Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 08:08:21 Player: Prakos Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (115) 575 Value Destroyed (4639) 4639 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1925) 1925 TOTAL SCORE: 12339 Bonus ------- High Alert Combat Kills 241 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Friendly Fire -16 Cogmind --------- Core Integrity 0/1150 Matter 88/300 Energy 100/100 System Corruption 7% Temperature Cool (37) Movement Core (700) Ox13 Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Armored Medium Treads Armored Medium Treads Advanced Heat Sink Improved Coolant Injector Improved Target Analyzer Advanced Particle Charger Improved Shock Absorption System Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Armor Integrity Analyzer Graphene Brace Improved Focal Shield Advanced Shield Generator > --- WEAPON ----------- Heavy Phase Cannon Heavy Gauss Cannon Heavy Gauss Cannon Gamma Bomb Array > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Light Antimatter Reactor Armored Medium Treads Armored Medium Treads Armored Medium Treads Improved Heavy Treads Advanced Heat Sink Improved Coolant Injector Improved Target Analyzer Advanced Particle Charger Advanced Weapon Cycler Improved Shock Absorption System Plasma Cannon Mass Driver [Rating: 125] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Hardened Heavy Armor Plating Weapon Plasma Cannon Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Gamma Bomb Array Impact Weapon Flail Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Gar Slots Evolved 12 | . . 2 . 2 2 2 . 2 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . 1 . 1 . 1 . . 1 . . Utility 5 | . . . . . 2 . . 2 1 . . Weapon 2 | . . 1 . 1 . . . . . . . Parts Attached 109 | 6 6 10 5 18 18 2 2 13 2 8 19 Power 15 | 1 2 1 1 1 2 1 2 . . 1 3 Engine 8 | 1 2 1 . 1 2 . 1 . . . . Core 4 | . . . 1 . . 1 . . . . 2 Reactor 3 | . . . . . . . 1 . . 1 1 Propulsion 34 | 2 . 2 2 5 4 1 . 8 1 5 4 Treads 31 | 2 . 2 . 4 4 1 . 8 1 5 4 Leg 3 | . . . 2 1 . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 3 1 . 5 7 . . 2 1 . 6 Device 21 | . 2 1 . 5 6 . . 1 . . 6 Storage 3 | 1 1 . . . 1 . . . . . . Processor 1 | . . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 34 | 2 1 6 2 7 5 . . 3 . 2 6 Energy Gun 9 | 1 1 4 . 2 . . . . . . 1 Energy Cannon 10 | . . . . 3 5 . . 1 . . 1 Ballistic Gun 5 | 1 . 2 . 2 . . . . . . . Ballistic Cannon 7 | . . . 1 . . . . 2 . 1 3 Launcher 2 | . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . 5 Parts Lost 35 | . 1 4 . 3 1 . . 1 . . 25 Power 8 | . 1 1 . 1 . . . . . . 5 Propulsion 7 | . . 2 . . . . . 1 . . 4 Utility 10 | . . . . . 1 . . . . . 9 Weapon 10 | . . 1 . 2 . . . . . . 7 Highest Loss Streak 23 | . 1 3 . 3 1 . . 1 . . 23 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 82 94 86 99 100 100 94 94 90 73 Engine 6 | . 12 10 4 4 7 6 7 5 5 . . Core 1 | . . . 6 4 . 6 3 . . . 3 Reactor 1 | . . . . . . . 1 5 5 9 5 Treads 23 | . 28 18 20 7 29 33 33 29 31 27 14 Leg 3 | . . . 7 18 . . . . . . . Device 15 | . 10 11 11 9 23 20 20 17 15 15 14 Storage 7 | . 14 11 11 9 7 6 6 5 5 5 5 Protection 1 | . . . . . . . . 5 5 5 3 Energy Gun 4 | . 14 16 7 8 . . . . . . . Energy Cannon 13 | . . . . 7 29 26 26 13 10 8 4 Ballistic Gun 4 | . 14 14 11 13 . . . . . . . Ballistic Cannon 4 | . . . 6 4 . . . 8 10 10 11 Peak Build Rating 125 | 6 7 12 33 43 52 56 61 88 95 122 125 Average Rating 52 | 4 6 10 19 38 48 55 57 78 94 101 112 On Entrance 47 | . 6 7 11 33 37 52 56 61 88 95 122 Naked Turns . | . . . . . . . . . . . . Heaviest Build 148 | 10 29 35 45 54 86 91 97 125 125 140 148 Greatest Support 225 | 40 40 40 50 86 92 112 112 140 160 225 225 Greatest Overweight (x) 17 | . . 1 1 2 1 . . 1 . 1 17 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 7 11 15 15 15 19 20 20 20 20 20 20 Most Carried 20 | 1 6 10 15 15 20 19 20 20 19 20 20 Average Carried 15 | . 3 8 12 14 18 17 19 19 18 19 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 1 6 10 15 14 20 18 20 20 19 20 8 Class Distribution -------------------- 23% | Pyromaniac-Tank 17% | Scavenger-Gunner 13% | Scavenger-Tank 12% | Tank 10% | Mutant 10% | Pyromaniac-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Pyromaniac-Gunner | -7/Factory Pyromaniac-Tank | -6/Factory Pyromaniac-Tank | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Tank | -4/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Gar Matter Collected 3038 | 215 229 391 317 763 190 20 20 235 . 384 274 Remotely . | . . . . . . . . . . . . Salvage Created 5152 | . 440 558 144 843 437 119 617 840 . 388 766 Parts 248 | . 32 25 4 37 29 4 25 40 . 27 25 Haulers Intercepted 7 | . 1 2 . 2 . 1 . 1 . . . Recyclers Shooed 2 | . . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Gar Combat Hostiles Destroyed 91 | . 11 15 3 12 8 . 8 13 . 9 12 Guns 33 | . 11 15 1 5 . . . . . . 1 Cannons 47 | . . . 2 6 8 . 7 7 . 9 8 AOE 5 | . . . . . . . . 4 . . 1 Classes Destroyed 15 | . 6 1 1 3 1 . 2 1 . . . Worker 4 | . . . . 1 2 1 . . . . . Builder 4 | . . . . 3 . . . 1 . . . Hauler 7 | . 1 2 . 2 . 1 . 1 . . . Recycler 5 | . 1 . 1 2 . . . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . . Watcher 3 | . 1 . . . . . . 2 . . . Swarmer 26 | . 6 7 . 3 . . . 5 . 5 . Grunt 38 | . 5 7 2 6 . . 6 5 . . 7 Sentry 8 | . . 1 . 2 3 . . . . . 2 Specialist 2 | . . . . . . . 1 . . 1 . Hunter 5 | . . . . 1 . . . 1 . 2 1 Programmer 9 | . . . . . 5 . . 2 . . 2 Heavy 2 | . . . . . . . 1 . . 1 . Assembled 1 | . . . 1 . . . . . . . . Best Kill Streak 9 | . 9 5 2 8 3 1 4 7 . 6 4 Combat Bots Only 7 | . 7 5 2 3 3 . 4 5 . 6 4 Max Kills in Single Turn 6 | . 1 2 1 2 1 1 1 6 . 1 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 4 | . . . . . . . . 4 . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Gar Hostile Shots Fired 879 | . 69 61 9 49 45 . 55 47 . 102 442 Missed 221 | . 20 16 1 10 13 . 12 14 . 37 98 Damage Taken 10557 | . 436 477 150 553 416 . 792 447 . 946 6340 Core 1562 | . 61 77 12 60 32 . 79 73 . 15 1153 Absorbed by Shields 1030 | . . . . . 35 . 154 162 . 349 330 Reduced by Siege Mode 544 | . . . . . . . . . . . 544 Ignored by Resistances 438 | . . . . . . . . . . . 438 Regen/Repaired (Parts) 248 | . . . . . 216 32 . . . . . Core Remaining (%) 88 | 100 75 . 77 89 95 . 90 92 . . . Volleys Fired 285 | . 58 43 11 54 14 2 25 24 . 20 34 Largest 4 | . 2 3 3 4 4 4 4 4 . 4 4 Hottest 320 | . 70 135 119 246 320 320 320 320 . 284 292 Shots Fired 805 | . 91 118 25 187 50 5 77 88 . 80 84 Gun 360 | . 91 118 17 131 2 . . . . . 1 Cannon 441 | . . . 8 56 48 5 77 88 . 80 79 Launcher 4 | . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . Kinetic 371 | . 58 59 19 123 2 . . 22 . 40 48 Thermal 430 | . 33 59 6 64 48 5 77 66 . 40 32 Explosive . | . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . 4 Robot Hit Streak 13 | . 7 13 3 10 11 12 9 11 . 7 10 Robot Miss Streak 7 | . 6 5 4 7 3 1 2 5 . 2 4 Penetration Max 1 | . . . . 1 . . . . . 1 . Secondary Targets 7 | . 3 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 426 | . 46 70 12 81 28 3 48 40 . 49 49 Core Hits 197 | . 28 27 5 31 13 2 20 21 . 18 32 Critical Kills 10 | . . . 2 2 . 1 1 2 . . 2 Critical Parts Destroyed 6 | . . . 1 5 . . . . . . . Critical Strikes 23 | . 1 1 3 8 . 1 1 3 . 2 3 Burn 3 | . 1 1 . 1 . . . . . . . Meltdown 6 | . . . . . . 1 1 2 . . 2 Destroy 9 | . . . 2 7 . . . . . . . Blast 4 | . . . . . . . . 1 . 2 1 Smash 1 | . . . 1 . . . . . . . . Melee Attacks 1 | . . . 1 . . . . . . . . Impact 1 | . . . 1 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10989 | . 475 905 295 1479 837 99 1363 1789 . 1712 2035 Guns 2503 | . 475 905 130 953 16 . . . . . 24 Cannons 7251 | . . . 85 499 764 99 1363 1237 . 1712 1492 Explosions 1071 | . . . . . . . . 552 . . 519 Melee 80 | . . . 80 . . . . . . . . Ramming 84 | . . . . 27 57 . . . . . . Kinetic 3622 | . 245 413 190 753 16 . . 356 . 739 910 Thermal 6684 | . 230 492 25 699 764 99 1363 1433 . 973 606 Explosive . | . . . . . . . . . . . . Electromagnetic 519 | . . . . . . . . . . . 519 Impact 80 | . . . 80 . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . 2 . . . . . 7 Average Corruption 1 | . . . . . 1 . . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 10 | . . . . . 3 . . . . . 7 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 2 | . . . . . 1 . . . . . 1 Heat Flow Errors 2 | . . . . . 1 . . . . . 1 Energy Discharges 2 | . . . . . 1 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 243 | . . . 82 . 31 . 3 105 . 14 8 Projectiles 104 | . . . 2 . 31 . 3 46 . 14 8 Explosions 59 | . . . . . . . . 59 . . . Melee 80 | . . . 80 . . . . . . . . Knockbacks 14 | . . . 1 1 1 . . . . 3 8 Impact 1 | . . . . . 1 . . . . . . Kinetic 13 | . . . 1 1 . . . . . 3 8 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . . . . . . 42 . . 35 Shots 4 | . . . . . . . . 1 . . 3 Rammed 4 | . . . . . 4 . . . . . . Targets Rammed 13 | . . . . 7 6 . . . . . . Kicked 7 | . . . . 7 . . . . . . . Crushed 2 | . . . . . 2 . . . . . . Highest Temperature 646 | . 120 339 36 646 144 87 93 400 . 37 433 Average Temperature 109 | . 38 70 10 190 59 46 30 104 . 15 139 Received Heat Transfer 1955 | . 96 147 45 261 40 . 355 72 . 28 911 Effects 28 | . . 2 . 23 . . . . . . 3 Shutdowns 8 | . . 1 . 5 . . . . . . 2 Energy Bleed 2 | . . . . 2 . . . . . . . Interference 6 | . . . . 6 . . . . . . . Matter Decay 5 | . . 1 . 4 . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 4 | . . . . 4 . . . . . . . Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 40 | . . . . . . . . . . . 40 Longest Duration 40 | . . . . . . . . . . . 40 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . Robots Melted 8 | . . . . 1 . 1 1 3 . . 2 Combat Hostiles 6 | . . . . 1 . . 1 2 . . 2 Parts Melted 29 | . 3 2 . 1 7 2 6 7 . . 1 Heat Transferred 12052 | . 694 1346 62 1540 1350 200 2650 1974 . 1366 870 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Gar Peak Influence 583 | . 378 555 198 343 197 80 223 465 232 440 583 Initial 330 | . . 159 141 76 107 58 56 116 227 162 330 Average 211 | . 197 356 151 220 89 69 143 267 227 331 449 Maximum Alert Level 2 | . 1 2 . 1 . . 1 2 1 2 2 Low Security (%) 56 | 100 63 27 100 49 100 100 70 26 . 16 . Level 1 27 | . 36 37 . 50 . . 29 40 100 39 27 Level 2 15 | . . 35 . . . . . 33 . 43 72 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 2 | . . . . . . . 1 . . 1 . Squads Dispatched 18 | . 3 3 1 2 4 . 1 3 . 1 . Investigation 5 | . 1 1 1 2 . . . . . . . Extermination 4 | . . . . . 3 . . 1 . . . Reinforcement 9 | . 2 2 . . 1 . 1 2 . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Gar Distress Signals 4 | . 1 1 . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 131 | . 17 17 8 21 11 . 8 18 . 11 20 Peak Tracking Total 15 | . 5 7 13 4 3 . 4 5 . 6 15 Tactical Retreats 4 | . 1 . . . . . . 1 . 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Gar Traps Triggered 7 | . . . . . 1 . . . . . 6 Indirectly 6 | . . . . . . . . . . . 6 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Gar Machines Disabled 28 | . . . . 4 . . . 23 . . 1 Max in Single Turn 19 | . . . . 1 . . . 19 . . 1 Garrison Relay 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged 1 | . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Gar Machines Accessed 32 | . 2 2 1 3 12 4 . 5 1 . 2 Terminals 20 | . 1 2 . 1 7 2 . 4 1 . 2 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 4 | . . . . . 2 1 . 1 . . . Recycling Units 2 | . 1 . . 1 . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Total Hacks 78 | . 4 6 1 8 29 7 . 18 1 . 4 Successful 44 | . 3 4 1 5 15 4 . 10 1 . 1 Failed 34 | . 1 2 . 3 14 3 . 8 . . 3 Catastrophic 7 | . . . . . 5 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 29 | . 3 4 . 4 8 2 . 8 . . . Terminals 48 | . 3 6 . 4 12 3 . 15 1 . 4 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 17 | . . . . . 11 3 . 3 . . . Recycling Units 3 | . 1 . . 2 . . . . . . . Scanalyzers 6 | . . . . 2 4 . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 17 | . 1 1 1 1 2 1 . 8 1 . 1 Record 1 | . . . . . 1 . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . Robot Analysis 1 | . . 1 . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . Open DSF 3 | . . . . . . 1 . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . 1 . . . Locate Traps 4 | . 1 . . 1 . . . 2 . . . Dispatch Records 1 | . . . . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . 9 2 . . . . . Scan Component 6 | . . . . . 5 1 . . . . . Repair 5 | . . . . . 4 1 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . Scanalyzer 3 | . . . . 1 2 . . . . . . Insert Component 2 | . . . . 1 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 11 | . 2 3 . 2 1 1 . 2 . . . Terminals 9 | . 1 3 . 1 1 1 . 2 . . . Botnet 8 | . 1 2 . 1 1 1 . 2 . . . Sabotage 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 1 1 . 2 10 3 . 5 . . 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . . . . . 4 1 . . . . . Time 182 | . . . . . 152 30 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Gar Used RIF Installer 1 | . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . 3 Programmers 3 | . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Gar Total Allies 1 | . . . . . . 1 . . . . . Largest Group 1 | . . . . . . 1 1 . . . . Highest-Rated Group 12 | . . . . . . 12 12 . . . . Highest-Rated Ally 12 | . . . . . . 12 12 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . 9 . . . . Total Damage 106 | . . . . . . . 106 . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Gar Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Gar Turns Passed 5513 | 59 366 454 259 882 1293 231 240 1087 73 238 331 Spaces Moved 2444 | 34 133 163 111 415 694 119 87 431 45 81 131 Core 5 | 4 . . . . . . . . . . 1 Treads 2120 | 30 133 163 92 115 694 119 87 431 45 81 130 Legs 319 | . . . 19 300 . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 130 126 148 154 154 157 159 157 160 Average Speed 164 | 147 160 180 181 149 149 154 154 201 159 165 165 Slowest Speed 900 | 160 160 240 240 305 230 154 154 236 159 240 900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 4 23 19 31 37 19 6 88 18 2 86 26 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug 4 | . . . . 2 . . . 2 . . . Terrain Destroyed 90 | . . . 8 31 . . . 20 . 18 13 Melee . | . . . . . . . . . . . . Projectile 81 | . . . 8 31 . . . 11 . 18 13 AOE 9 | . . . . . . . . 9 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Gar Total 3383 | 40 204 231 147 558 920 164 143 596 47 142 191 Wait 353 | . 6 12 . 31 147 23 14 107 . 9 4 Move 2433 | 33 132 162 110 414 693 118 86 430 44 80 131 Hop . | . . . . . . . . . . . . Pick Up 80 | 1 2 4 9 13 22 2 9 7 1 7 3 Fast Attach 47 | 6 1 2 4 10 7 . . 8 . 8 1 Attach 33 | . 1 3 . 4 5 2 . 2 2 . 14 Detach 9 | . . . 2 2 2 . . 3 . . . Swap 29 | . 4 5 1 4 6 . 2 3 . . 4 Drop 84 | . . . 9 19 18 1 7 12 . 18 . Fire 285 | . 58 43 11 54 14 2 25 24 . 20 34 Melee 1 | . . . 1 . . . . . . . . Ram . | . . . . . . . . . . . . Kick 7 | . . . . 7 . . . . . . . Crush 6 | . . . . . 6 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 16 | . . . . . . 16 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -4/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 5) 387 | -10/Materials | Destroyed 7 combat bots 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 781 | -9/Materials | Lost 3 parts (1p1n1w) 787 | -9/Materials | Discovered new exit (range 8) 880 | -9/Materials | Entered Mines 909 | -9/Mines | Assembled infested the area 914 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1065 | -9/Mines | Discovered new exit (range 5) 1087 | -9/Mines | Met a Derelict shopkeep closing up shop 1139 | -9/Mines | Entered Materials 1139 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1444 | -8/Materials | Build established: Scavenger-Gunner 1610 | -8/Materials | Lost 3 parts (1p2w) 1998 | -8/Materials | Discovered new exit (range 9) 2001 | -8/Materials | Build established: Gunner 2021 | -8/Materials | Entered Factory 2021 | -7/Factory | Evolved 2 slots: Utility x2 2415 | -7/Factory | Identified exit to Garrison 2594 | -7/Factory | Build established: Pyromaniac-Gunner 2910 | -7/Factory | Repaired Lgt. Angular Momentum Engine 3046 | -7/Factory | Build established: Pyromaniac-Tank 3116 | -7/Factory | Repaired Adv. Treads 3154 | -7/Factory | Repaired Adv. Treads 3187 | -7/Factory | Repaired Lgt. Treads 3299 | -7/Factory | Discovered new exit (range 9) 3314 | -7/Factory | Entered another Factory area 3314 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3524 | -6/Factory | Repaired Broken Plasma Cannon 3545 | -6/Factory | Identified exit to DSF 3545 | -6/Factory | Entered DSF 3545 | -6/DSF | Accompanied by 1 ally 3573 | -6/DSF | Additional patrols routed to DSF 3730 | -6/DSF | Sterilization system engaged 3750 | -6/DSF | Ambient heat levels rising (+10) 3764 | -6/DSF | Discovered new exit (range 15) 3765 | -6/DSF | Ambient heat levels rising (+10) 3780 | -6/DSF | Ambient heat levels rising (+10) 3785 | -6/DSF | Entered Factory 3785 | -5/Factory | Evolved 2 slots: Utility x2 4238 | -5/Factory | Spotted B-75 Beast 4315 | -5/Factory | Build established: Scavenger-Tank 4838 | -5/Factory | Build established: Tank 4850 | -5/Factory | Discovered new exit (range 12) 4872 | -5/Factory | Entered another Factory area 4872 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4944 | -4/Factory | Identified exit to DSF 4945 | -4/Factory | Entered DSF 4959 | -4/DSF | Additional patrols routed to DSF 5091 | -4/DSF | Sterilization system engaged 5111 | -4/DSF | Ambient heat levels rising (+10) 5118 | -4/DSF | Found Gamma Bomb Array 5126 | -4/DSF | Ambient heat levels rising (+10) 5132 | -4/DSF | Discovered new exit (range 16) 5141 | -4/DSF | Ambient heat levels rising (+10) 5156 | -4/DSF | Ambient heat levels rising (+10) 5171 | -4/DSF | Ambient heat levels rising (+10) 5183 | -4/DSF | Entered Garrison 5209 | -4/Garrison | Installed Relay Interface Framework 5271 | -4/Garrison | Triggered checkpoint 5436 | -4/Garrison | Spotted B-86 Titan 5448 | -4/Garrison | Triggered checkpoint 5500 | -4/Garrison | Core integrity fell below 50% 5509 | -4/Garrison | Core integrity fell below 20% 5514 | -4/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05507_ Slug penetrates Y-64 Sentinel. 05507_ Wave Gun destroyed. 05507_ Acquired Arm. Medium Treads. 05507_ Slug penetrates Wall. 05508_ Knocked back. 05508_ Acquired Arm. Medium Treads. 05509_ Acquired 78 matter. 05510_ Wall collapses. 05510_ H-77 Assassin misfires. 05510_ Slug penetrates B-86 Titan. 05510_ Penetrated by Slug. 05511_ Lgt. Antimatter Reactor destroyed. 05513_ Penetrated by Slug. 05513_ Y-64 Sentinel destroyed. 05514_ Critical hit (Burn: +50). 05514_ Penetrated by Slug. 05514_ Slug penetrates Wall. 05514_ Slug penetrates Garrison Terminal. 05514_ Garrison Terminal disabled. 05514_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????#"""" ## ############## | | ?????????????????????????#" " | | ?????????????????????????#"""" ## ###########"T" | | ????????+????????????????######## #?????##??#### | | ????????????????????????????????# ######"#?????? | | ?????+????????????????????####### "#?????? | | ??????????????????????????# " !!##?????? | | ??????????????????????????# ##### #"#" "#?????? | | ??????????????????????????# #???# ###"[ ###????? | | ??????????????????????????# #???# #?## #????? | | ??????????????????????????# #???# #??# [ #????? | | ??????????????????????????# #???# #??# #????? | | ??????????????????????????# #???# #??# ###????? | | ??????????????????????????# #???# #??# ##?????? | | ??????????????????????????# #???# #??# "#?????? | | ????????????????????###???# #???# #??# ###????? | | ????????+???????????# ???# #???# #??# #"#????? | | ????????????????????# ##?# #???# #??# #????? | | ????????????????????? ?# #???# #### !! #????? | | ????????????+???????## #;## ##### " " ! #????? | | ????????????????????# #% % " " " #"#????? | | ??+??+??????????###??#%;=%;###### #########????? | | ??+?????????????# ?# #???# #????????????? | | ???????????## ## #=!=;####### ##???????????? | | ????????+??# h%*==* #???????????? | | ???????? =h*%[=@% ##???????????? | | ???????? !%=![%g! #????????????? | | ??????????## ##%%*! [g%###########????????????? | | ???????????# ???# ^BB = #??????????????????????? | | ?????????????? BB h ??????????????????????? | | ???????????? !% ?????????????????????? | | ??????????? % #????????????????????? | | ?????????? #????????????????????? | | ???????????# # ## ###????????????????????? | | ???????????" ## ?# #??????????????????????? | | ???????????? ?? ? ?????????+????????????? | | ???????????? ?? ? ?????????+????????????? | | ???????+?????? ?? #??????????????????????? | | ????????????????#"""??##;##??????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ????+???????+????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????+???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 80 Energy Generation 37 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Weapon Cycling 25 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 6 Item Schematics ----------------- Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Imp. Corruption Screen | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force It Was An Accident, I Swear Turtlemind Challenges ------------ None Game ------ Seed ResetAntigravDrivehammer Manual? 0 Play Time 02:38:28 Cumulative 32.9 hours Start 2025.02.22 @ 05:17:37 End 2025.02.22 @ 08:08:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc111a4c-c902-4f04-bb53-797ecd23f9e2