Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 20:24:45 Player: Michael Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (72) 360 Value Destroyed (1845) 1845 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (676) 676 TOTAL SCORE: 6641 Bonus ------- Follower Combat Kills 376 Met Data Miner 300 Cogmind --------- Core Integrity 2/700 Matter 288/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Weapon Shielding > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Wheel Wheel Improved Cooling System Medium Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Reactive Plating Hacking Suite Hacking Suite System Restoration Module Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Pulse Rifle Plasma Cannon Heavy Rocket Launcher Greatsword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Wheel Medium Storage Unit High-capacity Matter Pod High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Weapon Shielding Reactive Plating Hacking Suite Hacking Suite System Restoration Module Dirty Bomb Trap [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 2 | . . . . . 1 1 . . . . Weapon 3 | . . . . . 3 . . . . . Parts Attached 157 | 6 10 . 1 . 61 57 8 6 . 8 Power 16 | 1 2 . . . 10 3 . . . . Engine 7 | 1 1 . . . 4 1 . . . . Core 9 | . 1 . . . 6 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 62 | 2 4 . . . 24 24 2 . . 6 Treads 25 | . 2 . . . 10 8 1 . . 4 Leg . | . . . . . . . . . . . Wheel 37 | 2 2 . . . 14 16 1 . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 44 | 1 2 . 1 . 13 16 5 4 . 2 Device 28 | . 1 . . . 8 10 5 3 . 1 Storage 2 | 1 . . 1 . . . . . . . Processor 3 | . . . . . 2 1 . . . . Hackware . | . . . . . . . . . . . Protection 11 | . 1 . . . 3 5 . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 35 | 2 2 . . . 14 14 1 2 . . Energy Gun 2 | . . . . . . 2 . . . . Energy Cannon 3 | . . . . . . 3 . . . . Ballistic Gun 14 | 2 2 . . . 5 5 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . . . . . 5 3 1 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . . 4 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 25 | . . . . . 4 10 2 1 . 8 Power 3 | . . . . . 1 1 . . . 1 Propulsion 8 | . . . . . 1 3 . . . 4 Utility 4 | . . . . . 2 1 . 1 . . Weapon 10 | . . . . . . 5 2 . . 3 Highest Loss Streak 7 | . . . . . 4 7 2 1 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 100 100 100 92 95 95 87 92 81 Engine 3 | . 12 . . . 2 . 7 7 7 6 Core 4 | . 1 14 14 14 6 6 . . . . Treads 1 | . 1 . . . 2 . . . . 11 Wheel 19 | . 26 28 28 28 15 21 23 23 23 4 Device 6 | . 1 . . . 10 6 7 6 . 5 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 Processor 9 | . . . . . 1 12 15 15 15 15 Protection 3 | . 7 14 14 14 4 2 . . 7 1 Energy Gun 3 | . . . . . . 1 7 7 7 6 Energy Cannon 3 | . . . . . . . 15 7 7 6 Ballistic Gun 19 | . 28 28 28 28 35 25 10 . . . Launcher 1 | . . . . . . . . 3 7 5 Slashing Weapon 4 | . . . . . 4 5 . 6 7 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 12 17 17 52 52 65 75 79 74 74 75 Greatest Support 40 | 20 20 20 20 20 40 30 30 30 30 40 Greatest Overweight (x) 13 | . . . 2 2 3 6 2 2 2 13 Average Overweight (x) 1 | . . . 1 2 2 1 2 2 2 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 8 17 20 20 20 20 20 20 20 Most Carried 20 | 3 8 8 14 15 20 20 20 20 18 18 Average Carried 17 | 2 7 7 10 14 17 19 19 19 18 17 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Final Carried 20 | 3 8 8 14 15 20 20 20 18 18 16 Class Distribution -------------------- 66% | Mutant 20% | Skirmisher 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 3549 | 169 229 10 20 40 1073 1339 326 257 . 86 Remotely 176 | . . . . . 176 . . . . . Salvage Created 2381 | . 126 . . 45 793 1045 187 10 . 175 Parts 142 | . 9 . . 6 60 57 5 1 . 4 Haulers Intercepted 3 | . . . . . 2 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 5 1 . 21 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 46 | . 2 . . 3 17 15 4 1 . 4 Melee 1 | . . . . . . . . . . 1 Guns 26 | . 2 . . 3 10 11 . . . . AOE 18 | . . . . . 7 4 3 1 . 3 Classes Destroyed 11 | . 3 . . 1 5 2 . . . . Worker 8 | . 1 . . . 4 3 . . . . Builder 3 | . . . . . 2 1 . . . . Tunneler 2 | . 1 . . . 1 . . . . . Hauler 3 | . . . . . 2 1 . . . . Recycler 6 | . . . . . 1 5 . . . . Watcher 4 | . . . . . 4 . . . . . Swarmer 19 | . . . . 3 10 4 . 1 . 1 Grunt 15 | . 2 . . . 3 5 3 . . 2 Duelist 2 | . . . . . . 1 . . . 1 Sentry 8 | . . . . . 4 3 1 . . . Programmer 2 | . . . . . . 2 . . . . Best Kill Streak 8 | . 3 . . 3 8 7 3 1 . 2 Combat Bots Only 5 | . 2 . . 3 5 4 3 1 . 2 Max Kills in Single Turn 3 | . 1 . . 1 3 3 2 1 . 1 Gunslinging 2 | . . . . . 2 . . . . . Exploded 3 | . . . . . 3 2 2 1 . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 3880 | . 53 . . 49 806 1532 274 42 . 1124 Core 830 | . 25 . . 15 92 370 38 13 . 277 Absorbed by Shields 112 | . . . . . 112 . . . . . Redirected to Shielding 130 | . . . . 4 55 50 . 5 . 16 Regen/Repaired (Parts) 229 | . . . . . 229 . . . . . Core Remaining (%) 89 | 100 . . . 84 83 . . . . . Volleys Fired 124 | . 8 . . 5 44 40 6 17 . 4 Largest 5 | . 2 . . 2 4 5 5 3 . 3 Hottest 269 | . 46 . . 46 92 239 269 223 . 182 Shots Fired 347 | . 16 . . 10 154 114 23 22 . 8 Gun 286 | . 16 . . 10 147 100 8 3 . 2 Cannon 22 | . . . . . . 2 12 4 . 4 Launcher 39 | . . . . . 7 12 3 15 . 2 Special . | . . . . . . . . . . . Kinetic 271 | . 16 . . 10 147 96 2 . . . Thermal 37 | . . . . . . 6 18 7 . 6 Explosive 39 | . . . . . 7 12 3 15 . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | . 4 . . 7 10 19 6 3 . 7 Robot Miss Streak 6 | . 1 . . 1 6 6 3 1 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . . 3 1 . . . . Max Gunslinging Chain 3 | . . . . . 3 1 . . . . Shots Hit Robots 192 | . 10 . . 8 77 75 10 4 . 8 Core Hits 117 | . 5 . . 3 45 46 8 2 . 8 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . Melee Attacks 24 | . . . . . 7 12 . 3 . 2 Impact . | . . . . . . . . . . . Slashing 24 | . . . . . 7 12 . 3 . 2 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . 4 2 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5275 | . 166 . . 122 1905 1918 465 164 . 535 Guns 2709 | . 166 . . 122 1129 1155 69 34 . 34 Cannons 384 | . . . . . . 26 204 52 . 102 Explosions 1655 | . . . . . 492 546 192 78 . 347 Melee 526 | . . . . . 284 191 . . . 51 Ramming 1 | . . . . . . . . . . 1 Kinetic 2539 | . 166 . . 122 1129 1106 16 . . . Thermal 554 | . . . . . . 75 257 86 . 136 Explosive 1655 | . . . . . 492 546 192 78 . 347 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 526 | . . . . . 284 191 . . . 51 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . 9 2 . . . 3 Average Corruption 6 | . . . . . 9 1 . . . 2 Corruption Purged 2 | . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 25 | . . . . . 22 3 . . . . Message Errors 5 | . . . . . 5 . . . . . Matter Fused 6 | . . . . . 4 2 . . . . Heat Flow Errors 7 | . . . . . 7 . . . . . Energy Discharges 4 | . . . . . 4 . . . . . Data Loss (minor) 2 | . . . . . 1 1 . . . . Alerts 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 129 | . . . . . 88 41 . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 129 | . . . . . 88 41 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 146 | . . . . . 20 77 49 . . . Shots 4 | . . . . . 1 2 1 . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 270 | . 10 . . . 185 156 270 213 . 52 Average Temperature 48 | . 4 . . . 42 32 106 102 . 23 Received Heat Transfer 843 | . 33 . . . 129 417 81 . . 183 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 1 | . . . . . . . 1 . . . Heat Transferred 1107 | . . . . . . 148 511 174 . 274 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 368 | . 116 45 . 70 368 265 . . . . Initial 167 | . . 45 . . 27 167 . . . . Average 156 | . 44 45 . 7 207 158 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . Low Security (%) 65 | 100 100 100 . 100 29 82 . . . . Level 1 34 | . . . . . 70 17 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . . . . . 1 4 . . . 1 Investigation . | . . . . . . . . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 2 | . . . . . 1 1 . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 2 | . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 80 | . 7 . . 3 28 17 4 2 . 19 Peak Tracking Total 8 | . 4 . . 3 7 4 3 1 . 8 Tactical Retreats 3 | . . . . . 1 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 Triggered 2 | . . . . . . . . . . 2 Most Traps Carried 1 | . . . . . . . 1 1 1 1 Exploded 2 | . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 4 | . . . . . 3 1 . . . . Max in Single Turn 2 | . . . . . 2 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 20 | . 1 . 1 . 6 10 . . 2 . Terminals 12 | . 1 . . . 4 7 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 55 | . 2 . 1 . 22 24 . . 6 . Successful 32 | . 1 . 1 . 12 12 . . 6 . Failed 23 | . 1 . . . 10 12 . . . . Catastrophic 2 | . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . 1 . . . 4 6 . . . . Terminals 32 | . 2 . . . 11 19 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 11 | . . . . . 11 . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 4 | . . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 20 | . 1 . 1 . 4 8 . . 6 . Record 2 | . . . 1 . . . . . 1 . Part Schematic 2 | . . . . . . . . . 2 . Prototype ID Bank 4 | . . . . . . 1 . . 3 . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . Locate Traps 3 | . . . . . 2 1 . . . . Patrol Status 1 | . . . . . . 1 . . . . Transport Status 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Registered Components 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . . . . Scan Component 3 | . . . . . 3 . . . . . Repair 3 | . . . . . 3 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 2 | . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 1 . . . . Terminals 3 | . . . . . 2 1 . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 2 | . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 5 9 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . Time 90 | . . . . . 90 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 32 | . . . . . . . . . . 32 Total Damage 1265 | . . . . . . . . . . 1265 Kills 10 | . . . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 2 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 5513 | 35 229 56 316 168 1152 1511 415 1012 82 537 Spaces Moved 3840 | 32 182 68 302 136 521 1138 345 811 75 230 Core 9 | 8 . . . . . . . . . 1 Treads 148 | . . . . . 8 . . . . 140 Legs . | . . . . . . . . . . . Wheels 3683 | 24 182 68 302 136 513 1138 345 811 75 89 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 110 110 95 110 110 110 110 Average Speed 110 | 72 80 80 102 110 117 102 110 110 110 193 Slowest Speed 700 | 80 80 80 110 110 240 170 110 110 110 700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 44 | 3 33 31 55 28 52 34 65 84 68 36 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . 1 2 . . Known Exits Taken 7 | . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . Scrap Searched 6 | . . 1 . 1 . . 1 3 . . Spaces Dug 158 | . . . . . 19 8 . 131 . . Terrain Destroyed 439 | . . . . . 73 38 50 252 . 26 Melee 10 | . . . . . 2 5 . 3 . . Projectile 1 | . . . . . . . 1 . . . AOE 428 | . . . . . 71 33 49 249 . 26 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4769 | 41 248 69 309 144 932 1381 362 904 74 305 Wait 497 | . 33 . . 3 273 102 2 62 . 22 Move 3830 | 31 181 67 301 135 520 1137 344 810 74 230 Hop . | . . . . . . . . . . . Pick Up 56 | 4 8 1 6 1 15 18 1 2 . . Fast Attach 29 | 5 4 . . . 8 10 1 1 . . Attach 20 | 1 . . . . 7 9 . 2 . 1 Detach 5 | . 1 . . . 3 . . 1 . . Swap 108 | . 6 . 1 . 46 38 7 3 . 7 Drop 38 | . 7 1 1 . 9 15 1 3 . 1 Fire 124 | . 8 . . 5 44 40 6 17 . 4 Melee 24 | . . . . . 7 12 . 3 . 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire 36 | . . . . . . . . . . 36 Trap 1 | . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Identified exit to Mines 178 | -10/Materials | Discovered new exit (range 8) 265 | -10/Materials | Entered Mines 270 | -10/Mines | Identified exit to Exiles 278 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 298 | -10/Mines | Discovered new exit (range 14) 300 | -10/Mines | Build established: Mutant 317 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 321 | -10/Mines | Entered Exiles 341 | -10/Exiles | Met 8R-AWN 354 | -10/Exiles | Met EX-HEX 529 | -10/Exiles | Met EX-DEC 546 | -10/Exiles | Learned location of Zion (-6) 625 | -10/Exiles | Discovered new exit (range 14) 637 | -10/Exiles | Entered Mines 642 | -9/Mines | Learned 2 Materials zone layouts 672 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 775 | -9/Mines | Discovered new exit (range 9) 805 | -9/Mines | Entered Materials 805 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 1113 | -8/Materials | Build established: Tank 1281 | -8/Materials | Crushed by falling debris 1351 | -8/Materials | Lost 4 parts (1p1n2u) 1406 | -8/Materials | Repaired Wheel 1439 | -8/Materials | Repaired Hvy. Assault Rifle 1473 | -8/Materials | Repaired Hvy. Assault Rifle 1921 | -8/Materials | Discovered new exit (range 16) 1956 | -8/Materials | Identified exit to Factory 1957 | -8/Materials | Entered Factory 1957 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2111 | -7/Factory | Discovered new exit (range 9) 2125 | -7/Factory | Identified exit to Storage 2202 | -7/Factory | Identified exit to DSF 2226 | -7/Factory | Build established: Mutant 2604 | -7/Factory | Discovered new exit (range 14) 2615 | -7/Factory | Identified exit to Factory 2644 | -7/Factory | Identified exit to Lower Caves 3237 | -7/Factory | Core integrity fell below 50% 3254 | -7/Factory | Lost 7 parts (1p1n1u4w) 3468 | -7/Factory | Entered Lower Caves 3710 | -7/Lower Caves | Encountered a Warlord checkpoint 3727 | -7/Lower Caves | Learned Factory garrison access intel 3732 | -7/Lower Caves | Build established: Skirmisher 3749 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3866 | -7/Lower Caves | Discovered new exit (range 15) 3881 | -7/Lower Caves | Identified exit to Lower Caves 3883 | -7/Lower Caves | Entered another Lower Caves area 3887 | -7/Lower Caves | Plasma Cannon stolen by Master Thief 3932 | -7/Lower Caves | Discovered exit to Factory (range 13) 4147 | -7/Lower Caves | Build established: Mutant 4881 | -7/Lower Caves | Discovered new exit (range 14) 4894 | -7/Lower Caves | Identified exit to Data Miner 4895 | -7/Lower Caves | Entered Data Miner 4895 | -7/Data Miner | Discovered new exit (range 6) 4901 | -7/Data Miner | Identified exit to Proximity Caves 4916 | -7/Data Miner | Met Data Miner 4943 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4952 | -7/Data Miner | Received God Mode back door access code from Data Miner 4977 | -7/Data Miner | Entered Proximity Caves 5041 | -6/Proximity Caves | Escorted by Enhanced Grunt 5297 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5503 | -6/Proximity Caves | Core integrity fell below 20% 5514 | -6/Proximity Caves | Self-destructed Last Messages --------------- 05409_ L-41 Fighter unfolds itself. 05409_ G-50 Soldier unfolds itself. 05409_ M-28 Smith unfolds itself. 05412_ Hvy. Rocket Launcher severed. 05414_ G-67 Veteran destroyed. 05457_ Critical hit (Burn: +37). 05479_ Pulse Rifle destroyed. 05496_ Greatsword destroyed. 05498_ Wheel destroyed. 05498_ Plasma Cannon destroyed. 05500_ Hvy. Deuterium Engine destroyed. 05502_ Lgt. Treads destroyed. 05502_ Slammed into L-41 Fighter. 05504_ Lgt. Treads destroyed. 05505_ Dropped Dirty Bomb Trap. 05506_ Installed Dirty Bomb Trap. 05508_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 05509_ L-41 Fighter triggered Dirty Bomb Trap. 05509_ An explosion rips through the floor. 05509_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? #????#####??????????????????????????????? | | ???????# ????# ##?????????????????????????????? | | ?????### ????# #?????????????????????????????? | | ????## ???# ##????????????????????????????? | | ????# ????# ########?????????????????????? | | ????? ?????# # ??????????????????????? | | ?????? ????## # ;;; ??????????????????????? | | ???????# ??### #;;%;##?????????????????????? | | ????????# ?## @;#?????????????????????? | | ????????# ## p ; #????????????????????? | | ????????# ### ;;##????????????????????? | | ????????## ##?#; ###?????????????????????? | | ?????????## #??### #???????????????????????? | | ?????????## ##???#####???????????????????????? | | ????????## #???????????????????????????????? | | ????????# ##??????????????????????????????? | | ####???## ##?????????????????????????????? | | # ##### #?????????????????????????????? | | #?????????????????????????????? | | "" #????????????????????????????? | | """ ## ## #??????????????????????????? | | """ #######?# ?????????????????????????? | | "" ####???????? ????????????????????????? | | " ##??????????? ## #????????????????????????? | | ##???????????# #?###????????????????????????? | | #???????????? #????????????????????????????? | | #???????????? #?####???????????????????????? | | ##???????????????## ##??????????????????????? | | ##????############# #??????????????????????? | | ####### ## #??????????????????????? | | ######## # #???????????????????????? | | #"""" # #???????????????????????? | | #### # "= # # #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed FlightLongswordArray Manual? 1 Play Time 01:05:24 Cumulative 633.6 hours Start 2022.03.21 @ 18:02:34 End 2022.03.21 @ 20:24:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 154 Adventurer 36 Explorer 0 Win Type - Total 14 Types 14/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 96666b84-371e-4472-9044-8b4faf0457a3