Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 00:53:45 Player: BoomBlip Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (68) 340 Value Destroyed (2391) 2391 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 8291 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1300 Matter 154/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Shield Generator High-powered Shotgun Axe Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Target Analyzer Layered Heavy Armor Plating > --- WEAPON ----------- Plasma Rifle Hypervelocity Coil Gun Long-range Missile Launcher Axe > --- INVENTORY -------- Light Antimatter Reactor Wheel Armored Wheel Improved Shield Generator Improved Shield Generator Autogun High-powered Shotgun Gauss Rifle Gauss Rifle Flak Gun [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Target Analyzer Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 2 2 2 . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . . 1 . 1 . 1 . . Utility 7 | . . . 1 1 1 2 1 1 . Weapon 3 | . . 2 . . . . . 1 . Parts Attached 102 | . . 7 10 5 16 36 7 21 . Power 18 | . . 1 2 . 4 7 2 2 . Engine 8 | . . 1 . . . 5 1 1 . Core 9 | . . . 2 . 4 2 1 . . Reactor 1 | . . . . . . . . 1 . Propulsion 26 | . . 2 3 2 2 10 1 6 . Treads 3 | . . 2 1 . . . . . . Leg . | . . . . . . . . . . Wheel 23 | . . . 2 2 2 10 1 6 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | . . 1 . 3 2 4 3 3 . Device 8 | . . . . 1 1 2 2 2 . Storage 1 | . . . . . . 1 . . . Processor 1 | . . . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 6 | . . 1 . 2 1 1 . 1 . Artifact . | . . . . . . . . . . Weapon 42 | . . 3 5 . 8 15 1 10 . Energy Gun 6 | . . 1 . . . 1 . 4 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 31 | . . 2 5 . 7 12 1 4 . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . . . 2 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . 1 1 . Corrupted Parts 2 | . . 1 . . . . . 1 . System Corruption 5 | . . 4 . . . . . 1 . Parts Lost 60 | . . . 3 . 11 15 1 28 2 Power 12 | . . . . . 3 5 . 3 1 Propulsion 14 | . . . 1 . 1 2 . 9 1 Utility 12 | . . . 1 . 3 3 1 4 . Weapon 22 | . . . 1 . 4 5 . 12 . Highest Loss Streak 23 | . . . 3 . 7 5 1 21 23 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 73 | . 85 92 80 78 77 63 69 55 . Engine 4 | . 14 11 6 . . 4 5 2 . Core 3 | . . . 2 7 8 1 4 1 . Treads 4 | . . 14 16 1 . . . . . Leg 2 | . 28 7 . . . . . . . Wheel 12 | . . . 3 14 18 16 26 14 . Device 4 | . . . . 3 6 10 4 5 . Storage 6 | . 14 11 9 7 6 5 5 4 . Protection 5 | . . 4 6 12 12 1 . . . Energy Gun 5 | . 14 21 9 . . . . 5 . Ballistic Gun 20 | . 14 21 26 30 22 19 18 10 . Peak Build Rating 58 | 6 6 14 14 30 42 50 54 58 19 Average Rating 28 | 6 6 13 13 26 35 33 44 46 1 On Entrance 21 | 6 6 6 14 13 30 33 41 48 19 Naked Turns 35 | . . . . . . . . . 35 Heaviest Build 138 | 14 14 24 24 27 45 117 116 138 101 Greatest Support 62 | 20 20 40 40 44 60 60 62 62 16 Greatest Overweight (x) 6 | . . 1 1 1 1 6 1 6 6 Average Overweight (x) . | . . . . . . 1 1 2 . Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 25 25 25 Average Capacity 13 | 8 8 8 8 8 8 20 25 25 7 Most Carried 18 | 6 6 8 8 8 8 16 16 18 4 Average Carried 8 | 6 6 7 7 7 7 8 14 14 4 Final Capacity 25 | 8 8 8 8 8 8 25 25 25 5 Final Carried 16 | 6 6 8 7 8 7 15 16 4 4 Class Distribution -------------------- 36% | Scavenger-Tank 26% | Scavenger-Gunner 11% | Tank 10% | Gunner 10% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Matter Collected 2484 | 200 . 164 252 222 579 740 60 267 . Remotely . | . . . . . . . . . . Salvage Created 2921 | . . 406 477 263 582 893 60 240 . Parts 177 | . . 22 30 10 42 51 6 16 . Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 5 | . . 1 . . 1 1 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 53 | . . 7 12 4 14 12 1 3 . Guns 47 | . . 7 12 4 14 7 1 2 . AOE 5 | . . . . . . 5 . . . Classes Destroyed 11 | . . 3 2 . 2 4 . . . Worker 4 | . . . . . . 3 . 1 . Builder 5 | . . . . . 1 4 . . . Hauler 1 | . . . . . . 1 . . . Recycler 5 | . . 1 . 1 1 2 . . . Swarmer 18 | . . . 4 . 10 4 . . . Grunt 19 | . . 5 7 4 . 2 . 1 . Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . Sentry 4 | . . 2 . . 1 1 . . . Hunter 6 | . . . 1 . 2 3 . . . Programmer 4 | . . . . . 1 . 1 2 . Best Kill Streak 7 | . . 2 7 4 4 7 1 2 . Combat Bots Only 7 | . . 2 7 3 4 4 1 2 . Max Kills in Single Turn 2 | . . 1 2 1 1 2 1 1 . Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . . . . 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Hostile Shots Fired 726 | . . 21 63 21 162 120 8 271 60 Missed 212 | . . 10 13 6 49 28 2 87 17 Damage Taken 9185 | . . 140 688 233 1571 1905 207 3532 909 Core 1786 | . . . 84 15 228 153 . 453 853 Absorbed by Shields 155 | . . . . . . . . 155 . Redirected to Shielding 105 | . . . . 59 46 . . . . Core Remaining (%) 92 | 100 100 100 84 97 73 84 100 . . Volleys Fired 178 | . . 12 27 19 43 35 5 37 . Largest 4 | . . 4 4 4 4 4 4 4 . Hottest 183 | . . 145 143 83 97 140 133 183 . Shots Fired 583 | . . 48 94 76 159 121 19 66 . Gun 578 | . . 48 94 76 159 117 19 65 . Cannon . | . . . . . . . . . . Launcher 5 | . . . . . . 4 . 1 . Special . | . . . . . . . . . . Kinetic 479 | . . 25 76 76 159 114 19 10 . Thermal 22 | . . 11 9 . . . . 2 . Explosive 5 | . . . . . . 4 . 1 . Electromagnetic 77 | . . 12 9 . . 3 . 53 . Robot Hit Streak 13 | . . 12 13 7 7 11 7 9 . Robot Miss Streak 18 | . . 1 2 4 18 8 4 4 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 10 | . . . 3 . 6 1 . . . Max Gunslinging Chain 2 | . . . 2 . 1 1 . . . Shots Hit Robots 370 | . . 34 58 44 98 81 10 45 . Core Hits 196 | . . 17 30 16 54 57 4 18 . Critical Kills 5 | . . . 1 . . 2 1 1 . Critical Parts Destroyed 8 | . . 1 . 1 . 1 4 1 . Critical Strikes 19 | . . 2 1 1 . 4 5 6 . Burn 2 | . . 1 . . . . . 1 . Destroy 14 | . . 1 1 1 . 3 5 3 . Corrupt 2 | . . . . . . . . 2 . Sever 1 | . . . . . . 1 . . . Melee Attacks 11 | . . . . . 2 6 . 3 . Impact . | . . . . . . . . . . Slashing 11 | . . . . . 2 6 . 3 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6568 | . . 569 730 470 1381 2318 112 988 . Guns 4820 | . . 569 730 470 1238 1200 112 501 . Cannons . | . . . . . . . . . . Explosions 1240 | . . . . . . 859 . 381 . Melee 472 | . . . . . 142 256 . 74 . Ramming 36 | . . . . . 1 3 . 32 . Kinetic 3846 | . . 242 508 470 1238 1162 112 114 . Thermal 460 | . . 101 77 . . 71 . 211 . Explosive 981 | . . . . . . 788 . 193 . Electromagnetic 773 | . . 226 145 . . 38 . 364 . Impact . | . . . . . . . . . . Slashing 472 | . . . . . 142 256 . 74 . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . 4 . . 3 . 2 10 11 Average Corruption 4 | . . 4 . . 2 . 1 7 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 21 | . . 9 . . 1 . 2 8 1 Message Errors 4 | . . 1 . . 1 . . 1 1 Matter Fused 7 | . . 3 . . . . 1 3 . Heat Flow Errors 1 | . . 1 . . . . . . . Energy Discharges 3 | . . 2 . . . . . 1 . Data Loss (minor) 2 | . . 1 . . . . . 1 . Data Loss (major) 2 | . . . . . . . 1 1 . Weapon Failures 2 | . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 207 | . . . . . 68 136 . 3 . Projectiles . | . . . . . . . . . . Explosions 139 | . . . . . . 136 . 3 . Melee 68 | . . . . . 68 . . . . Knockbacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 114 | . . . . . . 35 . 79 . Shots 2 | . . . . . . 1 . 1 . Rammed 4 | . . . . . 1 2 . 1 . Targets Rammed 4 | . . . . . 1 2 . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 350 | . . 239 350 62 5 24 18 6 2 Average Temperature 93 | . . 89 130 36 5 7 12 6 2 Received Heat Transfer 1237 | . . 45 318 135 60 324 . 217 138 Effects 4 | . . . 4 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 3 | . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 3 | . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 942 | . . 370 222 . . 50 . 300 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Peak Influence 378 | . 21 232 378 171 254 325 163 120 75 Initial 171 | . . 8 18 171 76 51 141 85 . Average 129 | . 14 110 199 105 99 190 153 81 6 Maximum Alert Level 1 | . . 1 1 . 1 1 . . . Low Security (%) 76 | 100 100 73 47 100 80 55 100 100 100 Level 1 23 | . . 26 52 . 19 44 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . . 2 2 2 2 7 . 3 . Investigation 2 | . . 1 1 . . . . . . Extermination 2 | . . . . . 1 . . 1 . Reinforcement 9 | . . 1 . 2 1 3 . 2 . Assault . | . . . . . . . . . . Garrison 5 | . . . 1 . . 4 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Distress Signals 5 | . . . 2 . . . . 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 107 | . . 9 16 8 18 23 1 17 15 Peak Tracking Total 13 | . . 2 7 4 4 6 1 9 13 Tactical Retreats 6 | . . . 1 . 1 2 . 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Traps Triggered 1 | . . . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Machines Disabled 4 | . . . 2 . . 2 . . . Max in Single Turn 2 | . . . 1 . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Machines Accessed 15 | . 3 3 3 4 2 . . . . Terminals 14 | . 3 3 2 4 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 36 | . 9 6 7 8 6 . . . . Successful 17 | . 5 3 2 4 3 . . . . Failed 19 | . 4 3 5 4 3 . . . . Catastrophic 8 | . 2 3 1 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual 31 | . 8 6 4 7 6 . . . . Terminals 33 | . 9 6 4 8 6 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . . Terminal Hacks 6 | . 2 . . 2 2 . . . . Open DSF 1 | . . . . 1 . . . . . Level Access Points 2 | . 1 . . . 1 . . . . Unreport Threat 2 | . . . . 1 1 . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . 3 3 2 2 1 . . . . Terminals 11 | . 3 3 2 2 1 . . . . Botnet 11 | . 3 3 2 2 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 3 3 4 1 . . . . Full Trace Events 3 | . . 2 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Turns Passed 2879 | 5 90 451 290 383 516 659 138 308 39 Spaces Moved 1792 | 5 76 237 122 291 342 401 105 142 71 Core 70 | . . . . . . . . . 70 Treads 283 | . . 165 104 14 . . . . . Legs 153 | 5 76 72 . . . . . . . Wheels 1286 | . . . 18 277 342 401 105 142 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 100 100 100 93 103 103 50 Average Speed 117 | 120 120 167 151 103 100 117 103 121 51 Slowest Speed 190 | 120 120 190 160 160 115 190 103 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 13 | 2 22 25 14 12 9 18 5 7 22 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 96 | . . . . . . 83 2 11 . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . AOE 94 | . . . . . . 83 . 11 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Total 2165 | 4 75 261 168 337 422 493 121 209 75 Wait 27 | . . . 5 8 12 2 . . . Move 1783 | 4 75 236 121 290 341 400 104 141 71 Hop . | . . . . . . . . . . Pick Up 24 | . . 3 . 6 3 5 3 4 . Fast Attach 36 | . . 4 4 4 5 12 4 3 . Attach 35 | . . 2 2 . 6 6 2 17 . Detach 2 | . . . . . 1 . . . 1 Swap 31 | . . 1 4 1 5 18 1 1 . Drop 33 | . . 3 5 9 3 7 2 1 3 Fire 178 | . . 12 27 19 43 35 5 37 . Melee 11 | . . . . . 2 6 . 3 . Ram 4 | . . . . . 1 2 . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 24 | -10/Materials | Identified exit to Materials 72 | -10/Materials | Discovered new exit (range 13) 96 | -10/Materials | Entered another Materials area 96 | -9/Materials | Evolved 2 slots: Weapon x2 450 | -9/Materials | Discovered new exit (range 6) 547 | -9/Materials | Entered another Materials area 547 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 667 | -8/Materials | Build established: Tank 704 | -8/Materials | Garrison activated, responded to threat 712 | -8/Materials | Destroyed 7 combat bots 796 | -8/Materials | Lost 3 parts (1n1u1w) 815 | -8/Materials | Discovered new exit (range 15) 837 | -8/Materials | Entered Factory 837 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1156 | -7/Factory | Build established: Scavenger-Tank 1213 | -7/Factory | Discovered new exit (range 7) 1220 | -7/Factory | Entered another Factory area 1220 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1339 | -6/Factory | Identified exit to Factory 1653 | -6/Factory | Lost 7 parts (2p2u3w) 1736 | -6/Factory | Entered another Factory area 1736 | -5/Factory | Evolved 2 slots: Utility x2 1832 | -5/Factory | Garrison activated, responded to threat 1864 | -5/Factory | Lost 5 parts (2p1u2w) 1935 | -5/Factory | Spotted B-75 Beast 1982 | -5/Factory | Lost 3 parts (1p1n1w) 2147 | -5/Factory | Lost 4 parts (1p1n1u1w) 2299 | -5/Factory | Garrison activated, responded to threat 2386 | -5/Factory | Discovered new exit (range 7) 2395 | -5/Factory | Entered another Factory area 2395 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2436 | -4/Factory | Build established: Scavenger-Gunner 2527 | -4/Factory | Discovered new exit (range 7) 2533 | -4/Factory | Entered Research 2533 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 2692 | -3/Research | Lost 7 parts (2p3n2w) 2776 | -3/Research | System corruption reached 10% 2824 | -3/Research | Discovered new exit (range 13) 2841 | -3/Research | Entered Testing 2853 | -3/Testing | Core integrity fell below 50% 2867 | -3/Testing | Core integrity fell below 20% 2873 | -3/Testing | Lost 23 parts (2p7n4u10w) 2880 | -3/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02836_ Gauss Rifle destroyed. 02838_ Flak Gun destroyed. 02838_ Imp. Shield Generator destroyed. 02839_ Penetrated by Slug. 02839_ Slug penetrates Wall. 02839_ Penetrated by Slug. 02839_ Imp. Heat Sink destroyed. 02839_ Slug penetrates Wall. 02839_ Arm. Wheel destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 02842_ Com. Wheel destroyed. 02842_ Particle Reactor destroyed. 02843_ Discarded Imp. Target Analyzer. 02844_ Dropped Autogun. 02844_ Critical hit (Burn: +37). 02845_ Dropped Huge Storage Unit. 02855_ W-44 Eye sends out distress signal. 02859_ K-01 Serf cleans the Antiparticle Reservoir. 02874_ CK:Y%,S98BV16JYZM2DOH,1O1%HPA5CDX5XE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | ![ #??????????????????????????????????????? | | ![ #??????????????????????????????????????? | | [ "" #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | F" #??????????????????????????????????????? | | """ ##?????????????????????????????????????? | | "" "#?????????????????????????????????????? | | """ "#?????????????????????????????????????? | | """ "#?????????????????????????????????????? | | """ T#?????????????????????????????????????? | | """ "#?????????????????????????????????????? | | "#?????????????????????????????????????? | | """ """" "#?????????????????????????????????????? | | """ """" ###########################+##?????????? | | """ """" k ?????????? | | """ """" s u ????????? | | k ????????? | | = w @ ????????? | | #########+######+####################????????????? | | ?????????????? #??????????????????????????????? | | ????????????" #??????????????????????????????? | | ???????????#""" #??????????????????????????????? | | ???????????#" "#??????????????????????????????? | | ???????????##""""##??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostTacticalShredder Manual? 0 Play Time 00:44:29 Cumulative 106.8 hours Start 2024.09.01 @ 17:53:31 End 2024.09.02 @ 00:53:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 146 Adventurer 10 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d3e458f-1a8c-4d8f-b450-0d40805b0b26