Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.21 @ 16:25:16 Player: Jack Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (93) 465 Value Destroyed (2713) 2713 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3977) 3977 TOTAL SCORE: 15335 Bonus ------- High Alert Combat Kills 303 Follower Combat Kills 652 Aligned with FarCom 300 Win 3000 Win Speed 629 Friendly Fire -907 Cogmind --------- Core Integrity 1539/1600 Matter 153/300 Energy 306/315 System Corruption 2% Temperature Cool (18) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (10) -- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array Q-thruster > --- UTILITY (12) ----- Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Experimental System Shield > --- WEAPON (2) ------- Micro-nuke Launcher Powered Hammer > --- INVENTORY (5) ---- Hybrid Fission Core Improved Plasma Cutter Powered Hammer Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array Q-thruster Q-thruster > --- UTILITY ---------- Structural Scanner Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Experimental System Shield > --- WEAPON ----------- Micro-nuke Launcher Powered Hammer > --- INVENTORY -------- Hybrid Fission Core Improved Plasma Cutter Powered Hammer [Rating: 114] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Structural Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Micro-nuke Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . 2 . . . . . . . 2 2 2 . Utility 10 | . . . . . 2 2 2 . . 2 . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 67 | . 6 . 2 1 2 12 6 5 1 18 . 6 3 1 2 2 Power 6 | . . . . . . 1 1 . . 3 . . 1 . . . Engine 2 | . . . . . . 1 1 . . . . . . . . . Core 4 | . . . . . . . . . . 3 . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 18 | . 3 . 2 . 1 . . 2 1 3 . 1 2 1 2 . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 18 | . 3 . 2 . 1 . . 2 1 3 . 1 2 1 2 . Utility 31 | . . . . . 1 9 4 1 . 11 . 3 . . . 2 Device 5 | . . . . . . 3 . . . 2 . . . . . . Storage . | . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . 1 . . . 2 . . . . . . Hackware 23 | . . . . . 1 5 4 1 . 7 . 3 . . . 2 Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 12 | . 3 . . 1 . 2 1 2 . 1 . 2 . . . . Energy Gun 2 | . 2 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . . 1 . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . . 1 . 2 . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . 1 Parts Lost 26 | . 2 2 . . . 1 6 9 . 3 . 1 . . . 2 Power 2 | . . . . . . . 1 . . 1 . . . . . . Propulsion 6 | . 1 1 . . . . 1 1 . 1 . . . . . 1 Utility 12 | . . . . . . 1 1 7 . 1 . 1 . . . 1 Weapon 6 | . 1 1 . . . . 3 1 . . . . . . . . Highest Loss Streak 9 | . 1 2 . . . 1 6 9 . 2 . 1 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 3 | 2 1 2 3 2 1 4 4 4 3 1 4 4 4 4 5 3 Power . | . . . 1 1 1 1 . . . . 2 2 2 2 1 1 Propulsion . | . . 1 2 1 . . . . . . 1 1 . . . . Utility . | . . . . . . . 1 3 3 . . . . . 1 . Weapon 1 | 2 1 . . . . 2 1 1 . . 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 7 | . . 1 2 . . 2 . . . . . . . . . 2 Power 1 | . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon 3 | . . . . . . 2 . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 63 | . 29 52 33 45 31 48 75 36 24 65 94 92 90 86 84 87 Engine 1 | . . . . . . 4 6 . . . . . . . . . Core 1 | . . . . . . . . . . 3 5 5 4 4 4 4 Flight 14 | . 11 25 19 28 9 7 6 1 10 17 23 23 23 24 28 30 Device 3 | . . . . . . 5 6 4 . 1 5 5 5 4 4 1 Hackware 28 | . . . . . 3 15 42 29 6 31 41 44 47 42 39 43 Energy Gun 3 | . 14 25 14 14 9 7 . . . . . . . . . . Launcher 2 | . . . . 2 9 . 4 . . 1 5 2 5 4 4 4 Slashing Weapon 3 | . . . . . . 3 5 1 6 5 5 3 . . . . Peak Build Rating 114 | . 4 4 6 7 37 55 65 26 15 63 63 71 81 88 104 114 Average Rating 48 | . 2 3 3 6 34 44 61 17 14 44 63 62 73 81 92 110 On Entrance 36 | . . 4 2 6 7 37 52 22 11 15 63 63 69 79 88 104 Naked Turns 94 | . 76 . . . . . . 18 . . . . . . . . Heaviest Build 29 | . 3 3 1 4 4 8 13 5 3 16 16 20 20 29 29 29 Greatest Support 50 | 3 8 8 8 8 50 50 50 4 12 24 22 24 37 42 50 42 Greatest Overweight (x) 1 | . . . . . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 5 5 5 5 5 5 5 3 5 4 5 5 5 5 4 Average Carried 3 | 2 1 2 4 5 1 4 4 4 3 1 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 1 5 5 5 2 5 4 3 3 4 4 5 4 5 5 3 Class Distribution -------------------- 34% | Wizard-Sprinter 28% | Hacker-Mutant 22% | Wizard-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Acc Matter Collected 1562 | 192 76 . . . 35 155 . 119 . 126 248 105 162 . 18 326 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2358 | . 256 26 . . . 227 84 115 . 342 208 358 270 . 18 454 Parts 138 | . 20 6 . . . 22 1 9 . 19 4 27 20 . 3 7 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . . Recyclers Shooed 3 | . . . . . . . . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 54 | . 12 2 . . . 1 3 5 . 8 . 5 10 . . 8 Melee 6 | . . . . . . 1 . 5 . . . . . . . . Guns 14 | . 12 2 . . . . . . . . . . . . . . AOE 34 | . . . . . . . 3 . . 8 . 5 10 . . 8 Classes Destroyed 11 | . 2 . . . . 5 2 . . . . 1 1 . . . Worker 12 | . . . . . . 2 . . . . . 2 7 . 1 . Builder 8 | . . . . . . 3 . . . 3 . . 1 . . 1 Tunneler 4 | . . . . . . 1 . . . 1 . 1 1 . . . Hauler 1 | . . . . . . . . . . . . . 1 . . . Recycler 5 | . . . . . . 1 . . . 1 . . . . . 3 Operator 2 | . . . . . . 1 . . . . . 1 . . . . Watcher 3 | . . . . . . . . . . . . 1 2 . . . Swarmer 39 | . 9 2 . . . 1 . 5 . 5 . 3 9 . . 5 Grunt 7 | . 3 . . . . . 1 . . . . 2 1 . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . Programmer 7 | . . . . . . . 1 . . 3 . . . . . 3 Wasp 2 | . . . . . . . . . . . . 2 . . . . Thug 2 | . . . . . . . . . . . . 2 . . . . Best Kill Streak 15 | . 6 2 . . . 3 2 3 . 6 . 3 15 . 1 11 Combat Bots Only 9 | . 6 2 . . . 1 2 3 . 5 . 3 9 . . 7 Max Kills in Single Turn 6 | . 2 1 . . . 1 1 1 . 3 . 3 6 . 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 1 . . 3 . 3 4 . . 4 Melee 1 | . . . . . . 1 . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Acc Hostile Shots Fired 463 | . 90 16 . . 4 21 177 80 . 38 . 3 11 . . 23 Missed 210 | . 34 3 . . 4 10 97 26 . 18 . 1 7 . . 10 Hits 253 | . 56 13 . . . 11 80 54 . 20 . 2 4 . . 13 Projectile 253 | . 56 13 . . . 11 80 54 . 20 . 2 4 . . 13 Critical Strikes 5 | . . . . . . 1 2 . . 2 . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 Damage Taken 3242 | . 389 90 . . 62 367 867 616 . 414 . 114 44 . 36 243 Core 1051 | . 193 12 . . . 78 90 439 . 110 . 68 . . . 61 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 890 | . 127 30 . . 19 41 254 181 . 117 . 31 14 . 9 67 Regen/Repaired (Parts) 77 | . . . . . . . 14 . . . 62 1 . . . . Core Remaining (%) 82 | 100 . . . 18 100 88 . . 37 . . 82 100 100 100 96 Volleys Fired 77 | . 19 8 . . . 2 4 . . 13 . 4 8 . 2 17 Largest 2 | . 2 2 . . . 2 1 . . 1 . 1 1 . 1 1 Hottest 90 | . 90 90 . . . 70 36 . . 39 . 49 49 . 49 49 Shots Fired 100 | . 37 11 . . . 3 4 . . 13 . 5 8 . 2 17 Gun 50 | . 37 11 . . . 2 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 50 | . . . . . . 1 4 . . 13 . 5 8 . 2 17 Special . | . . . . . . . . . . . . . . . . . Kinetic 13 | . 13 . . . . . . . . . . . . . . . Thermal 37 | . 24 11 . . . 2 . . . . . . . . . . Explosive 50 | . . . . . . 1 4 . . 13 . 5 8 . 2 17 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 11 2 . . . 2 1 . . . . 1 . . . 5 Robot Miss Streak 6 | . 1 6 . . . 1 2 . . . . 1 2 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 82 | . 30 3 . . . 10 3 6 . 6 4 9 2 . 1 8 Core Hits 130 | . 15 2 . . . 8 18 5 . 16 2 19 27 . 1 17 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 5 | . 1 . . . . 2 . . . . . . . . 1 1 Burn 1 | . 1 . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . 1 1 Impale 2 | . . . . . . 2 . . . . . . . . . . Melee Attacks 170 | . . . . . . 47 17 10 . 33 4 31 7 3 6 12 Impact 35 | . . . . . . . . . . . . 7 7 3 6 12 Slashing 109 | . . . . . . 21 17 10 . 33 4 24 . . . . Piercing 26 | . . . . . . 26 . . . . . . . . . . Sneak Attacks 20 | . . . . . . 7 . . . 5 . 5 1 . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9073 | . 311 37 . . . 606 672 239 . 1584 140 1489 2146 . 106 1743 Guns 357 | . 308 37 . . . 12 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 6309 | . . . . . . 32 582 . . 1198 . 991 2019 . . 1487 Melee 2401 | . . . . . . 562 88 239 . 386 140 497 127 . 106 256 Ramming 6 | . 3 . . . . . 2 . . . . 1 . . . . Kinetic 84 | . 84 . . . . . . . . . . . . . . . Thermal 1216 | . 224 37 . . . 12 . . . 181 . . 762 . . . Explosive 5215 | . . . . . . 32 437 . . 1011 . 991 1257 . . 1487 Electromagnetic 151 | . . . . . . . 145 . . 6 . . . . . . Impact 581 | . . . . . . . . . . . . 92 127 . 106 256 Slashing 1522 | . . . . . . 264 88 239 . 386 140 405 . . . . Piercing 298 | . . . . . . 298 . . . . . . . . . . Highest Corruption 6 | . . . . . 1 . . . . 3 3 6 . . . 2 Average Corruption 2 | . . . . . 1 . . . . 2 3 3 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 21 | . . . . . 1 . . . . . 3 16 . . . 1 Message Errors 3 | . . . . . . . . . . . . 2 . . . 1 Matter Fused 6 | . . . . . 1 . . . . . 1 4 . . . . Heat Flow Errors 2 | . . . . . . . . . . . 1 1 . . . . Energy Discharges 3 | . . . . . . . . . . . . 3 . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . . . . . . 4 . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1075 | . . . . . . 178 55 15 . 278 . 49 335 . . 165 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 461 | . . . . . . . 7 . . 145 . 16 284 . . 9 Melee 614 | . . . . . . 178 48 15 . 133 . 33 51 . . 156 Knockbacks 1 | . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . 1 . . . . 12 1 . . 49 . 88 . . 36 10 Shots 6 | . . . . . . 1 . . . 1 . 2 . . 1 1 Rammed 3 | . 1 . . . . . 1 . . . . 1 . . . . Targets Rammed 3 | . 1 . . . . . 1 . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 172 | . 36 67 . . . . 4 . . 2 . 172 3 . . 15 Average Temperature 25 | . 14 39 . . . . 4 . . 2 . 47 2 . . 10 Received Heat Transfer 336 | . 144 21 . . . 9 144 . . 9 . . 9 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 1 . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . 2 2 . . 4 Impact Corruptions 10 | . . . . . . . . . . . . 2 2 . . 6 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . Heat Transferred 1384 | . 610 99 . . . 25 . . . 100 . . 550 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Acc Maximum Alert Level 4 | . 1 . . . . . . . . 1 . 4 4 2 1 3 Low Security (%) 72 | 100 58 100 . 100 100 100 100 . . 95 100 6 . . . 27 Level 1 6 | . 41 . . . . . . . . 4 . 3 . . 100 32 Level 2 6 | . . . . . . . . . . . . 7 47 100 . 37 Level 3 8 | . . . . . . . . . . . . 56 13 . . 3 Level 4 6 | . . . . . . . . . . . . 26 39 . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1327 | . 360 136 . . 7 126 66 . . 383 115 1327 1258 559 313 772 Initial 555 | . . 115 . . . . 37 . . 12 115 27 551 555 267 161 Average 237 | . 147 107 . . . 28 11 . . 46 83 912 876 551 282 385 Influence Increases 5626 | . 485 71 . . 14 484 260 200 . 639 . 1830 849 12 71 711 Destroy 0b10 Robot/C 1780 | . 240 60 . . . 20 60 100 . 160 . 760 220 . . 160 Destroy 0b10 Robot/NC 215 | . . . . . . 40 . . . 25 . 65 60 . 5 20 Destroy Leader 322 | . 50 10 . . . . 20 10 . 20 . 156 26 . . 30 Allied During Kill 158 | . . 1 . . . . . . . . . 155 2 . . . Successful Hack 62 | . . . . . 14 12 6 . . 6 . 6 6 6 . 6 Disable Machine 549 | . . . . . . . 27 . . 162 . 108 225 . . 27 Destroy Structure 1490 | . . . . . . 37 27 . . 176 . 550 220 6 66 408 Partial Spotted 90 | . 15 . . . . 60 . . . . . 15 . . . . Lose Combat Pursuer 960 | . 180 . . . . 315 120 90 . 90 . 15 90 . . 60 Influence Decreases 4854 | . 135 335 86 . 14 395 298 191 37 267 350 568 936 685 310 247 Entered New Map 2570 | . . 235 86 . . . 52 23 17 11 280 18 756 665 280 147 Time Decay 1774 | . 115 60 . . 14 385 186 78 20 226 70 330 160 20 30 80 Lost Part 260 | . 20 20 . . . 10 60 90 . 30 . 10 . . . 20 Lost Ally 250 | . . 20 . . . . . . . . . 210 20 . . . Squads Dispatched 45 | . 2 . . . . 11 8 . . 7 . 12 3 . . 2 Investigation 23 | . 2 . . . . 8 4 . . 2 . 5 2 . . . Extermination 8 | . . . . . . 2 1 . . 3 . 1 . . . 1 Reinforcement 9 | . . . . . . 1 3 . . 2 . 2 1 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . . . 4 . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 1 . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Acc Distress Signals 10 | . . . . . . . 2 . . . . 4 2 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 156 | . 30 5 . . 2 26 20 10 . 14 . 17 18 1 . 13 Peak Tracking Total 11 | . 11 3 . . 3 6 10 7 . 8 . 5 8 1 3 7 Tactical Retreats 30 | . 4 . . . . 9 6 2 . 4 . 1 3 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Acc Traps Triggered 12 | . 2 . . . 2 2 2 . . 2 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Acc Machines Disabled 61 | . . . . . . . 3 . . 18 . 12 25 . . 3 Max in Single Turn 25 | . . . . . . . 2 . . 9 . 1 25 . . 1 Garrison Access 5 | . . . . . . 2 1 . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Acc Machines Accessed 49 | . 1 . 1 . 2 10 10 2 1 4 . 8 6 1 1 2 Terminals 22 | . 1 . . . 2 3 3 . . 2 . 5 2 1 1 2 Fabricators 16 | . . . . . . 5 5 . . 2 . 2 2 . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 1 . . . . . 2 . . . Total Hacks 120 | . 1 . 1 . 5 29 21 2 1 16 . 20 16 3 2 3 Successful 92 | . 1 . 1 . 2 17 20 2 1 11 . 13 16 3 2 3 Failed 28 | . . . . . 3 12 1 . . 5 . 7 . . . . Catastrophic 1 | . . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 67 | . 1 . 1 . 5 12 7 . . 11 . 14 10 3 1 2 Terminals 55 | . 1 . . . 5 8 4 . . 9 . 12 8 3 2 3 Fabricators 49 | . . . . . . 16 14 . . 7 . 6 6 . . . Repair Stations 4 | . . . . . . . 2 . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 5 1 . . . . . 2 . . . Terminal Hacks 37 | . 1 . 1 . 2 3 3 2 1 5 . 4 8 2 2 3 Record 1 | . . . . . . . . . . . . . . . 1 . Part Schematic 5 | . . . . . 1 1 . . . 2 . . 1 . . . Open Door 4 | . . . . . . . . 2 1 . . . . . . 1 Level Access Points 7 | . . . . . 1 1 1 . . . . 1 1 . 1 1 Branch Access Points 2 | . 1 . . . . . . . . . . . . 1 . . Machine Index 4 | . . . . . . . 1 . . . . 1 1 1 . . Fabricator Index 3 | . . . . . . 1 . . . 1 . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . 1 . . 3 . . . Recall Extermination 2 | . . . . . . . . . . 1 . 1 . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . 2 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 31 | . . . . . . 10 9 . . 4 . 4 4 . . . Load Schematic 16 | . . . . . . 5 5 . . 2 . 2 2 . . . Build 15 | . . . . . . 5 4 . . 2 . 2 2 . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . 2 . . . . Scan Component 2 | . . . . . . . 1 . . . . 1 . . . . Repair 2 | . . . . . . . 1 . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 2 1 . . . . . 2 . . . Seal Access 5 | . . . . . . 2 1 . . . . . 2 . . . Unauthorized Hacks 15 | . . . . . . 2 5 . . 2 . 3 2 1 . . Terminals 2 | . . . . . . . . . . . . 1 . 1 . . Assimilate 2 | . . . . . . . . . . . . 1 . 1 . . Fabricators 13 | . . . . . . 2 5 . . 2 . 2 2 . . . Prioritize 12 | . . . . . . 2 4 . . 2 . 2 2 . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 36 | . . . . . 1 10 7 . . 4 . 6 4 1 1 2 Full Trace Events 18 | . . . . . . 7 3 . . 2 . 4 2 . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 1 . . . 2 . . 1 . . . Parts Built 16 | . . . . . . 6 4 . . 2 . 1 3 . . . Authchips 1 | . . . . . . . 1 . . . . . . . . . Time 530 | . . . . . . 269 84 . . 54 . 71 52 . . . Total Part Build Rating 65 | . . . . . . 22 12 . . 6 . 7 18 . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . Time 66 | . . . . . . . 22 . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Acc Total Allies 23 | . . 2 . . . . . . . . 20 1 . . . . Largest Group 20 | . . 2 . . . . . . . . 20 20 1 . . . Highest-Rated Group 812 | . . 45 . . . . . . . . 812 812 50 . . . Highest-Rated Ally 50 | . . 31 . . . . . . . . 50 50 50 . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . Ally Attacks 152 | . . 6 . . . . . . . . . 143 3 . . . Total Damage 5809 | . . 22 . . . . . . . . . 5516 271 . . . Kills 47 | . . 1 . . . . . . . . . 45 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Acc Active Infowar (turns) 3359 | . . . . . . 924 702 207 . 214 142 676 322 53 78 41 Terrain 58 | . . . . . . 54 . . . 4 . . . . . . Structural 3305 | . . . . . . 872 702 207 . 212 142 676 322 53 78 41 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Acc Turns Passed 5328 | 34 260 123 89 42 128 1338 702 291 48 832 142 676 322 53 78 170 Spaces Moved 8527 | 62 455 205 217 108 247 1664 831 508 112 1413 245 1136 580 148 213 383 Core 609 | 62 151 . . . . . 13 383 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7918 | . 304 205 217 108 247 1664 818 125 112 1413 245 1136 580 148 213 383 Fastest Speed 22 | 50 37 37 37 37 37 50 50 35 35 32 32 32 27 25 22 25 Average Speed 40 | 50 42 37 38 37 49 50 50 46 41 36 32 32 31 26 24 25 Slowest Speed 100 | 50 50 40 40 37 50 50 50 100 42 42 32 33 33 27 25 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 24 | . 9 . . 1 . 6 7 . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 33 | 2 73 46 60 32 28 42 27 60 17 23 89 25 20 5 8 10 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 1 . . 1 . . 1 1 . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 . . 1 1 . . . . . 1 . . Scrap Searched 4 | . . 1 . . . . . 3 . . . . . . . . Spaces Dug 153 | . . . . . . 34 14 2 . 25 . 38 5 3 5 27 Terrain Destroyed 640 | . . . . . . 37 27 2 . 93 . 126 112 3 48 192 Melee 115 | . . . . . . 34 14 2 . 25 . 21 5 3 5 6 Projectile . | . . . . . . . . . . . . . . . . . AOE 525 | . . . . . . 3 13 . . 68 . 105 107 . 43 186 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Fac Res Res Acc Total 10055 | 64 478 239 222 107 251 2086 1078 542 112 1679 302 1401 698 154 224 418 Wait 1176 | . 6 21 . . . 353 217 16 . 187 55 218 97 1 . 5 Move 8468 | 61 439 204 216 105 246 1651 817 507 111 1413 242 1136 579 147 212 382 Hop 20 | . 6 . . 1 . 6 6 . . . 1 . . . . . Pick Up 33 | 3 1 5 1 . 1 7 4 1 . 7 . . 1 1 1 . Fast Attach 44 | . 3 . . 1 1 9 3 3 1 11 . 7 2 1 2 . Attach 22 | . 3 . 1 . 1 2 4 3 . 6 . . . . . 2 Detach 3 | . . . . . . 1 . 1 . . . 1 . . . . Swap 8 | . . . 1 . . 1 1 . . 2 . 1 1 1 . . Drop 24 | . . 1 3 . 2 7 2 . . 2 . 3 3 . 1 . Fire 77 | . 19 8 . . . 2 4 . . 13 . 4 8 . 2 17 Melee 170 | . . . . . . 47 17 10 . 33 4 31 7 3 6 12 Ram 2 | . 1 . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . 2 . . 5 . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 6) 124 | -10/Materials | Core integrity fell below 50% 170 | -10/Materials | Discovered new exit (range 12) 247 | -10/Materials | Identified exit to Mines 261 | -10/Materials | Discovered new exit (range 13) 295 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 367 | -10/Mines | Core integrity fell below 20% 407 | -10/Mines | Discovered new exit (range 7) 416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 417 | -10/Mines | Discovered new exit (range 5) 418 | -10/Mines | Entered Exiles 429 | -10/Exiles | Met 8R-AWN 435 | -10/Exiles | Met EX-HEX 446 | -10/Exiles | Met EX-BIN 451 | -10/Exiles | Aligned with FarCom system 451 | -10/Exiles | Given EX-Vault access code 463 | -10/Exiles | Opened EX-Vault 469 | -10/Exiles | Found Flying Fortress v7 478 | -10/Exiles | Warned to stay clear of 0b10 Research branches 490 | -10/Exiles | Met EX-DEC 503 | -10/Exiles | Discovered new exit (range 14) 507 | -10/Exiles | Left Exiles lab with Flying Fortress v7 507 | -10/Exiles | Entered Mines 544 | -9/Mines | Discovered new exit (range 9) 549 | -9/Mines | Entered Materials 549 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 647 | -8/Materials | Identified exit to Factory 677 | -8/Materials | Entered Factory 677 | -7/Factory | Evolved 2 slots: Utility x2 914 | -7/Factory | Build established: Hacker-Mutant 1045 | -7/Factory | Fabricated Spear (x2) 1292 | -7/Factory | Crushed by falling debris 1543 | -7/Factory | Fabricated Hacking Suite (x1) 1695 | -7/Factory | Fabricated Hacking Suite (x1) 1797 | -7/Factory | Fabricated Imp. Hacking Suite? 1841 | -7/Factory | Fabricated Hacking Suite (x1) 2007 | -7/Factory | Identified exit to Factory 2015 | -7/Factory | Entered another Factory area 2015 | -6/Factory | Evolved 2 slots: Utility x2 2083 | -6/Factory | Fabricated Hacking Suite (x1) 2170 | -6/Factory | Discovered new exit (range 11) 2329 | -6/Factory | Build established: Wizard-Mutant 2373 | -6/Factory | Repaired Chainsword 2408 | -6/Factory | Fabricated Hacking Suite (x1) 2484 | -6/Factory | Fabricated Hacking Suite (x1) 2528 | -6/Factory | Identified exit to Factory 2569 | -6/Factory | Fabricated Hacking Suite? 2627 | -6/Factory | Discovered new exit (range 15) 2717 | -6/Factory | Entered Lower Caves 2741 | -6/Lower Caves | Lost 6 parts (1p1n1u3w) 2872 | -6/Lower Caves | Encountered a Warlord checkpoint 2877 | -6/Lower Caves | Learned location of 1 exit from Factory 2914 | -6/Lower Caves | Entered a destroyed Warlord outpost 2940 | -6/Lower Caves | Core integrity fell below 50% 2967 | -6/Lower Caves | Lost 9 parts (1n7u1w) 3002 | -6/Lower Caves | Discovered new exit (range 13) 3008 | -6/Lower Caves | Entered another Lower Caves area 3048 | -6/Lower Caves | Discovered exit to Factory (range 14) 3054 | -6/Lower Caves | Encountered a Warlord checkpoint 3056 | -6/Lower Caves | Entered Factory 3056 | -5/Factory | Evolved 2 slots: Utility x2 3057 | -5/Factory | Identified exit to Upper Caves 3298 | -5/Factory | Fabricated Hacking Suite? 3746 | -5/Factory | Fabricated Hacking Suite (x1) 3767 | -5/Factory | Build established: Wizard-Sprinter 3834 | -5/Factory | Noticed a derelict Sapper rigging charges 3888 | -5/Factory | Manually triggered Chute Trap 3888 | -5/Factory | Sucked down chute 3888 | -5/Factory | Entered Waste 3889 | -5/Waste | Joined by Warlord forces that had cleared the area 3969 | -5/Waste | Discovered new exit (range 14) 3974 | -5/Waste | Identified exit to Factory 4030 | -5/Waste | Entered Factory 4030 | -5/Factory | Accompanied by 20 allies 4034 | -5/Factory | Hacking Suite fried by hacking feedback 4079 | -5/Factory | Garrison activated, responded to threat 4125 | -5/Factory | Lost 4 allies 4172 | -5/Factory | Allied Derelicts emerged from ambush trap array 4195 | -5/Factory | Discovered exit to Upper Caves (range 7) 4336 | -5/Factory | Lost 3 allies 4373 | -5/Factory | Discovered new exit (range 8) 4378 | -5/Factory | Identified exit to Factory 4454 | -5/Factory | Fabricated Micro-nuke Launcher (x1) 4637 | -5/Factory | Garrison activated, responded to threat 4706 | -5/Factory | Entered another Factory area 4706 | -4/Factory | Accompanied by 1 ally 4706 | -4/Factory | Evolved 2 slots: Propulsion x2 4755 | -4/Factory | Identified exit to Research 4764 | -4/Factory | Discovered new exit (range 15) 4845 | -4/Factory | Fabricated Nuclear Pulse Array (x1) 4925 | -4/Factory | Destroyed 9 combat bots 4951 | -4/Factory | Fabricated Imp. Plasma Cutter (x2) 5028 | -4/Factory | Entered Research 5028 | -3/Research | Evolved 2 slots: Propulsion x2 5061 | -3/Research | Discovered new exit (range 15) 5073 | -3/Research | Identified exit to Quarantine 5081 | -3/Research | Entered another Research area 5081 | -2/Research | Evolved 2 slots: Propulsion x2 5114 | -2/Research | Identified exit to Access 5152 | -2/Research | Found Prototype Hackware 5159 | -2/Research | Entered Access 5159 | -1/Access | Evolved 2 slots: Utility x2 5159 | -1/Access | Identified Exp. System Shield 5170 | -1/Access | Identified exit to Surface 5241 | -1/Access | Destroyed 7 combat bots 5324 | -1/Access | Garrison activated, responded to threat 5329 | *** | Escaped! Last Messages --------------- C-30 ARC bursts open, deploying its payload. L-61 Swordsman unfolds itself. G-73 Enforcer unfolds itself. The unstable cave ceiling collapses. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5U. W-44 Eye distress signal alerts nearby ally. The unstable cave ceiling collapses. P-80 Master destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. Terminal disabled. U-05 Engineer lays Concrete. ALERT: Activating Garrison Access A006. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #?##############???? | | ???????????????????# "@ #?# #???? | | ???????????????????# #?# #???? | | ???????????????????# #?# """""#???? | | ???????????????????# #?# """""##### | | ??????????????????## ### """""# | | ??????????????????# ## """""# | | ??????????????????##"" ### """""# | | ???????????????????#"" ## # | | ???????????????????#"" # " | | ??????????pp???????#T l # | | ???????????????????#"" # | | ???????????? # " ! | | ???????????? ### % #########+ | | ???????????? p | | ????????????? p | | ????????????? ####### ######??? | | ?????????????? # ?????# ??????? | | ?????????????? ?# # ?????## # ?????? | | ??????????????? ??######??????### !! ?????? | | ????????????????????????????????# !! ?????? | | ????????????????????????????????? ???????? | | ????????????????????????????????? ??????????? | | ????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Offensive Hacking 110 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Spear | -7/Factory | Hacked Micro-nuke Launcher | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Imp. Plasma Cutter | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Spear | x2 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Micro-nuke Launcher | x1 | -5/Factory Nuclear Pulse Array | x1 | -4/Factory Imp. Plasma Cutter | x2 | -4/Factory Repaired ---------- Chainsword | 74% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellClaymoresPenetrator Manual? 0 Play Time 01:07:34 Cumulative 179.9 hours Start 2025.05.21 @ 07:15:26 End 2025.05.21 @ 16:25:16 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 180 Rogue 18 Adventurer 151 Explorer 11 Win Type 0 Total 45 Types 13/0/13/2/7/0/4/1/0/5 Lore% 47 Gallery% 46 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: b7a89a02-0471-4111-8c10-26aca0980e25