 39 Level 3 16 | . . . . . . . . 24 60 Level 4 1 | . . . . . . . . 9 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1203 | 5 79 160 230 139 . . 135 1203 976 Initial 586 | . . . 37 70 . . . 58 586 Average 300 | . 25 98 146 37 . . 44 578 705 Influence Increases 4411 | 10 306 340 706 200 . . 283 1165 1401 Destroy 0b10 Robot/C 2020 | . 220 260 440 140 . . 180 20 760 Destroy 0b10 Robot/NC 160 | 10 10 . 25 10 . . 15 10 80 Destroy Leader 526 | . 52 50 144 20 . . 52 . 208 Allied During Kill 131 | . . . . . . . . . 131 Successful Hack 77 | . 24 . 24 . . . . . 29 Disable Machine 195 | . . 30 30 . . . 15 30 90 Anti-Garrison Action 1100 | . . . . . . . . 1100 . Destroy Structure 82 | . . . 28 . . . 6 5 43 Lose Combat Pursuer 120 | . . . 15 30 . . 15 . 60 Influence Decreases 3433 | 10 306 242 621 383 . . 193 52 1626 Entered New Map 823 | . . . 61 113 . . . 32 617 Time Decay 2080 | 10 306 222 530 270 . . 183 . 559 Lost Part 200 | . . 20 30 . . . 10 . 140 Lost Ally 180 | . . . . . . . . 20 160 Purge Threat 150 | . . . . . . . . . 150 Squads Dispatched 16 | . 2 . 3 . . . 1 . 10 Investigation 4 | . 1 . 1 . . . . . 2 Extermination . | . . . . . . . . . . Reinforcement 9 | . 1 . 2 . . . 1 . 5 Assault 1 | . . . . . . . . . 1 Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 9 | . 2 . 2 . . . 1 . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 151 | . 18 14 31 9 8 . 16 1 54 Peak Tracking Total 9 | . 3 3 5 4 9 . 6 1 6 Tactical Retreats 6 | . . . 1 1 . . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . 1 . 2 . . . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted 3 | . . . . . . . . 3 . Installed 3 | . . . . . . . . 3 . Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 18 | . . 2 2 . 2 . 1 5 6 Max in Single Turn 2 | . . 1 2 . 1 . 1 1 1 Garrison Relay 3 | . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 30 | . 8 . 6 . 1 1 3 2 9 Terminals 23 | . 6 . 5 . . 1 2 2 7 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 87 | . 27 . 21 . 1 1 9 4 24 Successful 42 | . 9 . 12 . 1 1 4 1 14 Failed 45 | . 18 . 9 . . . 5 3 10 Catastrophic 5 | . 2 . 1 . . . 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 59 | . 19 . 16 . 1 . 5 1 17 Terminals 70 | . 22 . 16 . . 1 7 4 20 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . 5 . . . . . . . 3 Scanalyzers 6 | . . . 5 . . . . . 1 Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 17 | . 4 . 3 . 1 1 1 1 6 Branch Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 Dispatch Records 1 | . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . 1 Zone Layout 10 | . 3 . 2 . . . 1 . 4 Garrison Registry 1 | . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer 5 | . . . 4 . . . . . 1 Retrieve Study 5 | . . . 4 . . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 18 | . 5 . 5 . . . 2 . 6 Terminals 18 | . 5 . 5 . . . 2 . 6 Botnet 1 | . . . . . . . . . 1 Skim 17 | . 5 . 5 . . . 2 . 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 8 . 5 . . . 3 1 8 Full Trace Events 2 | . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . . 4 . . . . . 1 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 2 | . . . . . . . . 2 . Zone Cloak 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . 17 . Machine Destruction 14 | . . . . . . . . 14 . Programmers 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 9 . Allies Hacked 1 | . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 9 | . . . . . . . . 9 . Largest Group 8 | . . . . . . . . 8 8 Highest-Rated Group 168 | . . . . . . . . 168 168 Highest-Rated Ally 39 | . . . . . . . . 39 39 Total Orders 1 | . . . . . . . . 1 . STAY 1 | . . . . . . . . 1 . Ally Attacks 85 | . . . . . . . . 2 83 Total Damage 1240 | . . . . . . . . 60 1180 Kills 15 | . . . . . . . . . 15 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 7879 | 24 1055 465 1495 1263 29 . 89 1829 1630 Optics 3493 | . . . . . . . 34 1829 1630 Seismic 4541 | 24 1055 465 1495 1263 29 . 89 121 . Machine Analysis 1432 | . . . . . . . . . 1432 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 10300 | 114 1055 465 1495 1263 1706 164 566 1829 1643 Spaces Moved 4156 | 60 484 185 532 499 648 68 184 878 618 Core 24 | 22 . . . . . . . . 2 Treads 2438 | 38 484 105 337 499 648 68 125 . 134 Legs 1419 | . . . . . . . 59 878 482 Wheels 275 | . . 80 195 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 155 140 240 200 240 190 190 190 Average Speed 209 | 119 178 203 230 240 216 240 223 190 213 Slowest Speed 1750 | 160 320 240 320 240 240 240 240 190 1750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 4 84 53 55 97 69 30 23 78 67 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 6 | . 2 . 1 2 . . . . 1 Known Exits Taken 4 | . . 1 1 . . 1 1 . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 5 | . . . . . 5 . . . . Terrain Destroyed 91 | . . . 22 . 30 . 8 . 31 Melee . | . . . . . . . . . . Projectile 13 | . . . . . . . 7 . 6 AOE 77 | . . . 22 . 30 . . . 25 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 5080 | 93 586 216 696 531 849 69 267 1005 768 Wait 166 | 8 15 1 41 13 34 . 7 21 26 Move 4148 | 59 483 184 531 498 647 67 184 877 618 Hop . | . . . . . . . . . . Pick Up 127 | 11 22 . 25 1 35 . 8 20 5 Fast Attach 19 | 1 . . 2 . 1 . 5 4 6 Attach 42 | 7 1 2 7 . 14 . 5 . 6 Detach 6 | 1 . . . . 4 . 1 . . Swap 62 | . 5 . 15 . 15 2 9 9 7 Drop 103 | . 6 . 18 1 34 . 10 24 10 Fire 385 | 6 54 29 57 18 65 . 38 28 90 Melee 4 | . . . . . . . . 4 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 15 | . . . . . . . . 15 . Trap 3 | . . . . . . . . 3 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 14) 694 | -10/Materials | Discovered new exit (range 15) 814 | -10/Materials | Discovered new exit (range 10) 834 | -10/Materials | Learned location of Mines (-8) 867 | -10/Materials | Identified exit to Materials 911 | -10/Materials | Learned Materials emergency access door positions 912 | -10/Materials | Loaded intel: 8 terminal locations 933 | -10/Materials | Identified exit to Subcaves 1170 | -10/Materials | Entered Mines 1468 | -10/Mines | Discovered exit to Materials (range 15) 1573 | -10/Mines | Learned Materials emergency access door positions 1635 | -10/Mines | Entered Materials 1635 | -9/Materials | Evolved 2 slots: Utility x2 2038 | -9/Materials | Discovered new exit (range 4) 2477 | -9/Materials | Discovered new exit (range 19) 2477 | -9/Materials | Identified exit to Mines 2522 | -9/Materials | Identified exit to Materials 2558 | -9/Materials | Learned 2 Storage zone layouts 2585 | -9/Materials | Learned location of Zion (-7) 2611 | -9/Materials | Loaded intel: 6 trap records 2612 | -9/Materials | Learned 4 Recycling zone layouts 2614 | -9/Materials | Learned location of 1 exit from Storage 2622 | -9/Materials | Learned location of 1 exit from Storage 3130 | -9/Materials | Entered Mines 3176 | -9/Mines | Learned location of Storage (-7) 3609 | -9/Mines | Found a hidden stash of uninstalled traps 4384 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4384 | -9/Mines | Discovered new exit (range 5) 4393 | -9/Mines | Entered Exiles 4453 | -9/Exiles | Met 8R-AWN 4493 | -9/Exiles | Met EX-HEX 4624 | -9/Exiles | Met EX-DEC 5116 | -9/Exiles | Met EX-BIN 5144 | -9/Exiles | Aligned with FarCom system 5146 | -9/Exiles | Given EX-Vault access code 5192 | -9/Exiles | Opened EX-Vault 5202 | -9/Exiles | Found Cloak of Protection 5207 | -9/Exiles | Found 0b10 Alert Chip 5222 | -9/Exiles | Found Army-in-a-Box 5269 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5415 | -9/Exiles | Discovered new exit (range 15) 5609 | -9/Exiles | Attacked by the Exiles 5733 | -9/Exiles | Core integrity fell below 50% 5812 | -9/Exiles | Core integrity fell below 20% 5821 | -9/Exiles | Lost 8 parts (1p2n1u4w) 5872 | -9/Exiles | Destroyed 8R-AWN 5886 | -9/Exiles | Found Prototype Ballistic Gun 5896 | -9/Exiles | Found Prototype Processor 5903 | -9/Exiles | Found Prototype Ballistic Gun 5908 | -9/Exiles | Found Prototype Protection 5911 | -9/Exiles | Found Prototype Device 5918 | -9/Exiles | Identified 8R-AWN's Armor/EX 5975 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 5978 | -9/Exiles | Identified AS-neutralizer No. 17b 6099 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Cloak of Protection, Army-in-a-Box 6099 | -9/Exiles | Entered Mines 6263 | -8/Mines | Entered Materials 6263 | -8/Materials | Evolved 2 slots: Utility x2 6264 | -8/Materials | Identified exit to Factory 6826 | -8/Materials | Identified exit to Garrison 6829 | -8/Materials | Entered Garrison 6829 | -8/Garrison | Discovered recently destroyed garrison 6950 | -8/Garrison | Identified Exp. Targeting Computer 7231 | -8/Garrison | Garrison Relay disabled 7250 | -8/Garrison | Build established: Scavenger-Mutant 7251 | -8/Garrison | Garrison Relay disabled 7458 | -8/Garrison | Installed Relay Interface Framework 7597 | -8/Garrison | Discovered new exit (range 12) 7672 | -8/Garrison | Garrison Relay disabled 7918 | -8/Garrison | Discovered new exit (range 13) 7918 | -8/Garrison | Discovered new exit (range 54) 7918 | -8/Garrison | Discovered new exit (range 80) 8099 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 8147 | -8/Garrison | Build established: Bothacker-Mutant 8658 | -8/Garrison | Entered Materials 8658 | -8/Materials | Accompanied by 8 allies 8817 | -8/Materials | Build established: Commander-Mutant 9183 | -8/Materials | Build established: Mutant 9241 | -8/Materials | Discovered exit to Factory (range 5) 9581 | -8/Materials | Discovered exit to Factory (range 17) 10023 | -8/Materials | Learned 2 Lower Caves zone layouts 10088 | -8/Materials | Learned location of Extension (-6) 10118 | -8/Materials | Garrison activated, responded to threat 10179 | -8/Materials | Core integrity fell below 50% 10191 | -8/Materials | Learned Factory stockpile data 10230 | -8/Materials | Learned location of 1 exit from Storage 10258 | -8/Materials | Learned Recycling recycling unit intel 10258 | -8/Materials | First assault squad dispatched 10264 | -8/Materials | Lost 3 parts (2n1u) 10277 | -8/Materials | Learned 2 Lower Caves zone layouts 10284 | -8/Materials | Core integrity fell below 20% 10290 | -8/Materials | Garrison activated, responded to threat 10301 | -8/Materials | Destroyed self with Rocket Launcher Last Messages --------------- 10290_ HV Slug penetrates G-47 Trooper. 10290_ G-47 Trooper suffers critical hit (Destroy). 10290_ Destroyed Particle Gun. 10290_ HV Slug penetrates Wall. 10292_ R-06 Scavenger collects Lgt. Armor Plating. 10292_ U-05 Engineer builds a Wall. 10293_ HV Slug penetrates X-62 Marksman. 10293_ X-62 Marksman suffers critical hit (Destroy). 10293_ Destroyed Imp. Cooling System. 10293_ HV Slug penetrates G-50 Soldier. 10293_ G-50 Soldier suffers critical hit (Destroy). 10293_ G-50 Soldier destroyed. 10293_ HV Slug penetrates Wall. 10294_ Penetrated by Slug. 10294_ 8R-AWN's Boregun destroyed. 10297_ I-25 Savior destroyed. 10297_ Penetrated by Slug. 10299_ Armor Integrity Analyzer melted. 10299_ X-62 Marksman destroyed. 10300_ R-06 Scavenger inserts Aluminum Leg into recycling unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###########????????????????????????? | | ########??????# #????????????????????????? | | #??????# [ ######???????????????????? | | #??????# # ???????????""???????? | | #??????# # #???????????"T???????? | | #??????# " + #???????????""???????? | | #??????# #u #????????????????????? | | " #??????? # #????????????????????? | | #????????? ??# #?????????????????[??? | | "T" #?????????##+##### #????????????????????? | | "" ???????????# ==*#????????????????????? | | ###+############## ! ! 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"""""?????? | | ??# # #??##??????? ????????? """??????? | | ??# # #??# ??????? [ ?????????? ?????????? | | ??# + """ #??# ???????=%[ ????????????????????? | | ### # """ #??# ???????!! ????????????????????? | | # """ #??##??????? ????????????????????? | | ### ########??????????? ###???????????????????? | | ??# #?????????????????? ??????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# ############???????????????????????????????? | | ??# #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 20 Resistance: EX 90 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 30 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingSystemRedirector Manual? 0 Play Time 00:51:27 Cumulative 466.0 hours Start 2025.11.03 @ 23:37:13 End 2025.11.04 @ 01:05:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 582 Rogue 582 Adventurer 0 Explorer 0 Win Type - Total 14 Types 6/0/2/2/1/0/2/1/0/0 Lore% 90 Gallery% 85 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54199db2-a328-4862-ba5d-28652912ff76