Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 18:45:12 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (269) 1345 Value Destroyed (9565) 9565 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (6632) 6632 TOTAL SCORE: 26562 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 100 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4538 Cogmind --------- Core Integrity 705/1150 Matter 159/300 Energy 325/325 System Corruption 10% Temperature Cool (0) Movement Treading (166) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor > --- PROPULSION (6) --- Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY (9) ------ Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Experimental Targeting Computer Tactical Coordination Suite Advanced Particle Charger > --- WEAPON (2) ------- Cooled Plasma Cannon Heavy Rocket Launcher > --- INVENTORY (25) --- Spiked Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Heavy Treads Long-range Sensor Array Improved Transmission Jammer Advanced ECM Suite Cloaking Device Layered Heavy Armor Plating Advanced Powered Armor Improved Hardlight Generator Improved Component Analysis Suite Dimensional Node Initializer Transdimensional Reconstructor Phase Cannon Phase Cannon Phase Cannon Heavy Phase Cannon Neutron Cannon Matter Neutralizer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Cryofiber Web Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Targeting Computer Centrium Light Armor Plating Improved Remote Force Field > --- WEAPON ----------- Heavy Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Reinforced Antimatter Reactor Armored Treads Heavy Treads Improved Heavy Treads Long-range Sensor Array Advanced Particle Charger Improved Transmission Jammer Advanced ECM Suite Cloaking Device Layered Heavy Armor Plating Medium Reactive Plating Improved Hardlight Generator Improved Component Analysis Suite Dimensional Node Initializer Transdimensional Reconstructor Phase Cannon Phase Cannon Phase Cannon Cooled Plasma Cannon Rocket Array [Rating: 131] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Wheel Treads Medium Treads Leg Titanium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reflective Plating Weapon Heavy Particle Cannon Energy Gun High-powered Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Array Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . Utility 7 | . . . 2 . 2 1 . . . . . . . . . 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 186 | 7 10 . 17 6 9 8 3 1 2 1 46 9 1 . . 17 4 5 4 . 10 3 . 23 . Power 22 | 1 1 . 1 . 1 1 1 . . . 7 2 1 . . 2 . . . . 1 . . 3 . Engine 11 | 1 1 . 1 . 1 . 1 . . . 3 1 . . . 1 . . . . 1 . . . . Core 8 | . . . . . . 1 . . . . 4 1 1 . . 1 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Propulsion 58 | 2 2 . 4 4 1 1 1 1 1 1 18 3 . . . 8 1 3 . . 2 . . 5 . Treads 18 | 2 . . . . . . . . . . . . . . . 8 1 . . . 2 . . 5 . Leg 5 | . . . . . . . 1 1 1 . 2 . . . . . . . . . . . . . . Wheel 34 | . 2 . 3 4 1 1 . . . 1 16 3 . . . . . 3 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 70 | 1 3 . 6 1 3 3 1 . 1 . 13 4 . . . 6 3 2 2 . 6 1 . 14 . Device 31 | . 1 . 1 1 . 1 . . . . 6 2 . . . 2 2 2 1 . 3 . . 9 . Storage 5 | 1 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Processor 5 | . . . . . 1 . . . . . . 1 . . . 1 . . . . 1 . . 1 . Hackware 7 | . . . 1 . 1 . . . . . 3 . . . . 2 . . . . . . . . . Protection 22 | . . . 4 . 1 2 1 . 1 . 3 1 . . . 1 1 . 1 . 2 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 3 4 . 6 1 4 3 . . . . 8 . . . . 1 . . 2 . 1 2 . 1 . Energy Gun 8 | 1 2 . 2 . 1 1 . . . . 1 . . . . . . . . . . . . . . Energy Cannon 19 | . 2 . 2 . 2 1 . . . . 6 . . . . 1 . . 2 . 1 2 . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 3 . 1 1 . . . . 2 . . . . 1 . . 3 . . . . 6 . Parts Lost 45 | . . . 1 1 3 1 1 . . . 15 8 . . 1 5 . 1 . . 1 1 . 6 . Power 7 | . . . . . . . . . . . 3 1 . . 1 1 . . . . . . . 1 . Propulsion 17 | . . . 1 1 1 1 1 . . . 6 3 . . . 2 . . . . . . . 1 . Utility 12 | . . . . . 1 . . . . . 3 3 . . . 2 . . . . . 1 . 2 . Weapon 9 | . . . . . 1 . . . . . 3 1 . . . . . 1 . . 1 . . 2 . Highest Loss Streak 6 | . . . 1 1 1 1 1 . . . 6 4 . . 1 3 . 1 . . 1 1 . 3 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Backups 19 | 2 9 15 19 19 19 19 17 17 17 17 18 23 24 25 25 23 23 23 23 23 23 20 20 21 . Power . | . 1 1 . 1 1 1 . . . . 1 2 2 2 2 1 1 1 1 1 . . . . . Propulsion 2 | 1 . 2 3 1 1 . 2 3 3 4 2 4 5 6 6 4 5 4 3 3 2 2 2 2 . Utility 8 | . 1 5 4 4 4 6 8 9 8 8 9 9 9 10 10 11 10 10 11 11 11 11 11 10 . Weapon 6 | . 5 6 10 12 12 11 5 5 5 5 6 7 7 7 7 7 7 7 6 6 6 5 5 5 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 4 . 12 1 3 6 2 . 1 . 8 3 1 . . 3 . 3 . . 1 . . 5 10 Power 9 | . 1 . 1 . 2 . 1 . . . 1 1 1 . . . . . . . . . . 1 . Propulsion 12 | . 1 . . 1 1 . . . . . . 2 . . . . . 1 . . . . . 2 4 Utility 14 | . . . 3 . . 1 . . 1 . 2 . . . . 2 . 1 . . 1 . . 2 1 Weapon 26 | . 2 . 8 . . 5 1 . . . 5 . . . . 1 . 1 . . . . . . 3 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 96 100 99 100 94 99 98 100 100 92 93 91 86 86 86 98 100 99 94 100 92 88 88 84 . Engine 6 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 1 . Core 4 | . . . . . . 6 7 7 7 7 5 4 6 6 6 4 5 5 5 5 5 5 5 1 . Treads 9 | . 7 . . . . . . . . . . . . . . 28 29 25 12 29 25 21 21 20 . Leg 2 | . . . . . . . 1 7 14 . 3 . . . . . . . . . . . . . . Wheel 9 | . 20 28 22 22 17 15 12 7 . 6 17 18 13 13 13 . . 3 15 . . . . . . Device 15 | . 10 14 11 11 10 14 14 15 14 14 12 18 19 19 18 17 16 15 16 17 18 19 15 17 . Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 . Processor 7 | . . . . . 4 7 7 7 7 7 6 5 6 6 6 10 11 11 11 11 10 10 10 13 . Hackware 11 | . . . 3 11 16 15 15 15 15 15 18 13 13 13 13 11 11 11 11 11 10 10 10 3 . Protection 4 | . . . 17 10 8 7 7 7 7 7 1 . . . 1 . . . . . . . 4 4 . Energy Gun 1 | . 8 . . . . . 7 7 7 7 . . . . . . . . . . . . . . . Energy Cannon 11 | . 12 28 21 21 17 13 6 6 7 6 12 13 13 13 13 10 10 10 1 11 9 7 9 9 . Peak Build Rating 131 | 6 12 13 25 25 32 41 45 45 48 49 64 65 57 57 57 87 87 89 89 89 116 115 113 131 . Average Rating 62 | 4 10 12 21 24 30 37 42 45 47 48 52 59 54 56 56 82 86 86 74 89 103 113 111 120 . On Entrance 57 | . 6 12 13 25 24 31 41 45 45 48 48 64 53 57 55 52 84 86 77 88 89 108 109 111 118 Avg Prop Armor Cover (%) 6 | . . . . . . . 5 5 5 . . . . . . . . 15 22 . . 4 4 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 14 55 55 70 62 76 75 77 77 83 83 121 126 121 121 121 122 133 133 120 114 131 150 126 172 . Greatest Support 200 | 40 40 26 26 26 20 20 20 10 37 37 60 54 32 32 32 139 138 138 138 138 195 195 167 200 . Greatest Overweight (x) 7 | . 2 2 3 6 6 7 7 7 7 2 7 3 3 3 3 3 1 3 3 . . . . 1 . Average Overweight (x) 1 | . . 2 2 2 3 3 3 7 2 2 1 2 3 3 3 . . . 2 . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 . Average Capacity 22 | 7 11 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 . Most Carried 25 | 4 13 19 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 . Average Carried 21 | 2 9 15 19 19 19 19 19 20 19 19 19 23 24 25 25 24 24 24 24 24 24 23 23 24 . Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 13 19 20 20 20 20 20 20 20 20 25 23 25 25 25 24 25 25 24 25 25 23 23 23 23 Class Distribution -------------------- 44% | Hacker-Mutant 27% | Hacker-Skirmisher 17% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Assassin | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 5018 | 225 320 11 227 82 197 184 339 66 17 131 767 184 70 . 30 70 380 171 138 78 76 495 232 528 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11310 | . 690 180 1175 625 1363 255 381 102 . 83 2003 928 439 . 132 409 306 121 138 . . 364 166 1450 . Parts 484 | . 44 10 73 43 77 9 8 3 . 6 79 26 11 . 4 24 9 2 . . . 14 2 40 . Haulers Intercepted 13 | . 2 . 5 . 5 . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . 5 3 . 6 . 23 4 . 4 . 3 1 . . . 12 2 . . Prevented 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 197 | . 15 2 28 13 25 3 9 4 . 4 14 15 1 . 2 9 4 5 . . . 9 3 32 . Guns 13 | . 12 . . . . . . . . 1 . . . . . . . . . . . . . . . Cannons 120 | . 3 2 23 10 16 3 5 1 . . 13 13 1 . 1 9 2 . . . . 4 . 14 . AOE 54 | . . . 4 2 8 . 4 3 . 3 . . . . . . 2 5 . . . 5 3 15 . Classes Destroyed 22 | . 5 2 3 1 2 1 . . . . . . 2 . . . . . . . . 1 . 5 . Worker 19 | . . 6 1 1 3 . . . . . 8 . . . . . . . . . . . . . . Builder 14 | . . . . 3 3 . . . . . 7 . . . . 1 . . . . . . . . . Tunneler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 5 . 5 . . . . . 1 . . . . . . . . . . . . . . Recycler 10 | . . 1 . 2 1 . . . . . 6 . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 6 | . 2 . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . Watcher 5 | . 1 . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . Swarmer 50 | . 3 2 14 8 4 . 1 3 . . . 6 . . . 3 . . . . . 4 . 2 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 79 | . 12 . 7 4 10 . 5 . . 2 6 7 1 . . 1 2 5 . . . 1 3 13 . Brawler 7 | . . . . . 1 . 2 . . 1 . . . . . . 1 . . . . 1 . 1 . Duelist 6 | . . . 1 1 1 . . . . . . . . . . . . . . . . 1 . 2 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 19 | . . . 6 . 7 2 1 . . . 2 . . . . . . . . . . 1 . . . Hunter 14 | . . . . . 2 . 1 . . . 4 2 . . 2 1 1 . . . . . . 1 . Programmer 12 | . . . . . . 1 . 1 . 1 2 . . . . 4 . . . . . . . 3 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 6 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 3 . . Samaritan 7 | . . . . . . . . . . . . . 4 . . . 3 . . . . . . . . Best Kill Streak 16 | . 4 5 5 4 13 1 6 3 . 3 4 6 1 . 2 7 3 5 . . . 4 3 16 . Combat Bots Only 15 | . 3 2 4 3 7 1 6 3 . 3 2 6 1 . 2 6 3 5 . . . 4 3 15 . Max Kills in Single Turn 4 | . 2 1 4 2 4 1 1 2 . 1 1 1 1 . 1 1 1 2 . . . 2 2 4 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 2 3 . 1 2 . 1 . . . . . . 1 2 . . . 2 2 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 1158 | . 69 1 92 51 67 63 29 3 . 13 174 105 . . 19 93 24 24 . . 9 39 10 273 . Missed 310 | . 16 1 28 13 24 18 6 1 . 4 38 28 . . 6 34 8 6 . . 1 13 3 62 . Hits 848 | . 53 . 64 38 43 45 23 2 . 9 136 77 . . 13 59 16 18 . . 8 26 7 211 . Melee 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . 7 . Projectile 840 | . 53 . 64 38 42 45 23 2 . 9 136 77 . . 13 59 16 18 . . 8 26 7 204 . AOE 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Critical Strikes 23 | . . . 1 1 . . . . . . 5 1 . . . 1 . . . . 2 . 2 10 . Damage Taken 14552 | . 515 30 666 342 600 308 351 29 . 164 2117 1314 . . 145 723 195 364 . . 564 620 174 5331 . Core 1250 | . 90 . 107 27 34 5 70 . . 20 237 118 . . . 63 10 24 . . 84 38 . 323 . Absorbed by Shields 449 | . . . . . . . . . . . . . . . . 270 . . . . . 66 . 113 . Reduced by Siege Mode 472 | . . . . . . . . . . . . . . . . . . . . . . 29 . 443 . Ignored by Resistances 262 | . . . . . . 26 49 . . . . . . . . . . . . . . 110 . 77 . Regen/Repaired (Parts) 703 | . . . . . . . . . . . . . . . . 417 . . . . . . . 286 . Core Remaining (%) 79 | 100 . 64 . 66 93 . . . . 86 . . . . 58 . . . . 90 . . . . . Volleys Fired 678 | . 58 13 69 41 69 16 19 4 . 9 108 42 12 . 6 45 19 9 . . 23 38 13 65 . Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 . . 2 2 2 2 . Hottest 196 | . 136 136 150 150 150 150 145 145 . 145 183 196 178 . 178 178 178 178 . . 188 180 125 180 . Shots Fired 1159 | . 116 26 119 55 123 32 27 6 . 13 210 83 24 . 11 71 36 12 . . 24 47 18 106 . Gun 118 | . 102 . 1 . . . 9 2 . 4 . . . . . . . . . . . . . . . Cannon 990 | . 14 26 116 53 117 32 9 2 . 3 210 83 24 . 11 71 33 9 . . 24 42 14 97 . Launcher 51 | . . . 2 2 6 . 9 2 . 6 . . . . . . 3 3 . . . 5 4 9 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 56 | . 56 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1052 | . 60 26 117 53 117 32 18 4 . 7 210 83 24 . 11 71 33 9 . . 24 42 14 97 . Explosive 51 | . . . 2 2 6 . 9 2 . 6 . . . . . . 3 3 . . . 5 4 9 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 73 | . 13 9 10 11 14 10 7 8 . 8 12 13 31 . 33 9 12 15 . . . 9 7 73 . Robot Miss Streak 6 | . 6 1 3 4 2 3 3 1 . 1 4 2 . . 1 6 3 2 . . . 2 4 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 741 | . 70 19 72 30 84 24 16 4 . 9 137 61 20 . 9 34 16 3 5 . . 24 6 98 . Core Hits 510 | . 27 9 38 21 46 8 24 6 . 7 55 23 13 . 2 13 17 25 . . . 32 18 126 . Critical Kills 9 | . . . . 1 1 . . . . . 2 1 . . . . 1 . . . . . . 3 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Critical Strikes 15 | . 3 . . 1 1 . . . . . 2 1 . . . . 1 . 3 . . . . 3 . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . . . 1 1 . . . . . 2 1 . . . . 1 . . . . . . 3 . Smash 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Melee Attacks 16 | . . . 1 . . 7 1 . . . 2 . . . . . . . 5 . . . . . . Impact 16 | . . . 1 . . 7 1 . . . 2 . . . . . . . 5 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29061 | . 995 397 2216 972 3224 612 1006 255 . 850 3905 1990 562 . 272 1156 794 827 507 . . 1271 534 6716 . Guns 1028 | . 824 . . . . . 152 22 . 30 . . . . . . . . . . . . . . . Cannons 19037 | . 171 397 1983 909 2198 612 200 56 . 62 3905 1990 562 . 272 1156 405 . . . . 671 97 3391 . Explosions 8489 | . . . 233 63 1026 . 654 177 . 758 . . . . . . 389 827 . . . 600 437 3325 . Melee 507 | . . . . . . . . . . . . . . . . . . . 507 . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 423 | . 423 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 19642 | . 572 397 1983 909 2198 612 352 78 . 92 3905 1990 562 . 272 1156 405 . . . . 671 97 3391 . Explosive 8489 | . . . 233 63 1026 . 654 177 . 758 . . . . . . 389 827 . . . 600 437 3325 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 507 | . . . . . . . . . . . . . . . . . . . 507 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 . . . . . . . 1 . . . . . 1 1 1 1 1 . . . 10 . Average Corruption 1 | . 1 1 . . . . . . . 1 . . . . . 1 1 1 1 1 . . . 6 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 44 | . 3 6 . . . . . . . 5 . . . . . . 3 6 3 3 . . . 15 . Message Errors 9 | . 1 2 . . . . . . . 1 . . . . . . 1 2 . 1 . . . 1 . Matter Fused 7 | . 1 2 . . . . . . . 1 . . . . . . 1 1 1 . . . . . . Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . 1 1 2 . . . 3 . Energy Discharges 8 | . . . . . . . . . . 1 . . . . . . . 2 1 . . . . 4 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . 2 . Data Loss (major) 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Alerts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Overload Shots 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . Overflow Damage 1017 | . . 15 22 24 106 15 27 20 . 61 111 96 82 . 22 36 70 7 86 . . . 42 175 . Projectiles 756 | . . 15 14 24 27 15 . 20 . 7 111 96 82 . 22 36 70 . . . . . 42 175 . Explosions 175 | . . . 8 . 79 . 27 . . 54 . . . . . . . 7 . . . . . . . Melee 86 | . . . . . . . . . . . . . . . . . . . 86 . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Impact 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 293 | . . . . . . . . . . . . . . . . . 66 31 . . . 65 28 103 . Shots 15 | . . . . . . . . . . . . . . . . . 3 2 . . . 3 1 6 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 33 45 148 144 139 180 198 27 . 72 300 242 . . . . . 98 67 108 . 23 . 253 . Average Temperature 67 | . 12 12 42 32 41 62 87 18 . 39 94 80 . . . . . 70 67 53 . 9 . 75 . Received Heat Transfer 2666 | . 168 18 183 90 153 96 153 . . 36 447 234 . . . 36 18 69 . . 12 74 24 855 . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . 1 1 7 . Total Turns 165 | . . . . . . . . . . . . . . . . . . . . . . 18 6 141 . Longest Duration 37 | . . . . . . . . . . . . . . . . . . . . . . 18 6 37 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . Robots Melted 13 | . . . 1 1 1 . . . . . 2 3 . . 1 . 1 . . . . . . 3 . Combat Hostiles 11 | . . . 1 1 1 . . . . . 1 3 . . 1 . . . . . . . . 3 . Parts Melted 94 | . 1 2 11 4 11 5 1 . . . 24 5 2 . 4 5 1 . . . . 1 . 17 . Heat Transferred 29182 | . 1517 703 2886 1295 3182 888 555 111 . 111 5538 3100 1000 . 450 1800 700 . . . . 1037 150 4159 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Maximum Alert Level 2 | . . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . Low Security (%) 82 | 100 100 100 55 63 22 79 . . . . 100 . . . . 100 . . . . 100 . . . . Level 1 11 | . . . 44 36 14 20 . . . . . . . . . . . . . . . . . . . Level 2 6 | . . . . . 62 . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 628 | . 149 73 346 244 628 254 . . . . 92 . . . . 145 . . . . 15 . . . . Initial 254 | . . 7 . 100 82 254 . . . . . . . . . . . . . . . . . . . Average 107 | . 72 11 176 190 414 121 . . . . 32 . . . . 27 . . . . 1 . . . . Influence Increases 6121 | . 457 121 935 384 925 143 242 100 . 115 547 390 30 . 50 364 115 110 10 . 93 200 70 720 . Destroy 0b10 Robot/C 4000 | . 300 60 600 260 500 60 200 80 . 80 280 300 20 . 40 180 80 100 . . . 180 60 620 . Destroy 0b10 Robot/NC 385 | . 25 35 50 35 65 10 . . . . 120 10 10 . . 5 . . 10 . . . . 10 . Destroy Leader 736 | . 86 10 172 40 140 34 20 20 . 20 74 20 . . 10 30 20 10 . . . 20 10 . . Allied During Kill 39 | . . 16 16 . . . 7 . . . . . . . . . . . . . . . . . . Successful Hack 140 | . 16 . 23 . 12 2 . . . . 30 . . . . 38 . . . . 19 . . . . Disable Machine 165 | . . . 15 15 30 30 . . . . . . . . . 45 . . . . 30 . . . . Destroy Structure 266 | . . . 44 34 73 7 . . . . 28 . . . . 36 . . . . 44 . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 375 | . 30 . 15 . 105 . 15 . . 15 . 60 . . . 30 15 . . . . . . 90 . Influence Decreases 6121 | . 437 141 676 431 576 691 163 192 . 115 484 453 30 . 50 344 135 110 10 . 93 200 70 242 478 Entered New Map 1143 | . . 13 . 159 130 307 5 19 . . . 24 . . . . 8 . . . . . . . 478 Time Decay 4267 | . 437 128 476 262 416 374 128 173 . 115 343 365 30 . 50 180 127 110 10 . 91 190 70 192 . Lost Part 374 | . . . 10 10 30 10 10 . . . 131 64 . . . 47 . . . . 2 10 . 50 . Lost Ally 70 | . . . 40 . . . 20 . . . 10 . . . . . . . . . . . . . . Purge Threat 267 | . . . 150 . . . . . . . . . . . . 117 . . . . . . . . . Squads Dispatched 27 | . 5 . 3 . 5 3 . . . . 6 . . . . 3 . . . . 2 . . . . Investigation 8 | . 2 . . . 3 . . . . . 1 . . . . 1 . . . . 1 . . . . Extermination 8 | . . . . . . 2 . . . . 3 . . . . 2 . . . . 1 . . . . Reinforcement 11 | . 3 . 3 . 2 1 . . . . 2 . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 14 | . 2 . 6 . 4 . . . . . 2 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 372 | . 29 3 44 14 44 7 11 2 . 5 23 19 1 . 3 13 5 6 . . 3 6 3 131 . Peak Tracking Total 16 | . 4 3 5 5 10 1 7 1 . 3 3 4 1 . 2 6 3 5 . . 2 3 3 16 . Tactical Retreats 17 | . 1 . 1 . 3 . 1 . . 1 . 2 . . . 2 1 1 . . . . . 4 . ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 11 | . 3 . . . 4 . . . . . . . . . . 2 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 14 | . . . 1 1 2 2 1 . . . . . . . 1 3 . 1 . . 2 . . . . Max in Single Turn 1 | . . . 1 1 1 1 1 . . . . . . . 1 1 . 1 . . 1 . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 74 | . 7 1 10 . 8 3 . . . 1 10 2 1 4 . 11 . 1 5 . 9 1 . . . Terminals 32 | . 6 . 6 . 4 1 . . . 1 2 1 . . . 5 . . . . 6 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Recycling Units 12 | . 1 . 2 . 1 2 . . . . 2 . . . . 3 . . . . 1 . . . . Scanalyzers 10 | . . . 2 . 2 . . . . . 4 . . . . 1 . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Total Hacks 209 | . 18 1 25 . 19 5 . . . 1 22 8 1 26 . 34 . 1 18 . 29 1 . . . Successful 141 | . 8 1 13 . 15 3 . . . 1 15 8 1 26 . 19 . 1 18 . 11 1 . . . Failed 67 | . 10 . 12 . 3 2 . . . . 7 . . . . 15 . . . . 18 . . . . Catastrophic 9 | . . . 1 . . . . . . . 1 . . . . 4 . . . . 3 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 77 | . 17 . 16 . 6 2 . . . . 3 . . . 1 16 . . . . 15 . . 1 . Terminals 96 | . 17 . 16 . 10 2 . . . 1 3 7 . . . 19 . . . . 21 . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . Recycling Units 19 | . 1 . 4 . 1 3 . . . . 3 . . . . 5 . . . . 2 . . . . Scanalyzers 32 | . . . 5 . 6 . . . . . 13 . . . . 3 . . . . 5 . . . . Garrison Access 4 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . Terminal Hacks 70 | . 2 1 3 . 3 . . . . 1 . 8 1 26 . 2 . 1 18 . 3 1 . . . Record 26 | . . . . . . . . . . 1 . 7 . 11 . . . 1 6 . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . 8 . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . 3 . . . . 4 . 1 . . . . Open Door 4 | . . 1 . . . . . . . . . 1 1 . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . Scan Component 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Repair 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 2 . 1 1 . . . . 2 . . . . . . . . . . . . . . Retrieve Components 7 | . 1 . 2 . 1 1 . . . . 2 . . . . . . . . . . . . . . Scanalyzer 24 | . . . 4 . 5 . . . . . 9 . . . . 3 . . . . 3 . . . . Insert Component 4 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . Analyze 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Retrieve Study 17 | . . . 4 . 3 . . . . . 6 . . . . 3 . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Unauthorized Hacks 30 | . 5 . 4 . 5 2 . . . . 2 . . . . 8 . . . . 4 . . . . Terminals 29 | . 5 . 4 . 5 2 . . . . 2 . . . . 7 . . . . 4 . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 21 | . 5 . 4 . 4 1 . . . . 1 . . . . 3 . . . . 3 . . . . Skim 7 | . . . . . 1 1 . . . . . . . . . 4 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 7 . 6 . 5 2 . . . . 7 1 . . . 11 . . . . 8 . . . . Full Trace Events 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . 1 . . . 15 . 1 . . 8 . . . . 4 . 1 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . Part Studies Acquired 17 | . . . 4 . 3 . . . . . 6 . . . . 3 . . . . 1 . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Time 116 | . . . . . . . . . . . . . . . . 116 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 10 . 3 . 2 2 . . . . 4 . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 7 | . . 4 . . . . 2 . . . 1 . . . . . . . . . . . . . . Largest Group 4 | . . 4 4 . . . 2 . . . 1 . . . . . . . . . . . . . . Highest-Rated Group 70 | . . 70 70 . . . 36 . . . 26 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . 20 . . . 26 . . . . . . . . . . . . . . Total Orders 4 | . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . STAY 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 27 | . . 5 13 . . . 9 . . . . . . . . . . . . . . . . . . Total Damage 349 | . . 45 183 . . . 121 . . . . . . . . . . . . . . . . . . Kills 4 | . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Active Infowar (turns) 19012 | . . . . . . 832 756 984 2453 646 1811 1075 1006 106 344 1448 951 926 220 498 813 1588 949 1606 . Optics 10788 | . . . . . . . . . . . . 333 1006 106 344 1448 951 926 220 498 813 1588 949 1606 . Sensors 17312 | . . . . . . 832 756 984 2453 646 1598 1005 881 104 248 1372 906 897 208 498 813 1487 919 705 . Cloaking 3080 | . . . . . . . . . . . . . . . . . . 187 2 . 214 1471 921 285 . Jamming 2327 | . . . . . . . . . . . 432 69 7 . . 91 11 . . . 76 1477 164 . . ECM 46 | . . . . . . . . . . . . . . . . . . 43 3 . . . . . . Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 19 | . . 1 . 2 . . 2 1 1 1 . 3 2 . . . . 3 . 1 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 24603 | 78 1186 737 1489 573 1012 864 762 984 2454 675 2044 1290 1006 106 344 1448 951 926 220 498 813 1588 949 1606 . Spaces Moved 14227 | 41 868 557 951 403 605 603 521 543 941 489 1089 921 700 78 235 704 526 583 156 303 404 828 516 662 . Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4527 | 40 119 . . . . . . . . . . . . . . 700 526 424 5 303 404 828 516 662 . Legs 982 | . . . . . . . . . 800 6 176 . . . . . . . . . . . . . . Wheels 8717 | . 749 557 951 403 605 603 521 543 141 483 913 921 700 78 235 4 . 159 151 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 110 100 100 115 115 175 175 130 85 110 135 135 135 135 164 115 115 164 164 166 170 162 . Average Speed 146 | 157 104 120 120 112 115 115 129 175 260 131 125 118 135 135 135 164 165 150 116 164 165 167 170 167 . Slowest Speed 275 | 160 160 120 125 160 160 175 175 175 275 275 250 135 135 135 135 166 214 164 164 164 168 170 170 245 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 60 | 4 97 99 80 68 63 14 63 64 86 73 20 86 89 73 53 23 68 85 63 66 16 93 72 61 4 Regions Visited 25 Branch Regions 18 Pre-discovered Areas 9 | . . . . . . . 1 . 1 . . 1 1 1 . . . . 3 1 . . . . . Known Exits Taken 17 | . . 1 1 . 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 . . 1 . . . . . . . 1 1 1 1 . . . . . . . . 1 . Scrap Searched 39 | . . 1 . 1 . . 8 3 4 2 . 3 2 . 1 . 2 2 . 3 . 3 4 . . Spaces Dug 96 | . . . 1 . 4 7 1 . . . 11 . . . . 13 10 5 . . 22 18 4 . . Terrain Destroyed 731 | . . . 40 34 81 7 54 19 . 19 30 19 4 . . 18 78 47 . . 22 113 86 60 . Melee 11 | . . . 1 . . 7 1 . . . 2 . . . . . . . . . . . . . . Projectile 204 | . . . 19 15 25 . . 1 . . 28 19 4 . . 18 13 5 . . 22 20 11 4 . AOE 516 | . . . 20 19 56 . 53 18 . 19 . . . . . . 65 42 . . . 93 75 56 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 16770 | 51 1031 599 1175 470 793 724 574 570 950 505 1543 1034 735 78 249 925 562 610 181 304 531 964 567 1045 . Wait 1074 | . 66 24 83 15 73 58 2 20 . . 184 27 13 . 6 124 2 . . . 68 64 23 222 . Move 14202 | 40 867 556 950 402 604 602 520 542 940 488 1088 920 699 77 234 703 525 582 155 302 403 827 515 661 . Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | 4 17 6 24 1 13 11 2 . 2 2 36 13 3 . . 13 2 3 1 1 6 . 1 19 . Fast Attach 69 | 6 4 . 5 1 8 1 2 . 1 . 14 1 . . . 6 . . 5 . 2 . . 13 . Attach 80 | . . . 5 1 4 3 . . . 1 15 8 . . . 9 . . 2 . 6 6 6 14 . Detach 29 | . . . 1 . . . . . . . 6 . . . . 1 . . 1 . 4 5 4 7 . Swap 240 | 1 6 . 11 5 12 15 9 3 2 3 54 11 6 1 3 12 11 13 7 1 7 24 4 19 . Drop 184 | . 13 . 26 4 10 11 5 1 3 2 36 10 2 . . 12 3 3 5 . 12 . 1 25 . Fire 678 | . 58 13 69 41 69 16 19 4 . 9 108 42 12 . 6 45 19 9 . . 23 38 13 65 . Melee 16 | . . . 1 . . 7 1 . . . 2 . . . . . . . 5 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . 14 . 2 . . 2 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 508 | -10/Materials | Discovered new exit (range 7) 672 | -10/Materials | Discovered new exit (range 10) 947 | -10/Materials | Discovered new exit (range 9) 1026 | -10/Materials | Discovered new exit (range 14) 1265 | -10/Materials | Entered Mines 1299 | -10/Mines | Discovered new exit (range 10) 1412 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1425 | -10/Mines | Identified exit to Materials 1513 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1778 | -10/Mines | Discovered new exit (range 5) 1845 | -10/Mines | Received a Mining Laser from a helpful Derelict 2002 | -10/Mines | Entered Materials 2002 | -9/Materials | Accompanied by 4 allies 2002 | -9/Materials | Evolved 2 slots: Utility x2 2253 | -9/Materials | Discovered new exit (range 9) 2717 | -9/Materials | Discovered new exit (range 15) 3067 | -9/Materials | Discovered new exit (range 5) 3081 | -9/Materials | Identified exit to Mines 3491 | -9/Materials | Entered Mines 3621 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3621 | -9/Mines | Discovered new exit (range 5) 3972 | -9/Mines | Learned location of 1 exit from Lower Caves 4004 | -9/Mines | Discovered new exit (range 13) 4037 | -9/Mines | Assembled infested the area 4049 | -9/Mines | Learned location of 1 exit from Lower Caves 4064 | -9/Mines | Entered Materials 4064 | -8/Materials | Evolved 2 slots: Utility x2 4212 | -8/Materials | Central database locked down 4347 | -8/Materials | Destroyed 7 combat bots 4427 | -8/Materials | Discovered new exit (range 16) 4694 | -8/Materials | Identified exit to Factory 4781 | -8/Materials | Build established: Hacker-Mutant 5064 | -8/Materials | Discovered exit to Factory (range 10) 5076 | -8/Materials | Entered Factory 5076 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5119 | -7/Factory | Discovered new exit (range 5) 5124 | -7/Factory | Identified exit to Storage 5832 | -7/Factory | Discovered new exit (range 11) 5843 | -7/Factory | Identified exit to Lower Caves 5940 | -7/Factory | Entered Lower Caves 5941 | -7/Lower Caves | Identified exit to Lower Caves 5966 | -7/Lower Caves | Learned Factory stockpile data 6362 | -7/Lower Caves | Encountered a Warlord checkpoint 6412 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6445 | -7/Lower Caves | Lost 3 allies 6702 | -7/Lower Caves | Entered another Lower Caves area 6703 | -7/Lower Caves | Identified exit to Factory 7252 | -7/Lower Caves | Learned Factory security intel 7350 | -7/Lower Caves | Discovered new exit (range 8) 7360 | -7/Lower Caves | Identified exit to Zion 7686 | -7/Lower Caves | Entered Zion 7826 | -7/Zion | Discovered new exit (range 15) 8100 | -7/Zion | Given A8's code to call for help 8317 | -7/Zion | Learned location of Quarantine (-3) 8657 | -7/Zion | Learned location of 1 exit from Factory 8734 | -7/Zion | Given the Hacking Drone Bay 9606 | -7/Zion | Met Imprinter 10136 | -7/Zion | Identified exit to Proximity Caves 10140 | -7/Zion | Entered Proximity Caves 10447 | -6/Proximity Caves | Spotted B-75 Beast 10684 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10784 | -6/Proximity Caves | Learned Factory stockpile data 10815 | -6/Proximity Caves | Entered Factory 10815 | -6/Factory | Evolved 2 slots: Propulsion x2 10816 | -6/Factory | Identified exit to Lower Caves 11571 | -6/Factory | Found Prototype Launcher 11611 | -6/Factory | Identified Rocket Array 12117 | -6/Factory | Lost 6 parts (2p3n1u) 12283 | -6/Factory | Lost 3 parts (1p1u1w) 12340 | -6/Factory | Fabricated Adv. Plasma Cannon? 12445 | -6/Factory | Build established: Scavenger-Mutant 12859 | -6/Factory | Entered Lower Caves 12880 | -6/Lower Caves | Build established: Hacker-Mutant 12951 | -6/Lower Caves | Attracted the attention of an 0b10 base 12960 | -6/Lower Caves | Learned 8 Factory zone layouts 13040 | -6/Lower Caves | Lost 3 parts (1p2u) 13046 | -6/Lower Caves | Learned Extension stockpile data 13046 | -6/Lower Caves | Learned Research security intel 13046 | -6/Lower Caves | Learned Armory terminal intel 13046 | -6/Lower Caves | Learned Research garrison access intel 13053 | -6/Lower Caves | Learned location of 1 exit from Factory 13837 | -6/Lower Caves | Lost 4 parts (2n1u1w) 14096 | -6/Lower Caves | Discovered new exit (range 8) 14149 | -6/Lower Caves | Entered another Lower Caves area 14171 | -6/Lower Caves | Learned location of Extension (-4) 14220 | -6/Lower Caves | Discovered new exit (range 18) 14650 | -6/Lower Caves | Found DCF Scrap (10 items) 15058 | -6/Lower Caves | Learned Factory stockpile data 15095 | -6/Lower Caves | Discovered new exit (range 11) 15155 | -6/Lower Caves | Entered Data Miner 15155 | -6/Data Miner | Discovered new exit (range 6) 15173 | -6/Data Miner | Met Data Miner 15207 | -6/Data Miner | Learned location of Section 7 (-3) 15207 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15228 | -6/Data Miner | Received God Mode back door access code from Data Miner 15261 | -6/Data Miner | Entered Proximity Caves 15281 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15589 | -5/Proximity Caves | Discovered new exit (range 11) 15605 | -5/Proximity Caves | Entered Factory 15605 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15606 | -5/Factory | Identified exit to Upper Caves 15607 | -5/Factory | Identified exit to Factory 15834 | -5/Factory | Discovered exit to Factory (range 8) 16151 | -5/Factory | Repaired Adv. Plasma Cannon+ 16448 | -5/Factory | Lost 3 parts (2n1u) 16673 | -5/Factory | Watched by a mysterious "MATRIX" hacker 16723 | -5/Factory | Build established: Hacker-Skirmisher 16815 | -5/Factory | Repaired Med. Treads+ 16860 | -5/Factory | Repaired Med. Treads+ 17053 | -5/Factory | Entered Upper Caves 17247 | -5/Upper Caves | Encountered a Warlord checkpoint 17248 | -5/Upper Caves | Spotted B-75 Beast 17817 | -5/Upper Caves | Discovered new exit (range 7) 17825 | -5/Upper Caves | Identified exit to Upper Caves 18004 | -5/Upper Caves | Entered another Upper Caves area 18129 | -5/Upper Caves | Discovered exit to Factory (range 5) 18178 | -5/Upper Caves | Learned Factory terminal intel 18208 | -5/Upper Caves | Found Alien Artifact 18449 | -5/Upper Caves | Learned Factory security intel 18760 | -5/Upper Caves | Spotted B-75 Beast 18875 | -5/Upper Caves | Learned Factory stockpile data 18923 | -5/Upper Caves | Discovered new exit (range 7) 18928 | -5/Upper Caves | Identified exit to Zhirov 18930 | -5/Upper Caves | Entered Zhirov 18935 | -5/Zhirov | Discovered new exit (range 3) 18956 | -5/Zhirov | Met Zhirov 18976 | -5/Zhirov | Learned location of Testing (-2) 18976 | -5/Zhirov | Learned location of Command (-1) 18996 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19016 | -5/Zhirov | Found Alien Artifact 19016 | -5/Zhirov | Identified Integrated Dissipator 19016 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19039 | -5/Zhirov | Found Alien Artifact 19148 | -5/Zhirov | Identified exit to Proximity Caves 19150 | -5/Zhirov | Entered Proximity Caves 19244 | -4/Proximity Caves | Learned location of Armory (-3) 19625 | -4/Proximity Caves | Discovered exit to Factory (range 11) 19648 | -4/Proximity Caves | Entered Factory 19648 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19651 | -4/Factory | Loaded intel: 28 terminal locations 19686 | -4/Factory | Identified exit to Upper Caves 19686 | -4/Factory | Identified exit to Extension 20042 | -4/Factory | Incoming investigation squad redirected 20408 | -4/Factory | Found Hvy. Reactive Plating 20461 | -4/Factory | Entered Upper Caves 20487 | -4/Upper Caves | Encountered a Warlord checkpoint 21121 | -4/Upper Caves | Spotted B-86 Titan 21259 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21857 | -4/Upper Caves | Destroyed B-86 Titan 21916 | -4/Upper Caves | Discovered new exit (range 6) 21924 | -4/Upper Caves | Identified exit to Upper Caves 22049 | -4/Upper Caves | Entered another Upper Caves area 22092 | -4/Upper Caves | Learned 8 Research zone layouts 22169 | -4/Upper Caves | Discovered new exit (range 11) 22186 | -4/Upper Caves | Identified exit to Research 22873 | -4/Upper Caves | Discovered new exit (range 20) 22903 | -4/Upper Caves | Identified exit to Warlord 22998 | -4/Upper Caves | Entered Warlord 23302 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 23314 | -4/Warlord | Opened Warlord's prototype stash 23321 | -4/Warlord | Found Exp. Targeting Computer 23327 | -4/Warlord | Found Prototype Reactor 23327 | -4/Warlord | Identified Vortex Chain Reactor 23336 | -4/Warlord | Found Prototype Device 23336 | -4/Warlord | Identified System Purifier 23346 | -4/Warlord | Found Prototype Processor 23382 | -4/Warlord | Identified Exp. Target Analyzer 23407 | -4/Warlord | Met Warlord 23415 | -4/Warlord | Warlord's base attacked by MAIN.C 23613 | -4/Warlord | Build established: Scientist-Skirmisher 23743 | -4/Warlord | Spotted B-90 Cyclops 23765 | -4/Warlord | Warlord forces counterattacked 23804 | -4/Warlord | Spotted Executioner 23825 | -4/Warlord | Spotted Striker 23825 | -4/Warlord | Spotted Striker 23846 | -4/Warlord | Destroyed Striker 23915 | -4/Warlord | Lost 23 allies 23919 | -4/Warlord | Spotted Executioner 24015 | -4/Warlord | Spotted Striker 24023 | -4/Warlord | Lost 13 allies 24085 | -4/Warlord | Spotted Executioner 24090 | -4/Warlord | Warlord base infiltrated, sounded retreat 24125 | -4/Warlord | Spotted Executioner 24135 | -4/Warlord | Spotted Striker 24154 | -4/Warlord | Destroyed Striker 24179 | -4/Warlord | Lost 8 allies 24181 | -4/Warlord | Spotted Striker 24210 | -4/Warlord | Build established: Scavenger-Mutant 24257 | -4/Warlord | Lost 3 allies 24264 | -4/Warlord | Spotted Striker 24286 | -4/Warlord | Destroyed Striker 24329 | -4/Warlord | Spotted Striker 24355 | -4/Warlord | Spotted Executioner 24371 | -4/Warlord | Spotted Striker 24408 | -4/Warlord | Spotted Striker 24420 | -4/Warlord | Spotted B-86 Titan 24431 | -4/Warlord | Spotted B-90 Cyclops 24463 | -4/Warlord | Destroyed B-90 Cyclops 24482 | -4/Warlord | Destroyed B-86 Titan 24492 | -4/Warlord | Found Adv. Powered Armor 24493 | -4/Warlord | Lost 14 allies 24515 | -4/Warlord | Spotted Executioner 24515 | -4/Warlord | Spotted Executioner 24520 | -4/Warlord | Destroyed Executioner 24531 | -4/Warlord | Crushed by falling debris 24531 | -4/Warlord | System corruption reached 10% 24540 | -4/Warlord | Destroyed Executioner 24562 | -4/Warlord | Lost 3 parts (1u2w) 24575 | -4/Warlord | Destroyed 15 combat bots 24578 | -4/Warlord | Discovered new exit (range 15) 24604 | -4/Warlord | Entered Proximity Caves 24604 | -3/Proximity Caves | Self-destructed Last Messages --------------- 24541_ The unstable cave ceiling collapses. 24543_ Destroyed Field Laser. 24545_ G-67 Veteran destroyed. 24547_ The unstable cave ceiling collapses. 24548_ Med. Reactive Plating crushed. 24553_ The unstable cave ceiling collapses. 24554_ Ended siege mode. 24554_ G-73 Enforcer destroyed. 24558_ The unstable cave ceiling collapses. 24562_ Acquired Neutron Cannon. 24564_ Acquired Matter Neutralizer. 24567_ The unstable cave ceiling collapses. 24567_ Acquired Adv. Heat Sink. 24577_ The unstable cave ceiling collapses. 24578_ G|J0QM#E%NATAWU7GVKOD>=RGD MU21J 24578_ EXIT=FOUND 24593_ System corrupted: Energy discharge (-112). LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #??? #????????????????? | | ???????????????????????## ## #????????????????? | | ?????????????# #### #????????????????? | | ????????????# @ #?????????????????? | | ????????????# "" #?????????????????? | | ????????????## """"" #?????????????????? | | ??????????? """" #????????????????? | | ???????????? " #???????????????? | | ??????????????? "" "" #??????????????? | | ??????????????# " """ #### #??????????????? | | ??????????????##" " "" ???? #??????????????? | | ???????????????# ???? ##??????????????? | | ???????????????# ????? ####???????????????? | | ????????????????### ##?????? #??????????????????? | | ??????????????????# ?????????#??????????????????? | | ?????????????????? ????????????????????????????? | | ????????????????? ?????????????????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 191 Coolant Potential 80 Energy Generation 70 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Base Temperature (-) 100 Armor Coverage 1650 Resistance: KI 40 Resistance: TH 15 Evasion (%) 43 Targeting Accuracy 12 Recoil Reduction 6 Matter Filtering 50 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Missile Launcher | -8/Materials | Scanalyzed Imp. Reaction Control System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Force Booster | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Chainsword | -7/Zion | Archive Arc Projector | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Adv. Plasma Cannon | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Phase Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive X-72 Disruptor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Adv. Plasma Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Adv. Plasma Cannon | 23% | -5/Factory Med. Treads | 3% | -5/Factory Med. Treads | 29% | -5/Factory Studied --------- Wheel | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Hvy. Particle Cannon | -9/Materials | Hacked Missile Launcher | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Lgt. Armored Exoskeleton | -6/Factory | Hacked Plasma Cannon | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Hvy. Ion Cannon | -6/Factory | Hacked Adv. Plasma Cannon | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Med. Treads | -5/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Hvy. Phase Cannon | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed FocalWeaponsNullifier Manual? 0 Play Time 03:36:52 Cumulative 203.6 hours Start 2026.08.08 @ 14:30:16 End 2026.08.08 @ 18:45:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 160 Adventurer 54 Explorer 0 Win Type - Total 9 Types 5/0/1/1/0/0/0/1/0/1 Lore% 71 Gallery% 60 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b635edd5-9091-4229-9b34-1961b7352589