Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.07 @ 01:58:37 Player: Yanche Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (435) 435 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1815 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 109/125 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -9/Mines Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit ECM Suite > --- WEAPON (2) ------- EM Pulse Gun Rocket Launcher > --- INVENTORY (10) --- High-capacity Matter Pod (200) Weight Redist. System Experimental Sensor Array Seismic Analyzer Beam Rifle Particle Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit ECM Suite > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- High-capacity Matter Pod Weight Redist. System Rocket Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 23 | 6 1 7 7 2 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 3 1 . Treads . | . . . . . Leg 6 | 2 . 3 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 3 1 1 Device 2 | . . 1 1 . Storage 5 | 1 1 2 . 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 1 3 1 Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 1 5 1 Power 2 | . . . 1 1 Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 3 | . . 1 2 . Highest Loss Streak 5 | . . 1 5 1 Average Slot Usage (%) 94 | . 88 99 90 87 Engine 17 | . 14 14 20 21 Leg 21 | . 28 27 16 11 Device 12 | . . 4 22 22 Storage 17 | . 16 23 11 11 Energy Gun 10 | . 14 12 5 13 Ballistic Gun 12 | . 14 15 13 . Launcher 1 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 30 | 13 15 15 18 30 Greatest Support 20 | 20 20 20 20 10 Greatest Overweight (x) 4 | 1 . 4 3 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 6 6 6 6 10 Average Capacity 6 | 5 6 5 6 8 Most Carried 7 | 2 2 6 6 7 Average Carried 4 | 1 2 4 4 6 Final Capacity 10 | 6 6 6 6 10 Final Carried 7 | 2 2 6 6 7 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 812 | 209 . 504 79 20 Remotely . | . . . . . Salvage Created 610 | . . 224 384 2 Parts 33 | . . 12 20 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 13 | . . 8 5 . Guns 13 | . . 8 5 . Classes Destroyed 6 | . . 2 3 1 Builder 1 | . . . . 1 Recycler 2 | . . . 2 . Swarmer 4 | . . 4 . . Grunt 5 | . . 4 1 . Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 5 | . . 3 5 1 Combat Bots Only 3 | . . 3 3 . Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1404 | . . 303 834 267 Core 476 | . . 48 330 98 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 80 . . Volleys Fired 54 | . . 24 28 2 Largest 2 | . . 2 2 2 Hottest 105 | . . 70 105 73 Shots Fired 91 | . . 48 39 4 Gun 89 | . . 48 39 2 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 45 | . . 27 18 . Thermal 40 | . . 21 19 . Explosive 2 | . . . . 2 Electromagnetic 4 | . . . 2 2 Robot Hit Streak 14 | . . 14 13 2 Robot Miss Streak 3 | . . 3 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 68 | . . 34 32 2 Core Hits 31 | . . 13 14 4 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 911 | . . 396 467 48 Guns 884 | . . 392 467 25 Cannons . | . . . . . Explosions 23 | . . . . 23 Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 334 | . . 194 140 . Thermal 513 | . . 198 315 . Explosive 23 | . . . . 23 Electromagnetic 37 | . . . 12 25 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . . . . 36 Shots 1 | . . . . 1 Rammed 1 | . . . 1 . Targets Rammed 2 | . . 1 1 . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 192 | . . 192 48 . Average Temperature 57 | . . 78 14 . Received Heat Transfer 345 | . . 144 201 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1295 | . . 592 703 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 223 | . . 145 223 86 Initial 86 | . . . 56 86 Average 69 | . . 50 117 85 Maximum Alert Level 1 | . . . 1 . Low Security (%) 98 | 100 100 100 92 100 Level 1 1 | . . . 7 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . . 9 7 3 Peak Tracking Total 5 | . . 3 5 2 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . . 4 . Successful 2 | . . . 2 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Branch Access Points 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1474 | 62 56 734 395 227 Spaces Moved 979 | 42 46 519 242 130 Core 7 | 3 . 2 2 . Treads . | . . . . . Legs 972 | 39 46 517 240 130 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 150 Average Speed 128 | 122 120 120 129 166 Slowest Speed 250 | 150 120 250 200 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 13 96 19 35 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . . 10 Melee . | . . . . . Projectile . | . . . . . AOE 10 | . . . . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1099 | 49 46 579 286 139 Wait 19 | . . 16 3 . Move 975 | 41 45 518 241 130 Hop . | . . . . . Pick Up 17 | 2 . 7 5 3 Fast Attach 14 | 6 1 5 2 . Attach 7 | . . 1 5 1 Detach 1 | . . 1 . . Swap 2 | . . 1 . 1 Drop 8 | . . 5 1 2 Fire 54 | . . 24 28 2 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 1 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 15) 119 | -10/Materials | Entered Mines 129 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 168 | -10/Mines | Met a Derelict bent on vengeance 238 | -10/Mines | Discovered new exit (range 10) 316 | -10/Mines | Build established: Mutant 841 | -10/Mines | Discovered new exit (range 4) 853 | -10/Mines | Entered Materials 853 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 970 | -9/Materials | Identified exit to Mines 1102 | -9/Materials | Core integrity fell below 50% 1137 | -9/Materials | Lost 5 parts (1p2n2w) 1192 | -9/Materials | Core integrity fell below 20% 1248 | -9/Materials | Entered Mines 1249 | -9/Mines | Assembled infested the area 1254 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1456 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1460 | -9/Mines | Found Prototype Device 1475 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Acquired Seismic Analyzer. K-01 Serf collects debris. U-05 Engineer lays Concrete. A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." K-01 Serf collects debris. Acquired Prototype Device. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. Lgt. Ion Engine destroyed. U-05 Engineer builds a Wall. U-05 Engineer destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????###???????????? | | ????????????????????????? #???????????? | | ????????????????????????? ???????????? | | ????????????????????????? ???????????? | | ????????????????????????? ???????????? | | ?????????????????????????# #???????????? | | ?????????????????????##?##k##??????????? | | ???????????????????### ## ###????????? | | ?????????????????### ###??????? | | ?????????? ## #??????? | | ?????????? d ##?????? | | ?????????? d @ #?????? | | ?????????? #?????? | | ?????????? # #????? | | ???????????## t ##????? | | ????????????## ## ###?????? | | ?????????????# ## #???????? | | ######???????######## k #???????? | | #???####???????#### ##???????? | | #??## ##?????????### ####????????? | | ### #?## #########???# #???????????? | | ??# ### #???# #???????????? | | ??# #???# #???????????? | | ??# "##### #???# #???????????? | | ??####### #???# ##### #???????????? | | ?? #???## #???# ####????????? | | ??" #????# #???# ####### ##???????? | | """ #????## ##??## #????# ##??????? | | """ #?????####???# ##### ##?????? | | #????????????## #"# #?????? | | """ #?????????????## %= #?????? | | """ #??????????????## % ##?????????? | | """ #???????????????# | ##??????????? | | ######??????????##! ##???????????? | | ##??????????##%###????????????? | | ###????????#"%" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 275 Matter Stores 400 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionGreatInsulator Manual? 0 Play Time 00:18:34 Cumulative 31.2 hours Start 2021.12.07 @ 01:33:40 End 2021.12.07 @ 01:58:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 2 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4372b49d-801a-4eb7-9c90-5435bd2c2203