Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 01:24:25 Player: Hinzy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (770) 770 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2790 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 19/400 Matter 262/300 Energy 170/170 System Corruption 6% Temperature Cool (5) Movement Rolling (115) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- Spiked Treads Compact Wheel > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Flail > --- INVENTORY (10) --- Improved Ion Engine Compact Wheel Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Hardened Light Armor Plating Reactive Plating Shield Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Heat Sink Sensor Array Improved Targeting Computer Particle Charger EM Pulse Gun Particle Cannon [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 47 | . 14 12 2 13 6 Power 8 | . 1 1 . 4 2 Engine 8 | . 1 1 . 4 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 22 | . 9 6 . 6 1 Treads 5 | . 2 . . 2 1 Leg 2 | . 2 . . . . Wheel 5 | . 1 . . 4 . Hover 4 | . 2 2 . . . Flight 6 | . 2 4 . . . Utility 7 | . 1 1 1 3 1 Device 3 | . . . . 3 . Storage 1 | . . 1 . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 10 | . 3 4 1 . 2 Energy Gun 2 | . 2 . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | . 1 2 1 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 1 2 . 12 2 Power 4 | . 1 1 . 2 . Propulsion 9 | . . 1 . 6 2 Utility 1 | . . . . 1 . Weapon 3 | . . . . 3 . Highest Loss Streak 8 | . 1 2 . 8 2 To Critical Strikes . | . . . . . . Average Backups 6 | 6 7 6 7 6 6 Power . | 1 . . . . 1 Propulsion 1 | 4 2 . . . . Utility 3 | . 2 4 4 3 5 Weapon 1 | 1 1 2 3 1 . Tool/Special . | . . . . . . Unused Backups 19 | . 11 2 . . 6 Power . | . . . . . . Propulsion 6 | . 6 . . . . Utility 9 | . 1 2 . . 6 Weapon 4 | . 4 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 87 83 88 70 96 Engine 11 | . 13 8 11 10 11 Treads 11 | . 12 . . 5 18 Wheel 14 | . 4 . . 6 25 Hover 1 | . . 28 . . . Flight 7 | . 5 9 44 15 . Device 4 | . . . . 7 6 Storage 9 | . 14 11 11 9 7 Processor 6 | . 10 11 4 . 7 Protection 1 | . . . 6 4 . Energy Gun 2 | . 13 2 . . . Energy Cannon 2 | . . 3 . 2 3 Ballistic Gun 6 | . 6 8 7 4 7 Launcher 1 | . . 1 3 3 . Impact Weapon 3 | . . . . . 7 Peak Build Rating 21 | 6 9 21 20 20 17 Average Rating 11 | 6 6 13 20 11 13 On Entrance 12 | 6 6 9 20 20 11 Naked Turns . | . . . . . . Heaviest Build 24 | 12 14 19 21 24 22 Greatest Support 48 | 20 40 28 20 48 48 Greatest Overweight (x) 3 | . 3 3 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 8 | 8 8 9 10 9 8 Most Carried 10 | 6 8 8 9 10 8 Average Carried 6 | 6 7 6 7 6 6 Final Capacity 10 | 8 8 10 10 5 10 Final Carried 9 | 6 8 7 9 4 8 Class Distribution -------------------- 47% | Mutant 31% | Derelict-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Derelict-Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 1082 | 200 179 56 116 403 128 Remotely . | . . . . . . Salvage Created 1206 | . 220 56 128 802 . Parts 49 | . 8 6 11 24 . Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . . . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 20 | . 4 4 2 10 . Guns 9 | . 2 3 2 2 . Cannons 3 | . . 1 . 2 . AOE 6 | . . . . 6 . Classes Destroyed 10 | . 2 1 1 6 . Builder 1 | . . . . 1 . Recycler 5 | . . . . 5 . Watcher 2 | . 1 . 1 . . Swarmer 5 | . . 4 . 1 . Grunt 4 | . 4 . . . . Brawler 1 | . . . . 1 . Protector 2 | . . . . 2 . Sentry 6 | . . . 2 4 . Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Best Kill Streak 6 | . 4 4 2 6 . Combat Bots Only 5 | . 4 4 1 5 . Max Kills in Single Turn 3 | . 1 1 1 3 . Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 219 | . 38 38 14 101 28 Missed 70 | . 10 8 7 39 6 Hits 149 | . 28 30 7 62 22 Projectile 149 | . 28 30 7 62 22 AOE 5 | . . . . 5 . Critical Strikes 6 | . 1 1 . 4 . Damage Taken 2164 | . 411 237 107 1022 387 Core 454 | . 73 57 14 240 70 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 70 . . . . Volleys Fired 135 | . 34 18 9 67 7 Largest 2 | . 2 2 1 1 1 Hottest 68 | . 60 68 33 68 23 Shots Fired 147 | . 44 20 9 66 8 Gun 102 | . 44 8 8 34 8 Cannon 37 | . . 11 . 26 . Launcher 8 | . . 1 1 6 . Special . | . . . . . . Kinetic 66 | . 10 8 8 32 8 Thermal 37 | . . 11 . 26 . Explosive 8 | . . 1 1 6 . Electromagnetic 36 | . 34 . . 2 . Robot Hit Streak 18 | . 16 3 8 18 6 Robot Miss Streak 4 | . 4 3 1 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 113 | . 30 10 8 59 6 Core Hits 53 | . 9 5 5 33 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2620 | . 494 184 157 1686 99 Guns 1165 | . 431 42 121 472 99 Cannons 667 | . . 142 . 525 . Explosions 785 | . 63 . 36 686 . Melee . | . . . . . . Ramming 3 | . . . . 3 . Kinetic 792 | . 80 42 121 450 99 Thermal 730 | . 63 142 . 525 . Explosive 722 | . . . 36 686 . Electromagnetic 373 | . 351 . . 22 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 2 . . 5 6 Average Corruption 4 | . 1 . . 4 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 53 | . 4 . . 15 34 Message Errors 13 | . 1 . . 4 8 Matter Fused 13 | . . . . 7 6 Heat Flow Errors 13 | . 2 . . . 11 Energy Discharges 7 | . 1 . . 3 3 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 4 | . . . . . 4 Misfires 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 81 | . . 1 . 80 . Projectiles 71 | . . 1 . 70 . Explosions 10 | . . . . 10 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . . . . 36 . Shots 1 | . . . . 1 . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 296 | . 181 296 5 207 278 Average Temperature 91 | . 75 140 2 64 108 Received Heat Transfer 468 | . 249 . 36 171 12 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . 2 . . . . Combat Hostiles 2 | . 2 . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 4 . Heat Transferred 1160 | . 50 259 . 851 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 112 | . 112 75 109 112 . Initial 34 | . . . 27 34 . Average 26 | . 30 34 77 14 . Influence Increases 717 | . 178 127 122 290 . Destroy 0b10 Robot/C 360 | . 80 80 40 160 . Destroy 0b10 Robot/NC 75 | . 5 . 5 65 . Destroy Leader 54 | . 22 10 22 . . Successful Hack 66 | . 19 13 13 21 . Disable Machine 30 | . 30 . . . . Destroy Structure 57 | . 7 9 12 29 . Partial Spotted 30 | . . . 30 . . Lose Combat Pursuer 45 | . 15 15 . 15 . Influence Decreases 717 | . 178 60 100 379 . Entered New Map 95 | . . . 40 55 . Time Decay 482 | . 168 40 60 214 . Lost Part 140 | . 10 20 . 110 . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 11 5 3 10 4 Peak Tracking Total 4 | . 4 4 2 3 4 Tactical Retreats 3 | . 1 1 . 1 . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 21 | . 5 3 5 7 1 Terminals 17 | . 5 3 3 6 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 47 | . 14 5 11 13 4 Successful 28 | . 8 2 7 7 4 Failed 19 | . 6 3 4 6 . Catastrophic 3 | . 1 . 1 1 . Database Lockouts . | . . . . . . Manual 31 | . 14 2 10 5 . Terminals 39 | . 14 5 8 12 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 20 | . 4 2 4 6 4 Record 4 | . . . . . 4 Robot Analysis 3 | . 1 . 1 1 . Prototype ID Bank 3 | . . . 1 2 . Branch Access Points 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Zone Layout 5 | . 2 1 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 . 3 1 . Terminals 6 | . 4 . 1 1 . Track 1 | . . . . 1 . Botnet 3 | . 2 . 1 . . Skim 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Mechanics 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Reprogram 1 | . . . 1 . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 3 3 5 5 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 20 | . . . . 20 . Sensors 20 | . . . . 20 . Robot Analysis Total 3 | . 1 . 1 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 3197 | 3 594 168 135 862 1435 Spaces Moved 2420 | 3 389 246 181 557 1044 Core 16 | . 6 . . 10 . Treads 817 | . 116 . . 109 592 Legs 55 | 3 52 . . . . Wheels 959 | . 198 . . 309 452 Hover 152 | . 14 138 . . . Flight 421 | . 3 108 181 129 . Fastest Speed 26 | 120 56 26 26 26 100 Average Speed 113 | 120 121 41 49 122 134 Slowest Speed 275 | 120 200 275 106 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 2 45 20 35 83 80 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 7 | . . . . . 7 Spaces Dug 16 | . . 9 . 7 . Terrain Destroyed 59 | . 7 9 10 33 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 58 | . 7 9 10 32 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 2716 | 2 471 289 216 666 1072 Wait 11 | . . 1 2 8 . Move 2415 | 2 388 245 180 556 1044 Hop . | . . . . . . Pick Up 27 | . 13 2 3 4 5 Fast Attach 26 | . 7 8 1 5 5 Attach 16 | . 4 2 . 10 . Detach 6 | . 3 1 . 1 1 Swap 18 | . 5 4 1 6 2 Drop 36 | . 17 8 2 3 6 Fire 135 | . 34 18 9 67 7 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 18 | . . . 18 . . Rewire 7 | . . . . 5 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -9/Materials (discovered 5 exits: [*Mat] / Min x2 / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 15) 127 | -10/Materials | Identified exit to Mines 155 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 11) 572 | -10/Materials | Discovered new exit (range 9) 597 | -10/Materials | Identified exit to Materials 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Propulsion x2 751 | -9/Materials | Identified exit to Mines 751 | -9/Materials | Identified exit to Storage 755 | -9/Materials | Discovered new exit (range 16) 766 | -9/Materials | Entered Storage 898 | -9/Storage | Used back door to open Recycling access 898 | -9/Storage | Discovered new exit (range 4) 901 | -9/Storage | Entered Recycling 1298 | -9/Recycling | Core integrity fell below 50% 1343 | -9/Recycling | Lost 8 parts (1p4n1u2w) 1665 | -9/Recycling | Discovered new exit (range 15) 1739 | -9/Recycling | Scanned before Scraplab entrance 1753 | -9/Recycling | Entered Scraplab 1761 | -9/Recycling | Discovered new exit (range 3) 1763 | -9/Recycling | Entered Scraptown 1917 | -9/Scraptown | Build established: Scavenger-Mutant 2103 | -9/Scraptown | Visited The Evicted 2169 | -9/Scraptown | Visited Bundlers 2282 | -9/Scraptown | Visited Red Mages 2309 | -9/Scraptown | Visited Cave Peace 2469 | -9/Scraptown | Build established: Derelict-Mutant 2658 | -9/Scraptown | Visited UFD Registry 2658 | -9/Scraptown | Registered with UFD as "Powereater" 2683 | -9/Scraptown | Visited TADAMA 2731 | -9/Scraptown | Visited CPS Storage 2864 | -9/Scraptown | Visited Scrap Suit Storage 2902 | -9/Scraptown | Visited Analyses Database 2928 | -9/Scraptown | Visited Abandonware Association 2939 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2946 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2990 | -9/Scraptown | Visited Supply Room 3051 | -9/Scraptown | Visited Scrapoid Pod Storage 3096 | -9/Scraptown | Visited Scrapoid Research Area 3143 | -9/Scraptown | Visited Science Testing Area 3176 | -9/Scraptown | Attacked by Scraptown defenders 3177 | -9/Scraptown | Core integrity fell below 20% 3198 | -9/Scraptown | Self-destructed Last Messages --------------- If you get too close with that gang, many here won't take kindly to you. Don't ask me how I know. 03143_ LOCAL NARROWCAST: Science Testing Area. NO EXPLOSIVES TESTING ALLOWED. V1-HKD(j): Everyone deserves a first, second, and third chance. 03176_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 03176_ System corrupted: Hvy. Assault Rifle misfires. 03176_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 03178_ R9-N5B(c) destroyed. 03181_ Com. Wheel destroyed. 03187_ Supplies damaged. 03188_ F0-SLA(p): "And where do you think you're going?" 03189_ Supplies damaged. 03198_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ""??????""""""""""""""""" """ #????? | | ???? "## #????? | | ?? "## "#????? | | "## ""#????? | | ? ## """ "#????? | | # """"" ""#????? | | """"""?????"""""""""" 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" "#?????????????? | | ??????????p @ E """"#?????????????? | | ?????????????#"|"##!! ##" |## ######?????????????? | | ??????????????????#""??#"""####??????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemSpreadAmplifier Manual? 0 Play Time 00:51:34 Cumulative 100.3 hours Start 2025.05.10 @ 04:01:14 End 2025.05.11 @ 01:24:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 47 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1db8a205-d127-457a-942a-7100ae38a82d