Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 17:11:49 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (118) 118 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2963 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 533/550 Matter 199/300 Energy 100/100 System Corruption 0% Temperature Critical (583) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (4) ------ Small Storage Unit Seismic Detector > --- WEAPON (3) ------- Particle Cannon Guided Plasma Cannon > --- INVENTORY (8) ---- Improved VTOL Module Improved Terrain Scanner Light Assault Rifle Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Seismic Detector > --- WEAPON ----------- Guided Plasma Cannon > --- INVENTORY -------- Improved VTOL Module Improved Terrain Scanner Light Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 12 | 7 . 1 . . 4 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . . . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 3 | 2 . . . . 1 Device 2 | 1 . . . . 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 . 1 . . 2 Energy Gun . | . . . . . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 1 | . . . . . 1 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Backups 4 | . 1 3 5 6 5 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . 1 1 2 2 1 Weapon 2 | . . 2 3 4 3 Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 63 Engine 13 | . 14 14 14 14 9 Wheel 26 | . 28 28 28 28 18 Device 13 | . 14 14 14 14 9 Storage 13 | . 14 14 14 14 9 Energy Cannon 2 | . . . . . 15 Ballistic Gun 15 | . 28 21 14 14 1 Ballistic Cannon 9 | . . 6 14 14 1 Peak Build Rating 23 | 7 7 8 9 9 23 Average Rating 8 | 5 7 7 8 9 15 On Entrance 6 | . 7 7 8 9 9 Naked Turns . | . . . . . . Heaviest Build 25 | 14 14 16 16 16 25 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 7 | 1 1 5 6 6 7 Average Carried 4 | . 1 3 5 6 5 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 6 | 1 1 5 6 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 338 | 264 . 74 . . . Remotely . | . . . . . . Salvage Created 187 | 68 . 55 . . 64 Parts 20 | 11 . 6 . . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 5 | . . 4 . . 1 Guns 4 | . . 4 . . . Cannons 1 | . . . . . 1 Classes Destroyed 3 | 1 . 1 . . 1 Tunneler 4 | 4 . . . . . Swarmer 4 | . . 4 . . . Grunt 1 | . . . . . 1 Best Kill Streak 3 | 3 . 3 . . 1 Combat Bots Only 3 | . . 3 . . 1 Max Kills in Single Turn 1 | 1 . 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 39 | . . 32 . . 7 Missed 9 | . . 8 . . 1 Hits 30 | . . 24 . . 6 Projectile 30 | . . 24 . . 6 Critical Strikes 2 | . . . . . 2 Damage Taken 304 | . . 205 . . 99 Core 66 | . . 49 . . 17 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . . . 80 . Volleys Fired 36 | 10 . 15 . . 11 Largest 2 | 2 . 2 . . 1 Hottest 120 | 40 . 50 . . 120 Shots Fired 61 | 20 . 30 . . 11 Gun 42 | 20 . 22 . . . Cannon 19 | . . 8 . . 11 Launcher . | . . . . . . Special . | . . . . . . Kinetic 50 | 20 . 30 . . . Thermal 11 | . . . . . 11 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | 7 . 2 . . 4 Robot Miss Streak 3 | 2 . 3 . . . Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 26 | 12 . 11 . . 3 Core Hits 13 | 7 . 5 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 613 | 114 . 130 . . 369 Guns 226 | 114 . 112 . . . Cannons 387 | . . 18 . . 369 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 244 | 114 . 130 . . . Thermal 369 | . . . . . 369 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 23 | . . . . . 23 Projectiles 23 | . . . . . 23 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 583 | . . 12 . . 583 Average Temperature 191 | . . 8 . . 208 Received Heat Transfer 90 | . . . . . 90 Effects 3 | . . . . . 3 Interference 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 800 | . . . . . 800 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 70 | 10 3 70 . . 30 Initial 3 | . 3 . . . . Average 14 | 2 1 28 . . 2 Influence Increases 171 | 20 . 120 . . 31 Destroy 0b10 Robot/C 100 | . . 80 . . 20 Destroy 0b10 Robot/NC 20 | 20 . . . . . Destroy Leader 20 | . . 10 . . 10 Destroy Structure 1 | . . . . . 1 Lose Combat Pursuer 30 | . . 30 . . . Influence Decreases 151 | 15 5 110 10 . 11 Entered New Map 12 | . 2 . 10 . . Time Decay 129 | 15 3 110 . . 1 Lost Part 10 | . . . . . 10 Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 11 | . 1 6 . . 4 Peak Tracking Total 3 | . 1 3 . . 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 5 | . . . 5 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . . . 50 . . Successful 50 | . . . 50 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 50 | . . . 50 . . Record 49 | . . . 49 . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 842 | 3 40 230 413 42 114 Sensors 1 | . . . . . 1 Seismic 842 | 3 40 230 413 42 114 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 932 | 93 40 230 413 42 114 Spaces Moved 994 | 67 50 227 515 45 90 Core 1 | 1 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 993 | 66 50 227 515 45 90 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 Average Speed 81 | 79 80 80 80 80 93 Slowest Speed 95 | 80 80 80 80 80 95 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 14 47 91 11 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1054 | 84 49 246 515 50 110 Wait 6 | . . . . 6 . Move 989 | 66 49 226 514 44 90 Hop . | . . . . . . Pick Up 5 | 1 . 3 1 . . Fast Attach 10 | 7 . 1 . . 2 Attach 2 | . . . . . 2 Detach 3 | . . 1 . . 2 Swap . | . . . . . . Drop 3 | . . . . . 3 Fire 36 | 10 . 15 . . 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 6) 134 | -10/Materials | Entered Mines 165 | -10/Mines | Met a Derelict bent on vengeance 182 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 210 | -10/Mines | Discovered new exit (range 9) 316 | -10/Mines | Build established: Mutant 320 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 321 | -10/Mines | Found Prototype Device 360 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 360 | -10/Mines | Discovered new exit (range 5) 364 | -10/Mines | Entered Exiles 384 | -10/Exiles | Met 8R-AWN 397 | -10/Exiles | Met EX-HEX 449 | -10/Exiles | Met EX-DEC 464 | -10/Exiles | Visited The Gauntlet 567 | -10/Exiles | Learned location of Zion (-7) 592 | -10/Exiles | Discovered new exit (range 11) 639 | -10/Exiles | Met EX-BIN 656 | -10/Exiles | Aligned with FarCom system 657 | -10/Exiles | Given EX-Vault access code 692 | -10/Exiles | Opened EX-Vault 700 | -10/Exiles | Found Gui. Plasma Cannon 717 | -10/Exiles | Warned to stay clear of 0b10 Research branches 777 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 777 | -10/Exiles | Entered Mines 794 | -9/Mines | Discovered new exit (range 10) 819 | -9/Mines | Entered Materials 819 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 831 | -8/Materials | Identified Exp. Sensor Array 933 | -8/Materials | Self-destructed Last Messages --------------- PARAMETERS=PROPULSION+1,UTILITY+2,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 00819_ Receiving FarCom transmissions... 00827_ Acquired Prototype Flight Unit. 00827_ Identified Imp. VTOL Module. 00830_ Dropped Lgt. Cannon. 00830_ Dropped Assault Rifle. 00831_ Identified Exp. Sensor Array. 00832_ Dropped Exp. Sensor Array. 00837_ Acquired Particle Cannon. 00910_ Critical hit (Burn: +37). 00922_ G-50 Soldier destroyed. 00929_ Overheating: Ion Engine damaged (-22). 00931_ Destroyed Aluminum Leg. 00932_ Overheating: System interference. 00932_ Gui. Plasma Cannon temporarily disabled. 00932_ Ion Engine destroyed. 00933_ G-47 Trooper heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????#+####????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ??????????????????????????????# #????? | | ?????????##???????????????????# #????? | | ?????????# ################ #????? | | ?????????# ## #????? | | ?????????# T * ## #????? | | ?????????# ! g %= ## #????? | | ?????????# ##########g##### #????? | | ?????????#####???????#;r @ + #????? | | ?????????????? # ## #????? | | ?????????????# ??????# """ ## #????? | | ??????????????????????# R" ## #????? | | ??????????????????????# """ ## #????? | | ??????????????????????# ## ##???? | | ??????????????????????######## #???? | | ?????????????????????????????# #???? | | ?????????????????????????????# " #???? | | ?????????????????????????????# #???? | | ?????????????????????????????# #???? | | ?????????????????????????????# #???? | | ?????????????????????????????### ###???? | | ???????????????????????????????? #?????? | | ???????????????????????????????? #?????? | | ???????????????????????????????? #?????? | | ???????????????????????????????? #?????? | | ???????????????????????????????? #?????? | | ???????????????????????????????? #?????? | | ???????????????????????????????? #?????? | | ????????????????????????????????? #?????? | | ????????????????????????????????? #?????? | | ????????????????????????????????? ??????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed MultireflexHeavyBlasthammer Manual? 0 Play Time 00:15:42 Cumulative 2.4 hours Start 2025.06.28 @ 16:38:24 End 2025.06.28 @ 17:11:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f024cd86-d499-4f5b-a887-6f9bedc5268c