Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.26 @ 22:53:47 Player: mournfully Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (164) 820 Value Destroyed (4826) 4826 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1066) 1066 TOTAL SCORE: 14992 Bonus ------- High Alert Combat Kills 266 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 743/1600 Matter 267/300 Energy 10/100 System Corruption 4% Temperature Cool (16) Movement Core (250) Ox4 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Melee Analysis Suite Graphene Brace Improved Hacking Suite > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Transport Network Coupler Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Q-thruster > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Transmission Jammer Advanced Reaction Control System Improved Light Armor Plating Graphene Brace Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Power Sword > --- INVENTORY -------- Light Quantum Reactor Q-thruster Transport Network Coupler Micro-nuke Launcher Advanced Remote Datajack [Rating: 152] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Light Armor Plating Device ECM Suite Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Power Sword Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 1 . . . 1 . 1 . . . 2 . 1 Utility 11 | . . . 1 . . . 1 2 . 2 2 . . 2 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 362 | 10 23 4 45 3 . 8 72 81 31 17 8 2 15 18 25 Power 34 | 1 3 . 4 . . . 2 3 4 . 3 . 5 5 4 Engine 13 | 1 3 . 4 . . . 2 1 2 . . . . . . Core 12 | . . . . . . . . 2 2 . 2 . 4 2 . Reactor 9 | . . . . . . . . . . . 1 . 1 3 4 Propulsion 74 | 2 8 . 12 . . 3 17 16 6 6 . . 2 . 2 Treads 23 | . 2 . . . . . 14 7 . . . . . . . Leg 26 | 2 6 . 12 . . 3 3 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 25 | . . . . . . . . 9 6 6 . . 2 . 2 Utility 111 | 4 8 2 13 1 . . 14 33 13 7 4 1 2 6 3 Device 57 | 3 2 1 4 . . . 9 22 6 4 4 . 1 1 . Storage 12 | 1 5 . 2 1 . . 1 2 . . . . . . . Processor 18 | . . . 2 . . . 2 4 3 2 . . . 2 3 Hackware 7 | . . . 1 . . . . . 3 1 . . . 2 . Protection 17 | . 1 1 4 . . . 2 5 1 . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 143 | 3 4 2 16 2 . 5 39 29 8 4 1 1 6 7 16 Energy Gun 19 | 1 . . 1 . . 1 9 7 . . . . . . . Energy Cannon 33 | . 2 1 5 1 . 2 . . . . . . 5 7 10 Ballistic Gun 31 | 2 1 . 6 . . 2 10 10 . . . . . . . Ballistic Cannon 6 | . . . . . . . 1 . 4 . . 1 . . . Launcher 22 | . . 1 3 1 . . 6 2 2 2 . . 1 . 4 Special Weapon 3 | . 1 . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 24 | . . . 1 . . . 12 7 2 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . 1 3 . . 1 . . . . Unidentified Prototypes 7 | . . . 1 . . . . 1 3 1 . 1 . . . Parts Lost 47 | . . . 3 . . 3 13 4 . . . . . 1 23 Power 5 | . . . 1 . . . 1 . . . . . . . 3 Propulsion 17 | . . . 1 . . 2 4 1 . . . . . . 9 Utility 18 | . . . 1 . . . 5 2 . . . . . 1 9 Weapon 7 | . . . . . . 1 3 1 . . . . . . 2 Highest Loss Streak 15 | . . . 3 . . 3 7 4 . . . . . 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 97 100 100 92 98 92 91 91 90 94 95 94 69 Engine 6 | . 14 14 10 11 11 11 8 . 2 . . . . . . Core 3 | . . . . . . . . 6 8 11 10 10 9 1 . Treads 10 | . . . . . . . 31 21 . . . . . . . Leg 10 | . 27 28 32 33 33 31 3 . . . . . . . . Flight 9 | . . . . . . . . 7 32 27 26 26 32 30 20 Device 14 | . 4 13 4 11 11 11 10 25 18 17 27 31 24 21 11 Storage 7 | . 16 14 10 11 11 11 8 5 . . . . . . . Processor 2 | . . . . . . . 3 1 3 . . . . 7 11 Hackware 5 | . . . 6 . . . . . 10 21 15 15 14 16 12 Protection 8 | . 6 . 10 11 11 11 12 8 6 5 5 5 6 3 2 Energy Gun 2 | . . . . . . 1 7 2 . . . . . . . Energy Cannon 3 | . 6 28 11 11 11 4 . . . . . . . . . Ballistic Gun 6 | . 21 . 7 6 . 11 6 6 . . . . . . . Slashing Weapon 2 | . . . . . . . 1 2 6 4 5 5 4 4 3 Peak Build Rating 152 | 9 9 8 19 17 17 24 38 48 71 91 98 110 123 139 152 Average Rating 42 | 5 7 8 13 16 16 17 31 39 58 79 91 99 114 127 105 On Entrance 45 | . 7 8 8 15 16 17 19 . 44 64 82 98 104 113 130 Naked Turns 2 | . . . . . . . 2 . . . . . . . . Heaviest Build 62 | 14 22 24 30 56 56 62 62 41 25 26 30 30 29 57 55 Greatest Support 112 | 20 40 20 30 30 30 30 80 112 26 45 45 45 62 62 62 Greatest Overweight (x) 13 | 3 1 1 1 1 1 5 13 2 . 1 . 1 . 1 13 Average Overweight (x) . | . . 1 . . 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 20 20 20 20 15 5 5 5 5 5 5 5 Average Capacity 10 | 7 9 10 9 19 20 20 19 7 5 5 5 5 5 5 5 Most Carried 20 | 5 10 10 10 15 16 19 20 12 5 5 5 5 5 5 5 Average Carried 9 | 3 8 10 9 14 15 16 19 6 4 4 4 4 4 4 3 Final Capacity 20 | 8 10 10 10 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 16 | 4 10 10 10 15 16 16 5 5 4 5 5 5 5 5 1 Class Distribution -------------------- 31% | Scavenger-Mutant 25% | Mutant 21% | Hacker-Sprinter 10% | Infiltrator-Mutant 5% | Infiltrator-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Matter Collected 5288 | 376 389 . 650 42 . 137 1269 1015 337 326 71 7 242 110 317 Remotely 745 | . . . . . . . 400 345 . . . . . . . Salvage Created 6710 | 163 606 . 852 38 . 174 1546 933 731 410 71 . 337 443 406 Parts 332 | 14 32 . 41 4 . 5 67 43 36 18 5 . 16 17 34 Haulers Intercepted 14 | . 1 . 2 . . . 1 3 3 1 . . 1 1 1 Recyclers Shooed 13 | . 2 . 7 . . . 3 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 89 | . 13 . 17 4 . 4 35 6 1 2 . . . . 7 Melee 1 | . . . . . . . . . 1 . . . . . . Guns 39 | . 11 . 3 . . 4 18 3 . . . . . . . Cannons 19 | . 2 . 7 1 . . 9 . . . . . . . . AOE 28 | . . . 6 3 . . 7 3 . 2 . . . . 7 Classes Destroyed 16 | 2 5 . 3 . . 1 3 1 . 1 . . . . . Worker 15 | . . . 1 . . . . 3 2 2 . . . 1 6 Builder 3 | . . . . . . . 1 1 . 1 . . . . . Tunneler 7 | 5 . . . . . . . . 1 . . . 1 . . Hauler 14 | . 1 . 2 . . . 1 3 3 1 . . 1 1 1 Recycler 17 | 1 1 . 2 . . . 1 6 2 1 . . 1 2 . Mechanic 1 | . . . . . . . . . . 1 . . . . . Operator 6 | . 1 . . . . . 1 1 . 1 1 . 1 . . Watcher 14 | . 1 . 1 . . . 2 1 2 1 1 . 1 2 2 Swarmer 18 | . 3 . 3 4 . . . 1 . . . . . . 7 Grunt 49 | . 10 . 10 . . 2 25 2 . . . . . . . Brawler 2 | . . . . . . . 2 . . . . . . . . Duelist 4 | . . . 1 . . 1 2 . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . Sentry 8 | . . . 3 . . . 4 1 . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . . Programmer 5 | . . . . . . . . 2 1 2 . . . . . Best Kill Streak 14 | 4 4 . 4 4 . 4 14 3 6 3 1 . 2 3 6 Combat Bots Only 14 | . 4 . 3 4 . 4 14 3 1 2 . . . . 5 Max Kills in Single Turn 5 | 1 1 . 3 2 . 1 3 3 1 1 1 . 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 2 . . 2 3 . 1 . . . . 5 Melee 1 | . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Hostile Shots Fired 849 | . 73 . 107 5 . 40 241 113 33 27 . 7 8 18 177 Missed 309 | . 28 . 31 3 . 9 70 37 21 17 . 5 6 9 73 Damage Taken 9836 | . 539 . 1170 18 . 614 2919 1593 182 198 . 70 138 197 2198 Core 2042 | . 141 . 158 . . 96 477 101 15 57 . 70 . 70 857 Absorbed by Shields 132 | . . . . . . . 132 . . . . . . . . Redirected to Shielding 8 | . . . . . . . 8 . . . . . . . . Regen/Repaired (Parts) 221 | . . . . . . . . 77 . . . . . 144 . Core Remaining (%) 75 | 100 . 43 . . . 36 13 85 98 94 . 93 100 95 . Volleys Fired 408 | 25 76 . 65 2 . 8 108 53 5 6 . . 11 13 36 Largest 2 | 2 2 . 2 2 . 2 2 2 1 1 . . 1 1 1 Hottest 131 | 40 100 . 131 86 . 86 122 83 44 46 . . 120 120 120 Shots Fired 699 | 44 141 . 116 4 . 14 208 101 5 6 . . 11 13 36 Gun 485 | 44 126 . 37 . . 11 166 101 . . . . . . . Cannon 178 | . 13 . 70 2 . 2 33 . 5 . . . 11 13 29 Launcher 32 | . . . 9 2 . 1 9 . . 6 . . . . 5 Special 4 | . 2 . . . . . . . . . . . . . 2 Kinetic 390 | 38 126 . 37 . . 8 102 74 5 . . . . . . Thermal 222 | 6 15 . 51 . . . 97 . . . . . 11 13 29 Explosive 32 | . . . 9 2 . 1 9 . . 6 . . . . 5 Electromagnetic 53 | . . . 19 2 . 5 . 27 . . . . . . . Robot Hit Streak 24 | 5 12 . 24 3 . 16 20 16 4 . . . 1 . 3 Robot Miss Streak 6 | 3 6 . 4 . . 3 6 4 4 . . . 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . Shots Hit Robots 505 | 21 81 . 77 3 . 12 141 86 26 14 5 . 14 10 15 Core Hits 285 | 9 35 . 40 4 . 14 109 25 11 10 1 . 5 4 18 Critical Kills 1 | . . . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . 1 . . . 7 1 1 . . . 2 . 1 Burn 7 | . . . . . . . 7 . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . Sever 4 | . . . . . . . . . 1 . . . 2 . 1 Melee Attacks 328 | . . . 3 . . . 35 52 80 44 16 3 39 20 36 Impact . | . . . . . . . . . . . . . . . . Slashing 325 | . . . 3 . . . 34 50 80 44 16 3 39 20 36 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 46 | . . . . . . . 1 9 13 6 . . 5 5 7 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16802 | 203 828 6 1931 192 . 346 3961 2403 1592 1513 301 . 890 840 1796 Guns 4573 | 203 681 . 457 . . 155 2032 1045 . . . . . . . Cannons 1950 | . 123 . 900 38 . 35 621 . 108 . . . 42 . 83 Explosions 3930 | . . . 555 154 . 156 1298 466 . 485 . . . . 816 Melee 6290 | . . . . . . . . 892 1484 1028 301 . 848 840 897 Ramming 59 | . 24 6 19 . . . 10 . . . . . . . . Kinetic 3827 | 182 681 . 457 . . 100 1398 901 108 . . . . . . Thermal 2627 | 21 123 . 577 60 . . 1255 466 . . . . 42 . 83 Explosive 3333 | . . . 555 94 . 85 1298 . . 485 . . . . 816 Electromagnetic 666 | . . . 323 38 . 161 . 144 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 6290 | . . . . . . . . 892 1484 1028 301 . 848 840 897 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 2 3 10 4 3 . . . . 4 Average Corruption 4 | . . . . . . 2 3 6 3 2 . . . . 1 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 79 | . . . . . . 3 21 45 7 2 . . . . 1 Message Errors 19 | . . . . . . 2 2 13 1 1 . . . . . Matter Fused 18 | . . . . . . . 6 9 3 . . . . . . Heat Flow Errors 11 | . . . . . . . 3 5 2 1 . . . . . Energy Discharges 11 | . . . . . . . 3 7 1 . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 11 | . . . . . . . 4 6 . . . . . . 1 Misfires 2 | . . . . . . 1 1 . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . Weapon Failures 4 | . . . . . . . . 4 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1501 | . 11 . 102 13 . . 19 190 340 185 100 . 98 215 228 Projectiles 11 | . 11 . . . . . . . . . . . . . . Explosions 365 | . . . 102 13 . . 19 38 . 37 . . . . 156 Melee 1125 | . . . . . . . . 152 340 148 100 . 98 215 72 Knockbacks 22 | . . . . . . . 16 . 6 . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . 15 . 5 . . . . . . Secondary 2 | . . . . . . . 1 . 1 . . . . . . Self-Inflicted Damage 699 | . . . 179 . . 61 152 176 . . . . . . 131 Shots 14 | . . . 3 . . 2 4 3 . . . . . . 2 Rammed 3 | . . . . . . . 3 . . . . . . . . Targets Rammed 16 | . 7 1 5 . . . 3 . . . . . . . . Kicked 13 | . 7 1 5 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 422 | . 46 . 225 . . 29 113 275 291 422 50 168 245 344 291 Average Temperature 49 | . 15 . 73 . . 15 15 66 18 53 28 74 55 91 80 Received Heat Transfer 1858 | . 297 . 249 . . 144 1051 57 6 . . . . . 54 Effects 6 | . . . . . . . . . 1 3 . . . 1 1 Shutdowns 2 | . . . . . . . . . . 2 . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . . 1 . Interference 2 | . . . . . . . . . 1 . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Fried 5 | . . . 4 . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Melted 14 | . . . 5 . . . 7 2 . . . . . . . Heat Transferred 4843 | 50 259 . 1184 100 . . 2789 350 . . . . 37 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . 1 . . . . . . . Latent Energy Used 109 | . . . . . . 109 . . . . . . . . . LE Corruption 2 | . . . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Peak Influence 836 | 30 326 7 318 192 . 96 739 426 273 483 352 267 383 382 836 Initial 310 | . 19 7 . 80 . . 37 310 189 27 236 246 150 180 223 Average 201 | 14 143 6 149 122 . 85 208 287 157 153 295 254 259 272 423 Maximum Alert Level 3 | . 1 . 1 . . . 3 2 1 2 1 1 1 1 3 Low Security (%) 53 | 100 74 100 67 100 . 100 54 18 74 78 . . 30 14 . Level 1 39 | . 25 . 32 . . . 33 76 25 1 100 100 69 85 56 Level 2 6 | . . . . . . . 10 5 . 19 . . . . 39 Level 3 . | . . . . . . . 2 . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 3 . 2 . . . 4 5 6 5 . 1 1 4 5 Investigation 6 | . 2 . 1 . . . 1 . 1 . . . . . 1 Extermination 7 | . . . . . . . . 3 1 . . . . 2 1 Reinforcement 15 | . 1 . 1 . . . 2 2 1 1 . 1 1 2 3 Assault 2 | . . . . . . . 1 . . 1 . . . . . Garrison 6 | . . . . . . . . . 3 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . 1 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Distress Signals 6 | . 1 . . . . . 3 . . . . . 1 . 1 Communications Jammed 17 | . . . . . . . . . 1 10 . . 6 . . Distress Signals 15 | . . . . . . . . . . 10 . . 5 . . Times Spotted 216 | . 31 . 26 4 . 4 57 15 11 8 2 5 13 7 33 Peak Tracking Total 15 | . 5 . 5 3 . 4 7 4 5 4 1 4 7 3 15 Tactical Retreats 29 | . 2 . . . . . 4 2 3 2 . 2 4 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Traps Triggered 6 | . 2 . . . . . . 2 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Machines Disabled 37 | . . . 5 . . . 7 11 . 11 1 . . . 2 Max in Single Turn 6 | . . . 2 . . . 1 6 . 5 1 . . . 1 Garrison Access 2 | . . . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Machines Accessed 71 | . 8 . 3 . 1 . 9 12 16 3 3 . 5 5 6 Terminals 50 | . 6 . 2 . . . 6 9 11 2 2 . 3 3 6 Fabricators 2 | . . . . . . . . . 2 . . . . . . Repair Stations 4 | . . . . . . . 1 1 . 1 . . . 1 . Recycling Units 8 | . 2 . 1 . . . 1 2 2 . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . 1 . . . . Garrison Access 4 | . . . . . . . . . 1 . . . 2 1 . Total Hacks 160 | . 18 . 12 . 1 . 20 28 39 6 3 . 7 13 13 Successful 74 | . 7 . 6 . 1 . 12 17 14 1 2 . 2 7 5 Failed 85 | . 11 . 5 . . . 8 11 25 5 1 . 5 6 8 Catastrophic 19 | . 2 . . . . . 2 2 7 3 1 . 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 65 | . 7 . 7 . 1 . 6 14 19 4 . . 4 3 . Terminals 122 | . 14 . 10 . . . 16 21 27 5 2 . 5 9 13 Fabricators 4 | . . . . . . . . . 4 . . . . . . Repair Stations 8 | . . . . . . . 2 2 . 1 . . . 3 . Recycling Units 15 | . 4 . 2 . . . 1 5 3 . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . 1 . . . . Garrison Access 8 | . . . . . . . . . 5 . . . 2 1 . Terminal Hacks 48 | . 5 . 4 . 1 . 8 9 9 1 1 . 1 4 5 Record 1 | . . . . . . . . . 1 . . . . . . Part Schematic 2 | . . . . . . . . . 2 . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 1 . . . 1 . 1 . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 2 Open DSF 2 | . . . . . . . . . 1 . 1 . . . . Level Access Points 3 | . . . . . . . . . 1 . . . 1 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 3 | . 1 . . . . . 1 . . . . . . . 1 Locate Traps 3 | . . . 1 . . . 1 1 . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . Transport Status 3 | . . . . . . . 1 2 . . . . . . . Recall Investigation 2 | . 1 . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . Hauler Manifests 8 | . 1 . 1 . . . 1 2 1 1 . . . 1 . Registered Components 1 | . . . . . . . . 1 . . . . . . . Zone Layout 4 | . . . . . . . 1 1 . . . . . 1 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . Load Schematic 3 | . . . . . . . . . 3 . . . . . . Repair Station Hacks 5 | . . . . . . . 1 2 . . . . . 2 . Scan Component 3 | . . . . . . . 1 1 . . . . . 1 . Repair 2 | . . . . . . . . 1 . . . . . 1 . Recycling Unit Hacks 5 | . 2 . 1 . . . 1 1 . . . . . . . Retrieve Components 5 | . 2 . 1 . . . 1 1 . . . . . . . Scanalyzer 2 | . . . . . . . 1 . . . 1 . . . . Insert Component 2 | . . . . . . . 1 . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 8 | . . . 1 . . . 1 5 1 . . . . . . Terminals 7 | . . . 1 . . . 1 4 1 . . . . . . Botnet 7 | . . . 1 . . . 1 4 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 58 | . 6 . 2 . . . 8 10 16 3 1 . 4 3 5 Full Trace Events 5 | . 1 . 1 . . . 1 . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . 1 . Time 57 | . . . . . . . . 38 . . . . . 19 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 19 | . 9 . 9 . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . . find_chute 2 | . . . . . . . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Turns Passed 12690 | 218 1469 430 1252 234 478 204 2715 1897 1282 653 260 86 529 378 605 Spaces Moved 12194 | 101 729 208 760 120 252 85 967 1438 3038 1117 457 142 1006 755 1019 Core 59 | 12 . . . . . . 7 . . . . . . . 40 Treads 1498 | . 6 . . . . . 850 642 . . . . . . . Legs 2347 | 89 723 208 760 120 252 85 110 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8290 | . . . . . . . . 796 3038 1117 457 142 1006 755 979 Fastest Speed 5 | 50 120 190 120 120 190 190 50 26 23 5 5 5 5 5 5 Average Speed 66 | 132 154 190 120 183 190 194 173 88 24 23 22 26 21 18 27 Slowest Speed 700 | 200 190 190 190 190 190 470 700 186 26 99 23 99 24 91 700 Overloaded Moves 269 | . . . . . . . . . . 23 5 33 15 37 156 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . 8 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 95 58 38 23 62 32 44 30 43 22 9 93 22 20 26 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . 1 1 . 1 . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . Spaces Dug 237 | . 2 . 1 . . . 26 28 51 26 4 3 27 20 49 Terrain Destroyed 662 | . 2 . 84 24 . 13 66 151 51 97 4 3 28 20 119 Melee 182 | . . . 1 . . . 21 28 51 26 4 3 19 8 21 Projectile 42 | . 2 . 3 . . . 1 . . . . . 9 12 15 AOE 438 | . . . 80 24 . 13 44 123 . 71 . . . . 83 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Total 15556 | 141 947 240 975 130 252 111 1725 1892 3465 1439 589 186 1255 955 1254 Wait 1872 | . 62 28 47 . . 1 496 195 268 231 99 34 162 127 122 Move 12166 | 100 728 207 759 119 251 84 966 1437 3024 1116 456 141 1005 754 1019 Hop 5 | . . . . . . . . . 5 . . . . . . Pick Up 149 | 4 26 . 17 5 1 7 20 26 16 8 3 3 7 5 1 Fast Attach 106 | 8 4 . 14 . . . 6 29 14 8 4 . 3 9 7 Attach 106 | . 2 . 8 . . 6 12 23 13 7 3 1 8 8 15 Detach 56 | . 1 . 3 . . 1 1 12 8 2 2 1 7 7 11 Swap 150 | 2 17 4 23 3 . 2 54 29 4 2 1 1 4 1 3 Drop 194 | 2 24 . 31 1 . 2 24 36 28 15 5 2 9 11 4 Fire 408 | 25 76 . 65 2 . 8 108 53 5 6 . . 11 13 36 Melee 328 | . . . 3 . . . 35 52 80 44 16 3 39 20 36 Ram . | . . . . . . . . . . . . . . . . Kick 13 | . 7 1 5 . . . . . . . . . . . . Crush 3 | . . . . . . . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Min x2] / Sto) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 2 exits: *Res / DSF) -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 219 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 7) 841 | -10/Materials | Discovered new exit (range 4) 869 | -10/Materials | Core integrity fell below 50% 984 | -10/Materials | Discovered new exit (range 12) 1091 | -10/Materials | Discovered new exit (range 16) 1201 | -10/Materials | Build established: Scavenger-Mutant 1688 | -10/Materials | Entered Mines 1755 | -10/Mines | Met a Derelict bent on vengeance 1842 | -10/Mines | Discovered new exit (range 6) 2044 | -10/Mines | Learned location of 1 exit from Materials 2118 | -10/Mines | Entered Materials 2118 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2119 | -9/Materials | Identified exit to Storage 2318 | -9/Materials | Discovered new exit (range 15) 2916 | -9/Materials | Discovered new exit (range 11) 2979 | -9/Materials | Central database locked down 3135 | -9/Materials | Lost 3 parts (1p1n1u) 3370 | -9/Materials | Entered Mines 3427 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3429 | -9/Mines | Discovered new exit (range 5) 3604 | -9/Mines | Entered Exiles 3648 | -9/Exiles | Discovered new exit (range 15) 3694 | -9/Exiles | Met 8R-AWN 3726 | -9/Exiles | Met EX-HEX 3802 | -9/Exiles | Met EX-BIN 3827 | -9/Exiles | Aligned with FarCom system 3829 | -9/Exiles | Given EX-Vault access code 3874 | -9/Exiles | Opened EX-Vault 3884 | -9/Exiles | Found Latent Energy Streamer 3923 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3976 | -9/Exiles | Met EX-DEC 4058 | -9/Exiles | Discovered new exit (range 14) 4082 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4082 | -9/Exiles | Entered Mines 4095 | -8/Mines | Core integrity fell below 50% 4132 | -8/Mines | Lost 3 parts (2n1w) 4270 | -8/Mines | Discovered new exit (range 5) 4286 | -8/Mines | Entered Materials 4286 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5354 | -8/Materials | Build established: Mutant 6303 | -8/Materials | Discovered new exit (range 11) 6686 | -8/Materials | First assault squad dispatched 6919 | -8/Materials | Lost 3 parts (2n1w) 6942 | -8/Materials | Destroyed 14 combat bots 6989 | -8/Materials | Core integrity fell below 50% 6999 | -8/Materials | Core integrity fell below 20% 6999 | -8/Materials | Released all parts (1) 7001 | -8/Materials | Entered Factory 7001 | -7/Factory | Evolved 2 slots: Utility x2 7019 | -7/Factory | Lost 7 parts (1p2n2u2w) 7020 | -7/Factory | Discovered new exit (range 4) 7193 | -7/Factory | Repaired Minigun 7452 | -7/Factory | Build established: Infiltrator-Mutant 7459 | -7/Factory | Identified exit to Factory 7902 | -7/Factory | Discovered exit to Factory (range 10) 8415 | -7/Factory | Lost 4 parts (1n2u1w) 8891 | -7/Factory | System corruption reached 10% 8898 | -7/Factory | Entered another Factory area 8898 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9116 | -6/Factory | Discovered new exit (range 9) 9225 | -6/Factory | Discovered new exit (range 4) 9265 | -6/Factory | Identified exit to Lower Caves 9275 | -6/Factory | Identified exit to Factory 9298 | -6/Factory | Build established: Infiltrator-Sprinter 9451 | -6/Factory | Identified exit to DSF 9890 | -6/Factory | Build established: Hacker-Sprinter 9909 | -6/Factory | Garrison activated, responded to threat 10180 | -6/Factory | Entered another Factory area 10180 | -5/Factory | Evolved 2 slots: Utility x2 10215 | -5/Factory | Discovered new exit (range 5) 10225 | -5/Factory | Identified exit to Upper Caves 10324 | -5/Factory | Discovered new exit (range 9) 10780 | -5/Factory | First assault squad dispatched 10833 | -5/Factory | Entered another Factory area 10833 | -4/Factory | Evolved 2 slots: Utility x2 10942 | -4/Factory | Found Prototype Device 10958 | -4/Factory | Identified Adv. EM Disruption Field 11026 | -4/Factory | Discovered new exit (range 5) 11093 | -4/Factory | Identified exit to DSF 11093 | -4/Factory | Entered DSF 11148 | -4/DSF | Additional patrols routed to DSF 11167 | -4/DSF | Discovered new exit (range 11) 11179 | -4/DSF | Entered Research 11179 | -3/Research | Evolved 2 slots: Propulsion x2 11435 | -3/Research | Identified exit to Research 11708 | -3/Research | Entered another Research area 11708 | -2/Research | Evolved 2 slots: Utility x2 11943 | -2/Research | Repaired Imp. Light Armor Plating 11962 | -2/Research | Identified exit to Access 12086 | -2/Research | Entered Access 12086 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12379 | -1/Access | Identified exit to Command 12464 | -1/Access | Spotted B-99 Colossus 12469 | -1/Access | Lost 3 parts (3u) 12485 | -1/Access | Spotted B-99 Colossus 12559 | -1/Access | Lost 15 parts (3p8n4u) 12637 | -1/Access | Lost 3 parts (1n1u1w) 12690 | -1/Access | Core integrity fell below 50% 12691 | -1/Access | Self-destructed Last Messages --------------- 12586_ ALERT: Rogue bot located, Programmers report to Access Zone 7J. 12606_ Micro-nuke Launcher destroyed. 12606_ Destroyed Micro-nuke Launcher. 12606_ Core Analyzer destroyed. 12606_ Destroyed Core Analyzer. 12606_ Cld. Nuclear Pulse Thruster destroyed. 12606_ Destroyed Cld. Nuclear Pulse Thruster. 12606_ Terminal disabled. 12625_ The unstable cave ceiling collapses. 12674_ Adv. Hacking Suite destroyed. 12676_ P-80 Master resets P-80 Master, system corruption cleaned. 12680_ U-05 Engineer lays Concrete. 12680_ Power Sword destroyed. 12681_ U-05 Engineer builds a Wall. 12685_ U-05 Engineer lays Concrete. 12687_ U-05 Engineer builds a Wall. 12688_ System corrupted: Component data lost. 12691_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????# # #???????????????????????? | | ??????????# # #???????????????????????? | | ??????????# ! # #???????????????????????? | | ??????????# = #= #???????????????????????? | | ??????????# ! !+% +???????????????????????? | | ??????????# # #???????????????????????? | | ??????????#== # #???????????????????????? | | ??????????##+########## #???????????????????????? | | ???????????#%#???????#T #???????????????????????? | | ???????????#!#???????## #???????????????????????? | | ???????????#*#???###### #???????????????????????? | | ???????????#=#???# #???BB??????????????????? | | ???????????#=#???# #???BB??????????????????? | | ???????????# #???# #???????????????????????? | | ???????????#*#???# #####???????????????????????? | | ???????????#!#???# #???????????????????????????? | | ???????????# #???# #???##### #?????######## | | ???????????# #??## #??? ### ############## | | ???????????# #??#T ##??> ### h ######## # | | ???????????# #??# #?? """ " # | | ???????????#=#??## ##?? """ " # | | ???????????# #???# #??? """ " # | | ???????????#=#???# #??? ### h ######## # | | ???????????# #???# ##?? #### ######### ## | | ???????????# #???# g###""#### ## ! # ## | | ???????##### #???# g### @ ### ## # ## | | ???????## #???# gppu ### ! + ##### | | ????##### #???# ggp ## [ # | | ????##### #???## # ## ##BB [%% "" | | ????## #????###########BB " | | ????## #??##### ######### #######" | | ????## ########"#### ##### ####### | | ????## ##### "=#####"" * ##??### | | ????## h # "" "% # ##???## | | ###### " ## # #! = ##???## | | # # # "" # ##???## | | + BB + " """ # ##???## | | " BB " % # T" ## # ####???## | | # ^ " # """ #### ######???## | | ] # # # "" #### ####?????## | | ###### "" ######### #### ########?## | | ###### "" ######## ####+########?## | | % "T ############+###### ##?## | | "" " ##?## | | "" # " ##?## | | % # ! "" ##??? | | # ############### # G ##??? | | # ### ] % ############### # "" [##??? | | # ### #"######+##"###?????????? # # " ##??? | | # ### ## % #?????????? # # ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Armor Coverage 375 Resistance: KI 20 Core Shielding 40 Power Shielding 66 Evasion (%) 78 Targeting Accuracy 5 Melee Accuracy 22 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 38 Defensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -6/Factory | Hacked System Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Denied? Dodgeball, But With Guns Prolific Hacker Rockin' Loadout Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed TowerShockClaw Manual? 0 Play Time 05:44:55 Cumulative 62.0 hours Start 2025.03.26 @ 16:41:39 End 2025.03.26 @ 22:53:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 29 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 28 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 458ee1c1-4208-4e16-bdb2-752fedafd59b