Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 15:27:38 Player: LandRaider Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1475) 1475 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4156 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 94/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Transmission Jammer > --- WEAPON (3) ------- Maul > --- INVENTORY (10) --- Heavy Deuterium Engine Advanced Targeting Computer Core Analyzer ECM Suite Hardened Medium Armor Plating Hacking Suite Pulse Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Trap Scanner Improved Signal Interpreter Transmission Jammer > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Heavy Deuterium Engine Aluminum Leg Aluminum Leg Core Analyzer ECM Suite Hardened Medium Armor Plating Hacking Suite Pulse Rifle Mini Grenade Launcher Maul [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 2 . Weapon 1 | . . . . 1 Parts Attached 48 | 7 9 14 4 14 Power 8 | 1 2 3 . 2 Engine 7 | 1 2 2 . 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 14 | 2 2 5 . 5 Treads 3 | . . . . 3 Leg 10 | 2 2 5 . 1 Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 13 | 2 1 4 3 3 Device 7 | 1 . 2 2 2 Storage 4 | 1 1 1 . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 2 4 2 1 4 Energy Gun 3 | 1 1 . 1 . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 2 1 . 1 Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 17 | . . 5 . 12 Power 2 | . . 1 . 1 Propulsion 6 | . . . . 6 Utility 3 | . . 1 . 2 Weapon 6 | . . 3 . 3 Highest Loss Streak 7 | . . 2 . 7 To Critical Strikes . | . . . . . Average Backups 9 | 3 8 9 9 9 Power . | 1 . . 1 1 Propulsion 2 | 1 2 3 3 1 Utility 2 | . 2 2 1 3 Weapon 3 | 1 3 3 3 3 Tool/Special . | . . . . . Unused Backups 13 | . 3 4 . 6 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 8 | . 1 3 . 4 Weapon 4 | . 1 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 100 93 92 93 Engine 9 | . 14 8 9 6 Treads 6 | . . . . 20 Leg 22 | . 28 30 27 7 Device 16 | . 14 13 17 22 Storage 13 | . 14 18 9 7 Processor 2 | . . . 9 7 Energy Gun 2 | . 3 . 2 6 Ballistic Gun 11 | . 24 11 . 6 Ballistic Cannon 4 | . . 8 9 1 Impact Weapon 1 | . . . . 4 Peak Build Rating 33 | 7 10 15 19 33 Average Rating 17 | 5 9 13 17 28 On Entrance 10 | . 7 10 15 19 Avg Prop Armor Cover (%) 5 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 37 | 14 22 37 32 36 Greatest Support 60 | 20 20 30 30 60 Greatest Overweight (x) 4 | . 1 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 7 10 10 10 10 Average Carried 9 | 3 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 7 10 9 10 8 Class Distribution -------------------- 66% | Scavenger-Mutant 24% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1569 | 297 318 858 54 42 Remotely . | . . . . . Salvage Created 1691 | 116 422 986 51 116 Parts 142 | 14 38 74 7 9 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 4 | . 1 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 49 | . 15 29 1 4 Guns 27 | . 15 12 . . Cannons 19 | . . 17 1 1 AOE 3 | . . . . 3 Classes Destroyed 11 | 2 5 2 . 2 Worker 4 | . 1 3 . . Builder 2 | . . 1 1 . Tunneler 3 | 3 . . . . Hauler 3 | . 1 2 . . Recycler 1 | 1 . . . . Watcher 4 | . 2 2 . . Swarmer 22 | . 12 10 . . Grunt 16 | . 3 13 . . Sentry 7 | . . 6 1 . Specialist 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 6 | 2 6 6 1 2 Combat Bots Only 6 | . 6 6 1 2 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 470 | . 72 138 17 243 Missed 147 | . 11 43 4 89 Hits 323 | . 61 95 13 154 Projectile 323 | . 61 95 13 154 Critical Strikes 1 | . . . . 1 Damage Taken 3822 | . 538 994 204 2086 Core 1071 | . 118 188 44 721 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 125 | . . . . 125 Core Remaining (%) 74 | 100 52 53 92 . Volleys Fired 177 | 9 48 103 6 11 Largest 3 | 2 2 2 2 3 Hottest 116 | 60 100 60 93 116 Shots Fired 319 | 18 95 182 7 17 Gun 220 | 18 94 99 1 8 Cannon 91 | . . 83 6 2 Launcher 7 | . . . . 7 Special 1 | . 1 . . . Kinetic 286 | 9 83 182 6 6 Thermal 26 | 9 12 . 1 4 Explosive 7 | . . . . 7 Electromagnetic . | . . . . . Robot Hit Streak 12 | 3 8 12 4 6 Robot Miss Streak 6 | 2 3 6 1 1 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 179 | 9 52 102 5 11 Core Hits 88 | 5 22 46 3 12 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . . 3 2 . Burn 1 | . . . 1 . Destroy 1 | . . 1 . . Blast 3 | . . 2 1 . Melee Attacks 7 | . . . . 7 Impact 7 | . . . . 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3640 | 102 819 1989 130 600 Guns 1791 | 102 819 766 15 89 Cannons 1370 | . . 1223 115 32 Explosions 479 | . . . . 479 Melee . | . . . . . Ramming . | . . . . . Kinetic 2934 | 25 729 1989 115 76 Thermal 227 | 77 90 . 15 45 Explosive 479 | . . . . 479 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . 1 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . 1 . . Projectiles 1 | . . 1 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . . 7 1 . Impact . | . . . . . Kinetic 6 | . . 5 1 . Secondary 2 | . . 2 . . Self-Inflicted Damage 6 | . . . . 6 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 99 | . 99 45 81 66 Average Temperature 25 | . 37 16 39 35 Received Heat Transfer 624 | . 108 330 117 69 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 637 | 175 259 . 111 92 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . 1 2 . . Low Security (%) 86 | 100 93 66 100 100 Level 1 8 | . 6 20 . . Level 2 4 | . . 12 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 435 | 5 220 435 174 85 Initial 174 | . . 85 174 39 Average 90 | . 53 180 130 6 Influence Increases 1574 | 20 482 857 35 180 Destroy 0b10 Robot/C 980 | . 300 580 20 80 Destroy 0b10 Robot/NC 85 | 20 20 40 5 . Destroy Leader 234 | . 56 148 10 20 Successful Hack 64 | . 43 14 . 7 Select Force Hacks 30 | . . 30 . . Disable Machine 45 | . 15 15 . 15 Destroy Structure 76 | . 3 15 . 58 Lose Combat Pursuer 60 | . 45 15 . . Influence Decreases 1514 | 20 278 647 360 209 Entered New Map 409 | . . 119 240 50 Time Decay 995 | 20 278 478 120 99 Lost Part 110 | . . 50 . 60 Squads Dispatched 11 | . 2 4 1 4 Investigation 5 | . 1 2 1 1 Extermination 2 | . . . . 2 Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 2 . 1 Communications Jammed 9 | . . . . 9 Distress Signals 9 | . . . . 9 Times Spotted 86 | . 22 38 8 18 Peak Tracking Total 10 | . 6 5 6 10 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 2 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . 1 1 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 5 4 . 5 Terminals 9 | . 5 3 . 1 Fabricators 1 | . . . . 1 Repair Stations 2 | . . . . 2 Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 30 | . 9 8 . 13 Successful 18 | . 7 5 . 6 Failed 12 | . 2 3 . 7 Catastrophic 3 | . . 1 . 2 Database Lockouts . | . . . . . Manual 10 | . 7 3 . . Terminals 18 | . 9 6 . 3 Fabricators 2 | . . . . 2 Repair Stations 7 | . . . . 7 Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 6 | . 2 2 . 2 Part Schematic 1 | . . . . 1 Locate Traps 1 | . 1 . . . Security Status 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 5 2 . . Terminals 6 | . 5 1 . . Botnet 6 | . 5 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Tunnel 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 2 . 5 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 1 | . . . . 1 Authchips . | . . . . . Time 116 | . . . . 116 Total Robot Build Rating 3 | . . . . 3 Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 15 | . . . . 15 Highest-Rated Ally 15 | . . . . 15 Total Orders 1 | . . . . 1 DROP 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3186 | 62 695 1239 248 942 Structural 2406 | . . 1216 248 942 Traps 916 | . . . . 916 Seismic 1059 | 62 695 302 . . Jamming 915 | . . . . 915 ECM 273 | . . . 247 26 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3314 | 136 695 1239 248 996 Spaces Moved 1612 | 82 346 483 167 534 Core 24 | 9 . . . 15 Treads 442 | . . . . 442 Legs 1143 | 73 346 483 167 74 Wheels . | . . . . . Hover 3 | . . . . 3 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 161 | 112 149 186 136 160 Slowest Speed 250 | 120 190 190 190 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 69 47 21 17 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 8 | . 1 . . 7 Terrain Destroyed 79 | . 1 13 . 65 Melee 7 | . . . . 7 Projectile 14 | . 1 13 . . AOE 58 | . . . . 58 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2003 | 105 429 645 180 644 Wait 87 | . 7 26 . 54 Move 1608 | 81 345 482 166 534 Hop . | . . . . . Pick Up 34 | 8 8 7 3 8 Fast Attach 15 | 6 2 3 1 3 Attach 13 | 1 . 4 2 6 Detach 2 | . . . . 2 Swap 27 | . 8 8 1 10 Drop 33 | . 11 12 1 9 Fire 177 | 9 48 103 6 11 Melee 7 | . . . . 7 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Derelicts attacked the area 768 | -10/Materials | Discovered new exit (range 12) 832 | -10/Materials | Entered another Materials area 832 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1140 | -9/Materials | Build established: Scavenger-Mutant 1259 | -9/Materials | Discovered new exit (range 4) 1649 | -9/Materials | Discovered new exit (range 7) 1778 | -9/Materials | Discovered new exit (range 15) 2071 | -9/Materials | Identified exit to Materials 2071 | -9/Materials | Entered another Materials area 2071 | -8/Materials | Evolved 2 slots: Utility x2 2275 | -8/Materials | Discovered new exit (range 5) 2318 | -8/Materials | Identified exit to Factory 2319 | -8/Materials | Entered Factory 2319 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2537 | -7/Factory | Fabricated M-14 Sweeper? 2669 | -7/Factory | Repaired Assault Cannon 3152 | -7/Factory | Cargo convoy interrupted 3247 | -7/Factory | Lost 5 parts (3n2w) 3255 | -7/Factory | Core integrity fell below 50% 3289 | -7/Factory | Core integrity fell below 20% 3315 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03289_ Slug penetrates Wall. 03289_ X-62 Marksman destroyed. 03291_ U-05 Engineer builds a Wall. 03291_ U-05 Engineer destroyed. 03291_ Gravmag System destroyed. 03292_ U-05 Engineer builds a Wall. 03292_ Penetrated by Slug. 03292_ Slug penetrates Wall. 03292_ Repair Station disabled. 03292_ Backup Plating I tumbles out of repair station. 03292_ Backup Laser I tumbles out of repair station. 03292_ Mni. Grenade Launcher destroyed. 03294_ Slug penetrates Wall. 03294_ T-07 Excavator destroyed. 03295_ U-05 Engineer lays Concrete. 03295_ Penetrated by Slug. 03296_ The unstable cave ceiling collapses. 03296_ U-05 Engineer lays Concrete. 03297_ U-05 Engineer builds a Wall. 03297_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????# k ???????????????????????? | | ?????????????????## ???????????????????????? | | ?????????????????# ???????????????????????? | | ??????????????????T ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# ^ ########???????????????? | | ??????????????????# #] #???????????????? | | ??????????????????# # """#???????????????? | | ??????????????????# # R"#???????????????? | | ??????????????????#k @# " "#???????????????? | | ??????????????##### # [ !#?#?????????????? | | ?????????? # # #?????????????? | | ?????????? ;### ### #?????????????? | | ?????????? ###! ## ##+###????????? | | ??????????? h%! ! ????? | | ??????????? ### [%!#######?!??? # | | ???????????? ###!%* # ##?? ? #### | | ???????????? #?# ##### ### | | ???????????? #?# !! ##### ### | | ????????????? #?## !% + | | ????????????? ??## # | | ??????????????########+###??## # | | ????????????????????? ????? # + | | ????????????????????? ????? # #### ###### | | ????????????????????? ?????? # # ?? # """" | | ???????????????????????????? ??? ?? # """" | | ???????????????????????????? ??? ? # """" | | ???????????????????????????? # ??????? + """" | | ???????????????????????????? # # ??????? # """" | | ??????????????????????????? ?????? # """" | | ??????????????????????????? ???? # """" | | ?????????????????????????? ######## | | ?????????????????????????? ######## [ | | ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Med. Reactive Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Repaired ---------- Assault Cannon | 16% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VoltaicMetafiberThruster Manual? 0 Play Time 00:26:51 Cumulative 83.7 hours Start 2026.08.19 @ 15:01:02 End 2026.08.19 @ 15:27:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 76 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b64319a-d307-4faf-99ac-4894fe21f421