Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 23:55:51 Player: Name1234 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (336) 336 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3006 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 31/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Carbon-fiber Leg Advanced Visual Processing Unit Particle Charger Recalibrator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Sensor Array Signal Interpreter > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Medium Matter Pod Advanced Visual Processing Unit Field Recycling Unit Assault Cannon [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Protection Backup Plating I Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 3 | . . 1 1 1 . Weapon 1 | . . 1 . . . Parts Attached 44 | 9 2 26 1 . 6 Power 6 | 1 . 4 . . 1 Engine 6 | 1 . 4 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 6 . 5 1 . 1 Treads . | . . . . . . Leg 3 | 2 . 1 . . . Wheel 5 | 4 . 1 . . . Hover . | . . . . . . Flight 5 | . . 3 1 . 1 Utility 9 | . 2 7 . . . Device 6 | . 1 5 . . . Storage . | . . . . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 16 | 2 . 10 . . 4 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 3 . . . Ballistic Cannon 7 | . . 5 . . 2 Launcher 2 | . . . . . 2 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 23 | . . 15 2 . 6 Power 4 | . . 3 . . 1 Propulsion 7 | . . 4 2 . 1 Utility 4 | . . 3 . . 1 Weapon 8 | . . 5 . . 3 Highest Loss Streak 10 | . . 10 2 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 68 | . 84 93 22 15 9 Engine 7 | . 14 10 . . . Leg 12 | . 28 15 . . . Flight 3 | . . 4 13 7 . Device 11 | . 7 17 . . . Processor 8 | . 1 11 9 7 5 Protection 1 | . 3 2 . . . Ballistic Gun 4 | . 28 3 . . . Ballistic Cannon 16 | . . 26 . . 2 Naked Turns 109 | . . . . . 109 Heaviest Build 31 | 6 8 31 . . 6 Greatest Support 20 | 20 20 20 8 5 5 Greatest Overweight (x) 6 | . . 6 . . 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 5 3 5 5 5 Class Distribution -------------------- 43% | Mutant 28% | Skirmisher 22% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 879 | 310 40 413 . . 116 Remotely . | . . . . . . Salvage Created 521 | 67 147 307 . . . Parts 55 | 4 11 40 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 16 | 1 . 15 . . . Guns 4 | 1 . 3 . . . Cannons 12 | . . 12 . . . Classes Destroyed 8 | 2 3 3 . . . Worker 3 | . . 3 . . . Builder 3 | . 1 2 . . . Tunneler 1 | 1 . . . . . Recycler 2 | . 1 1 . . . Watcher 5 | . 1 4 . . . Swarmer 14 | . . 14 . . . Grunt 1 | 1 . . . . . Sentry 1 | . . 1 . . . Best Kill Streak 7 | 2 2 7 . . . Combat Bots Only 4 | 1 . 4 . . . Max Kills in Single Turn 2 | 2 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 297 | 6 . 153 38 . 100 Missed 95 | 2 . 42 20 . 31 Damage Taken 2537 | 43 . 1228 186 . 1080 Core 1084 | . . 236 145 . 703 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 14 | . . 14 . . . Core Remaining (%) 78 | 100 100 41 73 . . Volleys Fired 89 | 5 5 68 . . 11 Largest 3 | 2 2 3 . . 1 Hottest 132 | 40 40 132 . . 48 Shots Fired 195 | 10 10 164 . . 11 Gun 66 | 10 10 46 . . . Cannon 121 | . . 116 . . 5 Launcher 6 | . . . . . 6 Special 2 | . . 2 . . . Kinetic 174 | 10 10 149 . . 5 Thermal 15 | . . 15 . . . Explosive . | . . . . . . Electromagnetic 6 | . . . . . 6 Robot Hit Streak 4 | 3 2 4 . . 3 Robot Miss Streak 9 | 2 3 9 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 74 | 6 4 59 . . 5 Core Hits 33 | 3 4 25 . . 1 Critical Kills 2 | . 2 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 2 3 . . 1 Destroy 2 | . 2 . . . . Blast 4 | . . 3 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1821 | 74 56 1533 . . 158 Guns 304 | 74 56 174 . . . Cannons 1424 | . . 1359 . . 65 Explosions 93 | . . . . . 93 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1667 | 74 56 1472 . . 65 Thermal 61 | . . 61 . . . Explosive . | . . . . . . Electromagnetic 93 | . . . . . 93 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 39 | . . 39 . . . Projectiles 39 | . . 39 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 12 | . . 11 . . 1 Impact . | . . . . . . Kinetic 11 | . . 10 . . 1 Secondary 1 | . . 1 . . . Self-Inflicted Damage 26 | . . . . . 26 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 631 | 6 2 631 . . . Average Temperature 235 | 6 1 244 . . . Received Heat Transfer 306 | 24 . 207 27 . 48 Effects 51 | . . 51 . . . Shutdowns 4 | . . 4 . . . Energy Bleed 7 | . . 7 . . . Interference 6 | . . 6 . . . Matter Decay 6 | . . 6 . . . Short Circuit 2 | . . 2 . . . Damage (minor) 4 | . . 4 . . . Damage (major) 20 | . . 20 . . . Damage (core) 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 185 | . . 185 . . . Parts Sabotaged . | . . . . . . Parts Stolen 1 | . . . . . 1 Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 229 | 25 63 229 210 95 . Initial 95 | . 16 26 12 95 . Average 76 | 5 40 85 78 95 . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 88 | 100 100 85 96 100 . Level 1 11 | . . 14 3 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | 1 3 23 17 . 10 Peak Tracking Total 11 | 1 2 5 11 . 3 Tactical Retreats 10 | . . 2 3 . 5 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 11 | . 4 4 2 . 1 Terminals 7 | . 3 2 1 . 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 33 | . 10 10 4 . 9 Successful 25 | . 5 8 3 . 9 Failed 8 | . 5 2 1 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals 26 | . 8 6 3 . 9 Fabricators . | . . . . . . Repair Stations 4 | . 2 2 . . . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 19 | . 4 4 2 . 9 Record 13 | . 2 2 . . 9 Branch Access Points 1 | . . . 1 . . Recycling Unit Index 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Reinforcement Status 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 1 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 2 | . . 2 . . . Retrieve Matter 2 | . . 2 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 2 . . 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 204 | . . 204 . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 2123 | 88 178 1261 109 28 459 Spaces Moved 1668 | 64 132 559 233 76 604 Core 612 | 19 . 10 15 . 568 Treads . | . . . . . . Legs 592 | 9 132 451 . . . Wheels 40 | 36 . 4 . . . Hover . | . . . . . . Flight 424 | . . 94 218 76 36 Fastest Speed 35 | 50 120 37 35 35 35 Average Speed 102 | 76 120 175 37 35 65 Slowest Speed 530 | 120 120 530 50 35 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . 4 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 6 26 46 32 1 65 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 29 | . . 28 . . 1 Melee . | . . . . . . Projectile 29 | . . 28 . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1923 | 94 142 705 251 77 654 Wait 70 | . . 32 12 . 26 Move 1655 | 63 131 558 224 75 604 Hop 4 | . . . 4 . . Pick Up 34 | 11 2 9 6 1 5 Fast Attach 16 | 3 1 10 1 . 1 Attach 17 | 4 . 8 . . 5 Detach 3 | 2 . . . . 1 Swap 11 | 2 1 8 . . . Drop 24 | 4 2 12 4 1 1 Fire 89 | 5 5 68 . . 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 52 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 4) 265 | -10/Materials | Identified exit to Materials 267 | -10/Materials | Entered another Materials area 267 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 554 | -9/Materials | Lost 3 parts (1p1n1u) 759 | -9/Materials | Repaired Sensor Array 1275 | -9/Materials | Build established: Scavenger-Skirmisher 1466 | -9/Materials | Core integrity fell below 50% 1495 | -9/Materials | Discovered new exit (range 3) 1495 | -9/Materials | Identified exit to Materials 1512 | -9/Materials | Lost 10 parts (2p2n2u4w) 1528 | -9/Materials | Entered another Materials area 1528 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1636 | -8/Materials | Discovered new exit (range 4) 1637 | -8/Materials | Identified exit to Factory 1637 | -8/Materials | Entered Factory 1637 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1650 | -7/Factory | Discovered new exit (range 15) 1655 | -7/Factory | Identified exit to Lower Caves 1665 | -7/Factory | Entered Lower Caves 1771 | -7/Lower Caves | Build established: Mutant 1978 | -7/Lower Caves | Spotted B-75 Beast 1997 | -7/Lower Caves | Core integrity fell below 50% 1999 | -7/Lower Caves | Learned Factory emergency access door positions 2010 | -7/Lower Caves | Core integrity fell below 20% 2046 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 2097 | -7/Lower Caves | Learned location of 1 exit from Factory 2102 | -7/Lower Caves | Discovered new exit (range 7) 2112 | -7/Lower Caves | Learned location of 2 exits from Lower Caves 2112 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 2112 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 2112 | -7/Lower Caves | Learned Extension security intel 2112 | -7/Lower Caves | Learned Extension terminal intel 2112 | -7/Lower Caves | Learned Extension garrison access intel 2112 | -7/Lower Caves | Learned Armory garrison access intel 2124 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Data stored: Proximity Caves zone layouts (x6). >>Query(Status Report 239X) INTERCEPTED DERELICT INTEL. Data stored: Extension security intel. >>Query(Status Report 014X) INTERCEPTED DERELICT INTEL. Data stored: Extension terminal intel. >>Query(Status Report 858X) INTERCEPTED DERELICT INTEL. Data stored: Extension garrison access intel. >>Query(Status Report 311X) INTERCEPTED DERELICT INTEL. Data stored: Armory garrison access intel. 02116_ Searching scrap... 02116_ Found Lgt. Deuterium Engine. 02116_ Found Recalibrator. 02116_ Found 18 Matter. 02117_ Acquired Lgt. Deuterium Engine. 02118_ Acquired 18 matter. 02119_ Acquired Recalibrator. 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