Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.11 @ 17:17:22 Player: Jefffff Result: Destroyed by as-26127 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (341) 341 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 891 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 262/300 Energy 100/100 System Corruption 1% Temperature Cool (77) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Structural Scanner (fused) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Medium Matter Pod (19) Sensor Array Signal Interpreter Improved Targeting Computer Light Armor Plating Tractor Beam Beam Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- EM Pulse Gun Advanced Beam Cannon > --- INVENTORY -------- Small Storage Unit Sensor Array Signal Interpreter Improved Targeting Computer Tractor Beam Beam Cannon Light Assault Rifle Datajack [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 12 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 3 5 1 Energy Gun 3 | 2 1 . Energy Cannon 1 | . 1 . Ballistic Gun 3 | 1 2 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . 3 3 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 95 91 Engine 13 | . 14 8 Leg 26 | . 26 26 Device 12 | . 12 14 Storage 14 | . 14 14 Energy Gun 4 | . 4 . Energy Cannon 7 | . 7 10 Ballistic Gun 14 | . 14 14 Naked Turns . | . . . Heaviest Build 14 | 12 14 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 5 8 8 Average Carried 5 | 1 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | . 8 7 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 562 | 185 352 25 Remotely . | . . . Salvage Created 595 | . 501 94 Parts 41 | . 41 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 12 7 Guns 14 | . 12 2 Cannons 5 | . . 5 Classes Destroyed 6 | . 5 1 Builder 2 | . 2 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 6 | . 6 . Assembled 7 | . . 7 Best Kill Streak 6 | . 6 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 191 | . 129 62 Missed 58 | . 40 18 Damage Taken 1192 | . 628 564 Core 253 | . 122 131 Absorbed by Shields . | . . . Ignored by Resistances 367 | . 207 160 Regen/Repaired (Parts) 41 | . 41 . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | . 54 21 Largest 2 | . 2 2 Hottest 88 | . 70 88 Shots Fired 128 | . 89 39 Gun 110 | . 89 21 Cannon 18 | . . 18 Launcher . | . . . Special . | . . . Kinetic 88 | . 60 28 Thermal 37 | . 26 11 Explosive . | . . . Electromagnetic 3 | . 3 . Robot Hit Streak 14 | . 14 8 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 92 | . 66 26 Core Hits 37 | . 27 10 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1205 | . 860 345 Guns 972 | . 860 112 Cannons 233 | . . 233 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 778 | . 577 201 Thermal 403 | . 259 144 Explosive . | . . . Electromagnetic 24 | . 24 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . 11 . Message Errors 4 | . 4 . Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Parts Rejected 1 | . 1 . Parts Fused 3 | . 3 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 19 | . . 19 Projectiles 19 | . . 19 Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 2 | . . 2 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 289 | . 253 289 Average Temperature 107 | . 87 145 Received Heat Transfer 239 | . 219 20 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1110 | . 851 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 157 | . 157 . Initial . | . . . Average 33 | . 37 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 16 18 Peak Tracking Total 19 | . 5 19 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 10 | . 10 . Failed 8 | . 8 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 2 | . 2 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1185 | 47 1067 71 Spaces Moved 746 | 38 696 12 Core 21 | 18 3 . Treads . | . . . Legs 725 | 20 693 12 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 86 121 120 Slowest Speed 200 | 120 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 91 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 916 | 51 830 35 Wait 34 | . 34 . Move 744 | 37 695 12 Hop . | . . . Pick Up 30 | 6 24 . Fast Attach 2 | 1 1 . Attach 11 | 5 5 1 Detach . | . . . Swap 7 | 1 6 . Drop 13 | 1 11 1 Fire 75 | . 54 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 444 | -10/Materials | Repaired Lgt. Assault Rifle? 527 | -10/Materials | Discovered new exit (range 4) 653 | -10/Materials | Build established: Scavenger-Mutant 711 | -10/Materials | Discovered new exit (range 3) 827 | -10/Materials | Identified exit to Mines 897 | -10/Materials | Discovered new exit (range 14) 1017 | -10/Materials | Discovered new exit (range 15) 1115 | -10/Materials | Entered Mines 1116 | -10/Mines | Assembled infested the area 1121 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1141 | -10/Mines | Core integrity fell below 50% 1166 | -10/Mines | Core integrity fell below 20% 1186 | -10/Mines | Destroyed by as-26127 with Assembled Heavy Rifle Last Messages --------------- 01123_ as-29330 destroyed. 01124_ NO-TQ0(h) system terminally corrupted. 01125_ T-07 Excavator destroyed. 01134_ as-32699 destroyed. 01139_ as-38318 sneak attacks. 01139_ T-07 Excavator destroyed. 01140_ as-34699 destroyed. 01145_ as-66435 destroyed. 01146_ Acquired 12 matter. 01148_ Acquired 13 matter. 01159_ Lgt. Ion Engine destroyed. 01161_ Dropped Adv. Beam Cannon. 01162_ as-26127 knocked back. 01168_ Destroyed Asb. Hover Unit. 01168_ as-55128 destroyed. 01171_ Aluminum Leg destroyed. 01173_ as-26127 knocked back. 01180_ Lgt. Cannon destroyed. 01182_ as-62632 destroyed. 01185_ as-84629 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ##???????????? | | ?????????????????????????????????? ##???????????? | | ?????????????????????????????????? ##???????????? | | ???????????????????????? ##????### ##???????????? | | ??????????????????????? ###???### ##???????????? | | ??????????????????????? ####?## ##???????????? | | ???????????????????????? ###?# ##???????????? | | ???????????????????????? ##?# #???????????? | | ???????????????????????? ##?## ????????????? | | ???????????????????????? ##?## ?????????????? | | ????????????????????????? % ##?## ????????????? | | ????????????????????????? #?## ##????????????? | | ??????????????????####??# ???## ###???????????? | | ?????????????????#####??## #??## ###???????????? | | ????????????????#### ??## ###### "###??????????? | | ???????????????#### ### ###### ###??????????? | | ???????????????### ### #### ##??????????? | | ??????????????? # !%* =% ###??????????? | | ?????????? a% =| % ####??????????? | | ???????????????? ### #%### ####???????????? | | ????????????????##### ?## ### ###"????????????? | | ??????????????????####?##@### ###"?????????????? | | ???????????????????????##%%% ###??????????????? | | ???????????????????????####### ###???????????????? | | ???????????????????????###########???????????????? | | ????????????????????????????#####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedAlloyBuckler Manual? 0 Play Time 00:15:45 Cumulative 14.7 hours Start 2024.07.11 @ 17:02:53 End 2024.07.11 @ 17:17:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 0 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 25x22 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7946d182-6e89-4270-b1da-3221ad865ba5