Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.01 @ 17:53:41 Player: Wall-e Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (1386) 1386 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3661 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Blade Saw Blade Saw > --- INVENTORY (15) --- Cesium-ion Thruster Improved Heat Sink Huge Storage Unit Improved Terrain Scanner Terrain Scan Processor Hardened Medium Armor Plating Hardlight Generator Pulse Rifle Rocket Launcher Improved Datajack Flail Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Compact Wheel Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- Improved Medium Laser Precision Beam Rifle > --- INVENTORY -------- Light Deuterium Engine Huge Storage Unit Improved Terrain Scanner Terrain Scan Processor Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Laser Pulse Rifle Advanced Beam Rifle Rocket Launcher Improved Datajack Flail [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 55 | 8 6 16 3 22 Power 8 | 1 1 2 2 2 Engine 7 | 1 . 2 2 2 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 18 | 2 . 5 . 11 Treads . | . . . . . Leg 11 | 2 . 4 . 5 Wheel 5 | . . . . 5 Hover . | . . . . . Flight 2 | . . 1 . 1 Utility 12 | 2 3 3 1 3 Device 3 | 1 1 . . 1 Storage 5 | 1 2 2 . . Processor 2 | . . . 1 1 Hackware 1 | . . 1 . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | 3 2 6 . 6 Energy Gun 11 | 1 2 5 . 3 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 4 . 2 Parts Lost 19 | . 2 1 1 15 Power 5 | . 1 . 1 3 Propulsion 9 | . . . . 9 Utility . | . . . . . Weapon 5 | . 1 1 . 3 Highest Loss Streak 7 | . 2 1 1 7 To Critical Strikes . | . . . . . Average Backups 11 | 1 9 14 14 12 Power 1 | . 1 1 2 . Propulsion 2 | . 2 2 2 1 Utility 4 | . 2 5 6 5 Weapon 3 | . 3 3 3 4 Tool/Special . | . . . . . Unused Backups 9 | . . 3 1 5 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 3 | . . . . 3 Weapon 2 | . . 1 1 . Tool/Special 2 | . . . . 2 Average Slot Usage (%) 96 | . 99 98 99 85 Engine 11 | . 13 11 10 6 Leg 27 | . 27 32 33 16 Wheel 1 | . . . . 8 Device 11 | . 14 11 8 5 Storage 12 | . 14 11 11 9 Processor 2 | . . . 2 9 Hackware 5 | . . 10 11 9 Energy Gun 22 | . 27 20 22 13 Peak Build Rating 27 | 9 10 22 20 27 Average Rating 14 | 6 8 16 18 23 On Entrance 11 | . 9 8 20 18 Naked Turns . | . . . . . Heaviest Build 37 | 13 30 34 31 37 Greatest Support 52 | 20 20 36 36 52 Greatest Overweight (x) 10 | 1 1 1 . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 15 25 15 15 Average Capacity 13 | 7 12 15 15 15 Most Carried 15 | 4 14 15 15 15 Average Carried 11 | 1 9 14 14 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 14 15 15 11 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 898 | 304 75 220 20 279 Remotely . | . . . . . Salvage Created 2664 | 127 521 776 667 573 Parts 144 | 3 36 43 30 32 Haulers Intercepted 4 | . 1 3 . . Recyclers Shooed 12 | 1 4 3 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 8 12 5 11 Melee 1 | . . . . 1 Guns 31 | . 7 12 5 7 AOE 2 | . . . . 2 Classes Destroyed 13 | 2 7 1 . 3 Worker 9 | . 3 1 3 2 Builder 5 | . 2 1 1 1 Tunneler 3 | 1 . . 2 . Hauler 4 | . 1 3 . . Recycler 9 | 1 1 1 5 1 Operator 2 | . 2 . . . Watcher 3 | . 2 1 . . Swarmer 8 | . 3 2 3 . Cutter 4 | . . . . 4 Grunt 15 | . 5 4 2 4 Brawler 1 | . . . . 1 Sentry 7 | . . 6 . 1 Specialist 1 | . . . . 1 Best Kill Streak 9 | 2 4 4 9 4 Combat Bots Only 4 | . 2 2 3 4 Max Kills in Single Turn 2 | 1 2 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 216 | . 43 53 18 102 Missed 49 | . 8 19 4 18 Hits 167 | . 35 34 14 84 Melee 11 | . . . . 11 Projectile 156 | . 35 34 14 73 AOE 2 | . . . . 2 Critical Strikes 7 | . 1 . . 6 Damage Taken 2820 | . 458 418 129 1815 Core 798 | . 156 54 34 554 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 234 | . 89 . . 145 Core Remaining (%) 71 | 100 37 . 78 . Volleys Fired 217 | 4 57 82 36 38 Largest 2 | 2 2 2 2 2 Hottest 122 | 40 100 106 106 122 Shots Fired 407 | 8 114 142 72 71 Gun 405 | 8 114 142 72 69 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 8 | 8 . . . . Thermal 397 | . 114 142 72 69 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 14 | 7 14 10 11 11 Robot Miss Streak 4 | . 4 4 3 2 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 1 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 278 | 7 77 90 49 55 Core Hits 109 | 3 29 32 20 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 34 | . 10 12 4 8 Burn 32 | . 10 12 4 6 Sever 2 | . . . . 2 Melee Attacks 12 | . . 8 . 4 Impact 8 | . . 8 . . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 4276 | 90 1124 1222 716 1124 Guns 3882 | 90 997 1222 716 857 Cannons . | . . . . . Explosions 333 | . 127 . . 206 Melee 61 | . . . . 61 Ramming . | . . . . . Kinetic 90 | 90 . . . . Thermal 3792 | . 997 1222 716 857 Explosive 333 | . 127 . . 206 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 61 | . . . . 61 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 54 | . 24 . . 30 Projectiles . | . . . . . Explosions 54 | . 24 . . 30 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 120 | . 76 . . 44 Shots 2 | . 1 . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 533 | . 276 178 72 533 Average Temperature 56 | . 63 18 18 147 Received Heat Transfer 831 | . 171 144 30 486 Effects 7 | . 1 . . 6 Energy Bleed 1 | . 1 . . . Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . 1 1 . 1 Combat Hostiles 2 | . 1 . . 1 Parts Melted 26 | . 7 6 8 5 Heat Transferred 12358 | . 3700 4255 2109 2294 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 161 | 5 161 130 100 117 Initial 54 | . . 54 29 3 Average 55 | 1 63 71 52 24 Influence Increases 1414 | 10 392 424 195 393 Destroy 0b10 Robot/C 720 | . 160 240 100 220 Destroy 0b10 Robot/NC 175 | 10 55 35 55 20 Destroy Leader 204 | . 56 78 20 50 Successful Hack 75 | . 27 20 5 23 Disable Machine 60 | . 15 . 15 30 Destroy Structure 45 | . 19 6 . 20 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 120 | . 60 45 . 15 Influence Decreases 1360 | 10 262 478 262 348 Entered New Map 129 | . . 76 47 6 Time Decay 1062 | 10 242 392 206 212 Lost Part 169 | . 20 10 9 130 Squads Dispatched 10 | . 3 2 . 5 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 8 | . 3 1 . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 3 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 20 21 5 17 Peak Tracking Total 5 | . 5 3 3 5 Tactical Retreats 5 | . 2 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . 1 . 1 2 Max in Single Turn 1 | . 1 . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 15 | . 5 5 1 4 Terminals 8 | . 4 3 1 . Fabricators . | . . . . . Repair Stations 4 | . 1 1 . 2 Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . . 1 Total Hacks 70 | . 26 23 12 9 Successful 46 | . 15 18 6 7 Failed 24 | . 11 5 6 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 42 | . 18 13 11 . Terminals 46 | . 20 14 12 . Fabricators . | . . . . . Repair Stations 14 | . 6 3 . 5 Recycling Units . | . . . . . Scanalyzers 8 | . . 6 . 2 Garrison Access 2 | . . . . 2 Terminal Hacks 5 | . 1 1 3 . Zone Layout 5 | . 1 1 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 4 2 . 4 Scan Component 5 | . 2 1 . 2 Repair 5 | . 2 1 . 2 Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 6 . 2 Insert Component 4 | . . 3 . 1 Analyze 4 | . . 3 . 1 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 22 | . 10 9 3 . Terminals 22 | . 10 9 3 . Track 7 | . 3 3 1 . Assimilate 1 | . 1 . . . Botnet 8 | . 4 3 1 . Disrupt 3 | . 1 1 1 . Operators 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 4 1 3 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 3 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 2 1 . 2 Time 152 | . 64 26 . 62 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 3 . 1 Part Schematics Acquired 4 | . . 3 . 1 Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1229 | 46 1183 . . . Terrain 1229 | 46 1183 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4224 | 81 1947 937 434 825 Spaces Moved 1973 | 49 807 456 262 399 Core 10 | 9 . . . 1 Treads . | . . . . . Legs 1803 | 40 807 456 262 238 Wheels 160 | . . . . 160 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 90 Average Speed 134 | 108 152 120 120 127 Slowest Speed 550 | 190 190 190 120 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 71 41 44 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 4 | . . 4 . . Terrain Destroyed 40 | . 17 4 . 19 Melee 4 | . . 4 . . Projectile . | . . . . . AOE 36 | . 17 . . 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3105 | 65 1405 688 310 637 Wait 765 | . 517 96 7 145 Move 1969 | 48 806 455 261 399 Hop . | . . . . . Pick Up 37 | 5 13 9 1 9 Fast Attach 34 | 6 2 9 1 16 Attach 16 | 1 2 2 . 11 Detach 1 | . . . . 1 Swap 22 | 1 4 11 2 4 Drop 33 | . 4 16 2 11 Fire 217 | 4 57 82 36 38 Melee 11 | . . 8 . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 764 | -10/Materials | Discovered new exit (range 15) 1135 | -10/Materials | Discovered new exit (range 6) 1259 | -10/Materials | Core integrity fell below 50% 1424 | -10/Materials | Discovered new exit (range 13) 1754 | -10/Materials | Repaired Aluminum Leg 1794 | -10/Materials | Repaired Imp. Terrain Scanner 1982 | -10/Materials | Derelicts attacked the area 2029 | -10/Materials | Entered another Materials area 2029 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2060 | -9/Materials | Discovered new exit (range 13) 2364 | -9/Materials | Discovered new exit (range 14) 2933 | -9/Materials | Repaired Broken Imp. Terrain Scanner 2941 | -9/Materials | Discovered new exit (range 9) 2966 | -9/Materials | Entered Mines 3020 | -9/Mines | Learned Materials garrison access intel 3088 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3238 | -9/Mines | Discovered new exit (range 15) 3318 | -9/Mines | Identified exit to Materials 3400 | -9/Mines | Entered Materials 3400 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3401 | -8/Materials | Loaded intel: 1 garrison access location 3517 | -8/Materials | Repaired Imp. Aluminum Leg 3712 | -8/Materials | Lost 6 parts (1p5n) 3778 | -8/Materials | Repaired Prc. Beam Rifle 3944 | -8/Materials | Core integrity fell below 50% 3996 | -8/Materials | Build established: Scavenger-Mutant 4072 | -8/Materials | Core integrity fell below 20% 4106 | -8/Materials | Lost 7 parts (1p4n2w) 4225 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 04158_ U-05 Engineer lays Concrete. 04173_ The unstable cave ceiling collapses. 04202_ Slug penetrates Wall. 04202_ U-05 Engineer lays Concrete. 04208_ U-05 Engineer builds a Wall. 04208_ U-05 Engineer lays Concrete. 04212_ U-05 Engineer builds a Door. 04213_ U-05 Engineer lays Concrete. 04216_ U-05 Engineer builds a Wall. 04216_ X-62 Marksman Imp. Cooling System severed. 04216_ Blade Saw follow-up attack on X-62 Marksman. 04216_ X-62 Marksman destroyed. 04217_ U-05 Engineer lays Concrete. 04221_ X-62 Marksman Imp. Carbon-fiber Leg severed. 04222_ Penetrated by Slug. 04222_ U-05 Engineer lays Concrete. 04225_ U-05 Engineer builds a Wall. 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Storage Unit | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 20% | -10/Materials Imp. Terrain Scanner | 22% | -10/Materials Imp. Terrain Scanner | 99% | -9/Materials | Broken Imp. Aluminum Leg | 31% | -8/Materials Prc. Beam Rifle | 30% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointWardroneSystem Manual? 0 Play Time 00:36:50 Cumulative 535.6 hours Start 2025.08.01 @ 17:19:27 End 2025.08.01 @ 17:53:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 93 Adventurer 8 Explorer 99 Win Type - Total 17 Types 8/1/6/2/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b867322c-4dd3-4b70-a339-cb58a0413a2e