Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.04 @ 03:16:24 Player: Treadwheel Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (37) 185 Value Destroyed (1423) 1423 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (647) 647 TOTAL SCORE: 7235 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 203 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -120 Cogmind --------- Core Integrity 0/1000 Matter 131/300 Energy 10/100 System Corruption 8% Temperature Cool (9) Movement Core (250) Ox4 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON (3) ------- Arc Projector > --- INVENTORY (10) --- Micro Antimatter Reactor Cooled VTOL Module Advanced ECM Suite Heavy Laser Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Flying Fortress v7 > --- UTILITY ---------- Power Amplifier Improved Cooling System Medium Storage Unit Improved Signal Interpreter Improved Hardlight Generator Hacking Suite > --- WEAPON ----------- Compact Ion Cannon Heavy Machine Gun Hypervelocity Coil Gun > --- INVENTORY -------- Micro Nuclear Core Cooled VTOL Module Cooled VTOL Module Improved Kinecellerator Transmission Jammer Advanced ECM Suite Splice Drone Bay KE Penetrator Tiamat Missile Launcher Remote Datajack [Rating: 97] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Power Amplifier Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Autogun Energy Gun Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Tiamat Missile Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Gar Slots Evolved 10 | . . . . . 4 2 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . . . 2 1 1 . . Utility 4 | . . . . . 1 1 1 1 . Weapon 1 | . . . . . 1 . . . . Parts Attached 104 | 7 4 4 1 3 17 6 11 12 39 Power 13 | 1 . . . 2 1 . . 2 7 Engine 4 | 1 . . . 1 . . . 1 1 Core 8 | . . . . 1 1 . . 1 5 Reactor 1 | . . . . . . . . . 1 Propulsion 21 | 2 2 1 . . 3 1 1 . 11 Treads . | . . . . . . . . . . Leg 12 | 2 2 1 . . . . . . 7 Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . . 2 Flight 7 | . . . . . 3 1 1 . 2 Utility 26 | 2 . 1 1 . 4 2 3 6 7 Device 18 | 1 . . . . 3 1 2 5 6 Storage 3 | 1 . . 1 . . . 1 . . Processor 3 | . . 1 . . 1 . . . 1 Hackware 2 | . . . . . . 1 . 1 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 44 | 2 2 2 . 1 9 3 7 4 14 Energy Gun 16 | 1 1 1 . 1 3 2 . . 7 Energy Cannon 3 | . . . . . . . 1 1 1 Ballistic Gun 17 | 1 1 1 . . 2 1 5 2 4 Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 4 | . . . . . . . 1 1 2 Special Weapon 2 | . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 5 1 2 1 . Parts Lost 39 | . . . . . 1 . . 1 37 Power 6 | . . . . . 1 . . . 5 Propulsion 13 | . . . . . . . . . 13 Utility 9 | . . . . . . . . 1 8 Weapon 11 | . . . . . . . . . 11 Highest Loss Streak 18 | . . . . . 1 . . 1 18 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 100 100 71 76 80 81 78 Engine 7 | . 14 14 14 14 1 . . 1 1 Core 3 | . . . . . 7 7 6 9 4 Leg 16 | . 28 28 28 28 . . . . 7 Flight 6 | . . . . . 8 15 20 17 12 Device 6 | . 14 2 . . 8 7 13 13 12 Storage 10 | . 14 14 14 14 9 7 6 5 5 Processor 9 | . . 11 14 14 9 7 6 5 5 Hackware 2 | . . . . . . 7 6 8 5 Energy Gun 9 | . 14 14 14 14 12 7 3 . 2 Energy Cannon 1 | . . . . . . . 2 5 3 Ballistic Gun 11 | . 14 14 14 14 8 11 13 10 7 Naked Turns . | . . . . . . . . . . Heaviest Build 64 | 14 17 17 21 22 37 35 35 46 64 Greatest Support 64 | 20 20 20 20 20 50 55 60 50 64 Greatest Overweight (x) 7 | 1 . . 1 1 . . . . 7 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 Most Carried 10 | 8 8 8 10 10 10 10 10 10 10 Average Carried 8 | 5 7 7 8 9 9 9 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 Final Carried 10 | 7 8 8 10 10 10 10 10 10 5 Class Distribution -------------------- 42% | Mutant 27% | Skirmisher 18% | Scavenger-Mutant 6% | Scavenger-Skirmisher 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Gar Matter Collected 1900 | 297 103 24 . 60 188 153 33 295 747 Remotely . | . . . . . . . . . . Salvage Created 1466 | 121 77 . . . 59 234 33 145 797 Parts 79 | 9 4 . . . 2 8 2 10 44 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Gar Combat Hostiles Destroyed 25 | . 2 . . . 1 4 . 1 17 Guns 16 | . 2 . . . 1 4 . 1 8 Cannons 2 | . . . . . . . . . 2 AOE 7 | . . . . . . . . . 7 Classes Destroyed 10 | 2 1 . . . . 3 . 1 3 Worker 2 | 1 . . . . . . . 1 . Tunneler 5 | 4 . . . . . . . 1 . Operator 1 | . . . . . . . . 1 . Watcher 3 | . . . . . . 1 1 1 . Swarmer 5 | . . . . . . . . . 5 Grunt 13 | . 2 . . . 1 1 . 1 8 Sentry 3 | . . . . . . 2 . . 1 Specialist 2 | . . . . . . . . . 2 Hunter 2 | . . . . . . 1 . . 1 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 7 | 2 2 . . . 1 3 1 2 7 Combat Bots Only 7 | . 2 . . . 1 3 . 1 7 Max Kills in Single Turn 4 | 1 1 . . . 1 1 1 2 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . . . . . 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Gar Damage Taken 5428 | . 280 . . 30 127 270 . 417 4304 Core 1123 | . 59 . . . . 50 . 16 998 Absorbed by Shields 394 | . . . . . . . . 54 340 Regen/Repaired (Parts) 38 | . . . . . 6 . . 32 . Core Remaining (%) 93 | 100 . . . 76 100 92 100 . . Volleys Fired 117 | 14 13 . . . 5 12 2 14 57 Largest 3 | 2 2 . . . 3 3 3 3 3 Hottest 228 | 60 79 . . . 168 130 150 155 228 Shots Fired 298 | 27 26 . . . 11 37 6 42 149 Gun 223 | 27 26 . . . 8 34 4 28 96 Cannon 68 | . . . . . 1 3 2 14 48 Launcher 5 | . . . . . . . . . 5 Special 2 | . . . . . 2 . . . . Kinetic 161 | 14 13 . . . 4 25 4 28 73 Thermal 126 | 13 13 . . . 5 12 2 14 67 Explosive 5 | . . . . . . . . . 5 Electromagnetic 4 | . . . . . . . . . 4 Robot Hit Streak 14 | 14 6 . . . 4 11 1 7 9 Robot Miss Streak 6 | 2 2 . . . 6 5 3 3 3 Penetration Max 2 | . . . . . . . . 2 . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 169 | 22 17 . . . 7 24 2 18 79 Core Hits 76 | 5 4 . . . 3 17 2 8 37 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 4 | . 1 . . . . . . . 3 Critical Strikes 8 | . 1 . . . . 2 . . 5 Burn 3 | . . . . . . 2 . . 1 Destroy 5 | . 1 . . . . . . . 4 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4510 | 290 261 . . . 100 419 41 389 3010 Guns 2192 | 290 261 . . . 81 405 41 223 891 Cannons 909 | . . . . . 19 14 . 166 710 Explosions 1409 | . . . . . . . . . 1409 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1664 | 168 159 . . . 70 299 41 223 704 Thermal 1402 | 122 102 . . . 30 120 . 166 862 Explosive 1409 | . . . . . . . . . 1409 Electromagnetic 35 | . . . . . . . . . 35 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . 2 . . 8 Average Corruption 7 | . . . . . . 2 . . 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 31 | . . . . . . 1 . . 30 Message Errors 8 | . . . . . . . . . 8 Matter Fused 7 | . . . . . . . . . 7 Heat Flow Errors 4 | . . . . . . . . . 4 Energy Discharges 4 | . . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 3 Misfires 1 | . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 197 | . . . . . . . . 6 191 Projectiles 14 | . . . . . . . . 6 8 Explosions 183 | . . . . . . . . . 183 Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . 3 1 . . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . 2 1 . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 590 | . 294 . . . 234 332 163 252 590 Average Temperature 172 | . 123 . . . 103 114 86 82 227 Received Heat Transfer 1447 | . 147 . . . 18 48 . 66 1168 Effects 46 | . . . . . . . . 3 43 Shutdowns 10 | . . . . . . . . . 10 Energy Bleed 3 | . . . . . . . . . 3 Interference 14 | . . . . . . . . 3 11 Matter Decay 3 | . . . . . . . . . 3 Short Circuit 5 | . . . . . . . . . 5 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 9 | . . . . . . . . . 9 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . 3 . . . Heat Transferred 2367 | 275 259 . . . 62 370 . 222 1179 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Gar Peak Influence 475 | 25 105 53 . . 108 170 62 209 475 Initial 62 | . 16 . . . . 24 62 29 6 Average 70 | 9 59 4 . . 46 88 32 79 257 Maximum Alert Level 2 | . . . . . . . . 1 2 Low Security (%) 92 | 100 100 100 . 100 100 100 100 91 58 Level 1 2 | . . . . . . . . 8 13 Level 2 4 | . . . . . . . . . 28 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 1 5 2 2 . Investigation 2 | . . . . . 1 1 . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 7 | . 1 . . . . 3 1 2 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Gar Distress Signals 6 | . . . . . 5 . . 1 . Communications Jammed 2 | . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . 2 . Times Spotted 82 | . 5 . . . 15 11 5 17 29 Peak Tracking Total 10 | . 2 . . . 6 2 4 7 10 Tactical Retreats 10 | . . . . . 1 1 . 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Gar Traps Triggered 9 | . 1 . . 1 . 1 . 2 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Gar Machines Disabled 4 | . 1 . . . . 1 . 1 1 Max in Single Turn 1 | . 1 . . . . 1 . 1 1 Garrison Access 3 | . . . . . 1 1 1 . . Garrison Relay 2 | . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Gar Machines Accessed 42 | . 5 . 1 2 9 10 8 6 1 Terminals 19 | . 3 . . . 6 4 3 2 1 Fabricators 3 | . . . . . . 2 . 1 . Repair Stations 2 | . . . . . 1 . . 1 . Recycling Units 5 | . 2 . . . 1 . 2 . . Scanalyzers 4 | . . . . . . 2 1 1 . Garrison Access 6 | . . . . . 1 2 2 1 . Total Hacks 96 | . 18 . 1 2 23 21 17 12 2 Successful 50 | . 9 . 1 2 12 9 8 9 . Failed 46 | . 9 . . . 11 12 9 3 2 Catastrophic 11 | . 3 . . . 1 3 2 . 2 Database Lockouts . | . . . . . . . . . . Manual 4 | . . . 1 . 3 . . . . Terminals 50 | . 12 . . . 17 7 8 4 2 Fabricators 7 | . . . . . . 5 . 2 . Repair Stations 4 | . . . . . 2 . . 2 . Recycling Units 12 | . 6 . . . 2 . 4 . . Scanalyzers 9 | . . . . . . 4 2 3 . Garrison Access 11 | . . . . . 2 5 3 1 . Terminal Hacks 24 | . 5 . 1 2 7 2 4 3 . Record 4 | . . . . . 1 . 2 1 . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 2 | . . . . 2 . . . . . Open DSF 2 | . . . . . . 1 . 1 . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . 1 . . Alert Level 2 | . 1 . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . 3 . 1 . Load Schematic 1 | . . . . . . 1 . . . Build 3 | . . . . . . 2 . 1 . Repair Station Hacks 4 | . . . . . 2 . . 2 . Scan Component 2 | . . . . . 1 . . 1 . Repair 2 | . . . . . 1 . . 1 . Recycling Unit Hacks 8 | . 4 . . . 2 . 2 . . Report Inventory 5 | . 2 . . . 1 . 2 . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . Scanalyzer 6 | . . . . . . 3 1 2 . Insert Component 4 | . . . . . . 2 1 1 . Analyze 2 | . . . . . . 1 . 1 . Garrison Access Hacks 4 | . . . . . 1 1 1 1 . Unlock Access 1 | . . . . . . . . 1 . Seal Access 3 | . . . . . 1 1 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 33 | . 4 . . . 9 9 6 4 1 Full Trace Events 2 | . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 . 1 . Parts Built 5 | . . . . . . 3 . 2 . Authchips . | . . . . . . . . . . Time 137 | . . . . . . 73 . 64 . Total Part Build Rating 30 | . . . . . . 14 . 16 . Parts Repaired 2 | . . . . . 1 . . 1 . Time 88 | . . . . . 38 . . 50 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 36 | . 36 . . . . . . . . Retrieved Components 19 | . 9 . . . 10 . . . . Parts Scanalyzed 4 | . . . . . . 2 1 1 . Part Schematics Acquired 2 | . . . . . . 1 . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . 9 Machine Destruction 6 | . . . . . . . . . 6 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Gar Total Allies 12 | . . 1 . 3 3 3 . 1 1 Largest Group 4 | . . 1 . 3 4 1 . 1 1 Highest-Rated Group 56 | . . 31 . 40 56 32 . 36 29 Highest-Rated Ally 36 | . . 31 . 16 16 32 . 36 29 Total Orders 13 | . . . . . 12 1 . . . EXPLORE 8 | . . . . . 8 . . . . RETURN 5 | . . . . . 4 1 . . . Ally Attacks 94 | . . 14 . . 56 19 . 4 1 Total Damage 774 | . . 148 . . 357 241 . 10 18 Kills 9 | . . 2 . . 5 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 3 . . . . . Drone Launches 59 | . . . . . 39 15 . 5 . Drone Recoveries 53 | . . . . . 34 17 . 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Gar Turns Passed 6746 | 182 453 917 766 1360 595 586 381 517 989 Spaces Moved 6079 | 104 323 720 524 697 703 1108 781 569 550 Core 16 | 4 . . . . . . . . 12 Treads . | . . . . . . . . . . Legs 2624 | 100 323 720 524 697 . . . . 260 Wheels . | . . . . . . . . . . Hover 84 | . . . . . . . . . 84 Flight 3355 | . . . . . 703 1108 781 569 194 Fastest Speed 26 | 50 120 120 120 190 50 39 34 50 26 Average Speed 90 | 119 120 120 145 190 50 39 44 50 117 Slowest Speed 400 | 190 120 120 190 190 50 39 50 50 400 Overloaded Moves 4 | . . . . . . . . . 4 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 18 | . . . . . 3 4 2 9 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 5 51 99 79 100 61 24 20 13 45 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 67 | . . . . . . . 2 4 61 Melee . | . . . . . . . . . . Projectile 8 | . . . . . . . 2 4 2 AOE 59 | . . . . . . . . . 59 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Gar Total 7058 | 132 370 774 532 734 943 1236 808 759 770 Wait 565 | . 6 44 . 24 168 104 1 163 55 Move 6036 | 103 322 719 523 696 696 1099 776 552 550 Hop 16 | . . . . . 3 4 2 7 . Pick Up 83 | 8 12 3 3 4 27 5 6 7 8 Fast Attach 46 | 6 . . . 2 4 2 5 1 26 Attach 28 | 1 . 1 . . 5 2 2 4 13 Detach 9 | . . . . . 3 1 . . 5 Swap 35 | . 4 3 1 1 8 2 4 7 5 Drop 76 | . 13 4 5 6 24 5 10 4 5 Fire 117 | 14 13 . . . 5 12 2 14 57 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis 42 | . . . . . . . . . 42 Rewire 4 | . . . . . . . . . 4 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory (discovered 6 exits: *Fac / Upp x2 / Ext x2 / Gar) -5/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 183 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 402 | -10/Materials | Identified exit to Materials 415 | -10/Materials | Identified exit to Mines 636 | -10/Materials | Entered Mines 645 | -10/Mines | Learned Materials security intel 699 | -10/Mines | Discovered exit to Materials (range 14) 710 | -10/Mines | Received a Mining Laser from a helpful Derelict 800 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 802 | -10/Mines | Discovered new exit (range 5) 811 | -10/Mines | Identified exit to Exiles 917 | -10/Mines | Learned location of Mines (-9) 1048 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1225 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1553 | -10/Mines | Entered Exiles 1569 | -10/Exiles | Discovered new exit (range 15) 1585 | -10/Exiles | Identified exit to Mines 1606 | -10/Exiles | Met 8R-AWN 1629 | -10/Exiles | Met EX-HEX 1714 | -10/Exiles | Met EX-BIN 1727 | -10/Exiles | Aligned with FarCom system 1729 | -10/Exiles | Given EX-Vault access code 1756 | -10/Exiles | Opened EX-Vault 1767 | -10/Exiles | Found Flying Fortress v7 1792 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1826 | -10/Exiles | Met EX-DEC 1866 | -10/Exiles | Visited The Gauntlet 2296 | -10/Exiles | Discovered exit to Mines (range 11) 2319 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2319 | -10/Exiles | Entered Mines 2421 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2608 | -9/Mines | Learned location of Storage (-7) 2653 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2767 | -9/Mines | Discovered new exit (range 13) 2794 | -9/Mines | Found the Drone Emporium 2803 | -9/Mines | Found Prototype Device 2842 | -9/Mines | Identified exit to Materials 2957 | -9/Mines | Build established: Scavenger-Mutant 3051 | -9/Mines | Discovered exit to Materials (range 5) 3074 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3158 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3163 | -9/Mines | Found Prototype Device 3254 | -9/Mines | Learned 4 Materials zone layouts 3679 | -9/Mines | Entered Materials 3679 | -8/Materials | Accompanied by 3 allies 3679 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3680 | -8/Materials | Identified exit to Factory 3684 | -8/Materials | Identified Splice Drone Bay 3685 | -8/Materials | Identified Exp. Sensor Array 3930 | -8/Materials | Discovered exit to Factory (range 10) 4054 | -8/Materials | Build established: Skirmisher 4213 | -8/Materials | Repaired Hacking Suite 4274 | -8/Materials | Entered Factory 4274 | -7/Factory | Accompanied by 2 allies 4274 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4405 | -7/Factory | Discovered new exit (range 10) 4506 | -7/Factory | Fabricated Imp. Hardlight Generator (x2) 4588 | -7/Factory | Fabricated Imp. Medium Armor Plating? 4642 | -7/Factory | Discovered new exit (range 10) 4647 | -7/Factory | Identified exit to Factory 4860 | -7/Factory | Entered another Factory area 4860 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5077 | -6/Factory | Discovered new exit (range 11) 5240 | -6/Factory | Identified exit to Factory 5241 | -6/Factory | Entered another Factory area 5241 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5251 | -5/Factory | Identified exit to Upper Caves 5251 | -5/Factory | Identified exit to Extension 5306 | -5/Factory | Identified exit to DSF 5371 | -5/Factory | Discovered new exit (range 8) 5374 | -5/Factory | Identified exit to Factory 5605 | -5/Factory | Fabricated Imp. Remote Force Field? 5658 | -5/Factory | Repaired Hvy. Machine Gun 5756 | -5/Factory | Identified exit to Garrison 5758 | -5/Factory | Entered Garrison 5770 | -5/Garrison | Spotted B-75 Beast 5812 | -5/Garrison | Triggered checkpoint 5874 | -5/Garrison | Spotted B-75 Beast 5888 | -5/Garrison | Triggered checkpoint 5955 | -5/Garrison | Garrison Relay disabled 6018 | -5/Garrison | Lost 4 parts (1p1n1u1w) 6161 | -5/Garrison | Discovered exit to Factory (range 9) 6342 | -5/Garrison | Build established: Scavenger-Skirmisher 6346 | -5/Garrison | Triggered checkpoint 6366 | -5/Garrison | Heavy support dispatched to Factory 6367 | -5/Garrison | Destroyed 7 combat bots 6501 | -5/Garrison | Core integrity fell below 50% 6536 | -5/Garrison | Lost 18 parts (2p7n3u6w) 6664 | -5/Garrison | Core integrity fell below 20% 6710 | -5/Garrison | Triggered checkpoint 6718 | -5/Garrison | Lost 11 parts (2p3n2u4w) 6739 | -5/Garrison | Garrison Relay disabled 6747 | -5/Garrison | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06704_ Connecting with Garrison Terminal... 06704_ ALERT: Suspicious activity at Terminal G002. Transmitting hostile system tracking data. 06710_ System corrupted: Autogun rejected. 06729_ Imp. Antigrav System destroyed. 06734_ G-50 Soldier shuts down. 06736_ Attempting to rewire G-50 Soldier. 06739_ G-50 Soldier rewired. 06739_ Slug penetrates Soldier 6a. 06739_ Garrison Relay disabled. 06739_ Relay Coupler [Heavy] tumbles out of relay unit. 06739_ Relay Coupler [Hunter] tumbles out of relay unit. 06739_ Relay Coupler [Sentry] tumbles out of relay unit. 06741_ Soldier 6a destroyed. [Achievement: Backstab] 06741_ Carbon-fiber Leg destroyed. 06744_ Phase Shifter destroyed. 06744_ Critical hit (Burn: +37). 06744_ Slug penetrates G-50 Soldier. 06747_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????? ????????????????????????????? | | ????????????# Y???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# #????###????????????????????? | | ????????????# #????# ????????????????????? | | ????????????# #????# ????????????????????? | | ????????????# #????# "????????????????????? | | ????????????# #????# #????????????????????? | | ????????????# #????# #????????????????????? | | ????????????# #??### #?#######????????????? | | #???????????# #??# ### """"#????????????? | | ???????????# #??# gY%@[ ! #????????????? | | ???????????# ##?# g##= !!"#????????????? | | ???????????# T#?###g###" "#????????????? | | #?????###### ###### #?#"""""#????????????? | | #?????# [ #?#######????????????? | | #?????# #### ########????????????????????? | | #?????# #??# #???????????????????????????? | | #??#### #??# #???????????????????????????? | | #?## ## #??# #???????????????????????????? | | ### # #??# #???????????????????????????? | | # # #### #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | # ##########???????????????????????????? | | ### #????????????????????????????????????? | | ## #???????????????????????????????????? | | #####???????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ###???????????????????????????????????????? | | #?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ##????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 38 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Evasion (%) 63 Targeting Accuracy 5 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Factory | Hacked Adv. ECM Suite | -7/Factory | Scanalyzed Kinecellerator | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hardlight Generator | x2 | -7/Factory | Preloaded Imp. Medium Armor Plating | x1 | -7/Factory Imp. Remote Force Field | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab Error 47 Factory Defaults Release The Drones! Challenges ------------ None Game ------ Seed SurveybotMicrowarpDetector Manual? 0 Play Time 01:54:43 Cumulative 16.5 hours Start 2024.02.04 @ 01:12:52 End 2024.02.04 @ 03:16:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96d283db-d1da-492c-8357-62c9441884b1