Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 18:11:12 Player: Figgis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (190) 950 Value Destroyed (6273) 6273 Prototype IDs (42) 840 Alien Tech Used (5) 1000 Bonus (5787) 5787 TOTAL SCORE: 23850 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 139 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Optimus at Protoforge 1000 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Experimental Launcher Guidance Computer Plasma Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cesium-ion Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Advanced Coolant Injector Light Humpback Advanced Visual Processing Unit Improved Target Analyzer Advanced Target Analyzer Advanced Recalibrator > --- WEAPON ----------- Plasma Lance Plasma Lance Enhanced Force Lance > --- INVENTORY -------- Experimental Launcher Guidance Computer UFD Drillbomb [Rating: 161] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Beamcaster Energy Cannon Cooled Plasma Cannon Ballistic Gun Shotgun Launcher Scatter Rocket Array Special Weapon CPS Tube Impact Weapon Shock Maul Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Res Res Qua Frg Slots Evolved 16 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . 1 1 . . Utility 8 | . . . 1 . 1 . . . 2 . . . . 1 . . . . 2 . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 180 | 4 7 7 11 . 10 10 1 6 26 2 . . . 6 . 4 . . 6 . 18 15 6 9 32 Power 25 | . 1 2 1 . 1 1 . 1 5 . . . . 1 . 1 . . . . 2 1 2 1 5 Engine 11 | . 1 2 1 . 1 1 . . 4 . . . . . . . . . . . . . . . 1 Core 5 | . . . . . . . . 1 1 . . . . 1 . 1 . . . . 1 . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 4 Propulsion 58 | 2 2 1 2 . 3 5 . 3 8 . . . . 4 . 1 . . 3 . 6 8 1 1 8 Treads 21 | 2 2 1 2 . 3 5 . 3 2 . . . . . . . . . . . . . . . 1 Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Flight 34 | . . . . . . . . . 6 . . . . 4 . 1 . . 2 . 4 8 1 1 7 Utility 66 | . 2 1 7 . 3 1 . 2 7 . . . . 1 . 2 . . 3 . 10 5 3 5 14 Device 37 | . . . 3 . 1 1 . . 7 . . . . 1 . 1 . . 3 . 5 4 1 3 7 Storage 8 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 4 Processor 7 | . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . 3 Hackware 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . Protection 10 | . 1 1 2 . 2 . . 1 . . . . . . . . . . . . 3 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 2 3 1 . 3 3 1 . 6 2 . . . . . . . . . . . 1 . 2 5 Energy Gun 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Ballistic Gun 15 | 1 2 2 . . 2 2 . . 5 . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 3 . . 2 1 . 1 . . . . . . . . . 1 . . 6 . 4 4 Parts Lost 93 | . . 2 2 . 2 11 . . 14 . . . . 1 . . 1 . 16 . . 13 1 3 27 Power 15 | . . 1 . . 1 . . . 3 . . . . . . . . . 2 . . 2 . 2 4 Propulsion 40 | . . . 1 . . 6 . . 6 . . . . 1 . . 1 . 9 . . 3 1 1 11 Utility 29 | . . . 1 . . 3 . . 4 . . . . . . . . . 5 . . 6 . . 10 Weapon 9 | . . 1 . . 1 2 . . 1 . . . . . . . . . . . . 2 . . 2 Highest Loss Streak 17 | . . 2 1 . 1 9 . . 10 . . . . 1 . . 1 . 13 . . 7 1 2 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 2 7 7 13 24 23 21 19 22 18 4 4 4 4 4 5 4 4 4 4 5 4 4 4 4 3 Power 2 | 1 1 . 2 4 3 4 5 4 1 . . . . . 1 . . . . 1 . . . . . Propulsion 3 | . 3 2 2 6 6 4 2 3 5 2 2 2 2 . 1 2 1 1 . 1 . . 1 . . Utility 4 | . 1 1 4 6 6 6 6 9 5 . . . . . 1 1 1 1 1 2 2 2 2 2 1 Weapon 3 | 1 1 1 3 6 6 4 5 4 4 2 2 2 2 2 1 1 1 1 1 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 2 . 1 . 3 1 . 6 10 . . . . . . . 1 . . . . 4 . . 1 Power 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . Utility 14 | . . . . . 1 . . 3 5 . . . . . . . . . . . . 4 . . 1 Weapon 8 | . 1 . . . 1 1 . 2 3 . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 99 97 100 94 93 100 92 90 86 86 86 86 87 88 87 84 82 62 10 53 73 65 77 67 Engine 7 | . 12 13 11 11 8 9 9 5 6 13 13 13 13 6 5 2 . . . . . . . . . Core 2 | . . . . . . . . 3 4 . . . . 3 5 8 11 11 6 . 3 2 . . . Treads 24 | . 28 28 32 33 36 31 36 36 25 . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . 4 33 33 33 33 35 35 34 31 29 19 . 13 23 30 27 21 Device 12 | . . . 10 11 10 13 18 9 17 26 26 26 26 28 29 26 23 23 20 . 10 17 10 17 16 Storage 7 | . 12 14 11 11 9 9 9 9 5 . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . 1 5 . . . . . . . . . . . 2 7 4 4 9 Protection 7 | . 11 14 11 11 10 10 9 9 5 . . . . . . . . . . . 5 8 4 . . Energy Gun 2 | . 2 . 10 11 8 3 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 7 9 2 . . . . . . . . . . . . . 2 . . Ballistic Gun 10 | . 25 26 11 11 9 14 10 9 9 3 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 8 13 13 13 11 11 11 11 11 8 5 5 2 . . 7 Peak Build Rating 161 | 4 11 23 33 28 34 36 35 45 85 87 86 85 85 101 101 106 107 107 121 14 97 115 123 140 161 Average Rating 48 | 1 9 14 25 27 30 31 34 37 62 85 85 85 85 96 101 102 105 107 93 14 61 104 117 126 133 On Entrance 63 | . 4 11 23 27 28 34 32 35 45 85 86 85 85 85 101 101 106 107 107 14 14 96 106 110 134 Avg Prop Armor Cover (%) 7 | 29 23 9 . . 6 . . 5 4 . . . . 3 . . . . 5 . 8 4 8 6 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 3 19 30 102 102 106 107 109 109 124 30 27 27 27 32 32 32 28 28 33 3 27 42 38 38 97 Greatest Support 102 | 3 40 46 69 69 89 89 82 84 102 30 30 30 30 38 38 40 40 39 41 3 36 52 59 51 68 Greatest Overweight (x) 6 | . . . 1 1 1 2 1 1 5 . . . . 1 . . . . . . . . . . 6 Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 8 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 Average Capacity 16 | 5 7 8 17 25 25 25 25 25 22 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 Most Carried 25 | 5 8 8 23 25 25 25 20 25 25 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 14 Average Carried 15 | 3 7 7 13 24 23 21 19 23 21 4 4 4 4 4 4 4 4 4 4 5 4 4 4 4 4 Final Capacity 25 | 5 8 8 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 4 8 8 23 25 24 19 20 25 5 5 4 4 4 5 5 5 4 5 5 5 5 5 5 5 4 Scrap Suit Usage (%) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 64 Parts Cannibalized 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Class Distribution -------------------- 46% | Mutant 27% | Scavenger-Mutant 12% | Scout 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Ninja | -3/Research Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Scavenger-Sprinter | -2/Protoforge Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Res Res Qua Frg Matter Collected 4894 | 209 482 264 573 88 405 433 68 40 785 33 106 . 59 27 . . 103 . 83 . 195 154 . 80 707 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7118 | . 496 178 1160 346 1002 968 170 . 1122 . . . . 18 . . . . 98 . 195 399 . 21 945 Parts 387 | . 37 9 74 14 56 60 10 . 50 . . . . 2 . . . . 6 . 6 12 . . 51 Haulers Intercepted 13 | . 2 . 5 . 2 2 . . . . . . . . . . . . . . . 2 . . . Recyclers Shooed 4 | . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 5 . . . . . 10 . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Res Res Qua Frg Combat Hostiles Destroyed 136 | . 12 5 23 10 20 18 3 . 22 . . . . . . . . . 7 . . 4 . . 12 Melee 13 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 12 Guns 98 | . 12 5 23 10 16 16 1 . 15 . . . . . . . . . . . . . . . . Cannons 6 | . . . . . . . 2 . 4 . . . . . . . . . . . . . . . . AOE 19 | . . . . . 4 2 . . 3 . . . . . . . . . 6 . . 4 . . . Classes Destroyed 18 | . 5 1 2 1 2 2 . . 2 . . . . . . . . . . . . . . . 3 Worker 14 | . 1 . 1 . 2 1 . . 1 . . . . . . . . . 1 . . 7 . . . Builder 7 | . . . . . 1 3 . . 2 . . . . 1 . . . . . . . . . . . Hauler 13 | . 2 . 5 . 2 2 . . . . . . . . . . . . . . . 2 . . . Recycler 4 | . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 11 | . 3 . 3 . 2 . . . . . . . . . . . . . . . 2 . . . 1 Swarmer 39 | . 6 1 10 5 3 . . . 4 . . . . . . . . . 7 . . . . . 3 Grunt 57 | . 6 3 7 5 8 12 . . 8 . . . . . . . . . . . . 4 . . 4 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Sentry 19 | . . 1 6 . 6 2 3 . 1 . . . . . . . . . . . . . . . . Hunter 6 | . . . . . 3 1 . . 2 . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . 6 . . . . . . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 14 | . 5 1 4 8 14 8 2 . 10 . . . . 1 . . . . 5 . 2 13 . 1 4 Combat Bots Only 9 | . 5 1 4 8 9 6 2 . 7 . . . . . . . . . 4 . . 4 . . 2 Max Kills in Single Turn 9 | . 2 1 2 2 3 8 1 . 4 . . . . 1 . . . . 4 . 1 9 . 1 2 Gunslinging 1 | . 1 . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 2 . . 2 . . . . . . . . . 3 . . 2 . . . Melee 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Res Res Qua Frg Hostile Shots Fired 1199 | . 30 38 89 31 85 130 10 . 168 . . . . 13 . 4 22 7 147 . . 141 29 20 235 Missed 471 | . 5 8 19 7 29 32 3 . 55 . . . . 6 . 3 12 6 83 . . 85 15 4 99 Hits 728 | . 25 30 70 24 56 98 7 . 113 . . . . 7 . 1 10 1 64 . . 56 14 16 136 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Projectile 723 | . 25 30 70 24 56 98 7 . 113 . . . . 7 . 1 10 1 64 . . 56 14 16 131 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Critical Strikes 34 | . . 1 2 . 1 4 . . 4 . . . . 1 . 1 . . 1 . . 5 . . 14 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Damage Taken 14110 | . 279 482 732 232 801 1546 103 . 2025 . . . . 202 . 21 173 20 1883 . . 1557 338 205 3511 Core 3322 | . 22 23 63 15 108 175 . . 179 . . . . 60 . . 35 . 1147 . . 148 . 55 1292 Absorbed by Shields 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . Redirected to Shielding 56 | . . . . . . . . . . . . . . . . . . . . . . 56 . . . Ignored by Resistances 116 | . . . . . 14 102 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 369 | . . . 251 . . . . . . . . . . . . . . . . . . . . . 118 Core Remaining (%) 70 | 100 . 82 . 80 . . . 48 . . . . 78 . . . . 90 . . . 88 . . . Volleys Fired 320 | . 31 22 63 16 60 51 7 . 60 . . . . . . . . . 1 . . 3 . . 6 Largest 2 | . 2 2 2 2 2 2 2 . 2 . . . . . . . . . 1 . . 1 . . 1 Hottest 113 | . 70 46 100 100 103 103 58 . 105 . . . . . . . . . 50 . . 113 . . 35 Shots Fired 619 | . 62 43 126 32 118 102 11 . 115 . . . . . . . . . 1 . . 3 . . 6 Gun 590 | . 62 43 126 32 112 101 6 . 104 . . . . . . . . . . . . . . . 4 Cannon 15 | . . . . . . . 5 . 9 . . . . . . . . . . . . 1 . . . Launcher 12 | . . . . . 6 1 . . 2 . . . . . . . . . 1 . . 2 . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 429 | . 57 43 63 16 58 78 6 . 104 . . . . . . . . . . . . . . . 4 Thermal 176 | . 5 . 63 16 54 23 5 . 9 . . . . . . . . . . . . 1 . . . Explosive 12 | . . . . . 6 1 . . 2 . . . . . . . . . 1 . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 10 6 13 7 14 15 10 . 13 . . . . . . . . . . . . 1 . . 3 Robot Miss Streak 12 | . 6 5 3 3 3 10 1 . 3 . . . . . . . . . . . . 12 . . 1 Penetration Max 1 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . Secondary Targets 16 | . 2 . 3 2 1 5 . . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 473 | . 42 27 80 19 73 83 10 . 83 . . . . 1 . . . . 4 . 9 2 . 1 39 Core Hits 341 | . 30 12 36 13 56 61 5 . 49 . . . . . . . . . 12 . 4 45 . . 18 Critical Kills 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . 1 . 1 . 1 . 2 . . . . . . . . . . . . . . 1 . Critical Strikes 33 | . . . 9 4 6 1 1 . 3 . . . . . . . . . 1 . 1 . . 1 6 Burn 17 | . . . 8 4 5 . . . . . . . . . . . . . . . . . . . . Destroy 7 | . . . 1 . 1 1 1 . 3 . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impale 8 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 6 Melee Attacks 167 | . . . . . . . . . 19 . . . . 23 . 4 2 . 33 . 12 15 . 6 53 Impact 13 | . . . . . . . . . . . . . . . . . . . . . . . . 6 7 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 154 | . . . . . . . . . 19 . . . . 23 . 4 2 . 33 . 12 15 . . 46 Sneak Attacks 5 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Damage Inflicted 15506 | . 620 425 1696 420 2363 2117 270 . 3056 . . . . 74 . . . . 508 . 442 1206 . 82 2227 Guns 8502 | . 620 425 1696 420 1562 1551 96 . 2054 . . . . . . . . . . . . . . . 78 Cannons 465 | . . . . . . . 174 . 291 . . . . . . . . . . . . . . . . Explosions 3401 | . . . . . 798 566 . . 671 . . . . . . . . . 235 . . 1131 . . . Melee 3113 | . . . . . . . . . 40 . . . . 74 . . . . 251 . 442 75 . 82 2149 Ramming 25 | . . . . . 3 . . . . . . . . . . . . . 22 . . . . . . Kinetic 6028 | . 582 425 663 133 736 1261 96 . 2054 . . . . . . . . . . . . . . . 78 Thermal 3063 | . 38 . 1033 287 826 290 174 . 415 . . . . . . . . . . . . . . . . Explosive 3277 | . . . . . 798 566 . . 547 . . . . . . . . . 235 . . 1131 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 225 | . . . . . . . . . . . . . . . . . . . . . . . . 82 143 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2888 | . . . . . . . . . 40 . . . . 74 . . . . 251 . 442 75 . . 2006 Highest Corruption 16 | . . . . . . . . . 2 . . . . . . 1 1 1 1 10 10 13 . . 16 Average Corruption 3 | . . . . . . . . . 1 . . . . . . 1 1 1 1 5 8 10 . . 4 Corruption Purged 16 | . . . . . . . . . 2 . . . . . . . . . . . 10 . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . . . . 3 . . . . . . 1 . . . 2 6 7 . . 14 Message Errors 12 | . . . . . . . . . 1 . . . . . . . . . . . 2 3 . . 6 Matter Fused 7 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . 4 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Energy Discharges 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 Data Loss (minor) 4 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Overload Shots 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 692 | . . . . . 8 . . . 225 . . . . 34 . . . . 26 . 103 20 . 82 194 Projectiles 131 | . . . . . . . . . 131 . . . . . . . . . . . . . . . . Explosions 115 | . . . . . 8 . . . 89 . . . . . . . . . 18 . . . . . . Melee 446 | . . . . . . . . . 5 . . . . 34 . . . . 8 . 103 20 . 82 194 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 229 | . . . . . 50 49 . . 24 . . . . . . . . . 65 . . 41 . . . Shots 8 | . . . . . 1 2 . . 1 . . . . . . . . . 2 . . 2 . . . Rammed 4 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . Targets Rammed 4 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 60 81 190 112 196 200 . . 220 200 200 70 200 200 195 200 192 130 43 119 . 443 199 . . Average Temperature 87 | . 11 32 57 46 46 131 . . 71 81 113 36 130 113 95 116 56 72 4 76 . 110 111 . . Received Heat Transfer 3008 | . 123 264 192 66 288 864 36 . 294 . . . . 72 . . 45 . 77 . . 111 27 9 540 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . . 6 4 4 1 1 . 4 . . . . . . . . . . . . . . . . Heat Transferred 6121 | . 111 . 2294 777 1776 453 250 . 460 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Res Res Qua Frg Maximum Alert Level 3 | . . . 1 1 1 1 . . 2 . . . . 1 . . . . 1 . . 3 2 . 1 Low Security (%) 86 | 100 100 100 91 94 34 75 100 . 85 . . . . 65 100 100 . . 91 100 100 72 71 100 98 Level 1 11 | . . . 8 5 65 25 . . 12 . . . . 34 . . . . 8 . . 2 . . 1 Level 2 1 | . . . . . . . . . 1 . . . . . . . . . . . . 17 28 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . 6 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 768 | . 111 51 235 228 347 239 116 . 435 . . . . 335 113 174 . . 297 101 49 768 454 88 218 Initial 427 | . . 16 12 85 85 141 86 . . . . . . . 113 58 . . 40 101 49 9 427 78 31 Average 85 | . 31 8 130 36 186 130 30 . 108 . . . . 162 106 41 . . 80 93 12 234 228 61 61 Influence Increases 8539 | . 350 156 802 407 777 502 319 . 1093 15 . . . 619 . 302 225 75 709 . 93 1213 103 109 670 Destroy 0b10 Robot/C 2800 | . 240 120 460 320 400 340 60 . 440 . . . . . . . . . 140 . . 80 . . 200 Destroy 0b10 Robot/NC 290 | . 30 . 55 . 45 35 . . 20 . . . . 5 . . . . 15 . 15 45 . 5 20 Destroy Leader 638 | . 50 20 126 50 128 64 . . 130 . . . . . . . . . 20 . 4 4 . . 42 Allied During Kill 26 | . . 1 . 22 . 3 . . . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . . . 20 . . . . . . Successful Hack 378 | . 30 . 52 . 22 14 19 . 33 . . . . 25 . 4 . . . . 44 . 28 56 51 Select Force Hacks 240 | . . . . . . . 240 . . . . . . . . . . . . . . . . . . Disable Machine 375 | . . . 30 . 105 . . . 120 . . . . . . . . . 60 . 15 . . 30 15 Destroy Structure 512 | . . . 4 . 62 46 . . 105 . . . . 34 . 8 . . 144 . . 94 . 3 12 Partial Spotted 240 | . . . . . . . . . . . . . . . . . . . . . 15 60 75 15 75 Lose Combat Pursuer 2220 | . . 15 75 15 15 . . . 45 15 . . . 255 . 90 225 75 210 . . 930 . . 255 Active Sensor Use 800 | . . . . . . . . . 200 . . . . 300 . 200 . . 100 . . . . . . Influence Decreases 8423 | . 308 165 615 407 662 614 542 . 662 251 188 7 . 294 242 295 258 67 485 218 145 472 723 192 611 Entered New Map 1803 | . . 26 21 135 135 194 137 . . 161 38 7 . . 212 25 34 12 25 188 22 10 333 62 26 Time Decay 4688 | . 308 99 574 232 507 270 405 . 372 90 150 . . 184 10 120 214 55 238 10 123 202 80 100 345 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 100 . . . . . . . 100 . . . Lost Part 880 | . . 20 20 . 20 110 . . 140 . . . . 10 . . 10 . 140 . . 130 10 30 240 Lost Ally 170 | . . 20 . 40 . 40 . . . . . . . . 20 . . . . 20 . 30 . . . Purge Threat 682 | . . . . . . . . . 150 . . . . . . 150 . . 82 . . . 300 . . Squads Dispatched 70 | . . 1 3 . 4 2 . . 17 . . . . 8 . 8 . . 3 . 1 9 2 3 9 Investigation 35 | . . 1 1 . . . . . 7 . . . . 5 . 7 . . 1 . . 4 1 1 7 Extermination 13 | . . . . . . . . . 5 . . . . 1 . 1 . . 1 . 1 2 1 1 . Reinforcement 16 | . . . 2 . 3 . . . 4 . . . . 2 . . . . 1 . . 1 . 1 2 Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Construction Impeded 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 8 | . . . . . . . . . 2 . . . . 3 . 2 . . 1 . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Res Res Qua Frg Distress Signals 23 | . . . 2 . 4 1 . . 2 . . . . 3 . 1 . . 1 . . 3 . . 6 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 6 Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 6 Times Spotted 504 | . 17 9 40 18 36 23 3 . 36 1 1 . . 15 3 11 17 9 35 2 9 84 20 15 100 Peak Tracking Total 20 | . 5 3 5 11 6 5 1 . 7 1 2 . . 6 3 6 5 9 11 3 3 20 11 5 20 Tactical Retreats 58 | . . 1 3 1 1 . . . 2 1 . . . 7 . 1 6 1 8 . . 13 4 1 8 ECM-based Alert Blocks 14 | . . . . . . . . . . . . . . . . . . . . . . . 9 5 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Res Res Qua Frg Traps Triggered 14 | . . . . . . 1 . . 3 . . . . 1 . . . . 3 . . 2 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Res Res Qua Frg Machines Disabled 28 | . . 2 2 . 7 . . . 8 . . . . . . . 1 . 4 . 1 . . 2 1 Max in Single Turn 4 | . . . 1 . 3 . . . 3 . . . . . . . 1 . 4 . 1 . . 1 1 Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Res Res Qua Frg Machines Accessed 149 | . 7 2 9 . 7 5 16 11 16 2 . 4 . 9 . 10 2 . 4 . 7 10 7 11 10 Terminals 79 | . 7 . 6 . 6 5 6 . 7 . . . . 7 . 3 . . 3 . 5 6 6 9 3 Fabricators 6 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 3 Repair Stations 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 29 | . . . . . 1 . 8 . 5 . . . . 2 . 5 . . . . . 4 1 . 3 Scanalyzers 5 | . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . 1 1 Garrison Access 4 | . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . . Total Hacks 443 | . 16 2 37 . 11 8 47 77 30 13 . 32 . 20 . 25 2 . 11 . 18 23 16 29 26 Successful 281 | . 8 2 22 . 5 6 38 77 12 13 . 32 . 7 . 8 2 . 5 . 8 4 11 13 8 Failed 159 | . 7 . 14 . 6 2 9 . 18 . . . . 13 . 16 . . 6 . 10 19 5 16 18 Catastrophic 44 | . 2 . . . 1 . 4 . 6 . . . . 5 . 4 . . 3 . 2 9 2 1 5 Database Lockouts 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . Manual 133 | . 12 . 15 . 7 2 20 . 15 . . . . 9 . 13 . . 1 . 1 16 6 6 10 Terminals 197 | . 16 . 26 . 10 8 11 . 17 . . . . 16 . 9 . . 10 . 14 14 14 25 7 Fabricators 13 | . . . . . . . . . 2 . . . . . . 1 . . . . 2 . . . 8 Repair Stations 10 | . . . 8 . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units 51 | . . . . . 1 . 11 . 6 . . . . 4 . 11 . . . . . 9 2 . 7 Scanalyzers 15 | . . . 3 . . . . . 2 . . . . . . 4 . . . . . . . 2 4 Garrison Access 6 | . . . . . . . . . 3 . . . . . . . . . 1 . 2 . . . . Terminal Hacks 227 | . 8 2 13 . 4 6 29 77 4 13 . 32 . 4 . 3 2 . 4 . 6 1 8 8 3 Record 125 | . . . . . . . 24 71 . 12 . 11 . . . . 1 . . . 4 . . 2 . Part Schematic 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 16 | . 4 . 4 . . . 3 5 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . Open Door 8 | . . 2 . . . 4 . . . 1 . . . . . . 1 . . . . . . . . Branch Access Points 4 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Unreport Threat 5 | . . . . . . . . . 1 . . . . . . 1 . . 1 . . . 2 . . Locate Traps 20 | . 2 . 5 . 2 1 1 . 1 . . . . 2 . 1 . . 1 . 1 1 1 1 . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 Registered Components 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 1 1 Zone Layout 7 | . 2 . 1 . . 1 . . 1 . . . . . . . . . . . 1 . . 1 . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Network Status 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Repair Station Hacks 8 | . . . 7 . . . . . . . . . . . . . . . . . . . . 1 . Scan Component 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . 2 1 Retrieve Study 6 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . 2 1 Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 33 | . . . . . . . 8 . 6 . . . . 3 . 3 . . . . 1 3 3 2 4 Terminals 10 | . . . . . . . . . 2 . . . . 1 . . . . . . 1 . 2 2 2 Assimilate 3 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Botnet 7 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . . . . . . . 8 . 4 . . . . 2 . 3 . . . . . 3 1 . 2 Tunnel 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . Fedlink 15 | . . . . . . . . . 4 . . . . 2 . 3 . . . . . 3 1 . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 6 . 8 . 6 4 6 . 11 . . . . 8 . 8 . . 3 . 5 8 4 8 8 Full Trace Events 11 | . . . 1 . . . . . 1 . . . . . . 2 . . . . . 1 . 1 5 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . 2 1 Parts Repaired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Time 114 | . . . 114 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Res Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Res Res Qua Frg Total Allies 11 | . . 1 . 3 . 2 . . 1 . . . . 1 1 . . . . 1 1 . . . . Largest Group 3 | . . 1 . 3 . 2 . . 1 . . . . 1 1 . . . . 1 1 . . . . Highest-Rated Group 62 | . . 31 . 40 . 62 . . 10 . . . . 10 31 . . . . 46 26 . . . . Highest-Rated Ally 46 | . . 31 . 16 . 31 . . 10 . . . . 10 31 . . . . 46 26 . . . . Initial UFD Resources 99 | . . . . . . . . . 23 41 41 41 45 45 59 59 65 65 67 67 67 70 89 99 99 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . 6 . 25 . 6 . . . . . . . . 4 . . . . 4 . . . . . Total Damage 567 | . . 65 . 258 . 106 . . . . . . . . 60 . . . . 78 . . . . . Kills 7 | . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Res Res Qua Frg Active Infowar (turns) 4599 | . . . . . . . . . 342 197 319 21 100 380 24 263 458 192 359 . 194 517 176 204 853 Optics 1944 | . . . . . . . . . . . . . . . . . . . . . 194 517 176 204 853 Sensors 426 | . . . . . . . . . . . . . . . . . . . . . 35 391 . . . A.S.S. 2655 | . . . . . . . . . 342 197 319 21 100 380 24 263 458 192 359 . . . . . . Terrain 1636 | . . . . . . . . . . . . . . 341 24 263 458 192 358 . . . . . . Cloaking 406 | . . . . . . . . . . . . . . . . . . . . . . . . 77 329 Jamming 618 | . . . . . . . . . . . . . . . . . . . . . . 134 168 197 119 ECM 199 | . . . . . . . . . . . . . . . . . . . . . . . 79 120 . Robot Analysis Total 12 | . 4 . 2 . . . 1 5 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . 1 2 . 1 . . . 1 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Res Res Qua Frg Turns Passed 20501 | 29 1296 2251 1743 1319 1495 592 1298 3054 2764 197 319 21 100 384 24 263 458 192 513 31 405 517 176 204 856 Spaces Moved 19569 | 35 836 844 733 637 613 174 532 1305 1760 519 736 77 371 1033 81 792 1196 605 1012 61 814 1228 714 633 2228 Core 516 | 35 200 . . . . . . . . . . . . . . . . . 67 61 106 . . . 47 Treads 6384 | . 636 844 733 637 613 174 532 1305 910 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 146 | . . . . . . . . . . . . . . . . . . . 146 . . . . . . Flight 12523 | . . . . . . . . . 850 519 736 77 371 1033 81 792 1196 605 799 . 708 1228 714 633 2181 Fastest Speed 15 | 50 50 160 160 200 200 210 236 212 23 27 27 27 27 19 26 26 26 29 29 50 33 17 15 17 17 Average Speed 84 | 50 133 160 169 200 207 233 236 230 133 27 27 27 27 25 26 26 28 29 32 50 41 24 20 19 26 Slowest Speed 434 | 50 160 160 240 200 210 312 236 236 434 27 27 27 27 109 26 26 30 29 50 50 52 33 24 24 350 Overloaded Moves 16 | . . . . . . . . . 5 . . . . 11 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 111 | . . . . . . . . . 12 . . . . 3 . 4 . . 4 . 3 26 34 2 23 Potential Cave-ins 18 | . . . . . . 2 . . 3 . . . . 2 . . . . 1 . . 2 . . 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 58 | 3 93 99 83 99 51 32 96 87 42 66 76 68 59 30 73 23 84 49 25 61 19 49 26 72 52 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 13 | . . 1 . . . . 8 1 1 . . 1 1 . . . . . . . . . . . . Known Exits Taken 12 | . . . . 1 1 . . . 1 1 1 1 1 . . 1 1 1 . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . . 1 . 1 . Scrap Searched 25 | . . 1 . 2 . . . 12 . 3 2 . 1 . . . 4 . . . . . . . . Spaces Dug 75 | . . . . . . . . . 11 . . . . 19 . 4 . . 24 . . 12 . 1 4 Terrain Destroyed 478 | . . . . . 70 53 . . 172 . . . . 19 . 4 . . 97 . . 58 . 1 4 Melee 74 | . . . . . . . . . 11 . . . . 19 . 4 . . 24 . . 11 . 1 4 Projectile 17 | . . . . . 1 2 . . 13 . . . . . . . . . . . . 1 . . . AOE 387 | . . . . . 69 51 . . 148 . . . . . . . . . 73 . . 46 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Was Fac Res Res Qua Frg Total 22484 | 45 956 1702 1116 654 726 254 564 1354 2016 575 856 76 370 1116 83 840 1315 620 1140 60 856 1388 708 698 2396 Wait 1971 | . 67 822 281 . 19 4 22 21 110 51 118 . . 51 1 33 113 13 68 . 3 115 14 8 37 Move 19345 | 34 835 843 732 636 612 173 531 1304 1736 518 735 76 370 1027 80 783 1195 604 1006 60 807 1177 652 628 2191 Hop 89 | . . . . . . . . . 11 . . . . 3 . 4 . . 2 . 3 23 27 2 14 Pick Up 165 | 7 10 4 21 2 10 7 1 11 14 1 . . . 5 1 1 2 1 7 . 9 16 3 9 23 Fast Attach 49 | 1 1 1 4 . 2 . . 1 4 . . . . . . 2 . . 2 . 8 7 1 4 11 Attach 126 | 3 3 2 6 . 4 11 . 1 18 . . . . 3 . 3 1 . 9 . 9 11 4 9 29 Detach 20 | . . . 1 . 1 . . . . . . . . . . 3 . . 3 . 1 . 1 1 9 Swap 60 | . 3 4 5 . 6 5 1 4 17 2 . . . 3 . 2 . . . . 1 2 2 1 2 Drop 122 | . 6 4 3 . 11 1 . 12 23 2 1 . . 2 1 5 2 . 4 . 3 13 1 5 23 Fire 320 | . 31 22 63 16 60 51 7 . 60 . . . . . . . . . 1 . . 3 . . 6 Melee 152 | . . . . . . . . . 19 . . . . 22 . 4 2 . 33 . 12 15 . 6 39 Ram 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . 2 . . 4 . . . . . . . . . . . . 6 3 25 . Rewire 8 | . . . . . . . 2 . . 1 1 . . . . . . 2 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 12 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 30 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 15) 268 | -10/Materials | Discovered new exit (range 11) 318 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 4) 715 | -10/Materials | Discovered new exit (range 7) 822 | -10/Materials | Central database locked down 961 | -10/Materials | Discovered new exit (range 8) 1326 | -10/Materials | Entered Mines 1347 | -10/Mines | Met a Derelict bent on vengeance 1386 | -10/Mines | Discovered new exit (range 10) 1453 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1463 | -10/Mines | Found Prototype Device 1518 | -10/Mines | Met a Derelict shopkeep closing up shop 2487 | -10/Mines | Discovered new exit (range 9) 2500 | -10/Mines | Discovered new exit (range 9) 2646 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3040 | -10/Mines | Found a hidden stash of uninstalled traps 3098 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3098 | -10/Mines | Discovered new exit (range 5) 3273 | -10/Mines | Received a Mining Laser from a helpful Derelict 3577 | -10/Mines | Entered Materials 3577 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3653 | -9/Materials | Identified Exp. Sensor Array 4111 | -9/Materials | Discovered new exit (range 5) 4532 | -9/Materials | Build established: Scavenger-Mutant 4782 | -9/Materials | Repaired Beamcaster 4815 | -9/Materials | Repaired Imp. Treads+ 4849 | -9/Materials | Repaired Imp. Treads+ 4870 | -9/Materials | Build established: Mutant 4894 | -9/Materials | Central database locked down 5310 | -9/Materials | Discovered new exit (range 6) 5320 | -9/Materials | Entered Mines 5511 | -9/Mines | Discovered new exit (range 9) 5869 | -9/Mines | Identified exit to Materials 5931 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6182 | -9/Mines | Learned Materials garrison access intel 6589 | -9/Mines | Lost 3 allies 6601 | -9/Mines | Destroyed 8 combat bots 6639 | -9/Mines | Entered Materials 6639 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6640 | -8/Materials | Loaded intel: 1 garrison access location 7100 | -8/Materials | Destroyed 9 combat bots 7168 | -8/Materials | Garrison activated, responded to threat 7247 | -8/Materials | Build established: Scavenger-Mutant 7342 | -8/Materials | Discovered new exit (range 5) 7649 | -8/Materials | Identified exit to Storage 8109 | -8/Materials | Build established: Mutant 8134 | -8/Materials | Entered Storage 8162 | -8/Storage | Met a pair of Derelict thieves 8230 | -8/Storage | Found Prototype Launcher 8231 | -8/Storage | Identified Scatter Rocket Array 8398 | -8/Storage | Lost 9 parts (4n3u2w) 8524 | -8/Storage | Core integrity fell below 50% 8651 | -8/Storage | Discovered new exit (range 14) 8716 | -8/Storage | Used back door to open Recycling access 8726 | -8/Storage | Entered Recycling 8815 | -8/Recycling | Scanned before Scraplab entrance 8945 | -8/Recycling | Build established: Scavenger-Mutant 9381 | -8/Recycling | Discovered new exit (range 6) 10022 | -8/Recycling | Discovered new exit (range 2) 10024 | -8/Recycling | Entered Scraptown 10413 | -8/Scraptown | Discovered new exit (range 11) 10617 | -8/Scraptown | Visited TADAMA 10678 | -8/Scraptown | Visited Red Mages 11201 | -8/Scraptown | Visited Cave Peace 11296 | -8/Scraptown | Visited Bundlers 11380 | -8/Scraptown | Build established: Mutant 11463 | -8/Scraptown | Visited Supply Room 11536 | -8/Scraptown | Visited Cyclists 11562 | -8/Scraptown | Visited CPS Storage 11613 | -8/Scraptown | Visited UFD Registry 11613 | -8/Scraptown | Registered with UFD as "Bulletboard" 11664 | -8/Scraptown | Entered Cyclist Reading Room 11773 | -8/Scraptown | Visited Derelict Rescue Squad 11801 | -8/Scraptown | Found DRS Beacon 11851 | -8/Scraptown | Visited DA-N13 Charitable Foundation 11876 | -8/Scraptown | Found DCF Scrap (32 items) 11961 | -8/Scraptown | Visited Chapter 10 12209 | -8/Scraptown | Visited LU-1G1's Boring Crew 12355 | -8/Scraptown | Visited Analyses Database 12404 | -8/Scraptown | Visited Infowarlord's Domain 12418 | -8/Scraptown | Found Active Sensor Suite 12443 | -8/Scraptown | Visited Science Guys 12519 | -8/Scraptown | Visited Scrap Suit Storage 12588 | -8/Scraptown | Visited Science Testing Area 12629 | -8/Scraptown | Visited Cartography Club 12720 | -8/Scraptown | Build established: Derelict-Mutant 12961 | -8/Scraptown | Met Optimus 12961 | -8/Scraptown | Accepted into 0bPrime 13069 | -8/Scraptown | Discovered new exit (range 5) 13078 | -8/Scraptown | Entered Factory 13078 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 13736 | -6/Factory | Build established: Scavenger-Mutant 13942 | -6/Factory | Discovered new exit (range 6) 14881 | -6/Factory | Loaded intel: 8 recycling unit locations 15054 | -6/Factory | Learned location of Protoforge (-2) 15409 | -6/Factory | Garrison activated, responded to threat 15490 | -6/Factory | Destroyed 7 combat bots 15492 | -6/Factory | Lost 10 parts (2p4n3u1w) 15520 | -6/Factory | Identified exit to Lower Caves 15764 | -6/Factory | Build established: Scout 15842 | -6/Factory | Entered Lower Caves 15872 | -6/Lower Caves | Encountered a Warlord checkpoint 15923 | -6/Lower Caves | Identified exit to Lower Caves 15931 | -6/Lower Caves | Entered a destroyed Warlord outpost 16039 | -6/Lower Caves | Entered another Lower Caves area 16110 | -6/Lower Caves | Learned 4 Factory zone layouts 16151 | -6/Lower Caves | Encountered a Warlord checkpoint 16305 | -6/Lower Caves | Activated DRS Beacon 16337 | -6/Lower Caves | Discovered new exit (range 6) 16346 | -6/Lower Caves | Identified exit to Factory 16358 | -6/Lower Caves | Identified exit to Data Miner 16358 | -6/Lower Caves | Entered Data Miner 16358 | -6/Data Miner | Discovered new exit (range 6) 16364 | -6/Data Miner | Met Data Miner 16368 | -6/Data Miner | Learned location of Section 7 (-2) 16368 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16373 | -6/Data Miner | Received God Mode back door access code from Data Miner 16379 | -6/Data Miner | Identified exit to Proximity Caves 16379 | -6/Data Miner | Entered Proximity Caves 16389 | -5/Proximity Caves | Lost 3 allies 16472 | -5/Proximity Caves | Discovered exit to Factory (range 15) 16479 | -5/Proximity Caves | Entered Factory 16479 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16480 | -5/Factory | Identified exit to Upper Caves 16573 | -5/Factory | Watched by a mysterious "MATRIX" hacker 16775 | -5/Factory | Discovered new exit (range 9) 16779 | -5/Factory | Search patrols dispatched 16838 | -5/Factory | Loaded intel: 8 recycling unit locations 16863 | -5/Factory | Sucked down chute 16863 | -5/Factory | Entered Waste 16864 | -5/Waste | Met a frightened Derelict 16866 | -5/Waste | Spotted C-40 Crusher 16870 | -5/Waste | Spotted C-40 Crusher 16873 | -5/Waste | Spotted C-40 Crusher 16875 | -5/Waste | Spotted C-40 Crusher 16882 | -5/Waste | Spotted C-40 Crusher 16883 | -5/Waste | Discovered new exit (range 16) 16883 | -5/Waste | Spotted C-40 Crusher 16887 | -5/Waste | Identified exit to Factory 16887 | -5/Waste | Entered Factory 16961 | -5/Factory | Loaded intel: 8 recycling unit locations 16986 | -5/Factory | Discovered new exit (range 11) 16988 | -5/Factory | Identified exit to Factory 17051 | -5/Factory | Central database locked down 17091 | -5/Factory | Discovered exit to Upper Caves (range 13) 17150 | -5/Factory | Entered Upper Caves 17179 | -5/Upper Caves | Found Alien Artifact 17357 | -5/Upper Caves | Encountered a Warlord checkpoint 17423 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17577 | -5/Upper Caves | Learned 4 Factory zone layouts 17605 | -5/Upper Caves | Discovered new exit (range 7) 17608 | -5/Upper Caves | Identified exit to Upper Caves 17608 | -5/Upper Caves | Entered another Upper Caves area 17672 | -5/Upper Caves | Discovered exit to Factory (range 16) 17800 | -5/Upper Caves | Entered Factory 17800 | -4/Factory | Evolved 2 slots: Utility x2 17846 | -4/Factory | Assembled infested ambush trap array 17874 | -4/Factory | Discovered new exit (range 12) 18211 | -4/Factory | Identified Dimensional Node Initializer 18211 | -4/Factory | Initialized slip node 18212 | -4/Factory | Core integrity fell below 50% 18223 | -4/Factory | Core integrity fell below 20% 18240 | -4/Factory | Lost 13 parts (2p7n4u) 18313 | -4/Factory | Sucked down chute 18313 | -4/Factory | Entered Waste 18314 | -4/Waste | Met a frightened Derelict 18318 | -4/Waste | Spotted C-40 Crusher 18327 | -4/Waste | Spotted C-40 Crusher 18328 | -4/Waste | EMP discharged 18328 | -4/Waste | System corruption reached 10% 18330 | -4/Waste | Spotted C-40 Crusher 18335 | -4/Waste | Spotted C-40 Crusher 18336 | -4/Waste | Discovered new exit (range 16) 18344 | -4/Waste | Entered Factory 18609 | -4/Factory | Discovered new exit (range 9) 18657 | -4/Factory | Discovered new exit (range 3) 18748 | -4/Factory | Identified exit to Research 18749 | -4/Factory | Entered Research 18749 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 18780 | -3/Research | Found Prototype Processor 18780 | -3/Research | Identified Exp. Target Analyzer 18783 | -3/Research | Found Exp. Target Analyzer 18858 | -3/Research | Loaded intel: 5 recycling unit locations 19015 | -3/Research | Build established: Ninja 19093 | -3/Research | Crushed by falling debris 19138 | -3/Research | Garrison activated, responded to threat 19146 | -3/Research | Spotted B-86 Titan 19172 | -3/Research | Lost 7 parts (1p1n4u1w) 19178 | -3/Research | System corruption reached 10% 19238 | -3/Research | Lost 5 parts (2n2u1w) 19249 | -3/Research | Search patrols dispatched 19263 | -3/Research | Discovered new exit (range 19) 19266 | -3/Research | Entered another Research area 19266 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19287 | -2/Research | Identified exit to Quarantine 19341 | -2/Research | Loaded intel: 5 recycling unit locations 19401 | -2/Research | Spotted B-90 Cyclops 19412 | -2/Research | Spotted B-90 Cyclops 19442 | -2/Research | Entered Quarantine 19454 | -2/Quarantine | Spotted Alpha 7 19473 | -2/Quarantine | Scanned by Researcher 19523 | -2/Quarantine | Found Alien Artifact 19524 | -2/Quarantine | Identified Terrabomb 19524 | -2/Quarantine | Used Terrabomb 19529 | -2/Quarantine | Found Terrabomb 19549 | -2/Quarantine | Found Alien Artifact 19602 | -2/Quarantine | Found Alien Artifact 19602 | -2/Quarantine | Identified Transdimensional Reconstructor 19602 | -2/Quarantine | Warped through subspace 19604 | -2/Quarantine | Found Alien Artifact 19604 | -2/Quarantine | Identified Core Reset Matrix 19604 | -2/Quarantine | Identified Subatomic Replicator 19604 | -2/Quarantine | Used Core Reset Matrix 19606 | -2/Quarantine | Discovered new exit (range 15) 19608 | -2/Quarantine | Detected hypermatrix surge 19608 | -2/Quarantine | Sensed 9 artifacts in vicinity 19633 | -2/Quarantine | Spotted Fortress 19645 | -2/Quarantine | Discovered new exit (range 5) 19645 | -2/Quarantine | Discovered new exit (range 6) 19646 | -2/Quarantine | Entered Protoforge 19647 | -2/Protoforge | Sensed 2 artifacts in vicinity 19694 | -2/Protoforge | Spotted Hotshot 19694 | -2/Protoforge | Spotted Hotshot 19709 | -2/Protoforge | Spotted Hotshot 19709 | -2/Protoforge | Spotted Hotshot 19718 | -2/Protoforge | Build established: Hacker-Sprinter 19733 | -2/Protoforge | Spotted Hotshot 19733 | -2/Protoforge | Spotted Hotshot 19737 | -2/Protoforge | Spotted B-90 Cyclops 19756 | -2/Protoforge | Spotted AP7-3 19767 | -2/Protoforge | Spotted AP7-3 19769 | -2/Protoforge | Superfortress began startup sequence 19772 | -2/Protoforge | Spotted EXE-6 19772 | -2/Protoforge | Spotted EXE-6 19773 | -2/Protoforge | Spotted SKR-2 19773 | -2/Protoforge | Spotted SKR-2 19773 | -2/Protoforge | Spotted SKR-2 19775 | -2/Protoforge | Spotted Overlord 19784 | -2/Protoforge | UFD initiated attack on Protoforge (Readiness: High) 19784 | -2/Protoforge | Loaded intel: 3 recycling unit locations 19785 | -2/Protoforge | System Shield fried by hacking feedback 19791 | -2/Protoforge | Spotted EXE-6 19791 | -2/Protoforge | Spotted EXE-6 19816 | -2/Protoforge | Lost 3 parts (1p2u) 19820 | -2/Protoforge | Optimus greeted in Protoforge 19828 | -2/Protoforge | Found Unknown Device 19828 | -2/Protoforge | Identified Scrap Suit 19842 | -2/Protoforge | Used Subatomic Replicator to replicate Imp. Diametric Drive 19858 | -2/Protoforge | Lost 8 allies 19890 | -2/Protoforge | Destroyed EXE-6 19921 | -2/Protoforge | Lost 6 allies 19966 | -2/Protoforge | Found Prototype Device 19966 | -2/Protoforge | Identified Cep. Antimissile System 20003 | -2/Protoforge | Spotted Striker 20010 | -2/Protoforge | Found UFD Drillbomb 20049 | -2/Protoforge | Spotted Executioner 20051 | -2/Protoforge | Spotted Striker 20084 | -2/Protoforge | Installed UFD Drillbomb at designated target 20084 | -2/Protoforge | UFD reported confirmed Drillbomb installation 20097 | -2/Protoforge | Lost 3 allies 20099 | -2/Protoforge | Destroyed Executioner 20112 | -2/Protoforge | Used Terrabomb 20135 | -2/Protoforge | Lost 3 parts (1n1u1w) 20158 | -2/Protoforge | Spotted Hotshot 20158 | -2/Protoforge | Spotted Hotshot 20215 | -2/Protoforge | Spotted Executioner 20301 | -2/Protoforge | Spotted Executioner 20306 | -2/Protoforge | Spotted Executioner 20313 | -2/Protoforge | Spotted Immortal 20313 | -2/Protoforge | Spotted Immortal 20313 | -2/Protoforge | Spotted Immortal 20384 | -2/Protoforge | Build established: Scavenger-Sprinter 20384 | -2/Protoforge | Spotted Executioner 20394 | -2/Protoforge | Spotted Executioner 20419 | -2/Protoforge | Spotted Executioner 20429 | -2/Protoforge | Found UFD Drillbomb 20453 | -2/Protoforge | System corruption reached 10% 20478 | -2/Protoforge | Core integrity fell below 50% 20485 | -2/Protoforge | Spotted Striker 20487 | -2/Protoforge | Core integrity fell below 20% 20491 | -2/Protoforge | Spotted Striker 20491 | -2/Protoforge | Spotted Executioner 20498 | -2/Protoforge | Spotted Striker 20502 | -2/Protoforge | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 20481_ Hotshot activates shielding mode. 20481_ Slug penetrates H-88 Terminator. 20482_ Slug penetrates Wall. 20485_ Slug penetrates Lugger 604. 20485_ Slug penetrates Wall. 20486_ Penetrated by Slug. 20488_ P-80 Master resets H-88 Terminator, system corruption cleaned. 20492_ Penetrated by Slug. 20492_ Slug penetrates Wall. 20492_ Penetrated by Slug. 20492_ Slug penetrates Wall. 20492_ B-74 Champion sneak attacks. 20492_ Lugger 604 suffers critical hit (Burn). 20496_ TMG LX>&JV7SUYVCNWI%CRPPVM3/ 6KR 20497_ 0bP_NET: Lugger 296 inbound, all units not involved in other operations escort to target. 20498_ C-45 Heavy ARC bursts open, deploying its payload. 20498_ S-43 Plague unfolds itself. 20498_ M-36 Artificer unfolds itself. 20499_ Adv. Visual Processing Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????# # # " """"" ##"####### | | ?????????# #####+##### # | | ?????????# ##### ##### """"" !* " | | ?????????# ##### ##### """ "" *%= * " | | ?????????# ##### #####" """[ [[*! %[! " | | ?????????# "%" %=!**=%!!% ![!%%% "" """" | | ?????????# " "%"""""% = !!= %[ " = [ | | ?????????# " " """""""= %" %" [!= | | ########## " " ^"""""""! "" %"%!%% % | | ################# " " [! !%![ " !!!% | | # """""" = ="" " %! | | # " " =""""""" "" " """"" | | # " "s /""""""" "" # """"" | | """" """" """" # " "% ^ =*=%& # | | """" """" """" # sss!"""""""! " " #####"" | | """" """" """" # " " *""""""" % """ ######" | | """" """" """" # " " """"" % "" # | | # " [ %!=[ # %%"" | | +####+######+#### !]!%= " ""T | | " ##"####""" # "" | | "%" ;######"""! # " | | " # !%[ *!! # " | | # = #% + | | ####+##### ########### # "" "" #]= " | | # #?????????# # ""R"" #! "##""## | | # #?????????#@ + """" # " | | """ # +?????????# # # * " | | "" """ / #?????????# ########## % # ! | | "" R" # #?????????# # # =%"=%= " | | "" """ # #?????????# # """ "" =" "" | | "" "" # #?????????# w # "#^ " "" | | # #?????????# # """ "#^^! " | | #####+#### ########### + T# " " | | ########### # """ "#!*= " | | ########### # "=%%%=" | | ########### # """ #=%% # | | #### ; #! !# | | ####+###### #### ########## %!%"###"## | | # # #### #### # %##?? | | # # #### #### " ##?? | | + # #### #### ###### # "#??"" | | # # #### ####+###### !# ##?? | | + # #### # # %#=! ######+ | | # # # """" # *&+%[ | | # """" + # """" # #[ | | # """" # # """" # !#! | | # """" # + """" # # | | # """" ######## # # ##"####"+### | | ################## # # ### ??? ??? | | ##?############### # # ### ?? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 100 Energy Generation 50 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 EM Shielding 2 Armor Coverage 300 Resistance: TH 10 Resistance: EX 25 Core Shielding 30 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 78 Targeting Accuracy 8 Target Analysis 11 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beamcaster | 16% | -9/Materials Imp. Treads | 57% | -9/Materials Imp. Treads | 29% | -9/Materials Studied --------- Mic. Antimatter Reactor | -2/Quarantine | Hacked Lgt. Quantum Reactor | -2/Quarantine | Hacked Impulse Thruster Array | -2/Protoforge | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Terrabomb Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Achievements -------------- Fine I'll Do It Myself Recruitment Drive We Are One Challenges ------------ None Game ------ Seed PowerAbsorptionJack Manual? 0 Play Time 03:34:41 Cumulative 242.3 hours Start 2026.09.24 @ 14:24:37 End 2026.09.24 @ 18:11:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 365 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 58 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b0e71fb-bd61-4ad5-a85c-941102c986fe