Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.18 @ 11:29:58 Player: Benkyo Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (481) 2405 Value Destroyed (26353) 26353 Prototype IDs (314) 6280 Alien Tech Used (13) 2600 Bonus (57433) 57433 TOTAL SCORE: 106571 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6554 Follower Combat Kills 5152 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1022 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -1695 Cogmind --------- Core Integrity 1210/2100 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (7) ---- Biometal Heavy Treads Biometal Heavy Treads Core Cannon 8R-AWN's Boregun Peak State ------------ > --- POWER ------------ Zero-point Reactor Singularity Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Experimental Biometal Medium Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Quantum Capacitor Zionite Weapon Casing Zionite Shade Armor SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Cooled Nova Cannon Zionite Alpha Cannon Mk. II > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Vortex Chain Reactor Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Weapon Cycler Centrium Medium Armor Plating Zionite Shade Armor Zionite Shade Armor Experimental Force Field AEGIS Remote Shield High-powered Transdimensional Reconstructor Enhanced Nova Cannon Core Cannon Zionite Alpha Cannon Mk. II 8R-AWN's Boregun Multirail Multirail [Rating: 263] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Wheel Treads Advanced Heavy Siege Treads Leg Zionite Composite Leg I Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [Device] Protection SHELL Armor Artifact Phase Redirector Weapon Cooled Particle Cannon Energy Gun Zionite Phaser-S Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Falx Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Propulsion 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . Utility 11 | . . . 2 . . . 2 2 . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 745 | 7 12 . 28 4 17 12 50 9 8 19 7 21 36 9 29 2 22 19 10 11 23 21 25 28 10 10 9 8 34 24 59 59 29 55 19 Power 41 | 1 2 . 3 1 1 1 2 . . 1 . . 2 . 3 . 1 1 . 2 1 . 1 . . 3 . 1 . . 6 1 1 4 2 Engine 14 | 1 1 . 3 1 1 1 1 . . 1 . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Core 5 | . 1 . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . Reactor 22 | . . . . . . . . . . . . . . . 1 . 1 . . 1 1 . 1 . . 2 . 1 . . 6 1 1 4 2 Propulsion 82 | 2 . . 8 . 5 1 16 2 . . . 1 5 . 4 . 2 4 1 2 3 3 . 2 2 . . . 1 2 4 5 1 6 . Treads 52 | 2 . . 8 . 3 1 9 . . . . . . . . . . 2 . . 1 3 . 2 2 . . . 1 2 4 5 1 6 . Leg 8 | . . . . . 1 . . . . . . . . . 3 . 2 . . . 2 . . . . . . . . . . . . . . Wheel 22 | . . . . . 1 . 7 2 . . . 1 5 . 1 . . 2 1 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 431 | 2 4 . 11 1 3 2 11 5 3 9 7 18 29 7 15 . 17 13 6 7 9 13 17 16 5 4 6 3 23 20 42 41 16 31 15 Device 282 | 1 . . 3 . 1 . 8 2 2 5 2 10 18 4 8 . 10 9 6 6 7 9 16 9 . 3 3 3 22 13 27 38 10 19 8 Storage 11 | 1 2 . 1 . 2 . . 1 . . . . . . . . 1 . . . 1 . . 2 . . . . . . . . . . . Processor 23 | . . . 1 . . . 2 1 . 1 1 3 . . . . . 1 . 1 . . . . . . 1 . . . 1 2 3 3 2 Hackware 7 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 4 . Protection 106 | . 2 . 6 1 . 2 1 1 1 3 2 5 11 3 7 . 6 2 . . 1 4 1 5 5 1 2 . 1 7 13 . 3 5 5 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Weapon 191 | 2 6 . 6 2 8 8 21 2 5 9 . 2 . 2 7 2 2 1 3 . 10 5 7 10 3 3 3 4 10 2 7 12 11 14 2 Energy Gun 45 | 1 . . . . . . 4 1 . 1 . . . . 5 . 2 . 3 . 6 3 4 6 2 1 . 2 2 1 . . . 1 . Energy Cannon 59 | . . . . . . . 5 . 3 5 . 1 . 1 . 2 . 1 . . 3 . 1 . . . . . 2 1 4 8 9 11 2 Ballistic Gun 50 | 1 5 . 6 1 7 4 9 . . . . . . . . . . . . . . 1 1 4 1 . 2 2 2 . 2 1 1 . . Ballistic Cannon 7 | . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . 2 . . . . . . Launcher 14 | . . . . 1 1 4 . 1 1 3 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Impact Weapon 6 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . 1 . . . . 2 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 63 | . . . 1 . 2 . . 1 . 2 1 . . . 5 . 3 . . . 8 . 2 4 4 3 . . 6 . 10 3 2 6 . Parts Lost 65 | . 1 . 4 . 4 4 18 1 . 2 . 1 4 . 4 . 1 5 1 2 . . 1 . . . . 1 . 2 . 1 . 1 7 Power 10 | . . . . . 1 1 2 . . 1 . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . 1 Propulsion 13 | . . . 1 . 1 1 6 . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . Utility 28 | . . . 3 . . 1 4 1 . . . 1 2 . 2 . . 3 . 1 . . 1 . . . . . . 2 . 1 . . 6 Weapon 14 | . 1 . . . 2 1 6 . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Highest Loss Streak 8 | . 1 . 1 . 1 2 8 1 . 1 . 1 1 . 2 . 1 3 1 1 . . 1 . . . . 1 . 1 . 1 . 1 2 To Critical Strikes 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 99 90 87 98 96 99 100 99 100 96 92 93 91 93 90 81 81 87 87 80 72 73 72 73 73 76 71 72 74 72 71 70 69 Engine 4 | . 4 . 9 11 10 11 8 7 7 7 7 7 6 6 6 6 3 . . . . . . . . . . . . . . . . . . Core 1 | . 9 14 1 . . . . . . . . . . . . . . 2 5 2 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 2 . 2 5 5 5 5 5 4 5 9 9 8 9 7 8 8 7 Treads 12 | . 28 28 21 22 20 22 11 . . . . . . . . . . 5 11 11 11 17 15 15 15 15 15 14 14 12 13 13 15 14 15 Wheel 4 | . . . . . 1 . 6 15 15 15 15 11 19 20 15 13 6 7 4 10 7 . . . . . . . . . . . . . . Device 15 | . . . 10 2 8 11 23 23 23 22 25 24 26 19 16 13 18 16 17 20 19 12 14 14 5 12 12 13 14 20 23 20 20 11 13 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 11 | . . . 8 11 2 . 10 22 16 18 23 20 13 13 13 13 13 15 17 17 17 17 15 15 15 15 17 14 14 12 8 12 10 11 11 Protection 9 | . 13 14 13 11 11 20 8 6 13 12 4 7 6 13 15 20 14 4 5 2 3 5 5 6 14 7 5 9 4 5 5 4 4 9 8 Energy Gun 3 | . 1 . . . . . 6 4 7 4 . . . . 5 5 11 8 5 5 10 10 8 9 7 5 3 2 2 1 . . . . . Energy Cannon 4 | . . . . . . . 5 9 6 9 15 14 13 13 6 6 1 1 5 5 . . 1 . . . . . 1 6 7 7 6 6 7 Ballistic Gun 6 | . 25 28 21 19 21 21 5 . . . . . . . . . . . . . . . . . 2 1 1 1 2 . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 259 | 12 55 54 98 117 119 116 110 108 108 113 113 123 135 127 130 127 128 122 118 117 140 133 155 158 151 150 155 181 188 209 218 217 258 259 237 Greatest Support 270 | 40 40 40 46 46 46 46 43 24 24 24 24 28 52 50 50 40 28 160 160 160 160 220 220 220 230 230 230 230 235 235 240 255 260 270 270 Greatest Overweight (x) 10 | 3 1 1 3 2 4 2 10 5 4 4 4 5 3 2 3 3 4 4 . . . . . 1 1 . . . . . . . . 1 1 Average Overweight (x) 1 | . . 1 1 2 2 2 5 4 4 4 4 4 2 2 2 3 4 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 27 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 Average Capacity 24 | 7 15 20 22 25 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 26 Most Carried 27 | 7 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 Average Carried 23 | 4 10 16 21 24 16 23 23 24 24 24 24 24 24 24 24 25 24 23 24 24 24 24 24 24 24 24 24 23 24 24 24 25 26 26 25 Final Capacity 27 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 7 Final Carried 27 | 4 15 20 24 25 24 21 25 25 25 25 25 25 25 25 25 25 25 24 25 24 25 25 25 25 25 25 25 25 25 24 25 26 27 26 7 Class Distribution -------------------- 31% | Mutant 26% | Scavenger-Skirmisher 15% | Generator-Mutant 12% | Scavenger-Mutant 6% | Skirmisher 5% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Skirmisher | -4/Hub_04(d) Scavenger-Skirmisher | -3/Research Generator-Skirmisher | -3/Testing Generator-Mutant | -2/Research Generator-Mutant | -2/Quarantine Generator-Skirmisher | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 12947 | 282 417 24 912 401 910 371 1128 . 243 403 55 230 307 113 346 . 225 173 118 158 754 324 195 442 140 122 72 514 991 469 716 672 290 370 60 Remotely 20 | . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27407 | 106 722 . 1455 345 526 437 1890 43 368 565 . 409 1061 77 767 . 291 856 708 376 269 611 612 323 59 144 376 174 775 2913 3173 1844 1041 2130 1961 Parts 1319 | 7 59 . 94 15 61 25 88 2 10 22 . 16 38 3 39 . 15 48 27 13 9 28 28 10 2 10 26 6 34 123 140 71 49 90 111 Haulers Intercepted 11 | . 2 . 2 . . . 4 . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Recyclers Shooed 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 206 | . . . . . . . . . 3 11 . 19 . 23 57 . 29 . 27 9 . 28 . . . . . . . . . . . . . Prevented 22 | . . . . . . . . . 6 7 . 1 . . . . 5 . . . . 3 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 396 | . 12 . 27 15 5 18 25 . 5 15 . 7 14 1 15 . 5 15 12 4 8 9 6 4 1 . 4 2 14 34 38 18 14 29 20 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 163 | . 12 . 27 10 5 10 20 . . 2 . . . . 6 . 4 15 7 1 7 8 5 4 1 . . 2 6 . 5 . 6 . . Cannons 166 | . . . . . . . 2 . 2 2 . 4 12 1 7 . . . 5 3 . . . . . . . . 7 30 28 11 8 24 20 AOE 34 | . . . . 5 . 8 1 . 3 10 . . . . 2 . . . . . 1 . . . . . 3 . . . 1 . . . . Classes Destroyed 30 | 2 6 . 2 2 2 1 . . 1 1 . 2 1 . . . . . . . 3 . . . . 1 1 . 1 . 2 1 . 1 . Worker 14 | . . . . 2 . 1 5 . . . . . 1 . . . . 1 . . . . . . . . 2 . 1 1 . . . . . Builder 8 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . . Tunneler 6 | 2 1 . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 2 . . . 4 . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Recycler 12 | 1 . . . . . . 3 . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . 1 1 1 . Minesweeper 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 8 | . 2 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 25 | . 3 . 5 . . . 5 . . . . . 2 . . . . 1 . . . . 2 . . . . . . 3 3 1 . . . Swarmer 68 | . 3 . . . . 9 3 . 3 4 . . . . 3 . 3 10 4 . . 2 . . . . 3 . 4 6 . . 6 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 120 | . 9 . 16 4 . 5 15 . . 9 . 3 6 1 10 . 1 . 4 . 4 4 1 1 . . . . . 10 14 3 . . . Brawler 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 . . . . Duelist 12 | . . . 2 1 . . 1 . . 1 . 1 1 . 1 . . . 1 . . . . . . . . . . 1 2 . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 35 | . . . 9 . . . 5 . 1 . . 1 3 . . . . . 2 1 . . 1 3 . . . 2 . 1 . 2 2 2 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Hunter 43 | . . . . . . 4 1 . 1 1 . . 1 . 1 . 1 1 . 1 . 2 . . . . . . 2 7 3 4 5 8 . Programmer 55 | . . . . . . . . . . . . 1 2 . . . . 4 . 2 . . 3 . . . . . 8 7 15 5 1 7 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 7 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . 1 . . . . 2 . 1 . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 12 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 11 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 14 | . . . . 10 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 13 | 3 3 . 3 4 3 5 8 1 3 5 . 4 7 1 4 . 3 6 7 1 3 6 3 1 1 1 6 1 3 12 13 4 7 11 5 Combat Bots Only 12 | . 3 . 3 4 3 5 4 . 3 5 . 4 4 1 4 . 3 5 7 1 3 6 2 1 1 . 3 1 3 10 12 3 6 11 5 Max Kills in Single Turn 3 | 1 1 . 1 3 1 3 2 1 2 2 . 1 1 1 1 . 1 2 1 1 1 1 1 1 1 1 3 1 1 2 2 2 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 2 1 . 2 2 . . . . 1 . . . . . 1 . . . . . 3 . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 9 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 30813 | . 506 . 1260 433 1111 818 2524 80 86 368 . 801 1127 61 942 . 267 1039 633 542 14 330 659 867 . . 587 282 1240 2740 3552 1359 448 968 5169 Core 3002 | . 37 . 131 46 160 60 414 . 42 47 . 133 182 . 90 . . 113 34 . 10 11 . . . . 25 29 80 70 687 50 20 8 523 Absorbed by Shields 8242 | . . . . . . . . . . . . . . . . . . . . . 14 140 . . . . . . . . 380 1391 468 964 4885 Reduced by Siege Mode 1765 | . . . . . . . . . . . . . . . . . . 154 196 125 2 59 87 104 . . . . 99 175 199 112 37 58 358 Redirected to Core 573 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 573 . . . . Redirected to Shielding 296 | . 11 . . . . . . . . . . . . . 74 . 18 62 . . . . . . . . . . . . . . . . 131 Regen/Repaired (Parts) 6877 | . . . 274 . . . . . . . . . 436 . . . . . . . . . . . . . . . 476 1045 1316 1530 186 392 1222 Core Remaining (%) 65 | 100 . 85 . . . . 24 . . . . 68 . . . . 68 . . . . 83 . . . . 97 . 91 . . 46 . . 57 Volleys Fired 1830 | 12 75 . 100 40 94 44 123 7 15 35 1 17 100 12 51 . 22 52 27 25 27 21 40 32 2 12 19 10 52 105 99 80 56 126 297 Largest 2 | 2 2 . 2 2 2 2 2 2 2 2 1 2 2 2 2 . 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 1 2 Hottest 300 | 70 70 . 46 56 58 61 128 112 111 111 75 105 105 105 150 . 138 120 95 95 90 110 146 130 138 73 100 143 144 170 240 240 300 300 180 Shots Fired 2932 | 24 137 . 200 74 169 80 247 12 26 55 1 29 157 18 92 . 41 89 55 48 48 32 67 56 4 12 24 16 86 198 179 154 76 126 300 Gun 1452 | 24 126 . 200 69 159 62 218 3 11 22 . . . . 46 . 35 84 27 24 44 32 63 56 4 12 19 10 55 3 15 . 29 . . Cannon 1421 | . 11 . . . . . 29 7 11 19 1 29 157 18 42 . 6 5 28 24 4 . 4 . . . 5 6 31 195 164 154 45 126 300 Launcher 57 | . . . . 5 10 18 . 2 4 14 . . . . 4 . . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 897 | 12 119 . 200 69 159 62 111 . . . . . . . . . . . . . . 19 7 7 1 . 21 11 55 . 15 . 29 . . Thermal 1230 | 12 18 . . . . . 107 . . . 1 29 157 18 42 . . 5 54 48 . 11 56 49 1 . . . 31 198 164 154 42 33 . Explosive 57 | . . . . 5 10 18 . 2 4 14 . . . . 4 . . . . . . . . . . . . . . . . . . . . Electromagnetic 116 | . . . . . . . 29 10 22 41 . . . . . . 6 . . . 4 . 4 . . . . . . . . . . . . Entropic 44 | . . . . . . . . . . . . . . . . . . . . . 42 2 . . . . . . . . . . . . . Phasic 588 | . . . . . . . . . . . . . . . 46 . 35 84 1 . 2 . . . 2 12 3 5 . . . . 5 93 300 Robot Hit Streak 41 | 6 13 . 13 12 12 7 15 10 16 16 . 10 10 3 6 . 6 15 16 15 11 10 18 26 8 12 3 9 30 34 41 19 9 26 34 Robot Miss Streak 7 | 3 7 . 4 6 4 3 4 2 1 2 . 4 4 2 4 . 3 3 2 2 3 1 3 4 . 2 . 1 1 6 3 2 4 2 4 Penetration Max 2 | . . . . . 1 1 1 . . . . . . . . . . . . . 1 1 . . . . 2 . 1 . 2 . . . . Secondary Targets 10 | . 1 . 2 . . . 2 . . . . . . . . . . 2 . . 2 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . Capacitor 431 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 126 294 Shots Hit Robots 1945 | 13 69 . 141 43 92 43 172 6 20 43 . 19 73 6 47 . 22 60 41 32 29 23 45 40 4 7 3 13 60 134 124 113 43 106 259 Core Hits 866 | 4 30 . 53 30 42 38 70 2 13 30 . 10 29 1 27 . 8 27 21 8 17 15 13 14 2 5 26 5 25 64 59 31 22 42 83 Critical Kills 52 | . 2 . . . 4 1 5 . . . . 2 2 . . . . . . . . 4 . 2 . . 2 2 1 4 7 4 8 2 . Critical Parts Destroyed 33 | . . . . . 6 1 5 . . . . . . . . . . . . . 3 3 3 1 . . 1 . 2 . 4 . 4 . . Critical Strikes 116 | 1 3 . . . 11 2 15 . . . . 2 2 . 3 . 1 6 . . 3 7 4 4 . 1 3 5 3 4 11 4 17 2 2 Burn 7 | 1 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 16 | . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . 4 2 4 . 2 . Destroy 75 | . 2 . . . 11 2 10 . . . . . . . . . . . . . . 6 4 4 . . 3 4 3 . 9 . 17 . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Detonate 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . Intensify 11 | . . . . . . . . . . . . . . . 3 . 1 6 . . . . . . . 1 . . . . . . . . . Phase 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 29 | . . . . . . . 4 . 1 . . 7 . . . . . . . . . 1 2 . . . 1 . . . 3 2 . 8 . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 7 . Impact 5 | . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . 7 . . . . . . . . . 1 2 . . . 1 . . . . 2 . 1 . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 75815 | 134 1051 . 2157 968 2092 1735 3411 193 788 2100 . 573 2043 157 1859 . 768 2110 1218 1006 2186 823 1496 1201 135 342 901 423 2641 6233 5784 4471 1308 6673 16835 Guns 22694 | 134 1051 . 2157 667 1790 718 2751 56 247 382 . . . . 828 . 627 2046 735 494 1782 660 1374 1201 135 342 169 255 1381 60 249 . 403 . . Cannons 47155 | . . . . . . . 489 115 218 298 . 446 2043 157 571 . 141 64 483 512 . . 122 . . . 33 168 1260 6096 5273 4471 882 6478 16835 Explosions 5452 | . . . . 301 293 1017 171 22 323 1420 . . . . 460 . . . . . 404 163 . . . . 699 . . . 179 . . . . Melee 405 | . . . . . . . . . . . . 127 . . . . . . . . . . . . . . . . . . 83 . . 195 . Ramming 86 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . 77 . . . . . Kinetic 11139 | 33 899 . 2157 667 1790 718 1432 . . . . . . . . . . . . . . 267 117 105 30 . 202 271 1521 . 332 . 403 195 . Thermal 30020 | 101 152 . . . . . 1392 22 . 67 . 446 2043 157 571 . . 64 1218 1006 404 467 1257 1096 29 . . . 1120 6156 5273 4471 905 1603 . Explosive 3979 | . . . . 301 293 1017 98 . 278 1353 . . . . 460 . . . . . . . . . . . . . . . 179 . . . . Electromagnetic 2812 | . . . . . . . 489 171 510 680 . . . . . . 141 . . . . . 122 . . . 699 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 127 | . . . . . . . . . . . . 127 . . . . . . . . . . . . . . . . . . . . . . . Entropic 1871 | . . . . . . . . . . . . . . . . . . . . . 1782 89 . . . . . . . . . . . . . Phasic 25781 | . . . . . . . . . . . . . . . 828 . 627 2046 . . . . . . 76 342 . 152 . . . . . 4875 16835 Highest Corruption 15 | . . . . . . . 6 . . . . . 1 . 1 . . 4 2 2 2 . 3 3 3 3 3 . 11 8 15 8 1 1 . Average Corruption 4 | . . . . . . . 5 . . . . . 1 . 1 . . 2 2 2 2 . 2 3 3 3 3 . 9 3 8 6 1 1 . Corruption Purged 7 | . . . . . . . . . . . . . 1 . 1 . . 3 . . . . . . . . . . . . . . 1 1 . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . Effects 276 | . . . . . . . 37 . . . . . . . . . . 9 22 22 2 . 7 29 6 5 3 . 31 17 55 31 . . . Message Errors 66 | . . . . . . . 14 . . . . . . . . . . 2 9 1 1 . 2 4 1 . . . 8 1 14 9 . . . Matter Fused 71 | . . . . . . . 9 . . . . . . . . . . 1 4 9 . . 2 6 2 2 2 . 13 7 7 7 . . . Heat Flow Errors 33 | . . . . . . . 3 . . . . . . . . . . 1 2 1 . . . 6 1 1 . . 2 4 7 5 . . . Energy Discharges 27 | . . . . . . . . . . . . . . . . . . 1 3 4 1 . . 4 1 . 1 . 1 1 9 1 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Data Loss (minor) 28 | . . . . . . . 5 . . . . . . . . . . 3 2 2 . . 2 3 1 1 . . 1 2 5 1 . . . Data Loss (major) 15 | . . . . . . . 3 . . . . . . . . . . . . 2 . . . 1 . 1 . . 1 2 3 2 . . . Misfires 11 | . . . . . . . 2 . . . . . . . . . . . 1 1 . . . 3 . . . . . . 2 2 . . . Alerts 9 | . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 1 . . . . 1 . 2 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 13 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . 2 . 6 2 . . . Overload Shots 12 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 9 . Overflow Damage 1773 | . . . . . . . 8 . 95 58 . . 44 21 45 . . . 44 56 . 5 43 . . . . . 79 87 357 168 45 379 239 Projectiles 1649 | . . . . . . . . . 42 . . . 44 21 45 . . . 44 56 . . 43 . . . . . 79 87 357 168 45 379 239 Explosions 124 | . . . . . . . 8 . 53 58 . . . . . . . . . . . 5 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Self-Inflicted Damage 392 | . . . . . 24 95 . 34 . 98 . . . . . . . . . . . . . . . . 141 . . . . . . . . Shots 10 | . . . . . 1 3 . 2 . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . Rammed 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 397 | 180 88 . 46 225 . 9 183 21 24 27 . 153 69 . 35 . 15 210 251 271 . . 195 397 81 174 127 75 274 178 99 178 199 196 . Average Temperature 52 | 91 25 . 11 64 . 5 56 9 9 12 . 65 24 . 12 . 5 106 110 129 . . 68 116 52 92 59 38 46 93 84 91 108 144 . Received Heat Transfer 4611 | . 255 . 459 192 . 135 1188 . 12 90 . 219 399 9 351 . 9 . 126 36 . 29 18 205 . . 63 45 . 270 368 81 . 52 . Effects 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 86 | . . . . . . . . . . . . . . . . . . 2 3 3 2 2 4 3 2 . . . 7 10 11 10 3 14 10 Total Turns 1771 | . . . . . . . . . . . . . . . . . . 38 86 85 94 60 83 52 8 . . . 146 255 205 167 93 210 189 Longest Duration 76 | . . . . . . . . . . . . . . . . . . 26 32 49 76 51 38 24 4 . . . 52 75 52 42 65 51 41 Robots Corrupted 5 | . . . . . . . . . 1 1 . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 22 | . . . . . . . 4 5 5 5 . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Melted 21 | . . . . . . . 2 . . . . 2 3 . . . . . . . . . . . . . . . 1 4 2 5 . 2 . Combat Hostiles 20 | . . . . . . . 2 . . . . 2 2 . . . . . . . . . . . . . . . 1 4 2 5 . 2 . Parts Melted 101 | . 1 . . . . . 9 . . . . 2 15 . . . . . 4 4 . . 1 7 . . . . 6 13 17 16 3 3 . Heat Transferred 30805 | 370 518 . . . . . 3393 50 . 100 . 629 2849 222 753 . . 74 1554 1147 450 470 1332 1332 37 . . . 962 5009 4218 3805 629 902 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 1 1 1 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . Missiles Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1837 | 15 277 11 515 313 . 288 308 199 . . . . 149 . . . . 450 . . . . 161 526 851 546 1837 1170 707 1217 1273 1082 996 1320 . Initial 1100 | . 9 11 . 193 . . 111 133 . . . . . . . . . 79 . . . . . 4 294 340 191 1100 657 238 684 702 648 527 . Average 318 | 6 108 3 236 54 . 124 163 154 . . . . 58 . . . . 258 . . . . 58 167 596 508 694 1126 468 511 941 882 841 832 . Maximum Alert Level 5 | . 1 . 2 1 . 1 1 . . . . . . . . . . 2 . . . . . 2 3 2 5 4 3 4 4 3 3 5 . Low Security (%) 47 | 100 85 100 52 87 . 72 74 100 . . . . 100 . . . . 18 . . . . 100 63 . . 19 . . . . . . . . Level 1 14 | . 14 . 21 12 . 27 25 . . . . . . . . . . 76 . . . . . 20 10 6 3 . 22 50 . . . . . Level 2 13 | . . . 25 . . . . . . . . . . . . . . 4 . . . . . 16 59 93 43 . 69 31 17 7 6 10 . Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 29 . 22 . 8 11 48 92 93 10 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 100 . 7 33 . . 6 . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 71 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 4 . 3 . . 1 5 2 . . . . 2 . 1 . . 3 . . . . 2 . . . 5 1 4 8 8 9 6 6 . Investigation 14 | . 3 . 2 . . . 2 . . . . . 1 . 1 . . . . . . . . . . . 1 . . 3 . 1 . . . Extermination 22 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . 3 2 5 3 2 3 . Reinforcement 19 | . 1 . 1 . . 1 3 2 . . . . . . . . . 1 . . . . 1 . . . 3 1 1 . . 2 . 2 . Assault 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 1 1 . Garrison 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 39 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 1 2 2 . 3 . 1 1 . 2 . 24 . Communications Jammed 110 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . 5 74 10 15 . . . Distress Signals 106 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 74 10 15 . . . Times Spotted 699 | . 20 . 41 15 52 22 39 4 3 19 . 9 18 8 19 . 18 26 11 5 24 8 11 17 15 12 27 2 18 58 48 28 15 47 40 Peak Tracking Total 14 | . 3 . 3 4 9 6 7 2 1 5 . 4 3 3 4 . 5 5 4 2 8 5 3 6 5 . 14 2 3 6 6 5 3 9 4 Tactical Retreats 44 | . . . 1 . 23 4 1 . . 2 . 1 . . . . . . . 1 . 1 1 . . . . . 1 3 . 2 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 19 | . . . 2 . . . 4 1 . . . . 1 . . . . . . 1 . . 1 3 . . 1 . . 2 1 2 . . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . 1 . . . 8 2 . . . . . . . . . . . 1 . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 98 | . 4 . 1 . 18 3 2 1 1 . . . 1 . 1 . . 2 . . . 1 1 1 3 4 22 . 4 3 8 8 1 4 4 Max in Single Turn 13 | . 1 . 1 . 2 2 1 1 1 . . . 1 . 1 . . 1 . . . 1 1 1 . 1 13 . 1 1 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 71 | . 8 1 16 2 2 . 7 1 . . . 1 5 2 2 4 1 3 . 1 1 1 . . 1 . . 1 3 2 1 1 2 2 . Terminals 33 | . 6 . 11 1 . . 5 . . . . 1 . . 1 . 1 . . . . 1 . . 1 . . . 2 . . 1 . 2 . Fabricators 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . Scanalyzers 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . . . . Total Hacks 216 | . 25 1 56 5 5 . 18 5 . . . 2 20 2 5 29 7 7 . 1 1 5 . . 1 . . 4 5 4 3 1 2 2 . Successful 151 | . 13 1 35 3 5 . 8 3 . . . 2 16 2 5 29 7 5 . 1 1 5 . . 1 . . 1 3 1 1 1 . 2 . Failed 65 | . 12 . 21 2 . . 10 2 . . . . 4 . . . . 2 . . . . . . . . . 3 2 3 2 . 2 . . Catastrophic 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 189 | . 10 . 13 6 1 . 12 2 . . . . 35 . . 1 . 7 . . 1 . 15 10 1 . 10 6 9 16 19 4 8 3 . Terminals 102 | . 21 . 39 4 . . 14 . . . . 2 . . 4 . 7 . . . . 5 . . 1 . . . 2 . . 1 . 2 . Fabricators 6 | . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . Repair Stations 19 | . . . 11 . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . 4 . 4 . . . 4 5 . . . . 1 . . . . . . . . . . . . . . . . 3 . . 2 . . Scanalyzers 17 | . . . 2 . . . . . . . . . 8 . . . . . . . . . . . . . . 4 3 . . . . . . Garrison Access 8 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . 1 3 . . . . Terminal Hacks 92 | . 6 1 17 3 5 . 2 . . . . 2 . 2 5 29 7 . . 1 1 5 . . 1 . . . 2 . . 1 . 2 . Record 33 | . . . . . 4 . . . . . . 2 . . 4 11 7 . . . . 5 . . . . . . . . . . . . . Part Schematic 13 | . . . 1 . . . . . . . . . . . . 11 . . . . . . . . . . . . 1 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 2 . 6 . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 11 | . . 1 . 1 . . . . . . . . . 2 1 . . . . 1 1 . . . 1 . . . 1 . . 1 . 1 . Locate Traps 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . 9 . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Scan Component 9 | . . . 5 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Repair 7 | . . . 4 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 2 . . . . . . . . . 7 . . . . . . . . . . . . . . 1 1 . . . . . . Insert Component 6 | . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . 1 1 . . . . . . Analyze 5 | . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . . . . Seal Access 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 . . . . Unauthorized Hacks 18 | . 5 . 6 . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 10 | . 3 . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 . 15 1 . . 5 . . . . 1 3 . 1 . . 2 . . . . . . 1 . . 1 1 1 1 1 2 . . Full Trace Events 3 | . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . . . . 4 . 4 . . 4 . . . . . . 4 . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 117 | . . . 2 . . . . . . . 14 . 36 . . 11 . . . . . . . . . . . . 12 . 42 . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . . . . . . . . 222 . . . . . . . . . . . . . . . . . Total Part Build Rating 36 | . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 4 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Time 244 | . . . 112 . . . . . . . . . 132 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 40 | . 18 . 10 . . . 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . . . . . 1 . 4 . . 11 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total Allies 97 | . . 3 . 1 . . . . . . 4 . 2 . . 2 1 4 1 . 4 . . 40 4 . 2 . 1 . . . 2 26 . Largest Group 26 | . . 3 3 1 . . . . . . 4 4 2 2 2 2 3 4 3 . 4 3 . 26 26 19 15 . 1 . . . 2 17 . Highest-Rated Group 1502 | . . 40 40 31 . . . . . . 149 149 170 170 170 192 288 112 78 . 220 170 . 1455 1502 1270 933 . 45 . . . 296 1419 . Highest-Rated Ally 269 | . . 16 16 31 . . . . . . 40 40 85 85 85 96 96 28 29 . 65 65 . 159 159 159 103 . 45 . . . 269 269 . Zionite Dispatches 9 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 4 . . 1 . . . . . 2 . . Heavy 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 102 | . . . . . . . . . . . . 2 6 . . . . . . . 5 5 2 . . . . 2 5 7 11 6 11 25 15 STAY 12 | . . . . . . . . . . . . . . . . . . . . . 4 4 . . . . . . . . . . . 4 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 2 . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 43 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . 1 1 2 5 4 5 12 10 RETURN 40 | . . . . . . . . . . . . . 5 . . . . . . . . . 2 . . . . 1 4 5 6 2 5 5 5 Ally Attacks 726 | . . . 47 2 . . . . . . . 22 . 21 15 . 54 12 2 . 24 4 . 120 88 20 125 . . . . . 3 167 . Total Damage 31439 | . . . 506 22 . . . . . . . 374 . 1019 766 . 1582 189 37 . 882 105 . 4233 3514 818 4969 . . . . . 252 12171 . Kills 157 | . . . 5 1 . . . . . . . 4 . 9 8 . 15 7 . . 2 1 . 24 18 4 24 . . . . . 1 34 . Allies Corrupted 8 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 5 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . . . 3 2 2 1 . 1 1 . 2 . 1 1 . 3 . . . . . . . . . . . . . Drone Launches 65 | . . . . . . . . . . . . 2 5 . . . . . . . . . 2 . . . . 2 4 5 9 6 7 12 11 Drone Recoveries 49 | . . . . . . . . . . . . . 5 . . . . . . . . . 2 . . . . 2 4 5 8 3 7 6 7 Zionite Intel Received 30 | . . . . . . . . . . . . . 10 . . . . 1 . . . . 3 . . . 2 1 2 3 6 1 1 . . Main Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . . Emergency Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Component Schematics 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Prototype Schematics 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . . . . Unaware Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Garrisons 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 52125 | 113 2085 1174 3657 3255 3704 1077 2461 413 1348 1706 1432 1637 1499 994 2219 136 1735 1007 1370 1600 1426 1414 841 1555 311 248 362 181 1320 1163 1747 1071 1010 4118 736 Spaces Moved 23981 | 50 869 465 1115 717 1377 290 797 246 854 957 922 941 636 783 1437 96 994 430 771 894 724 817 365 726 152 110 171 84 602 431 758 428 375 2377 220 Core 49 | 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Treads 14983 | 11 869 465 1115 717 971 290 304 . . . . . . . . . . 259 771 894 724 817 365 726 152 110 171 84 602 431 758 415 375 2377 210 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 8936 | . . . . . 406 . 493 246 854 957 922 941 636 783 1437 96 994 171 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 320 150 320 130 145 150 150 150 150 120 120 120 140 160 115 160 160 160 160 160 160 160 160 160 160 160 155 150 145 145 146 50 Average Speed 174 | 100 193 240 273 320 240 320 239 148 150 150 150 154 122 120 125 140 160 152 160 160 160 160 160 160 160 160 160 160 160 155 152 151 146 150 164 Slowest Speed 560 | 200 240 240 400 320 320 320 560 155 150 150 150 165 140 120 140 140 160 250 160 160 160 160 160 240 240 160 160 160 160 160 163 163 150 233 233 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Microwarps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 68 | 3 99 98 99 99 91 66 70 7 95 96 91 98 28 87 98 73 98 13 98 96 90 98 12 85 79 81 35 5 57 26 95 40 17 90 39 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 27 | . 2 . 2 1 1 . 2 . . . 3 . 11 . . 1 2 . 1 . . 1 . . . . . . . . . . . . . Known Exits Taken 28 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 30 | . . 1 . 1 . . . . 4 3 2 5 . 4 3 . 1 . . 2 . 4 . . . . . . . . . . . . . Spaces Dug 305 | . 1 . . . . . 4 . . 19 . 2 15 1 7 . . 6 . 2 2 . 12 1 . . 160 . 3 11 11 13 23 11 1 Terrain Destroyed 1153 | . 1 . . 25 20 157 51 26 19 127 . 3 18 1 62 . 11 21 4 10 16 15 19 10 . 1 310 4 3 43 38 32 36 35 35 Melee 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 398 | . 1 . . . 15 7 11 . . . . 3 18 1 27 . 11 21 4 10 14 1 19 10 . 1 9 3 3 43 29 32 35 35 35 AOE 744 | . . . . 25 4 150 35 26 19 127 . . . . 35 . . . . . 2 12 . . . . 300 . . . 9 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com Ac0 Total 31699 | 90 1137 524 1545 1621 1614 361 1098 283 892 1169 972 1078 1188 817 1752 97 1091 687 849 1014 944 884 548 1055 216 170 231 113 860 718 1153 684 767 2894 583 Wait 4194 | 14 150 56 228 849 81 14 71 . 1 140 27 70 399 8 203 . 43 176 38 76 93 15 94 150 35 28 29 7 156 150 181 83 274 225 30 Move 23933 | 49 868 464 1114 716 1376 289 796 245 853 956 921 940 635 782 1436 95 993 429 770 893 723 816 364 725 151 109 170 83 601 430 757 415 374 2376 219 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 348 | 8 17 4 38 5 23 2 33 11 7 9 5 9 10 2 12 . 2 6 2 4 10 2 10 4 8 2 1 4 6 3 15 14 11 40 9 Fast Attach 191 | 3 4 . 6 1 3 . 10 1 . 3 7 3 3 2 12 . 7 5 . 3 7 4 4 9 2 7 1 . 5 3 22 20 12 19 3 Attach 129 | 4 1 . 8 . 6 5 14 3 . 3 1 7 6 . 3 . . 6 1 3 2 . 3 1 1 . . 3 1 4 6 11 4 12 10 Detach 29 | . 1 . 1 1 . . . 1 . . . 3 . . 1 . 1 . . . 2 . 1 1 . . . . . 1 2 6 3 4 . Swap 438 | . 7 . 14 3 8 7 26 5 8 13 . 11 27 7 14 2 15 8 9 5 14 17 18 18 7 3 8 5 28 17 32 36 13 26 7 Drop 417 | . 14 . 36 6 19 . 21 10 7 10 10 11 8 4 20 . 8 5 . 5 18 8 12 10 10 9 2 1 11 4 36 17 20 57 8 Fire 1830 | 12 75 . 100 40 94 44 123 7 15 35 1 17 100 12 51 . 22 52 27 25 27 21 40 32 2 12 19 10 52 105 99 80 56 126 297 Melee 29 | . . . . . . . 4 . 1 . . 7 . . . . . . . . . 1 2 . . . 1 . . . 3 2 . 8 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 157 | . . . . . 1 . . . . . . . . . . . . . 2 . 48 . . 105 . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res / Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 728 | -10/Materials | Discovered new exit (range 10) 1127 | -10/Materials | Discovered new exit (range 16) 1242 | -10/Materials | Discovered new exit (range 10) 2028 | -10/Materials | Discovered new exit (range 6) 2199 | -10/Materials | Entered Mines 2288 | -10/Mines | Discovered new exit (range 7) 2416 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2845 | -10/Mines | Found the Drone Emporium 2861 | -10/Mines | Found Prototype Device 3102 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3114 | -10/Mines | Discovered new exit (range 8) 3373 | -10/Mines | Entered Materials 3373 | -9/Materials | Accompanied by 3 allies 3373 | -9/Materials | Evolved 2 slots: Utility x2 3373 | -9/Materials | Identified Bomb Drone Bay 3374 | -9/Materials | Identified exit to Mines 3874 | -9/Materials | Discovered new exit (range 16) 4579 | -9/Materials | Discovered new exit (range 14) 4650 | -9/Materials | Repaired Broken Hvy. Assault Rifle 5269 | -9/Materials | Repaired Hvy. Assault Rifle 5302 | -9/Materials | Repaired Mni. Grenade Launcher 5345 | -9/Materials | Repaired Lgt. Treads 5745 | -9/Materials | Discovered new exit (range 13) 6063 | -9/Materials | Discovered new exit (range 20) 6113 | -9/Materials | Discovered new exit (range 20) 7030 | -9/Materials | Entered Mines 7178 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7828 | -9/Mines | Assembled infested the area 8578 | -9/Mines | Discovered new exit (range 5) 9143 | -9/Mines | Discovered new exit (range 5) 9588 | -9/Mines | Received a Mining Laser from a helpful Derelict 9815 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9815 | -9/Mines | Discovered new exit (range 5) 10285 | -9/Mines | Entered Exiles 10330 | -9/Exiles | Discovered new exit (range 17) 10381 | -9/Exiles | Met 8R-AWN 10429 | -9/Exiles | Met EX-HEX 10537 | -9/Exiles | Met EX-DEC 10573 | -9/Exiles | Learned location of Zion (-7) 10791 | -9/Exiles | Visited The Gauntlet 11291 | -9/Exiles | Met EX-BIN 11312 | -9/Exiles | Aligned with FarCom system 11314 | -9/Exiles | Given EX-Vault access code 11353 | -9/Exiles | Opened EX-Vault 11387 | -9/Exiles | Warned to stay clear of 0b10 Research branches 11639 | -9/Exiles | Attacked by the Exiles 11680 | -9/Exiles | Core integrity fell below 50% 11831 | -9/Exiles | Destroyed 8R-AWN 11846 | -9/Exiles | Found Prototype Ballistic Gun 11847 | -9/Exiles | Identified 8R-AWN's Boregun 11945 | -9/Exiles | Core integrity fell below 20% 12276 | -9/Exiles | Destroyed EX-HEX 12842 | -9/Exiles | Destroyed EX-DEC 12887 | -9/Exiles | Destroyed EX-BIN 13954 | -9/Exiles | Discovered new exit (range 14) 13989 | -9/Exiles | Entered Mines 15010 | -8/Mines | Discovered new exit (range 8) 15066 | -8/Mines | Entered Materials 15066 | -8/Materials | Evolved 2 slots: Utility x2 15304 | -8/Materials | Build established: Scavenger-Mutant 15408 | -8/Materials | Lost 3 parts (1n2u) 15724 | -8/Materials | Core integrity fell below 50% 15786 | -8/Materials | Lost 8 parts (1p2n2u3w) 16381 | -8/Materials | Discovered new exit (range 4) 16625 | -8/Materials | Lost 3 parts (1n2w) 17199 | -8/Materials | Discovered new exit (range 4) 17224 | -8/Materials | Identified exit to Factory 17390 | -8/Materials | Discovered exit to Factory (range 19) 17488 | -8/Materials | Build established: Scavenger-Skirmisher 17527 | -8/Materials | Entered Factory 17527 | -7/Factory | Evolved 2 slots: Utility x2 17698 | -7/Factory | Discovered new exit (range 3) 17701 | -7/Factory | Identified exit to Lower Caves 17940 | -7/Factory | Entered Lower Caves 18367 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18727 | -7/Lower Caves | Learned Factory trap positions 18868 | -7/Lower Caves | Encountered a Warlord checkpoint 18927 | -7/Lower Caves | Discovered new exit (range 19) 19152 | -7/Lower Caves | Learned 4 Factory zone layouts 19183 | -7/Lower Caves | Learned Factory stockpile data 19250 | -7/Lower Caves | Found Alien Artifact 19285 | -7/Lower Caves | Identified exit to Lower Caves 19288 | -7/Lower Caves | Entered another Lower Caves area 19342 | -7/Lower Caves | Discovered new exit (range 7) 19350 | -7/Lower Caves | Identified exit to Factory 19610 | -7/Lower Caves | Spotted B-75 Beast 19798 | -7/Lower Caves | Learned Factory trap positions 20476 | -7/Lower Caves | Found Imp. Powered Armor 20952 | -7/Lower Caves | Discovered new exit (range 10) 20984 | -7/Lower Caves | Identified exit to Zion 20994 | -7/Lower Caves | Entered Zion 21022 | -7/Zion | Found Relay Coupler [Programmer] 21049 | -7/Zion | Given A8's code to call for help 21116 | -7/Zion | Discovered new exit (range 19) 21145 | -7/Zion | Identified exit to Proximity Caves 21356 | -7/Zion | Learned location of Quarantine (-2) 21370 | -7/Zion | Given the Hacking Drone Bay 21371 | -7/Zion | Found Prototype Device 21371 | -7/Zion | Identified Hacking Drone Bay 21409 | -7/Zion | Learned 4 Factory zone layouts 21504 | -7/Zion | Identified exit to Deep Caves 21611 | -7/Zion | Found CR-A16's Pointy Stick 22120 | -7/Zion | Imprinted 22123 | -7/Zion | Declared Zion's savior 22426 | -7/Zion | Entered Proximity Caves 22426 | -6/Proximity Caves | Accompanied by 4 allies 22651 | -6/Proximity Caves | Spotted B-75 Beast 22707 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 22718 | -6/Proximity Caves | Destroyed B-75 Beast 22926 | -6/Proximity Caves | Learned Factory terminal intel 23012 | -6/Proximity Caves | Build established: Skirmisher 23521 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23872 | -6/Proximity Caves | Discovered exit to Factory (range 9) 24063 | -6/Proximity Caves | Entered Factory 24063 | -6/Factory | Evolved 2 slots: Propulsion x2 24065 | -6/Factory | Loaded intel: 81 trap records 24067 | -6/Factory | Loaded intel: 26 terminal locations 24384 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 24499 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 24595 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 24638 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 24671 | -6/Factory | Retrieved Zion intel report: Emergency Access 24717 | -6/Factory | Identified Dimensional Node Initializer 24802 | -6/Factory | Retrieved Zion intel report: Active Garrisons 24842 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 24904 | -6/Factory | Identified exit to Lower Caves 24920 | -6/Factory | Retrieved Zion intel report: Main Access 24920 | -6/Factory | Identified exit to Factory 24990 | -6/Factory | Repaired Arm. Huge Wheel 25024 | -6/Factory | Repaired Arm. Wheel 25081 | -6/Factory | Repaired Imp. Powered Armor 25478 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 25500 | -6/Factory | Retrieved Zion intel report: Component Schematics 25501 | -6/Factory | Zion Heavy squad teleported in 25562 | -6/Factory | Entered Lower Caves 25562 | -6/Lower Caves | Accompanied by 2 allies 25974 | -6/Lower Caves | Learned Factory stockpile data 26541 | -6/Lower Caves | Discovered new exit (range 6) 26555 | -6/Lower Caves | Identified exit to Lower Caves 26556 | -6/Lower Caves | Entered another Lower Caves area 26556 | -6/Lower Caves | Accompanied by 2 allies 26920 | -6/Lower Caves | Discovered exit to Factory (range 10) 27079 | -6/Lower Caves | Build established: Scavenger-Skirmisher 27296 | -6/Lower Caves | Found Prototype Protection 27296 | -6/Lower Caves | Identified Zio. Weapon Casing 27371 | -6/Lower Caves | Learned Factory stockpile data 27371 | -6/Lower Caves | Learned 6 Proximity Caves zone layouts 27574 | -6/Lower Caves | Build established: Scavenger-Mutant 27929 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 28159 | -6/Lower Caves | Build established: Scavenger-Skirmisher 28671 | -6/Lower Caves | Build established: Scavenger-Mutant 28765 | -6/Lower Caves | Discovered new exit (range 5) 28772 | -6/Lower Caves | Identified exit to Data Miner 28775 | -6/Lower Caves | Entered Data Miner 28775 | -6/Data Miner | Discovered new exit (range 6) 28796 | -6/Data Miner | Met Data Miner 28829 | -6/Data Miner | Learned location of Section 7 (-2) 28829 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28848 | -6/Data Miner | Received God Mode back door access code from Data Miner 28864 | -6/Data Miner | Enhanced Grunt warped into view, answering call for help 28871 | -6/Data Miner | Enhanced Grunt warped into view, answering call for help 28907 | -6/Data Miner | Identified exit to Proximity Caves 28911 | -6/Data Miner | Entered Proximity Caves 28911 | -5/Proximity Caves | Accompanied by 2 allies 28964 | -5/Proximity Caves | Escorted by Enhanced Grunt 29219 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29558 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 29573 | -5/Proximity Caves | Learned 4 Factory zone layouts 29836 | -5/Proximity Caves | Found Prototype Device 29836 | -5/Proximity Caves | Identified Exp. Thermal Shield 30482 | -5/Proximity Caves | Attracted the attention of an 0b10 base 30569 | -5/Proximity Caves | Learned Armory security intel 30569 | -5/Proximity Caves | Learned Extension stockpile data 30569 | -5/Proximity Caves | Learned Armory emergency access door positions 30569 | -5/Proximity Caves | Learned Extension emergency access door positions 30569 | -5/Proximity Caves | Learned Armory trap positions 30569 | -5/Proximity Caves | Learned location of 1 exit from Factory 30569 | -5/Proximity Caves | Learned location of Extension (-4) 30646 | -5/Proximity Caves | Entered Factory 30646 | -5/Factory | Evolved 2 slots: Propulsion x2 30647 | -5/Factory | Identified exit to Upper Caves 30648 | -5/Factory | Identified exit to Factory 30650 | -5/Factory | Loaded intel: 119 trap records 31100 | -5/Factory | Fabricated Adv. Heavy Siege Treads (x2) 31290 | -5/Factory | Lost 3 parts (1p1u1w) 31385 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 31386 | -5/Factory | Zion Fire squad teleported in 31401 | -5/Factory | Fabricated Enh. Quantum Rifle? 31586 | -5/Factory | Garrison activated, responded to threat 31653 | -5/Factory | Entered Upper Caves 31653 | -5/Upper Caves | Accompanied by 3 allies 31995 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 32651 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32693 | -5/Upper Caves | Destroyed 7 combat bots 32898 | -5/Upper Caves | Discovered new exit (range 9) 32911 | -5/Upper Caves | Identified exit to Upper Caves 33023 | -5/Upper Caves | Entered another Upper Caves area 33023 | -5/Upper Caves | Accompanied by 1 ally 33025 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 33085 | -5/Upper Caves | Discovered exit to Factory (range 11) 33879 | -5/Upper Caves | Learned 8 Factory zone layouts 34468 | -5/Upper Caves | Discovered new exit (range 20) 34496 | -5/Upper Caves | Identified exit to Warlord 34623 | -5/Upper Caves | Entered Warlord 34678 | -5/Warlord | System corruption cleaned by Quarantine Array 34890 | -5/Warlord | Found Prototype Device 34891 | -5/Warlord | Identified Minesniffer Drone Bay 34969 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 35461 | -5/Warlord | Build established: Scavenger-Mutant 35521 | -5/Warlord | Rebuked by Warlord 35535 | -5/Warlord | Opened Warlord's prototype stash 35543 | -5/Warlord | Found Prototype Reactor 35546 | -5/Warlord | Warlord's base attacked by MAIN.C 35549 | -5/Warlord | Found Prototype Device 35550 | -5/Warlord | Identified Exp. Phase Shifter 35718 | -5/Warlord | Found Prototype Energy Gun 35718 | -5/Warlord | Identified Vortex Rail 35721 | -5/Warlord | Found Vortex Rail 35896 | -5/Warlord | Warlord forces counterattacked 35957 | -5/Warlord | Spotted Striker 35957 | -5/Warlord | Spotted B-86 Titan 35957 | -5/Warlord | Spotted Striker 35960 | -5/Warlord | Spotted B-75 Beast 35968 | -5/Warlord | Destroyed Striker 36030 | -5/Warlord | Discovered new exit (range 14) 36048 | -5/Warlord | Identified exit to Proximity Caves 36049 | -5/Warlord | Entered Proximity Caves 36049 | -4/Proximity Caves | Accompanied by 3 allies 36268 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 36339 | -4/Proximity Caves | Build established: Skirmisher 36409 | -4/Proximity Caves | Attracted the attention of an 0b10 base 36468 | -4/Proximity Caves | Learned Research stockpile data 36531 | -4/Proximity Caves | Learned Extension garrison access intel 36531 | -4/Proximity Caves | Learned Research terminal intel 36531 | -4/Proximity Caves | Learned Factory security intel 36531 | -4/Proximity Caves | Learned location of Armory (-4) 36580 | -4/Proximity Caves | Spotted B-86 Titan 36599 | -4/Proximity Caves | Destroyed B-86 Titan 36899 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 37074 | -4/Proximity Caves | Learned location of 1 exit from Research 37463 | -4/Proximity Caves | Entered Factory 37463 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 37464 | -4/Factory | Identified exit to Research 37464 | -4/Factory | Identified exit to Armory 37465 | -4/Factory | Identified Vortex Chain Reactor 37671 | -4/Factory | Retrieved Zion intel report: Branch Access 37671 | -4/Factory | Identified exit to Upper Caves 37671 | -4/Factory | Identified exit to Extension 37677 | -4/Factory | Spotted B-86 Titan 37680 | -4/Factory | Destroyed B-86 Titan 37950 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 38084 | -4/Factory | Retrieved Zion intel report: Active Garrisons 38304 | -4/Factory | Entered Extension 38393 | -4/Extension | Rescued a captive Derelict 38394 | -4/Extension | Rescued a captive Derelict 38557 | -4/Extension | Rescued a captive Derelict 38558 | -4/Extension | Rescued a captive Derelict 38577 | -4/Extension | Zion Heavy squad teleported in 38611 | -4/Extension | Rescued a captive Derelict 38735 | -4/Extension | Rescued a captive Derelict 38751 | -4/Extension | Rescued a captive Derelict 38751 | -4/Extension | Rescued a captive Derelict 39029 | -4/Extension | Build established: Commander-Skirmisher 39186 | -4/Extension | Spotted B-86 Titan 39201 | -4/Extension | Allies destroyed B-86 Titan 39205 | -4/Extension | Spotted B-86 Titan 39223 | -4/Extension | Allies destroyed B-86 Titan 39434 | -4/Extension | Rescued a captive Derelict 39435 | -4/Extension | Rescued a captive Derelict 39487 | -4/Extension | Rescued a captive Derelict 39537 | -4/Extension | Rescued a captive Derelict 39538 | -4/Extension | Rescued a captive Derelict 39625 | -4/Extension | Rescued a captive Derelict 39626 | -4/Extension | Rescued a captive Derelict 39644 | -4/Extension | Zion Heavy squad teleported in 39647 | -4/Extension | Rescued a captive Derelict 39648 | -4/Extension | Rescued a captive Derelict 39664 | -4/Extension | Found Prototype Protection 39664 | -4/Extension | Identified Zio. Heavy Carapace 39702 | -4/Extension | Zion Fire squad teleported in 39713 | -4/Extension | Zion Light squad teleported in 39754 | -4/Extension | Rescued A7 39800 | -4/Extension | Discovered exit to Research (range 10) 39802 | -4/Extension | Discovered new exit (range 6) 39810 | -4/Extension | Identified exit to Cetus 39859 | -4/Extension | Entered Cetus 39859 | -4/Cetus | Accompanied by 26 allies (A7) 39864 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 39877 | -4/Cetus | Spotted Cetus Guard 39877 | -4/Cetus | Spotted Cetus Guard 39881 | -4/Cetus | Spotted Cetus Guard 39882 | -4/Cetus | Spotted Cetus Guard 39887 | -4/Cetus | Allies destroyed Cetus Guard 39890 | -4/Cetus | Destroyed Cetus Guard 39892 | -4/Cetus | Allies destroyed Cetus Guard 39894 | -4/Cetus | Allies destroyed Cetus Guard 39972 | -4/Cetus | Started Cetus Manufacturing Module 39983 | -4/Cetus | Escorted A7 to Cetus Mainframe 39997 | -4/Cetus | Manufactured an Enhanced Grunt 39998 | -4/Cetus | Discovered new exit (range 20) 40022 | -4/Cetus | Manufactured an Enhanced Grunt 40030 | -4/Cetus | Spotted Cetus Guard 40032 | -4/Cetus | Spotted Cetus Guard 40032 | -4/Cetus | Spotted Cetus Guard 40033 | -4/Cetus | Spotted Cetus Guard 40044 | -4/Cetus | Allies destroyed Cetus Guard 40047 | -4/Cetus | Manufactured an Enhanced Grunt 40047 | -4/Cetus | Allies destroyed Cetus Guard 40049 | -4/Cetus | Allies destroyed Cetus Guard 40051 | -4/Cetus | Discovered exit to Research (range 20) 40072 | -4/Cetus | Manufactured an Enhanced Grunt 40077 | -4/Cetus | Scared off Revision 17 40081 | -4/Cetus | Cetus Manufacturing Module disabled 40149 | -4/Cetus | Build established: Scavenger-Mutant 40149 | -4/Cetus | Identified exit to Archives 40170 | -4/Cetus | Entered Archives 40170 | -4/Archives | Accompanied by 19 allies (A7) 40175 | -4/Archives | Received a hacking code to weaken MAIN.C 40254 | -4/Archives | Discovered new exit (range 20) 40264 | -4/Archives | Discovered new exit (range 17) 40289 | -4/Archives | Discovered exit to Research (range 17) 40411 | -4/Archives | Identified exit to Hub_04(d) 40418 | -4/Archives | Entered Hub_04(d) 40418 | -4/Hub_04(d) | Accompanied by 15 allies 40549 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 40672 | -4/Hub_04(d) | Retrieved Zion intel report: Trap Installations 40673 | -4/Hub_04(d) | Zion Hacker squad teleported in 40687 | -4/Hub_04(d) | Spotted B-86 Titan 40698 | -4/Hub_04(d) | Destroyed B-86 Titan 40742 | -4/Hub_04(d) | Network Hub disabled 40749 | -4/Hub_04(d) | Network Hub disabled 40760 | -4/Hub_04(d) | High security lockdown imminent 40762 | -4/Hub_04(d) | Spotted Lightning 40762 | -4/Hub_04(d) | Spotted Lightning 40764 | -4/Hub_04(d) | Spotted Lightning 40765 | -4/Hub_04(d) | Spotted Lightning 40766 | -4/Hub_04(d) | Spotted Lightning 40767 | -4/Hub_04(d) | Spotted Lightning 40773 | -4/Hub_04(d) | Discovered exit to Research (range 5) 40780 | -4/Hub_04(d) | Entered Research 40780 | -3/Research | Evolved 2 slots: Power x1, Utility x1 40781 | -3/Research | Identified exit to Research 40783 | -3/Research | Loaded intel: 23 terminal locations 40882 | -3/Research | Retrieved Zion intel report: Branch Access 40882 | -3/Research | Identified exit to Testing 40961 | -3/Research | Entered Testing 41049 | -3/Testing | Found Prototype Protection 41049 | -3/Testing | Identified SHELL Armor 41092 | -3/Testing | Spotted PP-8NO0X5X81V 41167 | -3/Testing | Retrieved Zion intel report: Emergency Access 41239 | -3/Testing | P-80 Master assimilated allied Director 8a 41329 | -3/Testing | Found Prototype Energy Cannon 41364 | -3/Testing | Discovered exit to Research (range 5) 41574 | -3/Testing | Found Prototype Launcher 41575 | -3/Testing | Identified Mni. Smartbomb Launcher 41827 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 41858 | -3/Testing | Found Prototype Launcher 41858 | -3/Testing | Identified Z-bomb Delivery System 41860 | -3/Testing | Identified Cld. Nova Cannon 41907 | -3/Testing | System corruption reached 10% 41932 | -3/Testing | Spotted Striker 41933 | -3/Testing | Spotted Striker 42281 | -3/Testing | Entered Research 42281 | -2/Research | Evolved 2 slots: Utility x2 42306 | -2/Research | Incoming investigation squad redirected 42524 | -2/Research | Spotted B-90 Cyclops 42761 | -2/Research | Retrieved Zion intel report: Guard Positions 42807 | -2/Research | Retrieved Zion intel report: Emergency Access 42828 | -2/Research | Build established: Generator-Mutant 43031 | -2/Research | First assault squad dispatched 43148 | -2/Research | Retrieved Zion intel report: Unaware Analyses 43289 | -2/Research | Incoming assault squad redirected 43382 | -2/Research | Destroyed 10 combat bots 43419 | -2/Research | Discovered new exit (range 7) 43442 | -2/Research | Identified exit to Quarantine 43444 | -2/Research | Entered Quarantine 43556 | -2/Quarantine | Cryocooling Duct disabled 43571 | -2/Quarantine | Ambient heat levels rising (+20) 43571 | -2/Quarantine | Non-combat units ordered to evacuate 43648 | -2/Quarantine | Found Alien Energy Cannon 43729 | -2/Quarantine | System corruption reached 10% 43743 | -2/Quarantine | First assault squad dispatched 43766 | -2/Quarantine | Incoming assault squad redirected 43987 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 43999 | -2/Quarantine | Retrieved Zion intel report: Branch Access 44027 | -2/Quarantine | Discovered new exit (range 28) 44045 | -2/Quarantine | Found Alien Artifact 44070 | -2/Quarantine | Found Alien Artifact 44071 | -2/Quarantine | Identified Phase Redirector 44092 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 44292 | -2/Quarantine | Destroyed 12 combat bots 44329 | -2/Quarantine | Incoming assault squad redirected 44389 | -2/Quarantine | Destroyed 7 combat bots 44402 | -2/Quarantine | Found Alien Impact Weapon 44430 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 44571 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 44647 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 44680 | -2/Quarantine | Terminal network hard line cut 44739 | -2/Quarantine | Found Alien Artifact 44739 | -2/Quarantine | Identified Core Reset Matrix 44739 | -2/Quarantine | Identified Subatomic Replicator 44739 | -2/Quarantine | Identified Core Cannon 44739 | -2/Quarantine | Identified Core Stripper 44739 | -2/Quarantine | Used Core Reset Matrix 44743 | -2/Quarantine | Detected hypermatrix surge 44743 | -2/Quarantine | Sensed 12 artifacts in vicinity 44809 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 44811 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 44962 | -2/Quarantine | Spotted Fortress 44967 | -2/Quarantine | Core integrity fell below 50% 44968 | -2/Quarantine | Incoming assault squad redirected 44974 | -2/Quarantine | Destroyed Fortress 44981 | -2/Quarantine | Found Prototype Device 44981 | -2/Quarantine | Identified Exp. Force Field 44988 | -2/Quarantine | Found Prototype Device 44989 | -2/Quarantine | Identified Exp. EM Disruption Field 44997 | -2/Quarantine | Found Prototype Reactor 44997 | -2/Quarantine | Identified Vortex Chain Reactor 45001 | -2/Quarantine | Found Vortex Chain Reactor 45006 | -2/Quarantine | Found Prototype Device 45006 | -2/Quarantine | Identified Thermal Barrier 45009 | -2/Quarantine | Found Unknown Device 45009 | -2/Quarantine | Identified Antimissile System 45184 | -2/Quarantine | Discovered new exit (range 5) 45189 | -2/Quarantine | Identified exit to Section 7 45191 | -2/Quarantine | Entered Section 7 45192 | -2/Section 7 | Sensed 22 artifacts in vicinity 45225 | -2/Section 7 | Found Prototype Processor 45225 | -2/Section 7 | Identified Spectral Analyzer 45398 | -2/Section 7 | Found Antimissile System 45427 | -2/Section 7 | Spotted B-90 Cyclops 45430 | -2/Section 7 | Destroyed B-90 Cyclops 45457 | -2/Section 7 | Spotted S7 Guard 45591 | -2/Section 7 | Found Integrity Redistributor 45618 | -2/Section 7 | Found Microwarp Drive 45691 | -2/Section 7 | First assault squad dispatched 45695 | -2/Section 7 | Spotted Alpha 7 45701 | -2/Section 7 | Spotted Alpha 7 45705 | -2/Section 7 | Destroyed Alpha 7 45719 | -2/Section 7 | Incoming assault squad redirected 45742 | -2/Section 7 | Destroyed Alpha 7 45803 | -2/Section 7 | Initialized slip node 45890 | -2/Section 7 | Found Prototype Device 45891 | -2/Section 7 | Identified Thermal Barrier 45897 | -2/Section 7 | Spotted B-99 Colossus 45927 | -2/Section 7 | Destroyed B-99 Colossus 45977 | -2/Section 7 | Found Core Expander 45977 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 45992 | -2/Section 7 | Incoming assault squad redirected 46025 | -2/Section 7 | Found LRC Storage 46025 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 46037 | -2/Section 7 | Found LRC Armor 46037 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 46040 | -2/Section 7 | Found LRC Armor 46040 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 46041 | -2/Section 7 | Warped through subspace to slip node 46049 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-158) 46168 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 46227 | -2/Section 7 | Found Integrated Mediator 46227 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 46240 | -2/Section 7 | Incoming assault squad redirected 46257 | -2/Section 7 | Discovered new exit (range 5) 46261 | -2/Section 7 | Identified exit to Access 46262 | -2/Section 7 | Entered Access 46262 | -1/Access | Evolved 2 slots: Power x1, Utility x1 46308 | -1/Access | Garrison activated, responded to threat 46558 | -1/Access | Build established: Generator-Skirmisher 46758 | -1/Access | Retrieved Zion intel report: Branch Access 46758 | -1/Access | Identified exit to Command 46759 | -1/Access | Zion Experimental squad teleported in 46763 | -1/Access | Found Unknown Device 46763 | -1/Access | Identified Quantum Capacitor 46820 | -1/Access | Zion Hacking Resupply teleported in 46945 | -1/Access | Build established: Generator-Mutant 46947 | -1/Access | Found Prototype Energy Cannon 46947 | -1/Access | Identified Zio. Alpha Cannon Mk. II 46957 | -1/Access | Found Prototype Protection 46958 | -1/Access | Identified Zio. Shade Armor 46962 | -1/Access | Found Zio. Shade Armor 46969 | -1/Access | Found Zio. Alpha Cannon Mk. II 47012 | -1/Access | First assault squad dispatched 47272 | -1/Access | Entered Command 47272 | -1/Command | Accompanied by 2 allies 47431 | -1/Command | Spotted B-99 Colossus 47546 | -1/Command | Spotted B-99 Colossus 47672 | -1/Command | Destroyed B-99 Colossus 47684 | -1/Command | Found Prototype Ballistic Gun 47689 | -1/Command | Found Prototype Ballistic Gun 47778 | -1/Command | Disengaged cave seal 47778 | -1/Command | Zionites emerged from the dark tunnel 47977 | -1/Command | Spotted M Guard 47978 | -1/Command | Spotted M Guard 47978 | -1/Command | Spotted Combat Programmer 47980 | -1/Command | Spotted Combat Programmer 48007 | -1/Command | Destroyed Combat Programmer 48016 | -1/Command | Destroyed Combat Programmer 48032 | -1/Command | Destroyed M Guard 48066 | -1/Command | Destroyed M Guard 48066 | -1/Command | All MAIN.C guards destroyed 48076 | -1/Command | Found Prototype Reactor 48076 | -1/Command | Identified Zero-point Reactor 48084 | -1/Command | Found Prototype Device 48085 | -1/Command | Identified AEGIS Remote Shield 48096 | -1/Command | Found Prototype Processor 48099 | -1/Command | Found Prototype Launcher 48111 | -1/Command | Found Prototype Processor 48111 | -1/Command | Identified Exp. Targeting Computer (x2) 48113 | -1/Command | Used Subatomic Replicator to replicate Zio. Alpha Cannon Mk. II 48121 | -1/Command | Found AEGIS Remote Shield 48124 | -1/Command | Found Zero-point Reactor 48181 | -1/Command | Met MAIN.C 48278 | -1/Command | Allies destroyed MAIN.C Shell 48279 | -1/Command | MAIN.C activated Command garrisons 48279 | -1/Command | 0b10 Conduit disabled 48292 | -1/Command | Allies destroyed MAIN.C 48307 | -1/Command | Discovered new exit (range 51) 48307 | -1/Command | Discovered new exit (range 71) 48307 | -1/Command | Identified Multirail (x2) 48307 | -1/Command | Identified Ragnarok Missile Launcher 48307 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 48316 | -1/Command | Found Singularity Reactor 48492 | -1/Command | Found Prototype Protection 48493 | -1/Command | Identified Zio. Weapon Casing 48500 | -1/Command | Phase Generator disabled 48513 | -1/Command | Found Zio. Shade Armor 48522 | -1/Command | Found Corrupted Exp. Weapon Cycler 48537 | -1/Command | Destroyed 11 combat bots 48655 | -1/Command | Found Gamma Refractor 48675 | -1/Command | Found Zero-point Reactor 48678 | -1/Command | Found Zero-point Reactor 48704 | -1/Command | Found Beam Splitter 49933 | -1/Command | Found Exp. Core Analyzer 51070 | -1/Command | Found Prototype Protection 51070 | -1/Command | Identified Zio. Heavy Carapace 51106 | -1/Command | Found Exp. Targeting Computer 51384 | -1/Command | Warped through subspace to slip node 51384 | -1/Command | Discovered new exit (range 4) 51390 | -1/Command | Entered Access_0 51391 | -1/Access_0 | Sensed 3 artifacts in vicinity 51391 | -1/Access_0 | Met Architect 51398 | -1/Access_0 | Destroyed A8 51408 | -1/Access_0 | Architect warped through subspace 51456 | -1/Access_0 | Architect warped through subspace 51501 | -1/Access_0 | Subspace Access Node disabled 51522 | -1/Access_0 | Architect warped through subspace 51562 | -1/Access_0 | Architect warped through subspace 51583 | -1/Access_0 | Subspace Access Node disabled 51619 | -1/Access_0 | Architect warped through subspace 51654 | -1/Access_0 | Architect warped through subspace 51686 | -1/Access_0 | Architect warped through subspace 51719 | -1/Access_0 | Architect warped through subspace 51740 | -1/Access_0 | Found Prototype Device 51763 | -1/Access_0 | Architect warped through subspace 51776 | -1/Access_0 | Found Exp. Phase Shifter 51802 | -1/Access_0 | Architect warped through subspace 51829 | -1/Access_0 | Architect warped through subspace 51857 | -1/Access_0 | Architect warped through subspace 51881 | -1/Access_0 | Architect warped through subspace 51885 | -1/Access_0 | A6 warped into view 51905 | -1/Access_0 | Destroyed A6 51910 | -1/Access_0 | Architect warped through subspace 51953 | -1/Access_0 | Architect warped through subspace 51997 | -1/Access_0 | Architect warped through subspace 52025 | -1/Access_0 | Architect warped through subspace 52034 | -1/Access_0 | Subspace Access Node disabled 52043 | -1/Access_0 | Architect warped through subspace 52069 | -1/Access_0 | Subspace Access Node disabled 52117 | -1/Access_0 | Destroyed Architect 52118 | -1/Access_0 | Architect triggered a singularity event 52120 | -1/Access_0 | Released all parts (20) 52120 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 52121 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 52121 | -1/Access_0 | Warped through subspace to slip node 52121 | -1/Access_0 | Discovered new exit (range 8) 52126 | *** | Escaped singularity! Last Messages --------------- 52120_ Released Zero-point Reactor. 52120_ Released Adv. Heavy Siege Treads. 52120_ Released Zero-point Reactor. 52120_ Released Vortex Chain Reactor. 52120_ Released Exp. Targeting Computer. 52120_ Released Exp. Core Analyzer. 52120_ Released Zio. Shade Armor. 52120_ Released Zio. Alpha Cannon Mk. II. 52120_ Acquired 30 matter. 52120_ Acquired data core, extracted unknown sensor trigger ID. 52121_ A0_COM: 8. 52121_ Acquired Hpw. Transdimensional Reconstructor. 52121_ Warped through subspace, drawn to slip node. 52121_ EXIT=FOUND 52122_ A0_COM: 7. 52123_ A0_COM: 6. 52124_ A0_COM: 5. 52125_ A0_COM: 4. 52126_ A0_COM: 3. [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Energy Generation 111 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 EM Shielding 3 Corruption Containment 12 Armor Coverage 2250 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 33 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 36 Launcher Accuracy 40 Core Analysis 8 Recoil Reduction 7 Energy Filtering 50 Offensive Hacking 12 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Heavy Siege Treads | x2 | -5/Factory | Preloaded Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Phase Redirector Core Reset Matrix Core Stripper Dimensional Node Initializer Core Expander LRC Storage LRC Armor High-powered Transdimensional Reconstructor Integrity Redistributor Microwarp Drive Integrated Mediator Core Cannon Subatomic Replicator Achievements -------------- Derelict Escape Freeware Overkill Challenges ------------ None Game ------ Seed PhaseAntigravTerrabomb Manual? 0 Play Time 11:41:03 Cumulative 293.5 hours Start 2022.08.14 @ 09:49:22 End 2022.08.18 @ 11:29:58 Sessions 55 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 35 Adventurer 1 Explorer 6 Win Type 6 Total 19 Types 5/2/6/1/0/1/2/1/1 Lore% 84 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abdee9f5-367f-4a1d-9f4f-d647ae425804