Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 22:54:52 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1355) 1355 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4595 Bonus ------- None Cogmind --------- Core Integrity 463/700 Matter 85/300 Energy 18/100 System Corruption 14% Temperature Warning (326) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Targeting Computer Matter Filter Kinecellerator Weapon Cycler Hacking Suite > --- WEAPON (2) ------- Gatling Laser Advanced Assault Cannon > --- INVENTORY (20) --- Ion Engine Light Deuterium Engine VSS Leg VSS Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Armored Huge Wheel Heat Sink Core Analyzer Weapon Cycler ECM Suite Field Laser Heavy Laser Assault Cannon Advanced Assault Cannon Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Matter Filter Kinecellerator Weapon Cycler Hacking Suite > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine VSS Leg VSS Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Armored Huge Wheel Heat Sink Core Analyzer Weapon Cycler ECM Suite Field Laser Heavy Laser Assault Cannon Advanced Assault Cannon Datajack [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg VSS Leg Wheel Wheel Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . . 1 1 2 . . Weapon . | . . . . . . . . Parts Attached 90 | 6 19 5 11 20 26 . 3 Power 13 | 1 3 1 1 2 5 . . Engine 10 | 1 1 1 1 2 4 . . Core 3 | . 2 . . . 1 . . Reactor . | . . . . . . . . Propulsion 38 | 2 10 1 5 7 12 . 1 Treads 8 | 2 2 . . 4 . . . Leg 10 | . 2 . . . 8 . . Wheel 20 | . 6 1 5 3 4 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 3 1 1 5 4 . 1 Device 8 | . 1 . . 3 3 . 1 Storage 2 | 1 1 . . . . . . Processor 1 | . . 1 . . . . . Hackware 1 | . . . . . 1 . . Protection 4 | . 1 . 1 2 . . . Artifact . | . . . . . . . . Weapon 23 | 2 3 2 4 6 5 . 1 Energy Gun 6 | . 2 . . 1 3 . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 1 2 3 2 . . . Ballistic Cannon 3 | . . . . 1 1 . 1 Launcher 4 | . . . 1 2 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 10 | . 1 . 3 1 3 1 1 Power 6 | . 1 . 2 . 2 . 1 Propulsion 1 | . . . 1 . . . . Utility 1 | . . . . 1 . . . Weapon 2 | . . . . . 1 1 . Highest Loss Streak 2 | . 1 . 2 1 2 1 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 96 99 92 84 86 80 84 Engine 7 | . 6 13 4 8 5 7 7 Core 2 | . 7 . . . 1 . . Treads 4 | . 15 . . 3 . . . Leg 2 | . 1 . . . 10 . . Wheel 16 | . 10 28 32 19 8 15 15 Device 10 | . 7 . . 8 18 23 23 Storage 10 | . 14 14 11 9 7 7 7 Processor 6 | . . 9 11 9 7 7 7 Hackware 2 | . . . . . 5 7 7 Protection 4 | . 4 4 11 7 2 . . Energy Gun 6 | . 9 5 . 1 8 7 7 Ballistic Gun 11 | . 17 22 20 11 1 . . Ballistic Cannon 2 | . . . . 4 3 4 7 Peak Build Rating 49 | 6 11 10 14 36 47 45 49 Average Rating 22 | 4 8 9 12 23 42 43 46 On Entrance 19 | . 6 8 10 12 36 45 41 Naked Turns . | . . . . . . . . Heaviest Build 70 | 11 52 49 50 66 70 61 63 Greatest Support 82 | 40 40 20 32 82 56 56 56 Greatest Overweight (x) 22 | . 5 2 1 2 22 1 2 Average Overweight (x) 1 | . 1 2 1 . 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 17 | 7 13 20 20 20 20 20 20 Most Carried 20 | 1 10 17 20 20 20 16 18 Average Carried 13 | . 4 14 18 18 17 16 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 19 | 1 10 17 19 17 16 16 18 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 1438 | 119 308 267 303 30 383 . 28 Remotely . | . . . . . . . . Salvage Created 1739 | . 481 189 560 69 412 . 28 Parts 110 | . 37 8 30 12 22 . 1 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 39 | . 11 1 11 8 6 . 2 Guns 27 | . 11 1 7 2 5 . 1 Cannons 2 | . . . . . 1 . 1 AOE 10 | . . . 4 6 . . . Classes Destroyed 10 | . 5 3 . . 2 . . Worker 6 | . 2 . 3 . 1 . . Builder 4 | . 2 . 1 . 1 . . Tunneler 2 | . . 2 . . . . . Hauler 1 | . . . . . 1 . . Recycler 3 | . . 1 2 . . . . Watcher 5 | . 1 . 2 . 2 . . Swarmer 14 | . 2 . 4 7 . . 1 Grunt 21 | . 9 . 7 . 5 . . Brawler 1 | . . . . . 1 . . Sentry 3 | . . 1 . 1 . . 1 Best Kill Streak 12 | . 4 5 12 7 5 . 1 Combat Bots Only 7 | . 4 1 7 7 4 . 1 Max Kills in Single Turn 3 | . 1 1 3 3 1 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 2 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 218 | . 54 2 35 14 57 1 55 Missed 66 | . 16 . 8 7 13 . 22 Damage Taken 2216 | . 438 27 358 92 922 37 342 Core 410 | . 69 . 87 17 183 . 54 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . 2 4 37 7 . . . Regen/Repaired (Parts) 69 | . . . 69 . . . . Core Remaining (%) 86 | 100 . 72 78 96 . . . Volleys Fired 132 | . 53 5 29 12 23 1 9 Largest 2 | . 2 2 2 2 2 2 2 Hottest 149 | . 85 85 56 86 149 128 128 Shots Fired 260 | . 104 10 58 24 44 2 18 Gun 230 | . 104 10 54 16 36 1 9 Cannon 21 | . . . . 4 7 1 9 Launcher 9 | . . . 4 4 1 . . Special . | . . . . . . . . Kinetic 171 | . 78 5 54 17 7 1 9 Thermal 80 | . 26 5 . 3 36 1 9 Explosive 9 | . . . 4 4 1 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 8 3 8 4 10 3 13 Robot Miss Streak 4 | . 4 2 4 2 3 2 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 161 | . 65 5 35 9 30 2 15 Core Hits 94 | . 25 5 21 9 26 1 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . 2 . 1 . . . . Critical Strikes 6 | . 3 1 1 1 . . . Burn 2 | . 1 1 . . . . . Destroy 3 | . 2 . 1 . . . . Blast 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3602 | . 813 96 927 515 792 37 422 Guns 2297 | . 813 96 483 103 580 8 214 Cannons 408 | . . . . 28 143 29 208 Explosions 846 | . . . 444 384 18 . . Melee . | . . . . . . . . Ramming 51 | . . . . . 51 . . Kinetic 1541 | . 544 36 483 98 143 29 208 Thermal 1164 | . 269 60 . 33 580 8 214 Explosive 846 | . . . 444 384 18 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . . 14 14 Average Corruption 12 | . . . . . . 9 14 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . . 4 9 Message Errors 6 | . . . . . . 1 5 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 3 | . . . . . . 2 1 Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 69 | . . . 33 36 . . . Projectiles 25 | . . . . 25 . . . Explosions 44 | . . . 33 11 . . . Melee . | . . . . . . . . Knockbacks 2 | . . . . 1 . . 1 Impact . | . . . . . . . . Kinetic 2 | . . . . 1 . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 74 | . . . 36 20 18 . . Shots 2 | . . . 1 1 . . . Rammed 8 | . . . . . 8 . . Targets Rammed 11 | . . . . . 11 . . Kicked 3 | . . . . . 3 . . Crushed . | . . . . . . . . Highest Temperature 653 | . 280 48 7 47 653 56 240 Average Temperature 96 | . 57 17 2 16 180 34 124 Received Heat Transfer 828 | . 204 9 126 9 432 . 48 Effects 10 | . 1 . . . 9 . . Shutdowns 1 | . . . . . 1 . . Interference 6 | . 1 . . . 5 . . Damage (minor) 2 | . . . . . 2 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 1 . . 2 . 2 Heat Transferred 2769 | . 703 222 . 74 1258 12 500 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 419 | . 268 72 362 419 210 22 91 Initial 108 | . . 22 27 108 106 22 10 Average 122 | . 102 58 186 288 92 8 46 Maximum Alert Level 2 | . 1 . 1 2 1 . . Low Security (%) 82 | 100 94 100 53 35 95 100 100 Level 1 14 | . 5 . 46 41 4 . . Level 2 3 | . . . . 22 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . 3 . 1 . . Investigation 3 | . 2 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 2 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 4 | . 1 . 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 21 3 16 14 13 8 5 Peak Tracking Total 5 | . 3 2 5 4 5 5 4 Tactical Retreats 7 | . 4 . . 1 1 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 7 | . 4 . 1 . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 3 | . . . . 2 . . 1 Max in Single Turn 1 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 12 | . 4 . 4 3 1 . . Terminals 10 | . 4 . 2 3 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 10 . 13 4 1 . . Successful 18 | . 8 . 7 2 1 . . Failed 10 | . 2 . 6 2 . . . Catastrophic 3 | . . . 1 2 . . . Database Lockouts . | . . . . . . . . Manual 3 | . 1 . 2 . . . . Terminals 21 | . 10 . 6 4 1 . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . 6 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 8 . 3 2 1 . . Record 1 | . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 2 | . 2 . . . . . . Alert Level 4 | . 2 . 1 1 . . . Unreport Threat 1 | . . . 1 . . . . Investigation Status 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . Scan Component 2 | . . . 2 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Process 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . 3 1 . . . Full Trace Events 3 | . 1 . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 187 | . . . 187 . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 1 | . . . . . . 1 . Total Damage 21 | . . . . . . 21 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 2986 | 77 813 305 384 411 702 117 177 Spaces Moved 1876 | 49 442 253 216 295 398 106 117 Core 10 | 9 . . . . 1 . . Treads 233 | 40 170 . . 23 . . . Legs 153 | . 35 . . . 118 . . Wheels 1480 | . 237 253 216 272 279 106 117 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 110 110 95 95 97 100 115 Average Speed 121 | 139 132 110 96 108 143 107 115 Slowest Speed 1150 | 160 240 110 98 305 1150 115 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 59 59 34 27 8 97 2 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 62 | . . . 27 25 9 . 1 Melee . | . . . . . . . . Projectile 4 | . . . . 1 2 . 1 AOE 58 | . . . 27 24 7 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 2339 | 55 567 268 331 375 494 106 143 Wait 129 | . 35 . 70 5 7 . 12 Move 1870 | 48 441 252 215 294 398 105 117 Hop . | . . . . . . . . Pick Up 38 | 1 9 4 4 13 7 . . Fast Attach 42 | 6 11 2 3 7 11 . 2 Attach 21 | . 1 1 4 6 8 . 1 Detach 25 | . 4 2 . 9 8 . 2 Swap 27 | . 7 2 4 7 7 . . Drop 44 | . 6 . 2 22 14 . . Fire 132 | . 53 5 29 12 23 1 9 Melee . | . . . . . . . . Ram 8 | . . . . . 8 . . Kick 3 | . . . . . 3 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 7) 322 | -10/Materials | Build established: Mutant 891 | -10/Materials | Entered Mines 897 | -10/Mines | Met a Derelict bent on vengeance 908 | -10/Mines | Discovered new exit (range 15) 976 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1137 | -10/Mines | Learned location of Storage (-9) 1177 | -10/Mines | Discovered new exit (range 5) 1196 | -10/Mines | Entered Materials 1196 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1432 | -9/Materials | Destroyed 7 combat bots 1496 | -9/Materials | Repaired Hvy. Assault Rifle 1553 | -9/Materials | Discovered new exit (range 15) 1580 | -9/Materials | Entered another Materials area 1580 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1773 | -8/Materials | Destroyed 7 combat bots 1976 | -8/Materials | Discovered new exit (range 9) 1991 | -8/Materials | Entered Factory 1991 | -7/Factory | Evolved 2 slots: Utility x2 2077 | -7/Factory | Identified exit to DSF 2693 | -7/Factory | Sucked down chute 2693 | -7/Factory | Entered Waste 2694 | -7/Waste | Met a frightened Derelict 2703 | -7/Waste | Spotted C-40 Crusher 2708 | -7/Waste | EMP discharged 2748 | -7/Waste | Spotted C-40 Crusher 2753 | -7/Waste | Spotted C-40 Crusher 2755 | -7/Waste | Spotted C-40 Crusher 2760 | -7/Waste | Crushed by Compactor (1 part destroyed) 2771 | -7/Waste | Spotted C-40 Crusher 2772 | -7/Waste | Spotted C-40 Crusher 2795 | -7/Waste | Discovered new exit (range 16) 2808 | -7/Waste | EMP discharged 2808 | -7/Waste | System corruption reached 10% 2810 | -7/Waste | Entered Factory 2987 | -7/Factory | Self-destructed Last Messages --------------- 02860_ Acquired 3 matter. 02861_ K-01 Serf collects debris. 02862_ Acquired 16 matter. 02863_ Acquired 7 matter. 02867_ K-01 Serf collects debris. 02867_ Acquired 2 matter. 02872_ K-01 Serf collects debris. 02883_ H7FPZW ZJLEGKZSDGCXSCBK8GY 02919_ System corrupted: Heat flow error (+167). 02936_ Acquired Matter Filter. 02938_ 3O/O| AV&4