Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 03:24:47 Player: szymekc Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (1013) 5065 Value Destroyed (59401) 59401 Prototype IDs (385) 7700 Alien Tech Used (8) 1600 Bonus (80071) 80071 TOTAL SCORE: 165137 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 29711 Follower Combat Kills 2239 Registered with UFD 300 Met Optimus in HQ 500 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2076 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -2055 Cogmind --------- Core Integrity 734/1600 Matter 280/300 Energy 810/820 System Corruption 1% Temperature Cool (4) Movement Walking (103) Location 0b11 Command Parts ------- > --- POWER (3) -------- Vortex Chain Reactor Concept Zero-point Core > --- PROPULSION (7) --- Experimental Biometal Leg Experimental Armored Exoskeleton Concept Biometal Exoskeleton > --- UTILITY (14) ----- Experimental Cooling System Concept Thermoelectric Network Concept Antigrav Storage Unit Spectral Analyzer Assembled Combat Suite Advanced Targeting Computer Quantum Capacitor Experimental Phase Shifter Experimental Weapon Shielding Heavy Regenerative Plating Graphene Brace Concept Energy Mantle > --- WEAPON (2) ------- Firepult > --- INVENTORY (25) --- Zero-point Reactor Zero-point Reactor Concept Zero-point Core High-density Centrium Leg Experimental Biometal Leg Concept Thermoelectric Network Experimental Energy Well (600) Concept Chromion Battery (800) Concept NT7 Matterbank (750) Experimental Terrain Scanner Advanced Weapon Cycler Centrium Heavy Armor Plating AEGIS Remote Shield Advanced Dynamic Insulation System Subatomic Replicator Compact HERF Cannon Concept Plasma Driver Concept Plasma Driver Multirail Omega Cannon Concept Heavy Railcannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Concept Zero-point Core > --- PROPULSION ------- Experimental Biometal Leg Experimental Armored Exoskeleton Concept Biometal Exoskeleton > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Concept Thermoelectric Network Concept Antigrav Storage Unit Spectral Analyzer Experimental Terrain Scan Processor Assembled Combat Suite Quantum Capacitor Heavy Regenerative Plating Graphene Brace AEGIS Remote Shield Experimental System Purifier > --- WEAPON ----------- Concept Plasma Driver Multirail > --- INVENTORY -------- Zero-point Reactor Concept Zero-point Core High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Concept Thermoelectric Network Experimental Energy Well Concept Chromion Battery Concept NT7 Matterbank Experimental Terrain Scanner Advanced Weapon Cycler Experimental Weapon Shielding Experimental Weapon Shielding Concept Energy Mantle Concept Energy Mantle High-powered Transdimensional Reconstructor Subatomic Replicator Compact HERF Cannon Firepult Concept Plasma Driver Omega Cannon Concept Heavy Railcannon [Rating: 287] Favorites ----------- Power Concept Zero-point Core Engine Cooled Ion Engine Power Core Concept Zero-point Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Improved Treads Leg Assembled Alloy Leg Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Experimental Terrain Scan Processor Device Assembled Combat Suite Storage Huge Storage Unit Processor Experimental Terrain Scan Processor Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Precision Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Utility 12 | . . . 1 . . . 4 . . . . . . . 2 . . . . . . 1 . . . . 1 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 327 | 8 9 3 23 9 2 3 53 15 3 3 6 3 21 1 3 . 9 . 5 2 7 13 2 2 9 1 11 11 9 14 33 1 21 12 Power 39 | 1 1 2 3 2 . . 8 3 1 . 1 . 3 . . . . . . . . . . . 1 . 1 . 2 . 8 . 2 . Engine 14 | 1 1 1 3 2 . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . 1 . . . . 3 . . . 1 . 2 . . . . . . . . . . . . . . . . . 2 . . . Reactor 16 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . 1 . 1 . 2 . 6 . 2 . Propulsion 70 | 2 . . 7 5 . 2 12 2 . 1 3 . 4 . . . . . 1 . 3 7 . . 4 . . 3 1 2 5 . 5 1 Treads 17 | 2 . . 7 4 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 48 | . . . . . . . 6 2 . 1 3 . 4 . . . . . 1 . 3 7 . . 4 . . 3 1 2 5 . 5 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 162 | 2 4 1 6 1 2 . 21 5 2 1 2 2 13 1 3 . 9 . 2 2 3 6 2 1 3 1 9 5 5 9 17 1 11 10 Device 80 | 2 . 1 1 . 1 . 7 1 . 1 . 2 7 1 1 . 7 . . 1 2 3 2 1 2 1 4 3 2 6 8 1 7 5 Storage 12 | . 2 . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 2 1 2 . . . Processor 17 | . . . . . . . 7 1 1 . . . . . 1 . 1 . . . . 2 . . 1 . . . . . 1 . 2 . Hackware 9 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 3 . 1 1 . . . 2 Protection 44 | . 2 . 5 1 1 . 5 3 1 . 2 . 5 . . . . . 2 . 1 1 . . . . 1 2 . 1 6 . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 3 4 . 7 1 . 1 12 5 . 1 . 1 1 . . . . . 2 . 1 . . 1 1 . 1 3 1 3 3 . 3 1 Energy Gun 15 | 2 1 . 4 . . . 4 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Energy Cannon 15 | . 1 . . 1 . . 3 . . 1 . . 1 . . . . . . . 1 . . . . . 1 1 1 2 2 . . . Ballistic Gun 6 | 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 7 | . 1 . 1 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 7 | . . . . . . . 1 1 . . . . . . . . . . 2 . . . . 1 . . . 1 . . 1 . . . Special Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 73 | . . 1 2 4 . . 5 1 1 1 . 2 9 . . . . . . 3 1 . . . 7 . 1 6 2 6 12 . 4 5 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . 2 . . . System Corruption 45 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . 8 . . 15 . . . Parts Lost 40 | . 3 1 . . . . 16 . . . 2 . 1 1 . . 1 1 1 . 3 6 . . . . . . . . . . 2 2 Power 3 | . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . . . . . . . 5 . . . . . . . . . . . 1 . 2 1 . . . . . . . . . . . . Utility 23 | . 1 . . . . . 8 . . . 1 . 1 1 . . 1 . . . 1 5 . . . . . . . . . . 2 2 Weapon 5 | . 1 . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 2 1 . . . . 6 . . . 1 . 1 1 . . 1 1 1 . 1 3 . . . . . . . . . . 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 17 | 1 18 22 23 21 22 22 15 13 12 11 11 11 12 13 11 12 16 16 17 17 17 17 17 17 16 18 18 18 19 23 21 18 20 21 Power . | . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Propulsion 1 | . . 1 3 4 5 5 3 . . . . . . . . . . . . . . . 1 1 . . . . . . 1 2 2 2 Utility 9 | . 7 8 10 10 11 11 5 3 5 5 5 6 7 11 9 10 13 12 12 13 13 12 10 10 10 12 12 10 10 15 14 9 9 9 Weapon 4 | 1 9 11 7 5 5 4 5 8 6 5 5 5 4 1 1 1 2 3 2 3 2 2 3 2 3 4 4 4 4 3 2 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | 1 2 1 14 4 . 1 11 3 1 2 . 1 1 . . . 2 . . 1 1 . 1 . 2 1 2 2 . 2 2 2 2 8 Power 6 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 12 | . . . 1 1 . . 3 2 . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 1 Utility 24 | 1 1 1 5 . . 1 3 . . 1 . 1 1 . . . . . . 1 . . . . 1 1 . 1 . 1 1 . . 3 Weapon 21 | . 1 . 5 3 . . 4 1 1 1 . . . . . . . . . . . . 1 . . . 2 . . 1 . . . 1 Tool/Special 7 | . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . 1 . . 1 . . 1 Average Slot Usage (%) 86 | . 97 98 93 87 88 88 86 80 86 86 86 87 84 85 83 88 87 87 87 80 84 88 90 90 89 90 93 94 93 90 80 75 72 70 Engine 3 | . 12 4 8 11 11 11 8 . 3 6 6 6 . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . 8 2 . . . 3 5 6 6 5 6 4 . . . . . . . . . . . . . . . . . 1 7 5 3 Reactor 3 | . . . . . . . . 7 2 . . . 3 6 5 5 5 5 5 5 4 5 5 5 5 5 8 9 8 8 7 3 3 3 Treads 8 | . 27 28 33 32 33 33 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 15 | . . . . . . . 7 5 13 13 18 18 24 30 27 27 27 26 26 27 23 28 30 30 29 30 26 26 27 29 19 11 11 11 Device 15 | . 10 . 1 . 4 11 11 8 6 8 6 6 11 12 20 22 21 21 16 16 17 19 20 20 19 20 26 26 25 25 26 25 25 25 Storage 8 | . 13 14 11 11 11 11 6 6 6 6 6 6 8 12 10 11 11 11 11 11 10 10 10 10 9 10 5 4 4 4 4 3 3 3 Processor 7 | . . . . . . . 16 21 25 25 18 18 8 1 2 5 5 5 5 5 5 6 10 10 10 10 9 9 8 8 8 7 7 8 Protection 9 | . 3 14 19 22 17 11 7 8 6 3 11 12 8 8 4 5 5 4 10 11 9 8 5 5 5 5 5 9 8 4 5 11 6 7 Energy Gun 3 | . 23 27 10 . . . 2 3 13 12 11 11 3 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . 6 12 11 11 11 11 10 3 10 10 10 9 10 10 9 8 7 7 6 2 3 4 Ballistic Cannon 1 | . . . 5 10 11 11 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 287 | 9 9 19 27 31 31 29 72 86 84 86 90 97 131 135 153 147 151 154 150 145 152 167 161 161 174 174 186 193 214 219 271 282 287 281 Average Rating 131 | 7 8 10 22 29 29 28 60 78 81 81 87 88 110 125 143 147 145 142 144 130 139 159 160 160 166 170 181 187 206 212 233 279 279 276 On Entrance 124 | . 9 9 12 27 31 28 29 67 83 82 86 88 89 123 135 147 147 151 141 143 145 145 158 161 161 174 169 181 190 210 217 265 279 275 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 201 | 11 90 92 116 116 112 110 135 99 55 53 64 57 131 133 122 122 123 122 129 128 129 143 126 132 132 131 159 159 187 201 201 122 157 153 Greatest Support 204 | 40 40 40 69 69 69 69 89 70 70 86 86 86 132 132 152 132 132 132 132 128 128 156 154 154 163 163 183 171 201 204 201 184 190 186 Greatest Overweight (x) 3 | . 2 2 1 1 1 1 3 1 . . . . 1 1 . . . 1 1 . 2 1 . . . . 1 . . 1 . 1 1 1 Average Overweight (x) . | . 1 2 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 5 24 25 25 25 25 25 18 15 15 15 15 15 14 15 19 20 20 20 20 20 20 20 20 20 19 20 19 20 22 25 25 25 25 25 Most Carried 25 | 3 21 24 25 25 25 25 25 15 15 15 15 15 15 15 16 13 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Carried 20 | 1 18 22 24 24 25 24 18 14 14 14 14 14 14 14 12 13 18 18 19 19 19 19 19 19 18 19 19 19 21 24 24 23 24 24 Final Capacity 25 | 5 25 25 25 25 25 25 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 2 20 23 25 25 25 25 15 15 15 14 15 15 15 15 13 13 19 18 19 20 20 19 20 20 20 20 20 20 25 25 25 23 25 24 Class Distribution -------------------- 34% | Mutant 21% | Golem 15% | Scavenger-Mutant 10% | Commander-Mutant 7% | Skirmisher 3% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Mutant | -4/Warlord Skirmisher | -3/Proximity Caves Infiltrator-Skirmisher | -3/Research Skirmisher | -3/Quarantine Infiltrator-Skirmisher | -2/Research Mutant | -2/Testing Infiltrator-Mutant | -2/Protoforge Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Matter Collected 14206 | 325 169 56 722 671 66 53 1864 292 30 29 208 40 713 55 . . 483 152 200 . 283 233 76 40 260 10 270 354 186 848 2357 240 2418 503 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 67555 | 323 778 268 1305 552 98 . 2789 163 240 30 395 . 1938 915 . 620 1397 552 569 . 1837 2405 101 381 1110 . 1063 264 353 2012 7657 15255 17832 4353 Parts 1785 | 29 37 15 73 31 4 . 102 8 7 3 12 . 40 34 . 7 68 31 30 . 64 113 4 10 37 . 80 19 5 67 257 192 290 116 Haulers Intercepted 23 | . 2 . 5 5 . . 4 . 2 . . . . . . . 1 . . . 1 . . . . . . . . . . 3 . . Recyclers Shooed 26 | . 2 3 . 1 2 . 6 . . . . . . . . . . . . . . 4 . . . . . . . . . 4 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 212 | . . . . . . . . . . 8 21 . . 40 . . . 35 30 . 59 . 4 9 . 6 . . . . . . . . Prevented 33 | . . . . . . . . . . 4 10 . . . . . . . 7 . 12 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Combat Hostiles Destroyed 804 | . 8 4 25 9 3 . 33 . . 1 9 . 58 21 . 2 23 10 19 . 21 30 1 9 18 . 14 3 4 22 92 146 175 44 Melee 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 42 | . 6 4 14 . . . 6 . . 1 5 . 6 . . . . . . . . . . . . . . . . . . . . . Cannons 229 | . . . 6 9 3 . 13 . . . . . 5 21 . 2 22 10 10 . 17 28 1 6 16 . 14 . 1 7 21 3 10 4 AOE 120 | . 1 . 5 . . . 5 . . . 4 . 38 . . . . . 9 . 1 1 . 3 . . . . 1 2 15 15 20 . Classes Destroyed 35 | 3 5 . 4 1 . . 3 . . . 1 . 4 2 . 1 . . . . . . . . 2 . . . . 1 6 2 . . Worker 54 | 1 3 . 3 . . . 2 . . . . . . . . . 1 . . . . 5 . . . . 2 . . . 1 21 15 . Builder 43 | . 3 . 1 1 . . 4 . . . . . . . . . 2 . . . . 3 . . . . . . . . 7 22 . . Tunneler 15 | 9 . 2 . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 5 5 . . 4 . 2 . . . . . . . 1 . . . 1 . . . . . . . . . . 3 . . Recycler 36 | 1 3 1 1 1 . . 7 . . . . . . . . . . . . . . 4 . . . . . . . . . 10 8 . Carrier 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 8 . Mechanic 32 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 11 17 . Operator 11 | . 1 . 3 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 2 1 . Drone 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 6 . . . Watcher 26 | . . . 4 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 2 1 9 6 . Swarmer 86 | . 3 . 9 2 . . 3 . . 1 5 . . 9 . . 5 3 17 . 2 8 . 3 5 . 1 . . . . 3 7 . Saboteur 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 8 10 . Grunt 210 | . 5 4 4 2 1 . 14 . . . 2 . . 3 . . 3 2 2 . 13 12 . 5 6 . . . 1 4 15 63 49 . Brawler 32 | . . . 1 . . . 1 . . . . . . 2 . . 1 . . . 3 . . . . . . . . . 3 12 9 . Duelist 24 | . . . 1 . . . 1 . . . 1 . . 2 . . . . . . 1 . . . . . . . . . 4 9 5 . Protector 19 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 4 12 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sentry 51 | . . . 10 7 2 . 1 . . . . . . 1 . . 3 1 . . 1 1 1 1 . . 4 . . . 12 1 5 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 57 | . . . . . . . 8 . . . . . . 1 . . 2 3 . . . 2 . . 1 . . . . 7 9 16 8 . Programmer 104 | . . . . . . . 4 . . . . . . . . . 9 . . . . 6 . . 3 . 9 . 3 9 13 17 31 . Heavy 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Behemoth 6 | . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . 1 2 . Compactor 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Quarantine Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hotshot 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Decapitator 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Striker 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 16 . Executioner 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 15 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . V-Series 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 44 | . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . Golem 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 44 | 4 6 2 6 3 2 . 7 . 1 1 5 . 42 4 . 1 5 3 6 . 5 11 1 5 6 . 6 1 3 4 15 42 44 4 Combat Bots Only 41 | . 3 2 4 3 2 . 5 . . 1 5 . 41 4 . 1 5 3 6 . 5 10 1 5 6 . 3 1 3 4 13 32 38 4 Max Kills in Single Turn 17 | 1 2 1 2 2 1 . 3 1 1 1 2 . 17 2 . 1 2 1 2 . 2 6 1 2 2 . 2 1 1 2 4 6 6 3 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 17 | . 1 . 1 . . . 3 . . . 2 . 17 . . . . . 2 . 1 1 . 2 . . . . 1 2 2 1 2 . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 7 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Hostile Shots Fired 2827 | . 42 18 127 36 15 . 287 . . 7 38 . 95 101 . . 113 108 56 . 148 225 4 40 26 4 89 12 14 166 274 88 217 477 Missed 1113 | . 11 9 30 6 4 . 78 . . 3 13 . 43 39 . . 52 49 31 . 58 83 1 9 16 3 42 4 6 67 118 39 76 223 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hits 1714 | . 31 9 97 30 11 . 209 . . 4 25 . 52 62 . . 61 59 25 . 90 142 3 31 10 1 47 8 8 99 156 49 141 254 Melee 39 | . . . 6 . . . 2 . . . . . 3 9 . . 1 . . . . . . . . . . . . . 13 . 1 4 Projectile 1675 | . 31 9 91 30 11 . 207 . . 4 25 . 49 53 . . 60 59 25 . 90 142 3 31 10 1 47 8 8 99 143 49 140 250 AOE 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Critical Strikes 83 | . 1 . 1 1 1 . 5 . . . 1 . 1 2 . . 4 . . . 2 10 . . . . 3 . 1 9 17 1 6 17 Actively Blocked 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . 1 15 Part Disruptions 16 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . 2 . . 2 . 1 6 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 25409 | 4 443 169 1259 392 144 . 3735 . 98 61 727 . 1303 931 . . 983 917 318 . 1484 1428 69 334 146 19 455 127 72 995 2242 468 2170 3916 Core 2149 | . 65 47 84 39 11 . 384 . 25 18 45 . 37 45 . . 87 84 . . 126 107 . 15 31 . 39 . 10 92 68 62 110 518 Absorbed by Shields 11700 | . . . . . 15 . 464 . . . . . . . . . . . . . . 928 . 218 147 . 479 128 77 1046 1928 442 2126 3702 Redirected to Shielding 924 | . . . . . . . 146 . 55 26 29 . 42 . . . . . . . . . . . . . . . . . 211 90 139 186 Ignored by Resistances 5332 | . . . 66 . . . . . . . . . 137 387 . . 213 195 69 . 312 510 15 114 62 4 193 49 30 543 574 323 1357 179 Regen/Repaired (Parts) 3319 | . 145 . 11 15 14 . 269 1051 . . . . . . . . . . . . . . . . 32 . . . . . . . 942 840 Core Remaining (%) 69 | 100 . 55 . . . 66 . . . . . . . 34 . . . . . . 70 . . . . 86 . 90 . . 82 . . 45 Volleys Fired 2602 | 37 47 18 76 69 11 . 166 17 8 8 23 . 103 72 . 14 64 30 25 . 58 107 23 36 70 13 66 26 24 116 291 336 432 216 Largest 2 | 2 2 2 2 1 1 . 2 1 2 2 2 . 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 1 1 2 1 1 1 1 Hottest 250 | 80 80 80 80 50 50 . 138 81 110 110 110 . 171 50 . 50 50 50 50 . 50 50 50 50 50 50 138 113 250 250 250 250 250 250 Shots Fired 3296 | 49 90 33 136 69 11 . 190 17 16 16 40 1 187 144 . 29 103 51 46 . 98 193 26 50 133 26 109 27 24 113 288 336 428 217 Gun 558 | 49 79 30 105 . . . 60 17 16 15 37 1 128 . . . . . . . . . . . . . . . . . . . 20 1 Cannon 2691 | . 11 3 31 69 11 . 121 . . 1 . . 48 144 . 29 103 51 41 . 86 193 26 45 133 26 109 27 24 113 286 336 408 216 Launcher 46 | . . . . . . . 8 . . . 3 . 11 . . . . . 5 . 12 . . 5 . . . . . . 2 . . . Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 326 | 25 14 . 46 69 11 . 108 . . . . . . . . . . . . . . . . . . . . . . . . . 53 . Thermal 2281 | . 11 3 . . . . 1 17 . 1 . . 66 144 . 29 103 51 41 . 86 193 26 45 133 26 109 17 18 74 166 336 375 210 Explosive 29 | . . . . . . . 8 . . . 3 . 11 . . . . . . . . . . 5 . . . . . . 2 . . . Electromagnetic 658 | 24 65 30 90 . . . 72 . 16 15 37 1 110 . . . . . 5 . 12 . . . . . . 10 6 39 120 . . 6 Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 30 | 8 9 7 20 16 17 . 18 11 15 17 18 19 19 10 . 16 30 16 8 . 18 12 8 16 15 . 15 4 2 16 11 18 27 16 Robot Miss Streak 14 | 3 5 3 4 4 1 . 9 1 . 1 1 . 4 7 . 1 3 2 2 . 5 2 . 1 5 . 2 1 2 5 14 7 5 4 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 8 | . 1 . 4 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 1329 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 113 283 336 375 217 Shots Hit Robots 1672 | 29 50 22 93 41 7 . 134 14 12 11 32 1 122 77 . 25 60 33 17 . 58 98 5 21 53 . 60 7 3 60 112 93 208 114 Core Hits 2128 | 16 25 10 51 14 4 . 83 5 6 5 16 1 152 36 . 5 27 14 21 . 38 64 2 14 31 . 26 3 8 33 223 487 550 158 Critical Kills 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 6 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 50 | 4 1 . 4 7 . . 9 3 . . 1 . 3 . . . . . . . . . . . . . . 1 . 3 2 . 6 6 Burn 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 6 Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Blast 19 | . . . 2 7 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Corrupt 16 | 4 1 . 2 . . . 3 . . . 1 . 3 . . . . . . . . . . . . . . 1 . . 1 . . . Melee Attacks 29 | . 5 . . . . . 21 . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 117897 | 357 1018 379 2425 2583 329 . 6283 343 395 221 1286 17 6570 3654 . 1185 3200 1519 1293 . 3530 6203 224 1612 3613 . 3135 291 575 3457 10813 15780 25722 9885 Guns 6715 | 335 645 279 925 . . . 1021 343 236 220 560 17 1718 . . . . . . . . . . . . . . . . . . . 416 . Cannons 62909 | . 89 36 1028 2545 284 . 3663 . . . . . 1083 3654 . 1185 3064 1519 886 . 3042 5602 224 953 3613 . 3099 291 198 2917 5675 1939 9577 6743 Explosions 46794 | 22 210 28 424 . . . 956 . 159 . 720 . 3769 . . . . . 407 . 464 520 . 659 . . . . 299 514 5074 13827 15600 3142 Melee 569 | . 52 . . . . . 517 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 910 | . 22 36 48 38 45 . 126 . . 1 6 . . . . . 136 . . . 24 81 . . . . 36 . 78 26 64 14 129 . Kinetic 10906 | 148 69 . 1211 2545 284 . 3327 . . . . . . . . . . . . . . . . . . . . . . . . . 3322 . Thermal 87644 | 22 299 64 424 . . . 200 343 159 . 123 . 1268 3654 . 1185 3064 1519 886 . 3042 5602 224 953 3613 . 3099 . 341 2430 7341 15766 22271 9752 Explosive 6599 | . . . . . . . 794 . . . 597 . 3769 . . . . . . . . 520 . 659 . . . . . . 260 . . . Electromagnetic 11269 | 187 576 279 742 . . . 1319 . 236 220 560 17 1533 . . . . . 407 . 464 . . . . . . 291 156 1001 3148 . . 133 Impact 52 | . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 517 | . . . . . . . 517 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 49 | . . . . . . . 1 1 1 1 1 1 . 2 . 11 13 1 2 2 24 4 4 . . . 3 11 1 11 49 1 9 1 Average Corruption 4 | . . . . . . . 1 1 1 1 1 1 . 2 . 7 6 1 1 2 6 2 2 . . . 2 3 1 8 20 1 5 1 Corruption Purged 26 | . . . . . . . . . . . . . . . . . 13 . . . . . 4 . . . . . . . . . 9 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 473 | . . . . . . . 19 7 5 7 7 1 . 11 . 6 43 9 10 4 33 15 2 . . . 16 14 2 41 116 17 72 16 Message Errors 106 | . . . . . . . 3 2 1 2 . . . 2 . . 11 4 5 1 11 2 . . . . 7 6 . 9 18 3 17 2 Matter Fused 98 | . . . . . . . 7 1 . 2 2 . . 1 . 2 11 2 1 . 5 4 . . . . 1 3 . 10 25 5 13 3 Heat Flow Errors 61 | . . . . . . . 2 2 2 1 2 . . 2 . 2 5 . . 2 4 5 2 . . . 1 1 . 5 8 2 9 4 Energy Discharges 44 | . . . . . . . 2 1 1 . 1 . . 1 . . 4 1 1 . 2 . . . . . 3 . . 3 12 3 9 . Parts Rejected 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 1 . Parts Fused 10 | . . . . . . . 1 1 . . 1 . . . . . 1 . . 1 . . . . . . . 1 . 1 2 . 1 . Data Loss (minor) 57 | . . . . . . . 2 . 1 1 . . . 4 . . 5 2 . . 5 . . . . . 1 2 1 3 14 2 10 4 Data Loss (major) 25 | . . . . . . . 1 . . . 1 . . . . . 2 . . . 1 1 . . . . 2 . 1 5 5 1 3 2 Misfires 21 | . . . . . . . . . . 1 . 1 . . . 1 1 . 3 . 2 . . . . . . 1 . . 8 . 2 1 Alerts 13 | . . . . . . . 1 . . . . . . 1 . 1 . . . . 3 . . . . . 1 . . 1 3 1 1 . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Weapon Failures 26 | . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . 4 11 . 6 . Overload Shots 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Overflow Damage 2836 | . 34 . 28 201 . . 406 . . . 81 . 261 7 . . 234 . 34 . 89 397 . 24 136 . 158 . 30 41 133 73 364 105 Projectiles 2181 | . . . 28 201 . . 310 . . . . . 149 7 . . 196 . 30 . 89 340 . 24 136 . 152 . . 41 117 12 244 105 Explosions 395 | . 4 . . . . . 37 . . . 81 . 112 . . . . . 4 . . 29 . . . . . . 5 . 16 61 46 . Melee 260 | . 30 . . . . . 59 . . . . . . . . . 38 . . . . 28 . . . . 6 . 25 . . . 74 . Knockbacks 46 | . . 1 8 2 . . 16 . . . . . . . . . 2 . . . . . . . . . 1 . 1 1 . . 14 . Impact 5 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . . . . Kinetic 40 | . . . 8 2 . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 742 | 5 32 . 34 . . . 69 . 46 . 63 . 28 . . . . . 9 . . . . 22 . . . . . . 263 18 70 83 Shots 61 | 1 1 . 1 . . . 2 . 1 . 1 . 1 . . . . . 1 . . . . 1 . . . . . . 26 2 10 13 Rammed 26 | . 2 4 6 7 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 67 | . 2 5 6 8 5 . 14 . . 1 1 . . . . . 3 . . . 3 7 . . . . 1 . 2 1 4 2 2 . Kicked 35 | . . . . . . . 8 . . 1 1 . . . . . 3 . . . 3 7 . . . . 1 . 2 1 4 2 2 . Crushed 6 | . . 1 . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 429 | 90 256 183 207 149 69 . 367 229 224 179 327 . 328 167 . 201 264 . 1 252 242 259 151 8 . . 349 193 348 277 429 159 185 165 Average Temperature 97 | 36 56 72 58 32 21 . 102 112 99 104 129 . 96 87 . 99 105 . 1 109 98 58 81 4 . . 110 32 88 101 111 131 129 122 Received Heat Transfer 3527 | . 177 66 339 117 45 . 630 . 12 . 459 . 384 117 . . 36 144 18 . 334 226 18 78 4 . 20 . . 20 155 20 68 40 Effects 12 | . 3 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Matter Decay 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Turns 24 | . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 49 | . 1 . . . . . 5 . . . . . 9 . . . 2 . . . 3 2 . . . . . 3 . 5 18 . . 1 Combat Hostiles 46 | . 1 . . . . . 5 . . . . . 9 . . . . . . . 3 1 . . . . . 3 . 5 18 . . 1 Parts Fried 97 | 5 3 2 1 . . . 10 . 2 . . . 3 . . . 7 . 2 . 8 2 . . . . . 4 2 9 31 . . 6 Impact Corruptions 12 | . 2 . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 1 . 1 . . . 2 . Robots Melted 430 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 2 7 43 163 173 39 Combat Hostiles 361 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 2 7 37 128 145 39 Parts Melted 1797 | . . . 2 . . . . 1 . . . . 3 2 . . 6 . . . 3 8 . 2 5 . 5 . 20 29 172 631 727 181 Heat Transferred 263611 | 50 485 124 600 . . . 237 777 200 . 150 . 1227 1736 . 650 1600 850 450 . 1500 3050 125 525 1792 . 1790 . 1520 3785 33146 90822 92492 23928 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions 15 | 1 3 1 5 . . . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Maximum Alert Level 5 | . . . 1 2 . . 2 . 2 . . . . . 3 1 2 . . . . 3 . . . . . . . 1 5 5 5 . Low Security (%) 53 | 100 100 100 61 23 100 . 73 100 2 . . . . . . 70 70 . . . . 44 . . . . 100 100 100 44 13 . . . Level 1 14 | . . . 38 59 . . 14 . 79 . . . . . . 29 16 . . . . 6 . . . . . . . 55 12 . . . Level 2 5 | . . . . 16 . . 12 . 18 . . . . . 32 . 13 . . . . 34 . . . . . . . . 6 . . . Level 3 2 | . . . . . . . . . . . . . . . 67 . . . . . . 13 . . . . . . . . 15 . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 3 . . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 3 39 . High Security 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 60 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 8242 | 10 119 118 348 453 148 . 526 128 494 . . . . . 766 233 437 . . . . 741 . . . . 124 73 77 357 2350 5653 8242 . Initial 3617 | . . 22 13 81 69 . . 128 . . . . . . 766 233 90 . . . . 72 . . . . . 60 6 . 162 1409 3617 . Average 1077 | . 17 24 176 297 58 . 137 17 332 . . . . . 718 180 151 . . . . 360 . . . . 33 20 12 192 1013 4420 7024 . Influence Increases 26163 | 55 394 268 886 1104 420 . 1285 . 674 420 1120 . . 541 750 6 790 315 420 . 692 1189 20 190 525 . 480 232 161 708 2828 4314 4832 544 Destroy 0b10 Robot/C 15120 | . 160 140 500 440 100 . 680 . 220 180 480 . . 440 . . 460 200 380 . 520 600 20 180 340 . 280 60 80 440 1880 2940 3400 . Destroy 0b10 Robot/NC 1370 | 55 60 15 85 70 . . 105 . 10 . 5 . . 15 . . 25 . . . 15 70 . . 5 . 15 5 5 10 80 410 310 . Destroy Leader 2566 | . 44 30 188 154 . . 180 . 64 30 60 . . 40 . . 112 40 40 . 40 100 . 10 . . 80 32 12 64 192 514 540 . Allied During Kill 1365 | . . 11 . 240 20 . 17 . 294 210 545 . . 16 . . . . . . 12 . . . . . . . . . . . . . Successful Hack 299 | . 27 . 37 30 21 . 46 . 16 . . . . . . . 67 . . . . 14 . . . . . 14 25 2 . . . . Select Force Hacks 330 | . 30 . 30 30 240 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1170 | . 30 30 15 105 15 . 30 . 45 . . . . . . . 60 . . . . 90 . . . . 15 90 . 120 300 30 105 90 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 150 . . Destroy Structure 2068 | . 13 12 31 35 24 . 107 . 25 . . . . . . 6 66 . . . . 210 . . . . 90 16 39 72 166 255 447 454 Advance Influence 750 | . . . . . . . . . . . . . . . 750 . . . . . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . 15 . . . . . . Lose Combat Pursuer 795 | . 30 30 . . . . 120 . . . 30 . . 30 . . . 75 . . 105 90 . . 180 . . . . . 60 15 30 . Influence Decreases 25639 | 55 335 292 727 1119 599 . 919 366 218 627 642 727 . 515 110 543 512 692 370 80 576 585 641 223 227 364 372 328 173 420 766 1011 2066 8439 Entered New Map 14520 | . . 37 22 113 110 . . 238 . 169 48 727 . . 10 433 39 152 6 80 . 44 267 19 66 364 . 48 6 . 126 941 2036 8419 Time Decay 9616 | 55 214 250 555 646 469 . 492 128 198 458 514 . . 485 100 90 463 530 354 . 506 481 374 204 161 . 302 280 167 420 640 70 10 . Lost Part 365 | . 10 5 . . . . 160 . . . 20 . . 10 . . 10 10 10 . 30 60 . . . . . . . . . . 20 20 Lost Ally 276 | . . . . 60 20 . 36 . 20 . 60 . . 20 . 20 . . . . 40 . . . . . . . . . . . . . Purge Threat 862 | . 111 . 150 300 . . 231 . . . . . . . . . . . . . . . . . . . 70 . . . . . . . Squads Dispatched 139 | . 1 . 2 2 . . 16 . 4 . 1 . . 1 . . 6 . . . 1 9 . . . 2 5 . 4 6 12 31 36 . Investigation 14 | . 1 . 1 1 . . 4 . 1 . . . . . . . 2 . . . . . . . . . 1 . . 1 1 1 . . Extermination 26 | . . . . . . . 5 . . . . . . . . . 4 . . . . 3 . . . . 4 . 2 4 4 . . . Reinforcement 25 | . . . 1 1 . . 7 . 2 . . . . . . . . . . . . 5 . . . . . . 2 1 1 5 . . Assault 73 | . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 1 . . . 2 . . . . 6 24 36 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . . Haulers Reinforced 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Distress Signals 47 | . 2 . 4 1 . . 3 . . . . . . . . . 1 . . . . 3 . . 1 1 1 . . . . 9 21 . Communications Jammed 52 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 34 . 1 9 4 . . . Distress Signals 50 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 34 . . 9 3 . . . Times Spotted 1116 | . 28 8 46 22 4 . 62 . 6 8 20 . 72 33 . 5 30 14 20 . 28 41 1 9 62 4 20 4 5 29 100 173 205 57 Peak Tracking Total 31 | . 4 3 4 6 2 . 5 . 4 4 7 . 31 7 . 4 5 5 5 . 7 10 1 5 14 4 4 1 3 5 10 10 16 4 Tactical Retreats 32 | . 1 2 . . . . 5 . . . 2 . 2 2 . . . 2 . . 3 4 . . 3 . . . . . 3 1 2 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Traps Triggered 29 | . 1 . 1 1 . . 4 . . . . . . . 1 . 2 . . . . . . . . . 1 . 1 1 12 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Disabled 94 | . 2 2 2 7 1 . 2 . 3 . 1 . 3 . . . 4 . 1 . . 6 2 . 3 . 1 7 . 9 21 4 7 6 Max in Single Turn 2 | . 1 . 1 1 1 . 1 . 2 . . . 1 . . . 1 . 1 . . 2 1 . 1 . 1 1 . 1 1 1 1 1 Garrison Access 6 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Accessed 112 | . 11 . 10 11 13 2 11 . 2 . 1 . . . . . 13 . . 4 . 4 1 1 1 . 8 3 4 5 3 2 . 2 Terminals 56 | . 8 . 7 9 5 . 5 . 1 . . . . . . . 6 . . . . 1 1 . . . 3 3 1 2 2 2 . . Fabricators 7 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 2 . . 2 . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . 2 . 1 2 8 . 3 . 1 . . . . . . . 3 . . . . 2 . . . . 1 . 1 . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . Garrison Access 8 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . 2 . 1 . 1 . . . Total Hacks 301 | . 35 . 42 29 34 5 30 . 5 . 1 . . . . . 24 . . 17 . 9 8 1 1 . 11 3 8 15 3 3 . 17 Successful 185 | . 23 . 20 17 24 5 17 . 1 . 1 . . . . . 10 . . 17 . 4 8 1 1 . 5 2 4 7 1 . . 17 Failed 116 | . 12 . 22 12 10 . 13 . 4 . . . . . . . 14 . . . . 5 . . . . 6 1 4 8 2 3 . . Catastrophic 23 | . 1 . 1 1 1 . 2 . 1 . . . . . . . 6 . . . . 3 . . . . 3 . . 2 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 18 . 18 15 19 . 12 . 3 . . 4 . . . . 12 . . . . 3 . . . . 3 . 1 4 . . . . Terminals 158 | . 24 . 31 25 16 . 18 . 3 . . . . . . . 11 . . . . 3 8 . . . 3 3 2 6 2 3 . . Fabricators 15 | . . . . . . . 3 . . . . . . . . . 1 . . . . 2 . . . . 5 . . 4 . . . . Repair Stations 9 | . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 53 | . 7 . 2 4 18 . 6 . 2 . . . . . . . 7 . . . . 4 . . . . 1 . 2 . . . . . Scanalyzers 12 | . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 5 . . . . Garrison Access 12 | . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . 2 . 2 . 1 . . . Terminal Hacks 91 | . 9 . 9 8 3 5 4 . 1 . 1 . . . . . 1 . . 17 . . 8 1 1 . 1 2 1 1 1 . . 17 Record 34 | . . . . . . 5 . . . . . . . . . . . . . 5 . . 8 . . . . . . . . . . 16 Part Schematic 5 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 8 | . 3 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . 1 . . . . . . . . . . . 1 . . 4 . . . . . . . . . 1 . . . . Open Door 6 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . 1 1 . . 1 . . . . . . Branch Access Points 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 4 | . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . 1 . 1 2 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . Network Status 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Build 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 17 | . 2 . . 1 7 . 2 . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . Retrieve Components 17 | . 2 . . 1 7 . 2 . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . Scanalyzer 7 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 3 . . . . Insert Component 6 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 3 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Seal Access 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 53 | . 8 . 8 8 14 . 7 . . . . . . . . . 5 . . . . 2 . . . . 1 . . . . . . . Terminals 35 | . 7 . 7 7 6 . 4 . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 13 | . 2 . 2 2 2 . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Skim 21 | . 5 . 5 5 4 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 1 . 1 1 8 . 3 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Mask 4 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Tunnel 11 | . 1 . 1 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 76 | . 11 . 8 8 5 . 7 . 2 . . . . . . . 10 . . . . 4 . . . . 7 2 4 4 2 2 . . Full Trace Events 8 | . 1 . 1 . . . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . 152 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . 1 . . . . 16 . . . . . . . 4 . . . . . . . 4 1 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Parts Repaired 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 198 | . 62 . 136 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 72 | . 10 . . 10 18 . 18 . . . . . . . . . 7 . . . . 9 . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 2 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 6 . . . . . 2 . . 2 . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Total Allies 50 | . . 3 . 10 6 . . 20 . . 2 4 . 2 . . 1 . . . 2 . . . . . . . . . . . . . Largest Group 20 | . . 3 . 10 9 8 3 20 19 17 15 16 16 2 1 1 1 . . . 2 . . . . . . . . . . . . . Highest-Rated Group 762 | . . 40 . 88 112 104 31 762 716 664 609 578 578 79 49 49 10 . . . 77 . . . . . . . . . . . . . Highest-Rated Ally 50 | . . 16 . 16 34 34 15 50 50 50 50 46 46 49 49 49 10 . . . 47 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 537 | . . 5 . 97 16 . 23 . 70 59 76 . 162 17 . 5 . . . . 7 . . . . . . . . . . . . . Total Damage 11702 | . . 128 . 956 168 . 137 . 1646 1865 3162 . 2639 622 . 156 . . . . 223 . . . . . . . . . . . . . Kills 100 | . . 4 . 18 3 . 1 . 11 14 17 . 22 4 . 1 . . . . 5 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Active Infowar (turns) 37187 | 314 1619 1 210 . . . 2595 978 401 1147 1412 1082 2755 446 89 186 1795 1310 865 286 1261 455 867 951 1526 472 1390 893 650 1181 2296 2166 3713 1875 Optics 20056 | . . . . . . . 2276 978 401 1147 1412 1082 2755 446 . . . . . . . . . . . . . . . . 1805 2166 3713 1875 Sensors 8799 | . . 1 . . . . 1800 . . . . . . . . . . . . . . 134 867 788 858 472 1207 856 580 889 347 . . . IFF 1287 | . . . . . . . . . . 445 40 . . . . . 802 . . . . . . . . . . . . . . . . . Terrain 12874 | 314 30 . . . . . . . . . . . . . 89 186 909 1191 735 286 815 451 761 951 660 470 1329 893 590 473 278 921 306 236 Seismic 4017 | 18 1619 . 210 . . . . . . . . . . . . . 393 1074 229 . 474 . . . . . . . . . . . . . Machine Analysis 538 | . . . . . . . 538 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 4497 | . . . . . . . . . . . . . . . . . . . . . . . . . . 68 1387 280 369 405 1988 . . . Jamming 8983 | . . . . . . . . . . . . . . . . . 466 196 . . . 203 867 951 732 . 1055 893 650 1181 1789 . . . Robot Analysis Total 8 | . 3 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . . . . 2 1 2 . 1 . . . 1 3 . 1 . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Turns Passed 50350 | 372 2314 1452 2308 2350 1403 2390 2597 978 401 1147 1412 1082 2755 1591 206 186 1869 1481 897 290 1460 1300 867 951 1602 472 1417 893 650 1207 2296 2166 3713 1875 Spaces Moved 25894 | 128 630 428 793 883 509 987 1475 455 274 844 990 771 1369 614 137 115 1258 709 630 133 525 661 617 481 893 284 836 628 437 683 1402 1257 1563 1495 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4688 | 123 630 428 793 883 509 987 335 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 20401 | . . . . . . . 465 330 274 844 990 771 1369 614 137 115 1258 709 630 133 525 661 617 481 893 284 836 628 437 683 1402 1257 1563 1495 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 800 | . . . . . . . 675 125 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 240 56 56 130 126 126 126 120 126 126 126 126 126 126 130 130 130 130 130 121 121 116 120 120 120 100 100 100 103 Average Speed 145 | 155 302 320 240 240 240 241 128 179 130 129 126 126 128 126 126 126 126 131 127 130 149 136 130 130 126 121 127 120 120 124 111 100 104 103 Slowest Speed 320 | 160 320 320 240 240 240 246 245 250 130 130 126 126 210 198 126 126 126 202 195 130 263 178 130 130 130 121 176 121 120 178 140 180 190 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 Exploration Rate (%) 62 | 6 87 58 78 94 98 80 44 96 10 98 97 86 91 71 5 84 33 88 78 60 60 16 79 71 86 46 29 67 13 75 43 30 52 77 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 28 | . 1 . 2 3 8 3 1 . . 1 . 2 . . . . . 1 2 3 1 . . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 1 1 . . . 1 . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 16 | 1 1 1 . . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 . . . . . . . . . . 1 1 1 . Scrap Searched 28 | . . 1 . . . 5 . . . 5 3 3 . 2 . . . 1 3 . . . 2 1 . 2 . . . . . . . . Spaces Dug 425 | . 1 . . 2 1 . 11 . . 1 13 . 17 10 . . 16 4 6 . 8 13 9 9 11 14 20 8 10 17 20 57 123 24 Terrain Destroyed 1400 | 2 12 5 26 35 6 . 102 . . 1 61 . 71 59 . 3 31 17 18 . 26 104 18 115 28 26 43 8 14 24 29 119 215 182 Melee 11 | . 1 . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 945 | . . . 3 35 6 . 46 . . 1 . . 16 59 . 3 31 17 18 . 26 51 18 24 28 26 43 8 14 24 29 95 158 166 AOE 443 | 2 11 5 23 . . . 46 . . . 61 . 55 . . . . . . . . 53 . 91 . . . . . . . 24 56 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Com Ac0 Total 36479 | 252 933 466 1062 1003 667 998 1906 597 305 878 1111 877 2180 1288 174 128 1425 1202 678 249 1102 858 656 757 1238 386 1073 736 536 1024 2116 2166 3624 1828 Wait 5939 | 72 208 4 84 10 31 . 44 78 12 7 60 96 577 542 12 . 49 443 1 104 469 41 6 231 217 85 97 35 29 111 139 534 1481 30 Move 25860 | 127 629 427 792 882 508 986 1475 454 273 843 989 770 1368 613 137 114 1256 708 629 132 524 660 616 480 892 283 835 627 436 682 1401 1256 1562 1494 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 347 | 2 22 4 31 6 . 4 39 2 3 4 1 2 35 1 11 . 15 . 1 3 6 7 4 2 22 2 25 9 6 10 36 2 23 7 Fast Attach 198 | 8 3 1 8 3 1 . 26 14 2 1 3 . 14 . 2 . 2 . 1 1 6 6 . . 8 . 3 3 4 9 34 1 21 13 Attach 167 | . 3 . 5 . . 1 30 1 . 1 1 . 6 3 3 . 2 . 2 . 1 3 . . . . 4 . 4 10 34 14 25 14 Detach 200 | 1 2 . . . . . 22 6 . . 1 . 11 8 6 . . 7 5 2 12 5 2 2 7 . 6 . 6 11 33 12 19 14 Swap 463 | 4 9 5 17 10 1 2 24 9 1 4 6 6 30 3 1 . 28 14 13 5 9 13 3 4 9 2 26 23 20 52 69 6 13 22 Drop 390 | 1 3 2 43 13 1 5 45 15 6 4 1 2 34 1 2 . 5 . 1 2 9 9 2 2 13 1 10 13 5 21 60 3 38 18 Fire 2602 | 37 47 18 76 69 11 . 166 17 8 8 23 . 103 72 . 14 64 30 25 . 58 107 23 36 70 13 66 26 24 116 291 336 432 216 Melee 29 | . 5 . . . . . 21 . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 35 | . . . . . . . 8 . . 1 1 . . . . . 3 . . . 3 7 . . . . 1 . 2 1 4 2 2 . Crush 32 | . 2 5 6 8 5 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 15 . 5 . Rewire 194 | . . . . . 109 . . 1 . 5 25 . 1 45 . . . . . . 5 . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 373 | -11/Scrapyard | Entered Materials 386 | -10/Materials | Build established: Mutant 648 | -10/Materials | Discovered new exit (range 3) 1206 | -10/Materials | Discovered new exit (range 12) 1566 | -10/Materials | Discovered new exit (range 7) 1841 | -10/Materials | Learned location of 1 exit from Recycling 1871 | -10/Materials | Discovered new exit (range 10) 1886 | -10/Materials | Learned location of 1 exit from Recycling 1920 | -10/Materials | Loaded intel: 13 trap records 1944 | -10/Materials | Learned Materials stockpile data 1980 | -10/Materials | Learned 2 Mines zone layouts 2011 | -10/Materials | Learned Storage trap positions 2050 | -10/Materials | Learned Storage security intel 2594 | -10/Materials | Repaired Lgt. Treads 2632 | -10/Materials | Repaired Corrupted Lgt. Treads 2687 | -10/Materials | Entered Mines 2824 | -10/Mines | Discovered new exit (range 8) 3125 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3132 | -10/Mines | Found Prototype Device 3400 | -10/Mines | Identified Exp. Sensor Array 3457 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3684 | -10/Mines | Learned 2 Materials zone layouts 3794 | -10/Mines | Lost 3 allies 3903 | -10/Mines | Assembled infested the area 3908 | -10/Mines | Assisted by a Guerilla fighting off Assembled 4139 | -10/Mines | Entered Materials 4139 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4140 | -9/Materials | Identified exit to Storage 4997 | -9/Materials | Discovered new exit (range 6) 5289 | -9/Materials | Repaired Broken Exp. Sensor Array? 5858 | -9/Materials | Discovered new exit (range 16) 6093 | -9/Materials | Identified exit to Materials 6093 | -9/Materials | Learned location of 1 exit from Materials 6119 | -9/Materials | Learned Materials stockpile data 6120 | -9/Materials | Learned 2 Materials zone layouts 6121 | -9/Materials | Learned Storage garrison access intel 6123 | -9/Materials | Learned 2 Materials zone layouts 6192 | -9/Materials | Learned Storage stockpile data 6447 | -9/Materials | Entered Storage 6448 | -9/Storage | Identified exit to Recycling 6449 | -9/Storage | Loaded intel: 21 trap records 6500 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6801 | -9/Storage | Build established: Commander-Mutant 7188 | -9/Storage | Lost 3 allies 7213 | -9/Storage | Discovered exit to Materials (range 8) 7681 | -9/Storage | Found Prototype Protection 7681 | -9/Storage | Identified Lgt. Regenerative Plating 8680 | -9/Storage | Learned location of 2 exits from Materials 8709 | -9/Storage | Learned location of Mines (-9) 8735 | -9/Storage | Learned Materials security intel 8736 | -9/Storage | Learned location of Zion (-6) 8790 | -9/Storage | Used back door to open Recycling access 8797 | -9/Storage | Entered Recycling 8797 | -9/Recycling | Accompanied by 4 allies 8798 | -9/Recycling | Identified exit to Scraptown 8798 | -9/Recycling | Identified exit to Factory 9203 | -9/Recycling | Build established: Mutant 9755 | -9/Recycling | Build established: Commander-Mutant 10111 | -9/Recycling | Scanned before Scraplab entrance 10147 | -9/Recycling | Entered Scraplab 10200 | -9/Recycling | Entered Scraptown 10200 | -9/Scraptown | Accompanied by 8 allies 11031 | -9/Scraptown | Discovered new exit (range 11) 11112 | -9/Scraptown | Visited Cyclists 11206 | -9/Scraptown | Visited Junk Repository 11330 | -9/Scraptown | Visited Cave Peace 11395 | -9/Scraptown | Visited TADAMA 11544 | -9/Scraptown | Visited UFD Registry 11544 | -9/Scraptown | Registered with UFD as "Flexiroller" 11632 | -9/Scraptown | Entered Cyclist Reading Room 11668 | -9/Scraptown | Learned location of Exiles (-9) 11755 | -9/Scraptown | Visited The Evicted 11868 | -9/Scraptown | Visited Scrapoid Research Area 11908 | -9/Scraptown | Visited Derelict Rescue Squad 11932 | -9/Scraptown | Found DRS Beacon 11981 | -9/Scraptown | Visited DA-N13 Charitable Foundation 11991 | -9/Scraptown | Found DCF Scrap (30 items) 12323 | -9/Scraptown | Visited Supply Room 12370 | -9/Scraptown | Visited Infowarlord's Domain 12383 | -9/Scraptown | Found Exp. Terrain Scan Processor 12460 | -9/Scraptown | Met Optimus 12460 | -9/Scraptown | Accepted into 0bPrime 12580 | -9/Scraptown | Discovered new exit (range 5) 12590 | -9/Scraptown | Entered Factory 12590 | -6/Factory | Accompanied by 3 allies 12590 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 12888 | -6/Factory | Build established: Skirmisher 13571 | -6/Factory | Cargo convoy interrupted 13677 | -6/Factory | Identified exit to Lower Caves 14438 | -6/Factory | Discovered new exit (range 21) 14523 | -6/Factory | Lost 4 parts (1n3u) 14887 | -6/Factory | Lost 6 parts (4n2w) 14961 | -6/Factory | Loaded intel: 8 recycling unit locations 15120 | -6/Factory | Learned location of Protoforge (-2) 15187 | -6/Factory | Manually triggered Chute Trap 15187 | -6/Factory | Sucked down chute 15187 | -6/Factory | Entered Waste 15188 | -6/Waste | Joined by Warlord forces that had cleared the area 15271 | -6/Waste | Build established: Mutant 15467 | -6/Waste | Found Hvy. Reactive Plating 15776 | -6/Waste | Discovered new exit (range 13) 16165 | -6/Waste | Entered Factory 16165 | -6/Factory | Accompanied by 19 allies 16379 | -6/Factory | Found Hvy. Reactive Plating 16515 | -6/Factory | First assault squad dispatched 16566 | -6/Factory | Entered Lower Caves 16566 | -6/Lower Caves | Accompanied by 17 allies 16595 | -6/Lower Caves | Learned Factory stockpile data 16915 | -6/Lower Caves | Core integrity fell below 50% 17143 | -6/Lower Caves | Ambushed by wild Derelicts 17212 | -6/Lower Caves | Discovered new exit (range 16) 17686 | -6/Lower Caves | Found Alien Artifact 17686 | -6/Lower Caves | Identified Core Expander 17686 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 17713 | -6/Lower Caves | Entered another Lower Caves area 17713 | -6/Lower Caves | Accompanied by 15 allies 17749 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17798 | -6/Lower Caves | Lost 3 allies 17825 | -6/Lower Caves | Discovered new exit (range 13) 17846 | -6/Lower Caves | Spotted B-75 Beast 17874 | -6/Lower Caves | Destroyed B-75 Beast 18848 | -6/Lower Caves | Discovered new exit (range 15) 19125 | -6/Lower Caves | Entered Zion 19125 | -6/Zion | Accompanied by 12 allies 19167 | -6/Zion | System corruption cleaned by Quarantine Array 19209 | -6/Zion | Found Prototype Device 19223 | -6/Zion | Discovered new exit (range 16) 19271 | -6/Zion | Identified Phasing AFG 19274 | -6/Zion | Found CR-A16's Pointy Stick 19304 | -6/Zion | Given the Hacking Drone Bay 19314 | -6/Zion | Found Prototype Device 19314 | -6/Zion | Identified Hacking Drone Bay 19456 | -6/Zion | Learned Factory garrison access intel 19573 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19575 | -6/Zion | Learned Factory interactive machine intel 19772 | -6/Zion | Gained Derelict followers 19815 | -6/Zion | Received a hallucinogenic algorithm 20079 | -6/Zion | Opened final containment barrier to the Deep Caves 20099 | -6/Zion | Discovered new exit (range 5) 20102 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20207 | -6/Zion | Entered Deep Caves 20207 | -6/Deep Caves | Accompanied by 16 allies 20361 | -6/Deep Caves | Z-Facility disabled 20468 | -6/Deep Caves | Attacked by Z-Imprinter 20484 | -6/Deep Caves | Allies destroyed Z-Imprinter 20517 | -6/Deep Caves | Lost 6 allies 20519 | -6/Deep Caves | Found Prototype Protection 20519 | -6/Deep Caves | Identified Zio. Weapon Casing 20750 | -6/Deep Caves | Lost 6 allies 20802 | -6/Deep Caves | Found Prototype Protection 20802 | -6/Deep Caves | Identified Zio. Heavy Carapace 20837 | -6/Deep Caves | Build established: Scavenger-Mutant 21081 | -6/Deep Caves | Spotted AG-09074 21109 | -6/Deep Caves | Destroyed AG-09074 21147 | -6/Deep Caves | Spotted AG-89203 21151 | -6/Deep Caves | Exposed GOLEM chamber 21152 | -6/Deep Caves | Triggered Deep Caves wall 21152 | -6/Deep Caves | Spotted AS-13461 21152 | -6/Deep Caves | Spotted AS-85028 21178 | -6/Deep Caves | Destroyed AG-89203 21198 | -6/Deep Caves | Destroyed AS-85028 21215 | -6/Deep Caves | Lost 3 allies 21245 | -6/Deep Caves | Destroyed 41 combat bots 21253 | -6/Deep Caves | Destroyed AS-13461 21362 | -6/Deep Caves | Found GOLEM Unit 21368 | -6/Deep Caves | Destroyed 9 combat bots 21639 | -6/Deep Caves | Build established: Mutant 21705 | -6/Deep Caves | Found Zio. Weapon Casing 22021 | -6/Deep Caves | Found Mobile Assembly Unit 22070 | -6/Deep Caves | Found GOLEM Unit 22078 | -6/Deep Caves | Found Prototype Energy Cannon 22080 | -6/Deep Caves | Identified Firepult 22199 | -6/Deep Caves | Found GOLEM Unit 22509 | -6/Deep Caves | Found Zio. Weapon Casing 22580 | -6/Deep Caves | Found Zio. Weapon Casing 22587 | -6/Deep Caves | Found Zio. Weapon Casing 22723 | -6/Deep Caves | Discovered new exit (range 7) 22962 | -6/Deep Caves | Entered Proximity Caves 22966 | -5/Proximity Caves | Spotter reported a threat 22967 | -5/Proximity Caves | Spotter reported a threat 23019 | -5/Proximity Caves | Spotter reported a threat 23158 | -5/Proximity Caves | Spotter reported a threat 23189 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 23214 | -5/Proximity Caves | Spotter reported a threat 23787 | -5/Proximity Caves | Learned Factory emergency access door positions 23975 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23999 | -5/Proximity Caves | Discovered new exit (range 7) 24349 | -5/Proximity Caves | Build established: Golem 24553 | -5/Proximity Caves | Entered Factory 24553 | -5/Factory | Accompanied by 1 ally 24553 | -5/Factory | Evolved 2 slots: Utility x2 24556 | -5/Factory | Loaded intel: 54 interactive machine locations 24557 | -5/Factory | Loaded intel: 4 garrison access locations 24759 | -5/Factory | Sucked down chute 24759 | -5/Factory | Entered Waste 24769 | -5/Waste | 1 allies followed down the chute 24772 | -5/Waste | Spotted C-40 Crusher 24774 | -5/Waste | EMP discharged 24782 | -5/Waste | Spotted C-40 Crusher 24785 | -5/Waste | Spotted C-40 Crusher 24797 | -5/Waste | Destroyed C-40 Crusher 24801 | -5/Waste | Spotted C-40 Crusher 24839 | -5/Waste | Spotted C-40 Crusher 24841 | -5/Waste | Spotted C-40 Crusher 24874 | -5/Waste | EMP discharged 24874 | -5/Waste | System corruption reached 10% 24892 | -5/Waste | Discovered new exit (range 19) 24933 | -5/Waste | Destroyed C-40 Crusher 24945 | -5/Waste | Entered Factory 25140 | -5/Factory | Found Prototype Processor 25349 | -5/Factory | Identified Exp. Targeting Computer 25802 | -5/Factory | Discovered new exit (range 15) 26105 | -5/Factory | Discovered new exit (range 18) 26700 | -5/Factory | Identified exit to Factory 26814 | -5/Factory | Entered Upper Caves 26841 | -5/Upper Caves | Learned location of Warlord (-4) 26941 | -5/Upper Caves | Spotted B-75 Beast 27025 | -5/Upper Caves | Destroyed B-75 Beast 27980 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28186 | -5/Upper Caves | Discovered new exit (range 13) 28295 | -5/Upper Caves | Entered another Upper Caves area 28354 | -5/Upper Caves | Discovered exit to Factory (range 18) 28423 | -5/Upper Caves | Entered a destroyed Warlord outpost 28880 | -5/Upper Caves | Learned Factory trap positions 28965 | -5/Upper Caves | Discovered new exit (range 20) 29192 | -5/Upper Caves | Entered Zhirov 29194 | -5/Zhirov | Discovered new exit (range 3) 29217 | -5/Zhirov | Met Zhirov 29240 | -5/Zhirov | Learned location of Quarantine (-3) 29252 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29271 | -5/Zhirov | Found Alien Artifact 29271 | -5/Zhirov | Identified Integrated Reactor 29271 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29328 | -5/Zhirov | Found Alien Artifact 29482 | -5/Zhirov | Entered Proximity Caves 29510 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 29731 | -4/Proximity Caves | Spotted B-86 Titan 29895 | -4/Proximity Caves | Destroyed B-86 Titan 30020 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 30212 | -4/Proximity Caves | Encountered a Derelict guarding a broken Freighter 30337 | -4/Proximity Caves | Discovered exit to Factory (range 22) 30482 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 30942 | -4/Proximity Caves | Entered Factory 30942 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30943 | -4/Factory | Loaded intel: 116 trap records 31006 | -4/Factory | Discovered new exit (range 22) 31578 | -4/Factory | Destroyed 10 combat bots 31834 | -4/Factory | Identified exit to Research 31859 | -4/Factory | Lost 3 parts (3u) 31942 | -4/Factory | First assault squad dispatched 32142 | -4/Factory | Discovered new exit (range 24) 32207 | -4/Factory | Identified exit to Upper Caves 32242 | -4/Factory | Entered Upper Caves 32439 | -4/Upper Caves | Attracted the attention of an 0b10 base 32455 | -4/Upper Caves | Learned Extension terminal intel 32455 | -4/Upper Caves | Learned Armory stockpile data 32455 | -4/Upper Caves | Learned Armory emergency access door positions 32455 | -4/Upper Caves | Learned Armory trap positions 32455 | -4/Upper Caves | Identified exit to Upper Caves 32455 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 32535 | -4/Upper Caves | Found Alien Artifact 33109 | -4/Upper Caves | Entered another Upper Caves area 33447 | -4/Upper Caves | Learned Research emergency access door positions 33670 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 33742 | -4/Upper Caves | Discovered new exit (range 21) 33854 | -4/Upper Caves | Learned Research stockpile data 34016 | -4/Upper Caves | Identified exit to Warlord 34060 | -4/Upper Caves | Entered Warlord 34082 | -4/Warlord | Discovered new exit (range 20) 34304 | -4/Warlord | Found Prototype Special Weapon 34306 | -4/Warlord | Found Prototype Special Weapon 34346 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 34503 | -4/Warlord | Found Prototype Device 34503 | -4/Warlord | Identified Exp. Phase Shifter 34514 | -4/Warlord | Found Prototype Processor 34521 | -4/Warlord | Found Prototype Reactor 34521 | -4/Warlord | Identified Vortex Chain Reactor 34680 | -4/Warlord | Identified Exp. Core Analyzer 34782 | -4/Warlord | Visited the Vortex Lab 34785 | -4/Warlord | Warlord's base attacked by MAIN.C 34791 | -4/Warlord | Found Prototype Energy Gun 34791 | -4/Warlord | Identified Vortex Shotgun 34908 | -4/Warlord | Build established: Mutant 35013 | -4/Warlord | P-80 Master assimilated allied 33-0EZ(g) 35059 | -4/Warlord | Lost 5 allies 35135 | -4/Warlord | Warlord forces counterattacked 35140 | -4/Warlord | Spotted Striker 35246 | -4/Warlord | Spotted Executioner 35343 | -4/Warlord | Lost 17 allies 35385 | -4/Warlord | Spotted Striker 35388 | -4/Warlord | Spotted Striker 35436 | -4/Warlord | Lost 7 allies 35460 | -4/Warlord | Warlord base infiltrated, sounded retreat 35556 | -4/Warlord | Identified exit to Proximity Caves 35603 | -4/Warlord | Rebuked by Warlord 35631 | -4/Warlord | Lost 8 allies 35662 | -4/Warlord | Entered Proximity Caves 35677 | -3/Proximity Caves | Derelict sapper outpost attacked 35716 | -3/Proximity Caves | Encountered a Derelict sapper outpost 35969 | -3/Proximity Caves | Build established: Skirmisher 36110 | -3/Proximity Caves | Discovered exit to Research (range 18) 36134 | -3/Proximity Caves | Entered Research 36134 | -3/Research | Evolved 2 slots: Power x1, Utility x1 36756 | -3/Research | Discovered new exit (range 23) 36798 | -3/Research | Build established: Infiltrator-Skirmisher 37297 | -3/Research | Discovered new exit (range 20) 37374 | -3/Research | Identified exit to Research 37388 | -3/Research | Discovered new exit (range 22) 37512 | -3/Research | Found Prototype Launcher 37550 | -3/Research | Identified exit to Quarantine 37551 | -3/Research | Entered Quarantine 37699 | -3/Quarantine | Identified Com. Tesla Bomb Launcher 37707 | -3/Quarantine | Found Alien Impact Weapon 37740 | -3/Quarantine | Found Alien Artifact 37769 | -3/Quarantine | Cryocooling Duct disabled 37771 | -3/Quarantine | Cryocooling Duct disabled 37784 | -3/Quarantine | Ambient heat levels rising (+20) 37784 | -3/Quarantine | Non-combat units ordered to evacuate 37786 | -3/Quarantine | Ambient heat levels rising (+20) 37786 | -3/Quarantine | Combat units ordered to evacuate 37886 | -3/Quarantine | Quarantine Guard activated 38022 | -3/Quarantine | Spotted Quarantine Guard 38037 | -3/Quarantine | Destroyed Quarantine Guard 38079 | -3/Quarantine | Found Alien Artifact 38114 | -3/Quarantine | Spotted Quarantine Guard 38122 | -3/Quarantine | Destroyed Quarantine Guard 38144 | -3/Quarantine | Build established: Skirmisher 38148 | -3/Quarantine | Found Alien Artifact 38148 | -3/Quarantine | Identified Dimensional Node Initializer (x2) 38148 | -3/Quarantine | Initialized slip node 38156 | -3/Quarantine | Found Alien Artifact 38156 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 38156 | -3/Quarantine | Warped through subspace to slip node 38168 | -3/Quarantine | Found Alien Artifact 38362 | -3/Quarantine | Discovered exit to Research (range 16) 38373 | -3/Quarantine | Spotted Quarantine Guard 38382 | -3/Quarantine | Destroyed Quarantine Guard 38395 | -3/Quarantine | System corruption reached 10% 38441 | -3/Quarantine | Identified RU-N14's Throwing Claymores v3 (x2) 38444 | -3/Quarantine | Entered Research 38444 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 38593 | -2/Research | Discovered new exit (range 23) 38700 | -2/Research | Identified exit to Testing 38829 | -2/Research | Found Quantum Capacitor 38900 | -2/Research | Build established: Infiltrator-Skirmisher 39094 | -2/Research | Entered Testing 39202 | -2/Testing | Spotted PP-6APDLQ7DNZ 39209 | -2/Testing | Found Exp. Terrain Scanner 39266 | -2/Testing | Destroyed PP-6APDLQ7DNZ 39411 | -2/Testing | Discovered new exit (range 29) 39727 | -2/Testing | System corruption reached 10% 39760 | -2/Testing | Found Prototype Energy Cannon 39760 | -2/Testing | Identified Cld. Nova Cannon 39938 | -2/Testing | Fabricated Exp. Optical Array? 40085 | -2/Testing | Identified Hpw. Transdimensional Reconstructor 40097 | -2/Testing | Identified Core Stripper 40126 | -2/Testing | Spotted Fortress 40133 | -2/Testing | Destroyed Fortress 40140 | -2/Testing | Found Prototype Device 40140 | -2/Testing | Identified Thermal Barrier 40146 | -2/Testing | Found Prototype Protection 40146 | -2/Testing | Identified Centrium Heavy Armor Plating 40151 | -2/Testing | Found Prototype Device 40151 | -2/Testing | Identified Exp. Force Field 40159 | -2/Testing | Found Prototype Device 40159 | -2/Testing | Identified Exp. EM Shield 40227 | -2/Testing | Discovered new exit (range 29) 40251 | -2/Testing | Discovered new exit (range 10) 40260 | -2/Testing | Identified exit to Protoforge 40301 | -2/Testing | Entered Protoforge 40423 | -2/Protoforge | Discovered new exit (range 25) 40425 | -2/Protoforge | Initialized slip node 40637 | -2/Protoforge | Spotted Hotshot 40637 | -2/Protoforge | Spotted Hotshot 40637 | -2/Protoforge | Spotted Hotshot 40651 | -2/Protoforge | Destroyed 7 combat bots 40696 | -2/Protoforge | Destroyed Hotshot 40700 | -2/Protoforge | Destroyed Hotshot 40712 | -2/Protoforge | Destroyed Hotshot 40884 | -2/Protoforge | Build established: Infiltrator-Mutant 40920 | -2/Protoforge | Spotted V584-u 40925 | -2/Protoforge | Superfortress began startup sequence 40940 | -2/Protoforge | Destroyed V584-u 40949 | -2/Protoforge | Found Imp. Powered Armor 40985 | -2/Protoforge | Found Prototype Device 40986 | -2/Protoforge | Identified Crosscalibrator 40997 | -2/Protoforge | Spotted Immortal 40997 | -2/Protoforge | Spotted Immortal 41008 | -2/Protoforge | Spotted Decapitator 41008 | -2/Protoforge | Spotted Decapitator 41008 | -2/Protoforge | Spotted Decapitator 41022 | -2/Protoforge | Destroyed Decapitator 41022 | -2/Protoforge | Destroyed Decapitator 41030 | -2/Protoforge | Destroyed Decapitator 41051 | -2/Protoforge | First assault squad dispatched 41063 | -2/Protoforge | Destroyed Immortal 41069 | -2/Protoforge | Destroyed Immortal 41090 | -2/Protoforge | Destroyed 7 combat bots 41105 | -2/Protoforge | Found Prototype Protection 41105 | -2/Protoforge | Identified Cep. Core Shell 41154 | -2/Protoforge | Found Corrupted Cep. Energy Mantle 41206 | -2/Protoforge | Found Faulty Cep. Energy Mantle 41273 | -2/Protoforge | Build established: Scavenger-Mutant 41323 | -2/Protoforge | Destroyed 9 combat bots 41341 | -2/Protoforge | Spotted V072-g 41341 | -2/Protoforge | Spotted V225-t 41341 | -2/Protoforge | Spotted V523-k 41392 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 41419 | -2/Protoforge | Destroyed V225-t 41419 | -2/Protoforge | Destroyed V523-k 41420 | -2/Protoforge | Destroyed V072-g 41433 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 41580 | -2/Protoforge | Spotted Decapitator 41580 | -2/Protoforge | Spotted Decapitator 41580 | -2/Protoforge | Spotted Decapitator 41634 | -2/Protoforge | Build established: Infiltrator-Mutant 41636 | -2/Protoforge | Spotted V697-l 41638 | -2/Protoforge | Destroyed Decapitator 41638 | -2/Protoforge | Destroyed Decapitator 41651 | -2/Protoforge | Destroyed Decapitator 41656 | -2/Protoforge | Destroyed V697-l 41682 | -2/Protoforge | Found Cep. Antigrav Storage Unit 41684 | -2/Protoforge | Found Cep. NT7 Matterbank 41690 | -2/Protoforge | Found Prototype Storage 41690 | -2/Protoforge | Identified Cep. Chromion Battery 41696 | -2/Protoforge | Found Prototype Device 41704 | -2/Protoforge | Identified Cep. Matter Streamer 41904 | -2/Protoforge | Found Cep. Rapid Grenade Launcher 41938 | -2/Protoforge | Spotted Decapitator 41938 | -2/Protoforge | Spotted Decapitator 41938 | -2/Protoforge | Spotted Decapitator 41951 | -2/Protoforge | Destroyed Decapitator 41961 | -2/Protoforge | Destroyed Decapitator 41961 | -2/Protoforge | Destroyed Decapitator 42017 | -2/Protoforge | Scanned by Researcher 42084 | -2/Protoforge | Spotted V240-b 42085 | -2/Protoforge | Spotted V697-r 42111 | -2/Protoforge | Destroyed V697-r 42111 | -2/Protoforge | Destroyed V240-b 42146 | -2/Protoforge | Found Prototype Power Core 42146 | -2/Protoforge | Identified Cep. Zero-point Core 42192 | -2/Protoforge | Spotted V609-c 42197 | -2/Protoforge | Found Faulty Cep. Zero-point Core 42201 | -2/Protoforge | Found Cep. Zero-point Core 42216 | -2/Protoforge | Destroyed V609-c 42315 | -2/Protoforge | Found Cep. Plasma Driver 42319 | -2/Protoforge | Found Cep. Plasma Driver 42325 | -2/Protoforge | Found Cep. Heavy Railcannon 42348 | -2/Protoforge | Spotted AP7-3 42348 | -2/Protoforge | Spotted AP7-3 42359 | -2/Protoforge | Destroyed AP7-3 42360 | -2/Protoforge | Destroyed AP7-3 42395 | -2/Protoforge | Found Prototype Device 42395 | -2/Protoforge | Identified Cep. Thermoelectric Network 42399 | -2/Protoforge | Found Cep. Thermoelectric Network 42431 | -2/Protoforge | System corruption reached 30% 42439 | -2/Protoforge | Build established: Mutant 42499 | -2/Protoforge | Additional patrols dispatched to research labs 42510 | -2/Protoforge | Found Cep. Nanofilaments [Tensile] 42510 | -2/Protoforge | Installed Cep. Nanofilaments [Tensile], 3 resistances modified: KI +20%, TH -10%, I +20% 42527 | -2/Protoforge | Found Transdimensional Reconstructor 42527 | -2/Protoforge | Warped through subspace to slip node 42536 | -2/Protoforge | Spotted Hotshot 42536 | -2/Protoforge | Spotted Hotshot 42536 | -2/Protoforge | Spotted Hotshot 42544 | -2/Protoforge | Destroyed Hotshot 42546 | -2/Protoforge | Destroyed Hotshot 42546 | -2/Protoforge | Destroyed Hotshot 42555 | -2/Protoforge | Spotted B-90 Cyclops 42579 | -2/Protoforge | Destroyed 13 combat bots 42597 | -2/Protoforge | Entered Access 42597 | -1/Access | Evolved 2 slots: Utility x2 42669 | -1/Access | Garrison activated, responded to threat 42705 | -1/Access | Destroyed 9 combat bots 42745 | -1/Access | High security lockdown imminent 42825 | -1/Access | High security lockdown engaged 42868 | -1/Access | Destroyed 10 combat bots 43068 | -1/Access | Destroyed 10 combat bots 43112 | -1/Access | Spotted Executioner 43114 | -1/Access | Build established: Scavenger-Mutant 43114 | -1/Access | Destroyed Executioner 43143 | -1/Access | Destroyed Investigator 43172 | -1/Access | Destroyed 18 combat bots 43237 | -1/Access | Destroyed Executioner 43239 | -1/Access | Destroyed Executioner 43277 | -1/Access | Destroyed Executioner 43317 | -1/Access | Destroyed 32 combat bots 43329 | -1/Access | Spotted Striker 43329 | -1/Access | Spotted Executioner 43329 | -1/Access | Spotted Striker 43332 | -1/Access | Destroyed Striker 43333 | -1/Access | Destroyed Executioner 43335 | -1/Access | Destroyed Striker 43410 | -1/Access | Destroyed Investigator 43411 | -1/Access | Spotted Striker 43412 | -1/Access | Destroyed Striker 43433 | -1/Access | Destroyed 8 combat bots 43440 | -1/Access | Destroyed Executioner 43457 | -1/Access | Destroyed Executioner 43457 | -1/Access | Destroyed Executioner 43462 | -1/Access | Sterilization system engaged 43489 | -1/Access | Destroyed 24 combat bots 43762 | -1/Access | Ambient heat levels rising (+10) 43912 | -1/Access | Ambient heat levels rising (+10) 44026 | -1/Access | Spotted B-99 Colossus 44062 | -1/Access | Ambient heat levels rising (+10) 44212 | -1/Access | Ambient heat levels rising (+10) 44296 | -1/Access | Build established: Scavenger-Skirmisher 44362 | -1/Access | Ambient heat levels rising (+10) 44512 | -1/Access | Ambient heat levels rising (+10) 44580 | -1/Access | Spotted B-99 Colossus 44592 | -1/Access | Destroyed B-99 Colossus 44603 | -1/Access | Energy Cycler disabled 44662 | -1/Access | Ambient heat levels rising (+10) 44703 | -1/Access | Discovered new exit (range 24) 44763 | -1/Access | Entered Command 44791 | -1/Command | High security lockdown imminent 44871 | -1/Command | High security lockdown engaged 44899 | -1/Command | Spotted B-99 Colossus 44904 | -1/Command | Destroyed B-99 Colossus 44925 | -1/Command | Destroyed 20 combat bots 44929 | -1/Command | Spotted M Guard 44929 | -1/Command | Spotted M Guard 44929 | -1/Command | Spotted Combat Programmer 44930 | -1/Command | Spotted Combat Programmer 44935 | -1/Command | Destroyed M Guard 44935 | -1/Command | Destroyed Combat Programmer 44936 | -1/Command | Destroyed Combat Programmer 44940 | -1/Command | Destroyed M Guard 44940 | -1/Command | All MAIN.C guards destroyed 44957 | -1/Command | Found Prototype Protection 44957 | -1/Command | Identified Hvy. Regenerative Plating 44963 | -1/Command | Found Prototype Device 44965 | -1/Command | Identified AEGIS Remote Shield 44969 | -1/Command | Found Prototype Reactor 45056 | -1/Command | Spotted Investigator 45057 | -1/Command | Destroyed Investigator 45105 | -1/Command | Destroyed 27 combat bots 45203 | -1/Command | Destroyed Executioner 45203 | -1/Command | Destroyed Executioner 45204 | -1/Command | Spotted Executioner 45204 | -1/Command | Destroyed Striker 45204 | -1/Command | Destroyed Striker 45205 | -1/Command | Destroyed Striker 45205 | -1/Command | Spotted Striker 45206 | -1/Command | Destroyed Striker 45207 | -1/Command | Destroyed Executioner 45207 | -1/Command | Spotted Striker 45209 | -1/Command | Spotted Investigator 45211 | -1/Command | Destroyed Striker 45211 | -1/Command | Destroyed Investigator 45239 | -1/Command | Destroyed 22 combat bots 45404 | -1/Command | Destroyed Striker 45405 | -1/Command | Destroyed Executioner 45405 | -1/Command | Destroyed Executioner 45406 | -1/Command | Spotted Striker 45407 | -1/Command | Destroyed Striker 45411 | -1/Command | Destroyed Investigator 45414 | -1/Command | Destroyed Striker 45415 | -1/Command | Destroyed Executioner 45416 | -1/Command | Spotted Executioner 45417 | -1/Command | Destroyed Executioner 45418 | -1/Command | Destroyed Executioner 45420 | -1/Command | Build established: Scavenger-Mutant 45445 | -1/Command | Destroyed 27 combat bots 45452 | -1/Command | Spotted Striker 45454 | -1/Command | Destroyed Striker 45647 | -1/Command | Spotted Executioner 45647 | -1/Command | Destroyed Executioner 45649 | -1/Command | Spotted Striker 45649 | -1/Command | Spotted Executioner 45649 | -1/Command | Spotted Executioner 45649 | -1/Command | Spotted Executioner 45650 | -1/Command | Destroyed Executioner 45650 | -1/Command | Destroyed Striker 45651 | -1/Command | Destroyed Executioner 45652 | -1/Command | Destroyed Executioner 45656 | -1/Command | Spotted Executioner 45656 | -1/Command | Spotted Executioner 45662 | -1/Command | Destroyed Executioner 45664 | -1/Command | Destroyed Striker 45664 | -1/Command | Destroyed Striker 45665 | -1/Command | Destroyed Executioner 45670 | -1/Command | Destroyed Striker 45670 | -1/Command | Destroyed Striker 45691 | -1/Command | Destroyed 38 combat bots 45954 | -1/Command | Destroyed Striker 45955 | -1/Command | Destroyed Executioner 45956 | -1/Command | Spotted Striker 45959 | -1/Command | Destroyed Striker 45980 | -1/Command | Destroyed 11 combat bots 46688 | -1/Command | Found Prototype Reactor 46688 | -1/Command | Identified Zero-point Reactor (x2) 47002 | -1/Command | Met MAIN.C 47003 | -1/Command | 0b10 Conduit disabled 47033 | -1/Command | Destroyed MAIN.C Shell 47034 | -1/Command | MAIN.C activated Command garrisons 47099 | -1/Command | Destroyed MAIN.C 47144 | -1/Command | Identified Subatomic Replicator 47144 | -1/Command | Discovered new exit (range 39) 47144 | -1/Command | Discovered new exit (range 91) 47144 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 47210 | -1/Command | Spotted B-99 Colossus 47219 | -1/Command | Destroyed B-99 Colossus 47379 | -1/Command | Found Omega Cannon 47383 | -1/Command | Found Vortex Chain Reactor 47392 | -1/Command | Found Spectral Analyzer 47395 | -1/Command | Found Exp. System Purifier 47615 | -1/Command | Found Quantum Capacitor 48078 | -1/Command | Found Multirail 48467 | -1/Command | Warped through subspace to slip node 48467 | -1/Command | Discovered new exit (range 5) 48472 | -1/Command | Found Centrium Heavy Armor Plating 48476 | -1/Command | Entered Access_0 48477 | -1/Access_0 | Met Architect 48481 | -1/Access_0 | Destroyed A8 48484 | -1/Access_0 | Architect warped through subspace 48538 | -1/Access_0 | Architect warped through subspace 48544 | -1/Access_0 | Subspace Access Node disabled 48577 | -1/Access_0 | Architect warped through subspace 48602 | -1/Access_0 | Subspace Access Node disabled 48634 | -1/Access_0 | Architect warped through subspace 48675 | -1/Access_0 | Architect warped through subspace 48675 | -1/Access_0 | Subspace Access Node disabled 48691 | -1/Access_0 | A6 warped into view 48697 | -1/Access_0 | Destroyed A6 48711 | -1/Access_0 | Architect warped through subspace 48739 | -1/Access_0 | Architect warped through subspace 48767 | -1/Access_0 | Architect warped through subspace 48803 | -1/Access_0 | Architect warped through subspace 48818 | -1/Access_0 | Architect warped through subspace 48859 | -1/Access_0 | Subspace Access Node disabled 48929 | -1/Access_0 | A5 warped into view 48956 | -1/Access_0 | Destroyed A5 48966 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 48973 | -1/Access_0 | Singularity Gate disabled 48978 | -1/Access_0 | Core integrity fell below 50% 48989 | -1/Access_0 | Destroyed Architect 49000 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 49004 | -1/Access_0 | Found Prototype Protection 49004 | -1/Access_0 | Identified Centrium Linked Plating 49011 | -1/Access_0 | Found Alien Energy Gun 49011 | -1/Access_0 | Identified Modified Sigix Sheargun 49017 | -1/Access_0 | Found Prototype Hackware 49017 | -1/Access_0 | Identified Architect God Chip D 49021 | -1/Access_0 | Found Prototype Hackware 49021 | -1/Access_0 | Identified Architect God Chip A 49028 | -1/Access_0 | Found Zero-point Reactor 49051 | -1/Access_0 | Found Exp. Phase Shifter 49142 | -1/Access_0 | Destroyed A2 49473 | -1/Access_0 | A4 warped into view 49480 | -1/Access_0 | Destroyed A4 49506 | -1/Access_0 | Found Prototype Device 49506 | -1/Access_0 | Identified Desublimator 50150 | -1/Access_0 | Found Integrated Reactor 50150 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 50284 | -1/Access_0 | A3 warped into view 50289 | -1/Access_0 | Destroyed A3 50343 | -1/Access_0 | Warped through subspace to slip node 50343 | -1/Access_0 | Discovered new exit (range 8) 50351 | *** | Establishing 0b11! Last Messages --------------- 50194_ Enhanced Grunt critical meltdown. 50194_ Adv. Heat Sink melted. 50194_ Exp. Thermal Shield melted. 50194_ Adv. Heat Sink melted. 50199_ Acquired 40 matter. 50247_ System corrupted: Matter fused (-7). 50262_ System corrupted: Matter fused (-8). A3 warps into view. 50284_ A3: "You can run but you can't hide, haha." 50284_ Penetrated by HV Slug. 50284_ HV Slug penetrates Wall. 50289_ Melted Lgt. Regenerative Plating. 50289_ A3 critical meltdown. 50289_ Quantum Shading Machine melted. 50289_ Prototype Device melted. 50289_ Exp. Cooling System melted. 50289_ A3: "How even..." 50298_ Acquired 15 matter. 50343_ Warped through subspace, drawn to slip node. 50343_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 120 Energy Generation 103 Energy Capacity 1940 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 Additional Mass Support 20 EM Shielding 4 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 50 Resistance: EX 15 Resistance: EM 75 Resistance: I 20 Resistance: S 15 Resistance: P 15 Power Shielding 90 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 4 Energy Filtering 50 Particle Charging 30 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Cmb. Airjet | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive EM Shield | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Focal Shield | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Coil Gun | -3/Quarantine | Archive Imp. Matter Neutralizer | -3/Quarantine | Archive Ionic Axe | -3/Quarantine | Archive Spectral Analyzer | -3/Quarantine | Archive Exp. Weapon Shielding | -2/Research | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive S-27 Virus | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive K-01 Serf | -3/Quarantine | Archive H-77 Assassin | -3/Quarantine | Archive Fabricated ------------ Exp. Optical Array | x1 | -2/Testing Repaired ---------- Lgt. Treads | 8% | -10/Materials Lgt. Treads | 87% | -10/Materials | Corrupted Exp. Sensor Array | 62% | -9/Materials | Broken Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Core Stripper Concept Nanofilaments [Tensile] High-powered Transdimensional Reconstructor Modified Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonShadingExoskeleton Manual? 0 Play Time 07:28:13 Cumulative 714.4 hours Start 2025.05.12 @ 19:32:57 End 2025.05.13 @ 03:24:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 237 Adventurer 2 Explorer 0 Win Type 1 Total 40 Types 13/5/11/1/1/0/7/1/0/1 Lore% 95 Gallery% 92 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3cdbb31-8f62-4ff7-a233-8223b6f3c566