Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.30 @ 14:38:07 Player: pandag Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (102) 510 Value Destroyed (3695) 3695 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 8187 Bonus ------- High Alert Combat Kills 42 Cogmind --------- Core Integrity 0/850 Matter 278/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Walking (120) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Armored Leg > --- UTILITY (7) ------ Machine Analyzer Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Advanced ECM Suite Makeshift Hacking Suite Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Light Treads Medium Treads Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Experimental Terrain Scan Processor Makeshift Salvage Targeting Computer Experimental Armor Integrity Analyzer Experimental Hacking Suite System Shield > --- WEAPON ----------- Makeshift Axe CR-A16's Pointy Stick > --- INVENTORY -------- Neutrino Core Compact Battery Compact Matter Pod Advanced Sensor Array Transmission Jammer Advanced ECM Suite Makeshift Hacking Suite Thermic Laser Coil Gun Heavy Machine Gun [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Transmission Jammer Device Transmission Jammer Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . Utility 5 | . . 2 . 2 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 150 | 4 14 17 22 42 12 20 5 12 2 Power 16 | 1 1 2 2 6 2 1 . 1 . Engine 6 | 1 1 . . 2 1 . . 1 . Core 9 | . . 2 2 4 . 1 . . . Reactor 1 | . . . . . 1 . . . . Propulsion 42 | 2 5 6 4 12 5 4 2 2 . Treads 15 | . 2 4 3 2 . 2 2 . . Leg 14 | . . . . 10 1 1 . 2 . Wheel 12 | 2 3 2 1 . 3 1 . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . 1 . . . . Utility 50 | . 3 6 7 10 5 9 2 8 . Device 17 | . . 1 4 3 3 4 2 . . Storage 6 | . 2 1 . . 1 2 . . . Processor 15 | . 1 . 1 6 . 1 . 6 . Hackware 5 | . . . . . 1 2 . 2 . Protection 7 | . . 4 2 1 . . . . . Artifact . | . . . . . . . . . . Weapon 42 | 1 5 3 9 14 . 6 1 1 2 Energy Gun 7 | 1 1 . 2 1 . 1 . . 1 Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 19 | . 3 3 5 4 . 3 . . 1 Ballistic Cannon 5 | . . . 2 2 . 1 . . . Launcher 5 | . . . . 5 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 3 | . 1 . . . . 1 1 . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . 1 . . 5 . Parts Lost 71 | . 1 1 14 28 . 18 1 . 8 Power 11 | . . 1 2 5 . 1 . . 2 Propulsion 23 | . 1 . 3 12 . 5 . . 2 Utility 22 | . . . 5 7 . 7 1 . 2 Weapon 15 | . . . 4 4 . 5 . . 2 Highest Loss Streak 11 | . 1 1 3 11 . 8 1 . 8 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 2 13 17 19 19 4 10 9 10 9 Power 1 | . 1 2 2 1 . . . 1 . Propulsion 1 | 1 5 6 2 1 . . . . . Utility 5 | . 3 3 7 7 1 3 4 5 5 Weapon 5 | . 2 6 6 7 2 6 4 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 36 | . 9 1 6 13 . 1 . 2 4 Power 6 | . 2 . 1 2 . . . . 1 Propulsion 3 | . 2 . . 1 . . . . . Utility 17 | . 2 1 3 7 . . . 1 3 Weapon 10 | . 3 . 2 3 . 1 . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 95 94 93 93 73 78 73 93 94 Engine 2 | . 14 . 1 1 . . . 2 5 Core 4 | . . 8 5 4 . 3 6 6 5 Reactor 2 | . . . . . 1 6 6 3 . Treads 12 | . 17 9 24 10 . 6 15 13 5 Leg 6 | . . . . 15 4 1 6 12 19 Wheel 5 | . 9 12 9 1 19 9 . . . Device 11 | . . 5 9 8 19 19 18 11 5 Storage 7 | . 14 11 9 6 5 6 6 6 5 Processor 13 | . 12 11 11 25 6 5 6 14 20 Hackware 1 | . . . . . 1 2 . 7 13 Protection 2 | . . 13 5 1 . . . . . Energy Gun 1 | . 7 . 2 . . . . . 3 Ballistic Gun 5 | . 16 21 6 6 . 2 . . . Ballistic Cannon 3 | . . . 9 4 5 6 . . . Slashing Weapon 1 | . 2 . . . . 1 5 5 . Peak Build Rating 73 | 4 13 19 26 49 51 55 51 73 68 Average Rating 37 | 3 11 16 21 38 35 44 44 60 65 On Entrance 26 | . 4 13 19 26 9 51 32 47 64 Naked Turns . | . . . . . . . . . . Heaviest Build 237 | 6 31 59 60 65 41 237 37 38 27 Greatest Support 80 | 20 46 46 80 80 48 48 71 71 56 Greatest Overweight (x) 14 | . 1 4 4 5 . 14 1 1 . Average Overweight (x) 1 | . . 2 1 . . 3 . . . Largest Inventory Capacity 35 | 5 15 20 20 20 5 35 10 10 10 Average Capacity 15 | 5 14 19 20 19 5 19 10 10 9 Most Carried 20 | 5 15 20 20 20 5 13 10 10 10 Average Carried 13 | 3 13 18 19 19 4 10 9 9 9 Final Capacity 20 | 5 15 20 20 5 5 10 10 10 5 Final Carried 20 | 5 15 20 20 5 5 9 10 10 4 Class Distribution -------------------- 31% | Infiltrator-Mutant 27% | Mutant 13% | Scavenger-Mutant 9% | Derelict-Mutant 6% | Scavenger-Skirmisher 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Matter Collected 4273 | 240 168 485 610 1470 123 790 209 132 46 Remotely . | . . . . . . . . . . Salvage Created 3351 | . 353 547 670 1006 123 548 104 . . Parts 166 | . 21 33 48 46 1 12 5 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 6 | . . . 4 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 95 | . 10 15 22 31 . 17 . . . Melee 5 | . 3 . . 1 . 1 . . . Guns 52 | . 6 15 18 11 . 2 . . . Cannons 21 | . . . 4 11 . 6 . . . AOE 17 | . 1 . . 8 . 8 . . . Classes Destroyed 14 | . 2 2 4 5 . . 1 . . Worker 2 | . . . . 2 . . . . . Recycler 3 | . . . 1 1 1 . . . . Mechanic 1 | . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . Swarmer 29 | . 3 4 13 3 . 6 . . . Grunt 37 | . 7 7 4 15 . 4 . . . Brawler 5 | . . 1 . 1 . 3 . . . Duelist 4 | . . . . 1 . 3 . . . Sentry 12 | . . 3 4 4 . 1 . . . Specialist 2 | . . . . 2 . . . . . Hunter 2 | . . . 1 1 . . . . . Programmer 3 | . . . . 3 . . . . . Heavy 1 | . . . . 1 . . . . . Packrat 1 | . . . . . . 1 . . . Samaritan 2 | . . . . . . . 2 . . Best Kill Streak 8 | . 3 5 5 4 1 8 . . . Combat Bots Only 8 | . 3 5 5 4 . 8 . . . Max Kills in Single Turn 3 | . 1 2 1 2 1 3 1 . . Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . 1 . . 2 . 3 . . . Melee 1 | . 1 . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 977 | . 88 121 168 351 18 156 2 . 73 Missed 277 | . 15 22 40 114 7 44 . . 35 Hits 700 | . 73 99 128 237 11 112 2 . 38 Melee 17 | . . 4 . 5 . 8 . . . Projectile 683 | . 73 95 128 232 11 104 2 . 38 Critical Strikes 26 | . . 7 4 8 . 7 . . . Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 11323 | . 811 1176 1460 4341 321 2066 29 . 1119 Core 2041 | . 193 152 181 654 142 341 . . 378 Absorbed by Shields 292 | . . . . . . 292 . . . Core Remaining (%) 51 | 100 22 62 67 6 . . . . . Volleys Fired 291 | . 32 54 76 94 2 31 . . 2 Largest 2 | . 2 2 2 2 1 2 . . 1 Hottest 104 | . 40 43 88 78 37 104 . . 85 Shots Fired 542 | . 52 108 141 179 2 58 . . 2 Gun 373 | . 52 108 105 87 . 19 . . 2 Cannon 141 | . . . 36 69 2 34 . . . Launcher 28 | . . . . 23 . 5 . . . Special . | . . . . . . . . . . Kinetic 458 | . 40 108 109 151 2 48 . . . Thermal 39 | . . . 32 5 . . . . 2 Explosive 28 | . . . . 23 . 5 . . . Electromagnetic 17 | . 12 . . . . 5 . . . Robot Hit Streak 21 | . 14 15 21 14 6 8 . . 1 Robot Miss Streak 7 | . 6 4 6 7 1 5 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . 2 2 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 431 | . 48 81 104 150 2 41 4 . 1 Core Hits 323 | . 19 32 54 167 7 43 1 . . Critical Kills 3 | . . 3 . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . Critical Strikes 9 | . . 3 1 3 . 1 1 . . Burn 1 | . . . 1 . . . . . . Destroy 3 | . . 3 . . . . . . . Blast 1 | . . . . 1 . . . . . Smash 2 | . . . . 2 . . . . . Sever 2 | . . . . . . 1 1 . . Melee Attacks 34 | . 20 . . 4 1 5 4 . . Impact 5 | . . . . 4 1 . . . . Slashing 29 | . 20 . . . . 5 4 . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9360 | . 592 660 1330 4326 64 2083 287 . 18 Guns 3695 | . 280 660 944 1585 . 208 . . 18 Cannons 2065 | . . . 363 960 64 678 . . . Explosions 2703 | . 24 . . 1599 . 1080 . . . Melee 810 | . 285 . . 121 . 117 287 . . Ramming 87 | . 3 . 23 61 . . . . . Kinetic 5266 | . 238 660 1000 2491 64 813 . . . Thermal 915 | . 24 . 307 474 . 92 . . 18 Explosive 2167 | . . . . 1179 . 988 . . . Electromagnetic 115 | . 42 . . . . 73 . . . Impact 121 | . . . . 121 . . . . . Slashing 689 | . 285 . . . . 117 287 . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . 2 . 1 18 . 9 9 9 4 Average Corruption 5 | . 2 . 1 3 . 8 9 5 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 151 | . 4 . 4 31 . 51 35 21 5 Message Errors 32 | . 1 . . 6 . 13 9 3 . Matter Fused 40 | . . . 1 9 . 12 10 6 2 Heat Flow Errors 18 | . . . 1 6 . 6 2 2 1 Energy Discharges 15 | . 1 . 1 2 . 5 3 2 1 Parts Fused 4 | . 1 . . 1 . 1 . 1 . Data Loss (minor) 23 | . . . 1 3 . 7 6 6 . Data Loss (major) 9 | . . . . 2 . 2 4 . 1 Misfires 2 | . . . . . . 2 . . . Alerts 5 | . 1 . . 1 . 1 1 1 . Weapon Failures 3 | . . . . 1 . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 396 | . . . . 251 . 60 85 . . Projectiles . | . . . . . . . . . . Explosions 266 | . . . . 206 . 60 . . . Melee 130 | . . . . 45 . . 85 . . Knockbacks 49 | . . . 13 24 3 9 . . . Impact . | . . . . . . . . . . Kinetic 46 | . . . 12 22 3 9 . . . Secondary 3 | . . . 1 2 . . . . . Self-Inflicted Damage 606 | . 18 . . 305 . 283 . . . Shots 15 | . 1 . . 8 . 6 . . . Rammed 4 | . 1 . 3 . . . . . . Targets Rammed 12 | . 1 . 3 8 . . . . . Kicked 8 | . . . . 8 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 342 | . 29 126 279 271 . 174 188 342 246 Average Temperature 52 | . 9 39 41 67 . 39 96 127 70 Received Heat Transfer 2724 | . 336 444 225 930 9 416 . . 364 Effects 3 | . . . . 3 . . . . . Interference 3 | . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions 2 | . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 1238 | . 50 . 814 274 . 50 . . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Maximum Alert Level 2 | . . . 1 2 1 . . . . Low Security (%) 65 | 100 100 100 48 39 91 . . . . Level 1 32 | . . . 51 53 8 . . . . Level 2 2 | . . . . 6 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 541 | . 97 163 308 541 212 . . . . Initial 212 | . . . 62 70 212 . . . . Average 147 | . 24 74 192 215 108 . . . . Influence Increases 3129 | . 282 455 696 1170 36 490 . . . Destroy 0b10 Robot/C 1900 | . 200 300 440 620 . 340 . . . Destroy 0b10 Robot/NC 35 | . . . 15 15 5 . . . . Destroy Leader 400 | . 40 80 90 160 . 30 . . . Successful Hack 35 | . 5 . . 30 . . . . . Disable Machine 105 | . 15 . . 90 . . . . . Destroy Structure 129 | . 7 . 1 120 1 . . . . Partial Spotted 30 | . 15 . . 15 . . . . . Lose Combat Pursuer 495 | . . 75 150 120 30 120 . . . Influence Decreases 3129 | . 282 306 691 889 445 464 52 . . Entered New Map 415 | . . . 87 84 223 10 11 . . Time Decay 2184 | . 272 296 464 565 222 324 41 . . Lost Part 530 | . 10 10 140 240 . 130 . . . Squads Dispatched 25 | . 4 3 3 13 2 . . . . Investigation 6 | . 3 1 1 1 . . . . . Extermination 5 | . . . . 4 1 . . . . Reinforcement 10 | . 1 2 2 4 1 . . . . Assault 1 | . . . . 1 . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Distress Signals 11 | . 2 4 4 1 . . . . . Communications Jammed 7 | . . . . 7 . . . . . Distress Signals 1 | . . . . 1 . . . . . Times Spotted 186 | . 17 37 38 48 7 29 1 . 9 Peak Tracking Total 11 | . 5 11 8 5 3 9 2 . 6 Tactical Retreats 21 | . . 3 6 6 1 5 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Traps Triggered 8 | . 1 1 2 3 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Machines Disabled 8 | . 1 . . 6 . 1 . . . Max in Single Turn 2 | . 1 . . 2 . 1 . . . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Machines Accessed 11 | . 3 . 2 3 2 1 . . . Terminals 9 | . 3 . 1 3 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 25 | . 6 . 6 8 4 1 . . . Successful 8 | . 1 . 2 3 1 1 . . . Failed 17 | . 5 . 4 5 3 . . . . Catastrophic 3 | . . . 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . . . . 6 4 . . 6 . Terminals 23 | . 6 . 5 8 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Terminal Hacks 4 | . 1 . 1 1 . 1 . . . Open Door 1 | . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 2 | . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 3 | . . . . 2 1 . . . . Terminals 3 | . . . . 2 1 . . . . Botnet 3 | . . . . 2 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 2 . 1 3 2 . . . . Full Trace Events 4 | . 2 . 1 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Total Allies 5 | . . . . . . . . 5 . Largest Group 5 | . . . . . . . . 5 2 Highest-Rated Group 131 | . . . . . . . . 131 45 Highest-Rated Ally 31 | . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . 23 Total Damage 231 | . . . . . . . . . 231 Kills 3 | . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Active Infowar (turns) 6734 | . . 403 904 1864 145 1398 515 1247 258 Optics 298 | . . . 298 . . . . . . Sensors 3556 | . . 403 420 914 . . 515 1056 248 Terrain 958 | . . . . 267 . 691 . . . Structural 756 | . . . 185 571 . . . . . Traps 448 | . . . . . . 448 . . . Seismic 318 | . . . . . 143 175 . . . Machine Analysis 2524 | . . . . 1546 . . . 720 258 Jamming 1544 | . . . 589 242 2 711 . . . ECM 267 | . . . . . 1 266 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Turns Passed 9585 | 42 850 817 1166 2015 465 1442 1283 1247 258 Spaces Moved 5574 | 40 460 427 564 1090 438 773 705 874 203 Core 62 | 2 . . . 51 9 . . . . Treads 1495 | . 291 34 264 218 . 13 346 329 . Legs 1822 | . . . . 659 . 56 359 545 203 Wheels 2195 | 38 169 393 300 162 429 704 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 50 50 100 160 120 120 Average Speed 143 | 78 137 134 150 138 98 164 178 138 122 Slowest Speed 340 | 80 240 240 240 340 100 310 240 190 126 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 51 | 3 86 53 50 31 15 86 74 83 35 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . Scrap Searched 8 | . . . . . . 4 1 3 . Spaces Dug 1 | . . . . . 1 . . . . Terrain Destroyed 158 | . 5 . . 120 1 32 . . . Melee 1 | . . . . . 1 . . . . Projectile 10 | . . . . 3 . 7 . . . AOE 147 | . 5 . . 117 . 25 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Total 6549 | 48 599 573 752 1397 461 876 725 909 209 Wait 218 | . 32 37 35 82 . 20 10 . 2 Move 5565 | 39 459 426 563 1089 437 772 704 873 203 Hop . | . . . . . . . . . . Pick Up 112 | 5 22 11 21 30 4 15 2 2 . Fast Attach 65 | 4 6 3 7 7 10 11 4 13 . Attach 53 | . 4 2 11 22 4 6 1 2 1 Detach 9 | . . 1 1 1 1 1 . 4 . Swap 99 | . 5 31 16 37 1 7 . 1 1 Drop 91 | . 18 8 19 23 1 8 . 14 . Fire 291 | . 32 54 76 94 2 31 . . 2 Melee 34 | . 20 . . 4 1 5 4 . . Ram . | . . . . . . . . . . Kick 8 | . . . . 8 . . . . . Crush 4 | . 1 . 3 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -6/Deep Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Discovered new exit (range 16) 372 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 10) 519 | -10/Materials | Core integrity fell below 50% 543 | -10/Materials | Derelicts attacked the area 679 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Identified exit to Materials 893 | -10/Materials | Entered another Materials area 893 | -9/Materials | Evolved 2 slots: Utility x2 1375 | -9/Materials | Discovered new exit (range 12) 1387 | -9/Materials | Identified exit to Materials 1674 | -9/Materials | Discovered exit to Materials (range 5) 1710 | -9/Materials | Entered another Materials area 1710 | -8/Materials | Evolved 2 slots: Propulsion x2 1714 | -8/Materials | Discovered new exit (range 14) 1798 | -8/Materials | Lost 3 parts (1p1n1u) 2006 | -8/Materials | Lost 3 parts (1n1u1w) 2089 | -8/Materials | Lost 3 parts (2u1w) 2118 | -8/Materials | Discovered new exit (range 18) 2301 | -8/Materials | Discovered new exit (range 8) 2317 | -8/Materials | Identified exit to Factory 2321 | -8/Materials | Build established: Scavenger-Mutant 2876 | -8/Materials | Entered Factory 2876 | -7/Factory | Evolved 2 slots: Utility x2 3147 | -7/Factory | Garrison activated, responded to threat 3704 | -7/Factory | Lost 3 parts (1p1n1w) 3857 | -7/Factory | Cargo convoy interrupted 4788 | -7/Factory | Build established: Mutant 4795 | -7/Factory | Core integrity fell below 50% 4796 | -7/Factory | Discovered new exit (range 11) 4809 | -7/Factory | Crushed by falling debris 4809 | -7/Factory | System corruption reached 10% 4849 | -7/Factory | Lost 11 parts (1p4n4u2w) 4849 | -7/Factory | Core integrity fell below 20% 4876 | -7/Factory | First assault squad dispatched 4891 | -7/Factory | Entered another Factory area 4891 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5199 | -6/Factory | Build established: Infiltrator-Mutant 5251 | -6/Factory | Discovered new exit (range 14) 5336 | -6/Factory | Discovered new exit (range 16) 5356 | -6/Factory | Entered Lower Caves 5532 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5586 | -6/Lower Caves | Destroyed 8 combat bots 5602 | -6/Lower Caves | Lost 8 parts (1p2n3u2w) 5679 | -6/Lower Caves | Build established: Hauler-Mutant 5969 | -6/Lower Caves | Encountered a Warlord checkpoint 6017 | -6/Lower Caves | Learned location of 1 exit from Factory 6202 | -6/Lower Caves | Spotted B-75 Beast 6235 | -6/Lower Caves | Build established: Infiltrator-Mutant 6516 | -6/Lower Caves | Core integrity fell below 50% 6547 | -6/Lower Caves | Lost 4 parts (2n1u1w) 6744 | -6/Lower Caves | Discovered new exit (range 7) 6798 | -6/Lower Caves | Entered another Lower Caves area 6827 | -6/Lower Caves | Lost 3 parts (1u2w) 6912 | -6/Lower Caves | Discovered new exit (range 12) 6957 | -6/Lower Caves | Encountered a Warlord checkpoint 7412 | -6/Lower Caves | Identified exit to Zion 7476 | -6/Lower Caves | Learned Factory garrison access intel 8081 | -6/Lower Caves | Entered Zion 8149 | -6/Zion | Found CR-A16's Pointy Stick 8291 | -6/Zion | System corruption cleaned by Quarantine Array 8368 | -6/Zion | Identified exit to Deep Caves 8384 | -6/Zion | Received a hallucinogenic algorithm 8384 | -6/Zion | Ran a hallucination algorithm 8416 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8441 | -6/Zion | Given A8's code to call for help 8653 | -6/Zion | Found Prototype Hackware 8653 | -6/Zion | Identified Exp. Hacking Suite 8656 | -6/Zion | Found Prototype Processor 8656 | -6/Zion | Identified Exp. Targeting Computer 8660 | -6/Zion | Found Prototype Processor 8660 | -6/Zion | Identified Exp. Terrain Scan Processor 8666 | -6/Zion | Found Prototype Processor 8666 | -6/Zion | Identified Exp. Melee Analysis Suite 8670 | -6/Zion | Found Prototype Processor 8670 | -6/Zion | Identified Exp. Armor Integrity Analyzer 8686 | -6/Zion | Found Exp. Targeting Computer 8736 | -6/Zion | Opened final containment barrier to the Deep Caves 8849 | -6/Zion | Learned Factory emergency access door positions 8970 | -6/Zion | Gained Derelict followers 9146 | -6/Zion | Build established: Derelict-Mutant 9326 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9328 | -6/Zion | Entered Deep Caves 9328 | -6/Deep Caves | Accompanied by 2 allies 9558 | -6/Deep Caves | Attacked by Z-Imprinter 9558 | -6/Deep Caves | Z-Facility disabled 9575 | -6/Deep Caves | Core integrity fell below 20% 9586 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 09447_ Acquired 13 matter. 09448_ Acquired 19 matter. 09462_ System corrupted: Energy discharge (-52). 09498_ System corrupted: Substantial component data lost. 09531_ NEW_ZION: Z-Facility proximity alert. 09535_ System corrupted: Matter fused (-6). 09548_ GU-KYS(g) destroyed. 09552_ LT-HBC(s) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 09558_ Z-Facility disabled. 09563_ Lgt. Treads destroyed. 09567_ Med. Storage Unit destroyed. 09567_ Discarded CR-A16's Pointy Stick. 09571_ Mak. Leg destroyed. 09572_ Mak. Power Source destroyed. 09576_ Adv. Sensor Array destroyed. 09576_ Thermic Laser destroyed. 09578_ Lgt. Nuclear Core destroyed. 09584_ Coil Gun destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????# ???#### ## | | ??????????????????????????# ??## # | | ??????????????????######??# ?## # | | ?????????????????## # ### ## | | ????????????????? "# | | ???????????????? | | ???????????????? | | ??????????????? | | ??????????????? | | ??????????????? [ """" """"" | | ??????????????? !* """"""""""""" | | ??????????????? ! """"""""""""" *%[! | | ??????????????? z """""""""""" | | ??????????????? """""""""" | | ?????????????? """"""""""""" | | ?????????????? """""????"""" | | ????????????? 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""?????????????? | | ?????????????? ??????????????? | | ???????????????? ??????????????? | | ?????????????????? ????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 30 Energy Capacity 400 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 12 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 9 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 4 Offensive Hacking 22 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed GreatWeightScrap Manual? 0 Play Time 01:52:30 Cumulative 60.6 hours Start 2025.09.30 @ 12:25:27 End 2025.09.30 @ 14:38:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e49ac233-5f33-4017-be25-9ed9e61f1895