Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.21 @ 20:37:49 Player: Figgis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (96) 480 Value Destroyed (2843) 2843 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 7323 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 180 Aligned with FarCom 300 Friendly Fire -49 Cogmind --------- Core Integrity 0/700 Matter 105/300 Energy 161/290 System Corruption 8% Temperature Warm (109) Movement Rolling (165) Ox5 Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (5) ------ Huge Storage Unit Advanced Weight Redist. System Target Analyzer Improved Light Armor Plating Shield Generator > --- WEAPON (3) ------- Gatling Laser Gauss Cannon Field Lobotomy Kit > --- INVENTORY (25) --- Reinforced Deuterium Engine Aluminum Leg Aluminum Leg Improved Titanium Leg Advanced Heat Sink Improved Cooling System Shield Generator Shield Generator Improved Shield Generator Hacking Suite System Restoration Module Improved Assault Rifle Improved Assault Rifle Proton Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Core Shielding Shield Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Cannon > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Aluminum Leg Aluminum Leg Armored Wheel Advanced Heat Sink Improved Cooling System Advanced Weight Redist. System Target Analyzer Propulsion Shielding Light Armor Plating Shield Generator Shield Generator Shield Generator Improved Shield Generator Hacking Suite Component Analysis Suite System Restoration Module Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle Proton Missile Launcher Field Lobotomy Kit [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 86 | 3 6 7 . 2 41 17 10 Power 8 | 1 . 1 . . 4 1 1 Engine 7 | 1 . 1 . . 3 1 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 26 | 2 . 1 . 2 17 4 . Treads 5 | 2 . . . 2 1 . . Leg 18 | . . . . . 15 3 . Wheel 3 | . . 1 . . 1 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | . 2 2 . . 9 6 4 Device 9 | . . . . . 5 2 2 Storage 4 | . 2 . . . 1 . 1 Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 9 | . . 2 . . 3 3 1 Artifact . | . . . . . . . . Weapon 29 | . 4 3 . . 11 6 5 Energy Gun 3 | . 1 . . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 17 | . 3 2 . . 9 3 . Ballistic Cannon 5 | . . . . . 2 2 1 Launcher 2 | . . 1 . . . . 1 Special Weapon 2 | . . . . . . 1 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 37 | . . 4 . . 15 18 . Power 4 | . . 1 . . 1 2 . Propulsion 12 | . . 1 . . 6 5 . Utility 9 | . . 1 . . 3 5 . Weapon 12 | . . 1 . . 5 6 . Highest Loss Streak 11 | . . 2 . . 3 11 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 84 90 100 100 89 97 66 Engine 9 | . 14 13 14 14 7 6 6 Treads 8 | . 28 21 14 22 1 . . Leg 15 | . . . . . 24 29 . Wheel 1 | . . 1 14 5 . . 7 Device 8 | . . . . . 14 14 10 Storage 10 | . 14 14 14 14 9 7 7 Processor 1 | . . . . . . 2 7 Protection 8 | . . 10 14 14 7 10 5 Energy Gun 1 | . 10 . . . . . 6 Ballistic Gun 19 | . 16 27 28 28 17 16 . Ballistic Cannon 3 | . . . . . 6 5 1 Naked Turns . | . . . . . . . . Heaviest Build 115 | 3 29 36 36 36 115 110 114 Greatest Support 65 | 3 40 40 10 48 48 65 21 Greatest Overweight (x) 10 | . . 3 3 3 10 6 8 Average Overweight (x) 1 | . . . 3 1 1 1 5 Largest Inventory Capacity 25 | 5 15 15 15 15 25 25 25 Average Capacity 20 | 5 14 15 15 15 22 25 25 Most Carried 25 | 5 11 13 12 15 25 25 20 Average Carried 16 | 3 4 11 11 13 20 22 15 Final Capacity 25 | 5 15 15 15 15 25 25 25 Final Carried 25 | 5 11 11 12 15 25 21 14 Class Distribution -------------------- 43% | Mutant 37% | Scavenger-Tank 13% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Sto Matter Collected 2837 | 180 177 293 . 51 1335 609 192 Remotely . | . . . . . . . . Salvage Created 3308 | . 318 212 . . 1743 829 206 Parts 202 | . 20 23 . . 107 46 6 Haulers Intercepted 4 | . . . . . 2 1 1 Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 87 | . 10 19 . . 42 13 3 Guns 54 | . 10 10 . . 24 7 3 Cannons 24 | . . . . . 18 6 . AOE 9 | . . 9 . . . . . Classes Destroyed 15 | . 2 3 . . 9 1 . Worker 3 | . . 1 . . 2 . . Builder 6 | . . 1 . . 2 3 . Hauler 4 | . . . . . 2 1 1 Recycler 4 | . . . . . 3 1 . Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 2 | . . . . . 1 1 . Swarmer 24 | . 3 6 . . 15 . . Grunt 34 | . 7 1 . . 15 9 2 Sentry 10 | . . . . . 7 2 1 Specialist 2 | . . . . . 2 . . Hunter 2 | . . . . . 2 . . Programmer 2 | . . . . . . 2 . Heavy 1 | . . . . . 1 . . Assembled 12 | . . 12 . . . . . Best Kill Streak 11 | . 3 11 . . 7 7 2 Combat Bots Only 10 | . 3 10 . . 6 3 2 Max Kills in Single Turn 4 | . 1 4 . . 3 2 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Damage Taken 6247 | . 187 488 . . 2708 2632 232 Core 1084 | . 9 13 . . 352 642 68 Absorbed by Shields 451 | . . . . . 158 271 22 Redirected to Shielding 100 | . . . . . . 100 . Regen/Repaired (Parts) 98 | . . . . . 98 . . Core Remaining (%) 75 | 100 . . . 91 36 . . Volleys Fired 226 | . 27 24 . . 109 50 16 Largest 3 | . 2 2 . . 3 3 2 Hottest 128 | . 70 53 . . 108 104 128 Shots Fired 545 | . 54 49 2 . 273 146 21 Gun 387 | . 54 44 2 . 177 99 11 Cannon 145 | . . . . . 96 45 4 Launcher 9 | . . 5 . . . . 4 Special 4 | . . . . . . 2 2 Kinetic 504 | . 37 44 2 . 273 144 4 Thermal 28 | . 17 . . . . . 11 Explosive 5 | . . 5 . . . . . Electromagnetic 4 | . . . . . . . 4 Robot Hit Streak 13 | . 10 9 . . 13 9 10 Robot Miss Streak 8 | . 2 3 . . 8 6 3 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 4 | . . 1 . . 3 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 311 | . 36 27 . . 150 82 16 Core Hits 167 | . 17 30 . . 75 32 13 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 21 | . 2 . . . 8 10 1 Burn 2 | . 2 . . . . . . Destroy 4 | . . . . . 2 2 . Blast 15 | . . . . . 6 8 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7436 | . 512 1043 . . 3575 1919 387 Guns 3879 | . 512 365 . . 1597 1174 231 Cannons 2760 | . . . . . 1977 731 52 Explosions 782 | . . 678 . . . . 104 Melee . | . . . . . . . . Ramming 15 | . . . . . 1 14 . Kinetic 6222 | . 326 365 . . 3574 1905 52 Thermal 417 | . 186 . . . . . 231 Explosive 678 | . . 678 . . . . . Electromagnetic 104 | . . . . . . . 104 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . 1 6 6 6 4 8 8 Average Corruption 3 | . 1 2 6 6 4 1 8 Corruption Purged 1 | . . . . . . 1 . Corruption Blocked . | . . . . . . . . Effects 47 | . . 11 7 9 3 10 7 Message Errors 8 | . . 2 1 1 1 2 1 Matter Fused 13 | . . 2 1 5 1 4 . Heat Flow Errors 5 | . . 2 1 . . 1 1 Energy Discharges 8 | . . 2 . 1 1 2 2 Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 5 | . . 1 2 1 . 1 . Data Loss (major) 1 | . . . . 1 . . . Misfires 5 | . . 1 2 . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 100 | . . 12 . . 51 32 5 Projectiles 83 | . . . . . 51 32 . Explosions 17 | . . 12 . . . . 5 Melee . | . . . . . . . . Knockbacks 26 | . . . . . 19 7 . Impact . | . . . . . . . . Kinetic 23 | . . . . . 18 5 . Secondary 3 | . . . . . 1 2 . Self-Inflicted Damage 38 | . . 38 . . . . . Shots 1 | . . 1 . . . . . Rammed 1 | . . . . . . 1 . Targets Rammed 6 | . . . . . 1 5 . Kicked 5 | . . . . . 1 4 . Crushed . | . . . . . . . . Highest Temperature 333 | . 70 268 260 . 333 93 268 Average Temperature 69 | . 23 115 132 . 71 20 75 Received Heat Transfer 2017 | . 72 36 . . 967 846 96 Effects 1 | . . . . . 1 . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 3 . . . . . 1 Heat Transferred 1191 | . 666 . . . . . 525 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Peak Influence 784 | . 176 208 . . 784 396 214 Initial 349 | . . 68 . . . 349 76 Average 235 | . 100 34 . . 408 281 177 Maximum Alert Level 3 | . . 1 . . 3 1 1 Low Security (%) 49 | 100 100 97 . 100 24 16 68 Level 1 34 | . . 2 . . 25 83 31 Level 2 10 | . . . . . 35 . . Level 3 4 | . . . . . 14 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 25 | . 2 . . 1 11 8 3 Investigation 3 | . 1 . . 1 . . 1 Extermination 3 | . . . . . . 3 . Reinforcement 10 | . 1 . . . 5 2 2 Assault . | . . . . . . . . Garrison 9 | . . . . . 6 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Distress Signals 6 | . 1 . . . 2 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 141 | . 15 28 . . 55 30 13 Peak Tracking Total 14 | . 4 14 . . 5 6 4 Tactical Retreats 5 | . 1 1 . . 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Traps Triggered 5 | . 2 . . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Sto Machines Disabled 8 | . . . 1 . 5 1 1 Max in Single Turn 1 | . . . 1 . 1 1 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Machines Accessed 19 | . 4 . 2 1 3 7 2 Terminals 9 | . 4 . . . 1 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 1 . Recycling Units 2 | . . . . . . 1 1 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 Total Hacks 36 | . 11 . 2 1 6 12 4 Successful 13 | . 5 . 2 1 3 2 . Failed 23 | . 6 . . . 3 10 4 Catastrophic 7 | . . . . . 2 2 3 Database Lockouts . | . . . . . . . . Manual 15 | . 10 . 1 . 1 3 . Terminals 21 | . 11 . . . 1 9 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . 3 1 . Recycling Units 2 | . . . . . . 1 1 Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . . 2 1 3 Terminal Hacks 10 | . 5 . 2 1 . 2 . Record 1 | . . . 1 . . . . Robot Schematic 1 | . . . . . . 1 . Robot Analysis 4 | . 4 . . . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . 1 . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 4 . . . 3 7 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Total Allies 4 | . . . . . . 2 2 Largest Group 2 | . . . . . . 2 1 Highest-Rated Group 48 | . . . . . . 48 21 Highest-Rated Ally 32 | . . . . . . 32 21 Total Orders . | . . . . . . . . Ally Attacks 33 | . . . . . . 23 10 Total Damage 761 | . . . . . . 428 333 Kills 7 | . . . . . . 5 2 Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Field Lobotomies 4 | . . . . . . 2 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Robot Analysis Total 4 | . 4 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Sto Turns Passed 6880 | 31 768 1197 261 344 2054 2021 204 Spaces Moved 2859 | 40 408 553 209 227 563 791 68 Core 50 | 40 10 . . . . . . Treads 1051 | . 398 479 . 132 42 . . Legs 1311 | . . . . . 521 790 . Wheels 447 | . . 74 209 95 . 1 68 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 125 125 125 160 180 165 Average Speed 188 | 50 157 173 125 145 260 201 173 Slowest Speed 820 | 50 160 240 125 160 820 265 210 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 3 56 93 58 45 45 24 16 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 7 | . . . . . . 7 . Terrain Destroyed 110 | . . 42 . . 47 19 2 Melee . | . . . . . . . . Projectile 68 | . . . . . 47 19 2 AOE 42 | . . 42 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Total 3863 | 50 482 740 209 242 928 1083 129 Wait 566 | . 25 152 . 5 153 198 33 Move 2852 | 39 407 552 208 226 562 790 68 Hop . | . . . . . . . . Pick Up 87 | 8 13 5 1 6 39 14 1 Fast Attach 5 | . . . . . 5 . . Attach 50 | 3 6 5 . . 19 10 7 Detach 1 | . . . . . 1 . . Swap 31 | . . 2 . 2 17 7 3 Drop 39 | . 4 . . 3 22 9 1 Fire 226 | . 27 24 . . 109 50 16 Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick 5 | . . . . . 1 4 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Storage History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 32 | -11/Junkyard | Entered Materials 220 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 800 | -10/Materials | Entered Mines 1011 | -10/Mines | Discovered new exit (range 10) 1080 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1407 | -10/Mines | Assembled infested the area 1450 | -10/Mines | Destroyed 10 combat bots 1990 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1990 | -10/Mines | Discovered new exit (range 5) 1997 | -10/Mines | Entered Exiles 2027 | -10/Exiles | Met 8R-AWN 2050 | -10/Exiles | Met EX-HEX 2086 | -10/Exiles | Met EX-BIN 2100 | -10/Exiles | Aligned with FarCom system 2101 | -10/Exiles | Given EX-Vault access code 2130 | -10/Exiles | Opened EX-Vault 2140 | -10/Exiles | Found Field Lobotomy Kit 2168 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2206 | -10/Exiles | Met EX-DEC 2208 | -10/Exiles | Learned location of Zion (-6) 2247 | -10/Exiles | Discovered new exit (range 10) 2258 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2258 | -10/Exiles | Entered Mines 2308 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2362 | -9/Mines | Met a Derelict shopkeep closing up shop 2502 | -9/Mines | Found a hidden stash of uninstalled traps 2590 | -9/Mines | Discovered new exit (range 8) 2602 | -9/Mines | Entered Materials 2602 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2724 | -8/Materials | Garrison activated, responded to threat 2754 | -8/Materials | Lost 3 parts (1n1u1w) 3028 | -8/Materials | Build established: Scavenger-Skirmisher 3102 | -8/Materials | Garrison activated, responded to threat 3295 | -8/Materials | Repaired Carbon-fiber Leg 3536 | -8/Materials | Core integrity fell below 50% 3565 | -8/Materials | Lost 3 parts (2n1u) 4050 | -8/Materials | Build established: Scavenger-Tank 4517 | -8/Materials | Discovered new exit (range 12) 4656 | -8/Materials | Entered Factory 4656 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4883 | -7/Factory | Identified exit to Storage 4883 | -7/Factory | Identified exit to Lower Caves 5812 | -7/Factory | Garrison activated, responded to threat 5894 | -7/Factory | Assimilated G-47 Trooper with FLK Orb 5897 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 5922 | -7/Factory | Lost 6 parts (1n2u3w) 6362 | -7/Factory | Discovered new exit (range 14) 6668 | -7/Factory | Core integrity fell below 50% 6675 | -7/Factory | Core integrity fell below 20% 6677 | -7/Factory | Entered Storage 6695 | -7/Storage | Lost 11 parts (1p4n3u3w) 6729 | -7/Storage | Assimilated H-55 Commando with FLK Orb 6862 | -7/Storage | Assimilated B-48 Gladiator with FLK Orb 6881 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06807_ Connecting with Recycling Unit... 06836_ System corrupted: FCS attempts to trigger Proton Missile Launcher. 06836_ System corrupted: Proton Missile Launcher misfires. 06836_ Door malfunctions. 06846_ W-25 Informer sends out distress signal. 06850_ U-05 Engineer repairs door. 06850_ U-05 Engineer lays Concrete. 06862_ B-48 Gladiator assimilated. 06863_ System corrupted: FCS attempts to trigger Gauss Cannon. 06863_ System corrupted: Gauss Cannon misfires. 06863_ Gladiator 4a sneak attacks. 06863_ G-47 Trooper knocked back. 06865_ A-02 Transporter suffers critical hit (Blast). 06865_ A-02 Transporter destroyed. 06870_ Acquired Huge Storage Unit. 06872_ Dropped Huge Storage Unit. 06873_ Acquired 46 matter. 06879_ G-47 Trooper destroyed. 06880_ System corrupted: Energy discharge (-48). 06881_ R-06 Scavenger collects Lgt. 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""" # #???????? | | ???????????????? ??"?# #######?? | | ?????????????????? ?# ##""""#?? | | ???????????########??# ##""T"### | | ???????????Y ?# # # | | ???????????# ? ?# # # | | ???????????# !]] # # */ [# | | ???????????# ]]] # # */ # | | ???????????#"" ]]] + # # | | ???????????#"Y # % #] # | | ???????????#"" = ?#m #!!= # | | ???????????# ??# !@ != """# | | ???????????######????# = ;!% Y"# | | ???????????????????### %/#] """# | | ???????????????????#" r # # | | ???????????????????#"" ######;## | | ???????????????????#G % #????? ? | | ???????????????????#"" #?????? # | | ???????????????????#" g #??g????# | | ???????????????????###gr #???????? | | ???????????????????? k #???????? | | ??????????????????? +???????? | | ?????????????????? #???????? | | ?????????????????##### #???????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ?????????????????????# ???????? | | ?????????????????????# #???????? | | ?????????????????????? ????????? | | ??????????????????????#+#????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Target Analysis 5 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ X-62 Marksman | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityScrapBeam Manual? 0 Play Time 00:37:42 Cumulative 79.2 hours Start 2023.10.21 @ 17:42:58 End 2023.10.21 @ 20:37:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 131 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f97bdaab-e448-4a6c-95cf-e7ca33a4f0bf