Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.23 @ 13:42:27 Player: Cinder Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (386) 386 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1601 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 299/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Rolling (90) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Medium Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Seismic Detector > --- WEAPON ----------- Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Armored Wheel Heavy Assault Rifle Light Cannon [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 18 | 7 . 11 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads . | . . . . Leg 2 | . . 2 . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . 2 . Device 1 | 1 . . . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 . 4 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 7 3 Power 1 | . . . 1 Propulsion 3 | . . 3 . Utility 3 | . . 2 1 Weapon 3 | . . 2 1 Highest Loss Streak 5 | . . 5 3 To Critical Strikes . | . . . . Average Backups 7 | 4 7 7 6 Power . | . 1 1 1 Propulsion 4 | 2 5 4 3 Utility . | . . . . Weapon 1 | 1 1 1 2 Tool/Special . | . . . . Unused Backups 5 | . 2 1 2 Power 1 | . . . 1 Propulsion 3 | . 1 1 1 Utility . | . . . . Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 84 | . 100 80 55 Engine 11 | . 14 11 8 Wheel 20 | . 28 18 11 Device 10 | . 14 9 . Storage 11 | . 14 11 11 Processor 4 | . . 6 . Protection 1 | . . . 8 Energy Gun 7 | . 14 6 . Ballistic Gun 13 | . 14 12 15 Ballistic Cannon 1 | . . 2 . Peak Build Rating 11 | 7 7 11 9 Average Rating 7 | 3 7 9 6 On Entrance 5 | . 7 7 9 Avg Prop Armor Cover (%) 8 | 8 . . . Naked Turns . | . . . . Heaviest Build 22 | 14 14 22 22 Greatest Support 26 | 26 26 26 12 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 8 8 8 6 Average Carried 7 | 4 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 7 8 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 582 | 269 7 306 . Remotely . | . . . . Salvage Created 518 | 10 91 417 . Parts 44 | 2 8 34 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 20 | . 2 18 . Guns 15 | . 2 13 . Cannons 5 | . . 5 . Classes Destroyed 7 | 1 2 4 . Tunneler 1 | 1 . . . Recycler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 14 | . . 14 . Grunt 4 | . 2 2 . Brawler 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 11 | 1 2 11 . Combat Bots Only 11 | . 1 11 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 117 | . 2 99 16 Missed 26 | . . 24 2 Hits 91 | . 2 75 14 Melee 3 | . . 3 . Projectile 88 | . 2 72 14 AOE 14 | . . . 14 Damage Taken 1409 | . 24 788 597 Core 409 | . . 146 263 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 42 | 1 5 36 . Largest 2 | 2 2 2 . Hottest 70 | 70 70 53 . Shots Fired 85 | 2 10 72 1 Gun 64 | 2 10 51 1 Cannon 21 | . . 21 . Launcher . | . . . . Special . | . . . . Kinetic 79 | 1 5 72 1 Thermal 6 | 1 5 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 1 6 16 . Robot Miss Streak 4 | . 2 4 1 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 58 | 1 7 50 . Core Hits 27 | 1 5 21 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Blast 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 844 | 13 72 759 . Guns 615 | 13 72 530 . Cannons 222 | . . 222 . Explosions . | . . . . Melee . | . . . . Ramming 7 | . . 7 . Kinetic 775 | . 23 752 . Thermal 62 | 13 49 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 5 Average Corruption 5 | . . 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 2 2 Message Errors 1 | . . 1 . Matter Fused 2 | . . 1 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . 3 . Shots . | . . . . Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 52 | 30 52 13 . Average Temperature 12 | 18 23 4 . Received Heat Transfer 111 | . 12 99 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 185 | 37 148 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . . 1 . Low Security (%) 90 | 100 100 84 100 Level 1 9 | . . 15 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 277 | 5 40 277 104 Initial 104 | . . 12 104 Average 44 | . 7 63 87 Influence Increases 489 | 5 57 427 . Destroy 0b10 Robot/C 400 | . 40 360 . Destroy 0b10 Robot/NC 15 | 5 5 5 . Destroy Leader 72 | . 12 60 . Destroy Structure 2 | . . 2 . Influence Decreases 435 | 5 27 188 215 Entered New Map 183 | . . 18 165 Time Decay 152 | 5 27 100 20 Lost Part 100 | . . 70 30 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 6 19 6 Peak Tracking Total 11 | . 2 11 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 2 1 1 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 4 1 1 Successful 1 | . . . 1 Failed 5 | . 4 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 1 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Open Door 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 544 | 4 189 351 . Optics 239 | . . 239 . Seismic 544 | 4 189 351 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 706 | 63 189 414 40 Spaces Moved 409 | 50 161 159 39 Core 2 | 2 . . . Treads . | . . . . Legs 1 | . . 1 . Wheels 406 | 48 161 158 39 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 80 90 Average Speed 91 | 83 90 91 101 Slowest Speed 120 | 90 90 120 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 39 17 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 658 | 67 196 356 39 Wait 165 | . 26 139 . Move 406 | 49 160 158 39 Hop . | . . . . Pick Up 17 | 10 3 4 . Fast Attach 5 | 4 . 1 . Attach 9 | 3 . 6 . Detach 1 | . . 1 . Swap 5 | . . 5 . Drop 5 | . 2 3 . Fire 42 | 1 5 36 . Melee . | . . . . Ram 3 | . . 3 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 64 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 7) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 568 | -9/Materials | Destroyed 7 combat bots 643 | -9/Materials | Lost 5 parts (2n1u2w) 653 | -9/Materials | Destroyed 11 combat bots 658 | -9/Materials | Discovered new exit (range 6) 666 | -9/Materials | Discovered new exit (range 11) 667 | -9/Materials | Entered Mines 668 | -9/Mines | Assembled infested the area 670 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 686 | -9/Mines | Core integrity fell below 50% 698 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 700 | -9/Mines | Core integrity fell below 20% 707 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00670_ Machine disabled. 00675_ C-45 Heavy ARC bursts open, deploying its payload. 00675_ D-53 Grenadier unfolds itself. 00676_ U-05 Engineer lays Concrete. 00676_ TC-1FF(g) destroyed. 00677_ U-05 Engineer lays Concrete. 00678_ System corrupted: Matter fused (-9). 00678_ The unstable cave ceiling collapses. 00678_ U-05 Engineer lays Concrete. 00679_ Hvy. Assault Rifle destroyed. 00680_ The unstable cave ceiling collapses. 00680_ U-05 Engineer builds a Wall. 00684_ U-05 Engineer lays Concrete. 00698_ A Battle Cannon has been hastily shoved under some rubble with a note attached: "To battle!" 00698_ Rnf. Ion Engine destroyed. 00698_ Lgt. Armor Plating destroyed. 00705_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 00705_ System corrupted: Lgt. Assault Rifle misfires. 00706_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????## # ??# #??????????????????? | | ?????????## # ##### ####???????????????? | | ????????##" % % #???????????????? | | ????????#"! ! #???????????????? | | ????????#"![! #???????????????? | | ????????#"! #???????????????? | | ????????#"!!! X ####?###????????? | | ????????##""## ## ## ##???????? | | ?????????##??# # # #???????? | | ?????????????### #???????? | | ???????????????##### # ###?????? | | ???????????????????# #?????? | | ???????????????????# # # #?????? | | ???????????????????# # #?????? | | ???????????????????## # ## ##????? | | ????????????????????## ## ## ##???? | | ????????????????????? ###?## ##??? | | ????????????????????####???## dd ##?? | | ??????????????????????????## #?? | | ??????????????????????????# #?? | | ?????????????????????#??## ] #?? | | ?????????????????????? ?# ##?? | | ??????????????????????# # ###??? | | ??????????????????????# # # #????? | | ?????????????????????## # #????? | | ?????????????????????# @ # #????? | | ??????????????# # #????? | | ??????????????# # ### #????? | | ?????????????# #### #?? #????? | | ??????????? #???## ? #????? | | ????????????s ####??????# #????? | | ???????????? s s ???????????# #####????? | | ???????????? ?????????????# #????????? | | ????????????? ?????????????? ????????? | | ???????????????????????????? ???????? | | ???????????????????????????? ??????? | | ???????????????????????????? #?????? | | ???????????????????????????? #?????? | | ????????????????????????????# #??????? | | ?????????????????????????????####????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageElectronMinigun Manual? 0 Play Time 00:10:43 Cumulative 86.4 hours Start 2026.05.23 @ 13:32:26 End 2026.05.23 @ 13:42:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 313140b9-25aa-4ba8-95c0-295caaffa6d0