Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 14:34:11 Player: Olga Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (6) 30 Value Destroyed (151) 151 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 6271 Bonus ------- Pacifist 470 Entered DSFs 500 Cogmind --------- Core Integrity 1150/1150 Matter 149/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Flying (28) Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY (12) ----- Small Storage Unit Machine Analyzer Experimental Optical Array Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Advanced Melee Analysis Suite Improved Utility Shielding Layered Light Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher Power Maul > --- INVENTORY (8) ---- Light Ion Engine Micro Fission Core Impulse Thruster Gravity Neutralizer Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Machine Analyzer Experimental Optical Array Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Experimental Targeting Computer Advanced Melee Analysis Suite Improved Utility Shielding Layered Light Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Power Maul > --- INVENTORY -------- Light Ion Engine Micro Fission Core Impulse Thruster Gravity Neutralizer Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor [Rating: 82] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Cooled VTOL Module Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Mini Grenade Launcher Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . . 2 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 10 | . . 2 2 . . . . 2 2 2 Weapon . | . . . . . . . . . . . Parts Attached 36 | 3 1 2 . 3 . 5 1 9 6 6 Power 5 | . . . . . . 1 . 2 2 . Engine 1 | . . . . . . 1 . . . . Core 4 | . . . . . . . . 2 2 . Reactor . | . . . . . . . . . . . Propulsion 6 | 2 . . . 1 . 1 . 1 1 . Treads . | . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . 1 . 1 . 1 1 . Utility 21 | . 1 1 . 2 . 2 1 6 2 6 Device 5 | . . . . . . 1 . 3 . 1 Storage 1 | . . . . 1 . . . . . . Processor 9 | . 1 1 . 1 . . . 1 2 3 Hackware 2 | . . . . . . 1 . . . 1 Protection 4 | . . . . . . . 1 2 . 1 Artifact . | . . . . . . . . . . . Weapon 4 | 1 . 1 . . . 1 . . 1 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . 1 . 1 . 3 Parts Lost 2 | . . . . . . . . 1 . 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . . . . 1 . 1 Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 69 | . 53 58 54 40 38 59 76 78 93 99 Core 2 | . . . . . . . . 5 4 5 Leg 5 | . 28 22 18 3 . . . . . . Flight 11 | . . . . 5 7 9 15 19 17 21 Device 5 | . . . . . . 5 7 10 11 8 Storage 4 | . . . . 5 7 7 7 6 5 5 Processor 21 | . 10 20 18 21 23 23 19 14 28 26 Hackware 3 | . . . . . . 2 7 6 5 10 Protection 3 | . . . . . . . 3 6 5 10 Ballistic Gun 2 | . 14 11 9 1 . . . . . . Launcher 4 | . . 5 9 1 . 4 7 6 5 5 Impact Weapon 1 | . . . . . . . . . 5 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 22 | 2 2 3 3 5 5 9 13 18 21 22 Greatest Support 35 | 3 3 3 20 7 5 17 17 29 35 23 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 8 8 8 8 Average Capacity 7 | 5 5 5 5 7 8 8 8 8 8 8 Most Carried 8 | 2 2 2 4 6 6 6 5 7 8 7 Average Carried 5 | . 2 2 3 4 6 4 4 5 7 6 Final Capacity 8 | 5 5 5 5 8 8 8 8 8 8 8 Final Carried 7 | 2 2 2 4 6 6 4 5 7 7 7 Class Distribution -------------------- 49% | Mutant 30% | Scout 10% | Hacker-Ninja 6% | Sprinter 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Sprinter | -7/DSF Scout | -6/Factory Scout | -5/Factory Hacker-Ninja | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Matter Collected 585 | 51 . . . . . 97 . 192 142 103 Remotely . | . . . . . . . . . . . Salvage Created 371 | . . . 1 . . . . 21 142 207 Parts 10 | . . . 2 . . . . 4 1 3 Haulers Intercepted 2 | . . . . . . . . . . 2 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed 4 | . . . 1 . . . . . 1 2 Worker 1 | . . . . . . . . . . 1 Hauler 2 | . . . . . . . . . . 2 Recycler 1 | . . . . . . . . . 1 . Operator 2 | . . . 1 . . . . 1 . . Best Kill Streak 2 | . . . 1 . . . . 1 1 2 Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn 1 | . . . 1 . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Damage Taken 836 | . 40 12 212 117 . 11 46 303 95 . Core 278 | . . 12 35 68 . 11 46 82 24 . Absorbed by Shields 6 | . . . . 6 . . . . . . Core Remaining (%) 94 | 100 100 97 93 . . . 82 90 97 . Volleys Fired 16 | . . 2 2 . . 1 . 11 . . Largest 2 | . . 2 2 . . 1 . 1 . . Hottest 50 | . . 50 50 . . 30 . 30 . . Shots Fired 20 | . . 4 4 . . 1 . 11 . . Gun 4 | . . 2 2 . . . . . . . Cannon . | . . . . . . . . . . . Launcher 16 | . . 2 2 . . 1 . 11 . . Special . | . . . . . . . . . . . Kinetic 4 | . . 2 2 . . . . . . . Thermal . | . . . . . . . . . . . Explosive 16 | . . 2 2 . . 1 . 11 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . 1 . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 6 | . . . . . . . . 1 2 3 Core Hits 5 | . . . 2 . . . . 2 . 1 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . 2 Critical Strikes 3 | . . . . . . . . . . 3 Smash 3 | . . . . . . . . . . 3 Melee Attacks 11 | . . . . . . . . . 7 4 Impact 11 | . . . . . . . . . 7 4 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 1 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 639 | . . . 52 . . . . 51 172 364 Guns 12 | . . . 12 . . . . . . . Cannons . | . . . . . . . . . . . Explosions 83 | . . . 32 . . . . 51 . . Melee 536 | . . . . . . . . . 172 364 Ramming 8 | . . . 8 . . . . . . . Kinetic 12 | . . . 12 . . . . . . . Thermal . | . . . . . . . . . . . Explosive 83 | . . . 32 . . . . 51 . . Electromagnetic . | . . . . . . . . . . . Impact 536 | . . . . . . . . . 172 364 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 3 . . 1 9 9 9 . . 2 Average Corruption 3 | . 1 . . 1 5 9 9 . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . 1 . 3 . . . . Message Errors 1 | . . . . . . 1 . . . . Matter Fused 2 | . . . . 1 . 1 . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 344 | . . . . . . . . . 112 232 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 344 | . . . . . . . . . 112 232 Knockbacks 2 | . . . . . . . . . 2 . Impact 2 | . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 76 | . . . . . . . . 76 . . Shots 2 | . . . . . . . . 2 . . Rammed . | . . . . . . . . . . . Targets Rammed 4 | . . . 4 . . . . . . . Kicked 4 | . . . 4 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 19 | . . . . . . . . 19 6 . Average Temperature 5 | . . . . . . . . 6 3 . Received Heat Transfer 321 | . 24 6 117 15 . 6 . 108 45 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 2 1 Impact Corruptions 6 | . . . . . . . . . 2 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Peak Influence 501 | . 45 85 126 217 90 100 72 501 376 215 Initial 245 | . . 18 35 56 75 63 72 37 245 184 Average 156 | . 7 47 80 132 80 76 72 206 277 201 Maximum Alert Level 2 | . . . . 1 . . . 2 1 1 Low Security (%) 61 | 100 100 100 100 91 100 100 100 52 . 20 Level 1 35 | . . . . 8 . . . 32 100 79 Level 2 2 | . . . . . . . . 14 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . 1 1 2 . . . 2 1 . Investigation 4 | . . 1 . 2 . . . 1 . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . . . 1 . . . . 1 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 50 | . 6 1 5 9 6 2 1 13 7 . Peak Tracking Total 7 | . 7 1 4 5 6 2 1 6 6 . Tactical Retreats 9 | . . . . 3 . . . 4 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Traps Triggered 4 | . 2 . . 2 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Machines Disabled 7 | . . 1 2 . . . . 4 . . Max in Single Turn 2 | . . 1 2 . . . . 2 . . Garrison Access 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Machines Accessed 17 | . 1 3 3 3 . 1 . 4 1 1 Terminals 16 | . 1 3 3 3 . 1 . 3 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 48 | . 2 13 10 8 . 1 . 9 1 4 Successful 19 | . . 6 5 2 . 1 . 3 1 1 Failed 29 | . 2 7 5 6 . . . 6 . 3 Catastrophic 8 | . 1 1 1 4 . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 32 | . 2 11 9 4 . . . 2 . 4 Terminals 46 | . 2 13 10 8 . 1 . 7 1 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 14 | . . 4 4 1 . 1 . 2 1 1 Open DSF 1 | . . . . . . 1 . . . . Level Access Points 3 | . . 1 1 . . . . 1 . . Terminal Index 5 | . . 1 2 1 . . . . . 1 Zone Layout 5 | . . 2 1 . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 4 | . . 2 1 1 . . . . . . Terminals 4 | . . 2 1 1 . . . . . . Botnet 4 | . . 2 1 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . Used 2 | . . . 1 . . . . 1 . . Hacking Detections 14 | . 1 3 2 3 . . . 4 . 1 Full Trace Events 7 | . 1 2 1 2 . . . 1 . . Feedback Events 2 | . 1 . . 1 . . . . . . Corruption 2 | . 1 . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Turns Passed 1081 | 21 80 66 63 206 30 57 21 214 203 120 Spaces Moved 2554 | 30 157 113 100 460 84 141 57 573 503 336 Core 482 | 30 157 113 99 83 . . . . . . Treads . | . . . . . . . . . . . Legs 1 | . . . 1 . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2071 | . . . . 377 84 141 57 573 503 336 Fastest Speed 28 | 50 50 50 50 35 35 32 32 30 28 28 Average Speed 34 | 50 50 50 50 37 35 34 32 30 29 28 Slowest Speed 120 | 50 50 50 120 50 35 35 32 32 30 28 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 17 | . . . . 4 . . . 4 2 7 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 4 31 16 19 15 76 6 58 17 14 13 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 . . 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 13 | . . . . . . . . 7 5 1 Terrain Destroyed 160 | . . 19 12 . . 7 . 116 5 1 Melee 6 | . . . . . . . . . 5 1 Projectile . | . . . . . . . . . . . AOE 154 | . . 19 12 . . 7 . 116 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Fac Fac Total 2669 | 34 157 116 106 489 83 146 59 595 539 345 Wait 27 | . . . . 7 . . . 1 19 . Move 2512 | 29 156 112 99 452 83 140 56 564 498 323 Hop 16 | . . . . 4 . . . 4 2 6 Pick Up 15 | 2 . . 1 2 . . 1 3 4 2 Fast Attach 23 | 3 1 2 . 2 . 3 1 5 3 3 Attach 9 | . . . . 1 . 2 . 2 2 2 Detach 2 | . . . . 1 . . . 1 . . Swap 5 | . . . . . . . . 2 1 2 Drop 12 | . . . . 3 . . 1 2 3 3 Fire 16 | . . 2 2 . . 1 . 11 . . Melee 11 | . . . . . . . . . 7 4 Ram . | . . . . . . . . . . . Kick 4 | . . . 4 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 17 | . . . . 17 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 11) 102 | -10/Materials | Identified exit to Materials 102 | -10/Materials | Entered another Materials area 102 | -9/Materials | Evolved 2 slots: Utility x2 113 | -9/Materials | Identified exit to Materials 168 | -9/Materials | Entered another Materials area 168 | -8/Materials | Evolved 2 slots: Utility x2 212 | -8/Materials | Identified exit to Factory 231 | -8/Materials | Entered Factory 231 | -7/Factory | Evolved 2 slots: Propulsion x2 308 | -7/Factory | Build established: Mutant 437 | -7/Factory | Manually triggered Chute Trap 437 | -7/Factory | Sucked down chute 437 | -7/Factory | Entered Waste 441 | -7/Waste | Spotted C-40 Crusher 444 | -7/Waste | Spotted C-40 Crusher 452 | -7/Waste | EMP discharged 455 | -7/Waste | Spotted C-40 Crusher 457 | -7/Waste | Spotted C-40 Crusher 459 | -7/Waste | Spotted C-40 Crusher 460 | -7/Waste | Spotted C-40 Crusher 461 | -7/Waste | Discovered new exit (range 16) 466 | -7/Waste | Identified exit to Factory 467 | -7/Waste | Entered Factory 524 | -7/Factory | Identified exit to DSF 524 | -7/Factory | Entered DSF 541 | -7/DSF | Discovered new exit (range 15) 544 | -7/DSF | Additional patrols routed to DSF 545 | -7/DSF | Identified exit to Factory 545 | -7/DSF | Entered Factory 545 | -6/Factory | Evolved 2 slots: Utility x2 617 | -6/Factory | Spotted B-75 Beast 627 | -6/Factory | Discovered new exit (range 7) 630 | -6/Factory | Identified exit to Lower Caves 747 | -6/Factory | Identified exit to Factory 759 | -6/Factory | Entered another Factory area 759 | -5/Factory | Evolved 2 slots: Utility x2 955 | -5/Factory | Discovered new exit (range 7) 957 | -5/Factory | Identified exit to Factory 962 | -5/Factory | Entered another Factory area 962 | -4/Factory | Evolved 2 slots: Utility x2 1056 | -4/Factory | Found Prototype Processor 1056 | -4/Factory | Identified Exp. Targeting Computer 1082 | -4/Factory | Self-destructed Last Messages --------------- 01054_ Malfunction: Meltdown. 01054_ Adv. Melee Analysis Suite damaged (-6). 01055_ K-01 Serf collects debris. 01056_ Acquired Prototype Processor. 01056_ Identified Exp. Targeting Computer. 01056_ Malfunction: System corrupted (+2). 01056_ K-01 Serf collects debris. 01065_ K-01 Serf cleans the Fusion Modulator. 01068_ >> Machine Analyzer network decryption results: 01068_ Fabricator x3 01069_ K-01 Serf collects debris. 01072_ K-01 Serf cleans the Fusion Modulator. 01074_ Connecting with Fabricator... 01074_ Discarded Faulty Exp. Targeting Computer. 01077_ Sneak attack on K-01 Serf. 01077_ K-01 Serf suffers critical hit (Smash). 01077_ K-01 Serf destroyed. 01080_ K-01 Serf collects debris. 01080_ Acquired 15 matter. 01080_ Extracted 8 matter. 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