Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.05 @ 00:20:36 Player: Ahrs Ahrtis Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (607) 607 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1677 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 132/300 Energy 75/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Visual Processing Unit > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Aluminum Leg Light Cannon Light Cannon [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 6 6 12 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 1 5 Treads . | . . . Leg 8 | 2 1 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 3 | . 1 2 Storage 1 | 1 . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 4 | . 2 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . 1 14 Power 2 | . . 2 Propulsion 7 | . 1 6 Utility 3 | . . 3 Weapon 3 | . . 3 Highest Loss Streak 8 | . 1 8 Average Slot Usage (%) 80 | . 89 72 Engine 11 | . 14 9 Leg 27 | . 27 27 Device 5 | . 4 6 Storage 4 | . 8 . Processor 9 | . 7 11 Energy Gun 9 | . 21 . Ballistic Cannon 12 | . 5 18 Naked Turns 18 | . . 18 Heaviest Build 15 | 13 14 15 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 4 Average Capacity 4 | 5 5 4 Most Carried 6 | 4 6 4 Average Carried 2 | 1 3 2 Final Capacity 6 | 6 4 4 Final Carried 4 | 1 4 1 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 528 | 107 214 207 Remotely . | . . . Salvage Created 485 | . 262 223 Parts 36 | . 16 20 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 6 9 Guns 3 | . 3 . Cannons 11 | . 2 9 AOE 1 | . 1 . Classes Destroyed 6 | . 3 3 Hauler 1 | . 1 . Watcher 2 | . 1 1 Swarmer 2 | . . 2 Grunt 10 | . 6 4 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 5 | . 3 5 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1894 | . 342 1552 Core 489 | . 83 406 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 66 . Volleys Fired 52 | . 11 41 Largest 2 | . 2 2 Hottest 80 | . 80 70 Shots Fired 104 | . 22 82 Gun 14 | . 14 . Cannon 90 | . 8 82 Launcher . | . . . Special . | . . . Kinetic 90 | . 8 82 Thermal . | . . . Explosive . | . . . Electromagnetic 14 | . 14 . Robot Hit Streak 14 | . 9 14 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 66 | . 16 50 Core Hits 29 | . 12 17 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1724 | . 875 849 Guns 190 | . 190 . Cannons 910 | . 81 829 Explosions 604 | . 604 . Melee . | . . . Ramming 20 | . . 20 Kinetic 910 | . 81 829 Thermal 496 | . 496 . Explosive 108 | . 108 . Electromagnetic 190 | . 190 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 22 | . . 22 Average Corruption 18 | . . 18 Corruption Purged . | . . . Effects 8 | . . 8 Heat Flow Errors 1 | . . 1 Energy Discharges 3 | . . 3 Data Loss (major) 1 | . . 1 Misdirections 2 | . . 2 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 142 | . 126 16 Projectiles 16 | . . 16 Explosions 126 | . 126 . Melee . | . . . Knockbacks 9 | . 3 6 Impact . | . . . Kinetic 8 | . 3 5 Secondary 1 | . . 1 Self-Inflicted Damage 218 | . 212 6 Shots 3 | . 3 . Rammed 7 | . . 7 Targets Rammed 8 | . . 8 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 229 | . 72 229 Average Temperature 34 | . 28 37 Received Heat Transfer 483 | . 72 411 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 450 | . 450 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 294 | . 288 294 Average Influence 128 | . 124 147 Maximum Alert Level 1 | . 1 1 Low Security (%) 61 | 100 72 47 Level 1 38 | . 27 52 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 12 25 Peak Tracking Total 11 | . 4 11 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 5 . Max in Single Turn 5 | . 5 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 13 | . 11 2 Successful 9 | . 7 2 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 2 | . 2 . Locate Traps 1 | . 1 . Investigation Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1009 | 61 438 510 Spaces Moved 581 | 63 258 260 Core 67 | 38 . 29 Treads . | . . . Legs 514 | 25 258 231 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 112 | 77 120 112 Slowest Speed 150 | 120 150 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 41 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 76 | . 76 . Melee . | . . . Projectile . | . . . AOE 76 | . 76 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 842 | 75 370 397 Wait 133 | . 69 64 Move 579 | 62 257 260 Hop . | . . . Pick Up 30 | 7 15 8 Fast Attach . | . . . Attach 23 | 6 6 11 Detach 2 | . . 2 Swap 1 | . . 1 Drop 14 | . 12 2 Fire 52 | . 11 41 Melee . | . . . Ram 6 | . . 6 Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 407 | -10/Materials | Repaired Ion Engine 438 | -10/Materials | Discovered new exit (range 12) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 870 | -9/Materials | Lost 3 parts (1n1u1w) 911 | -9/Materials | System corruption reached 10% 944 | -9/Materials | Core integrity fell below 50% 973 | -9/Materials | Lost 8 parts (1p3n2u2w) 984 | -9/Materials | Core integrity fell below 20% 1010 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00938_ Lgt. Cannon destroyed. 00938_ System corrupted by crushing effect (+3). 00938_ Slammed into B-36 Bruiser. 00938_ Destabilizing: Core damaged (-20). 00939_ Slammed into B-36 Bruiser. 00940_ Slammed into G-34 Mercenary. 00942_ Lgt. Cannon destroyed. 00942_ Slammed into G-34 Mercenary. 00945_ Acquired 26 matter. 00946_ Acquired Aluminum Leg. 00949_ Acquired Ion Engine. 00963_ Acquired Aluminum Leg. 00969_ System corrupted: Substantial component data lost. 00981_ Slammed into S-10 Pest. 00990_ System corrupted: Energy discharge (-77). 00997_ Aluminum Leg destroyed. 00997_ Ion Engine destroyed. 00997_ Aluminum Leg destroyed. 01005_ System corrupted: Energy discharge (-39). 01006_ T-07 Excavator is excavating. 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