Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.27 @ 21:27:09 Player: FL-IST Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (717) 717 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1382 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 244/300 Energy 246/250 System Corruption 0% Temperature Cool (2) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Cooling System Large Storage Unit > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (15) --- Light Treads Cooling System Seismic Detector ECM Suite Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Hacking Suite Decoy Drone Bay (16/16) Autogun Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Decoy Drone Bay > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Treads Improved Terrain Scanner Medium Armor Plating Hacking Suite Autogun [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 13 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 4 | 1 3 . Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 8 | 2 4 2 Device 5 | 1 2 2 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . 5 . Power 2 | . 2 . Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Backups 12 | 2 11 14 Power . | . . . Propulsion 2 | 1 2 1 Utility 7 | . 6 9 Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 20 | . 7 13 Power . | . . . Propulsion 5 | . 3 2 Utility 11 | . 2 9 Weapon 4 | . 2 2 Tool/Special . | . . . Average Slot Usage (%) 97 | . 96 99 Engine 13 | . 13 14 Treads 25 | . 22 28 Wheel 2 | . 4 . Device 12 | . 11 13 Storage 13 | . 14 13 Energy Gun 4 | . 8 . Ballistic Gun 23 | . 19 27 Peak Build Rating 22 | 7 12 22 Average Rating 10 | 5 9 11 On Entrance 6 | . 7 12 Avg Prop Armor Cover (%) 12 | 15 11 . Naked Turns . | . . . Heaviest Build 33 | 12 33 33 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 12 14 Most Carried 15 | 6 15 15 Average Carried 12 | 2 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 807 | 300 345 162 Remotely . | . . . Salvage Created 1242 | 179 781 282 Parts 87 | 12 61 14 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | . 17 4 Guns 20 | . 17 3 AOE 1 | . . 1 Classes Destroyed 9 | 2 6 1 Worker 2 | . 1 1 Tunneler 5 | 4 . 1 Hauler 2 | . 2 . Recycler 3 | 1 . 2 Operator 3 | . 3 . Watcher 3 | . 3 . Swarmer 5 | . 5 . Grunt 14 | . 12 2 Assembled 2 | . . 2 Best Kill Streak 6 | 5 6 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 102 | . 81 21 Missed 23 | . 17 6 Hits 79 | . 64 15 Melee 3 | . . 3 Projectile 76 | . 64 12 AOE 7 | . . 7 Critical Strikes 1 | . . 1 Damage Taken 1057 | . 656 401 Core 261 | . 163 98 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 100 | 10 65 25 Largest 2 | 2 2 2 Hottest 85 | 60 85 53 Shots Fired 187 | 20 129 38 Gun 186 | 20 129 37 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 121 | 10 74 37 Thermal 65 | 10 55 . Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 8 | 4 8 7 Robot Miss Streak 5 | 2 5 2 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 113 | 11 76 26 Core Hits 57 | 6 38 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1682 | 150 1063 469 Guns 1645 | 150 1063 432 Cannons . | . . . Explosions 37 | . . 37 Melee . | . . . Ramming . | . . . Kinetic 1076 | 59 585 432 Thermal 569 | 91 478 . Explosive 37 | . . 37 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 316 | . 316 12 Average Temperature 89 | . 103 5 Received Heat Transfer 276 | . 216 60 Effects 3 | . 3 . Energy Bleed 1 | . 1 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1376 | 200 1176 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 198 | 10 198 59 Initial 39 | . . 39 Average 49 | 2 94 8 Influence Increases 745 | 25 589 131 Destroy 0b10 Robot/C 420 | . 340 80 Destroy 0b10 Robot/NC 90 | 25 45 20 Destroy Leader 100 | . 80 20 Allied During Kill 3 | . . 3 Successful Hack 31 | . 31 . Select Force Hacks 60 | . 60 . Disable Machine 15 | . 15 . Destroy Structure 11 | . 3 8 Lose Combat Pursuer 15 | . 15 . Influence Decreases 716 | 25 489 202 Entered New Map 61 | . . 61 Time Decay 595 | 25 449 121 Lost Part 40 | . 40 . Lost Ally 20 | . . 20 Squads Dispatched 6 | . 6 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 26 8 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 7 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 21 1 Successful 14 | . 13 1 Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Robot Analysis 2 | . 2 . Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 9 | . 9 . Botnet 4 | . 4 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 15 | . . 15 Total Damage 174 | . . 174 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 984 | 14 215 755 Seismic 984 | 14 215 755 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2487 | 90 1207 1190 Spaces Moved 1152 | 49 674 429 Core 3 | 3 . . Treads 861 | 2 430 429 Legs . | . . . Wheels 288 | 44 244 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 160 Average Speed 143 | 88 136 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 57 | 3 91 79 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 8 | . . 8 Melee . | . . . Projectile . | . . . AOE 8 | . . 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1819 | 71 845 903 Wait 485 | . 57 428 Move 1150 | 48 673 429 Hop . | . . . Pick Up 38 | 6 21 11 Fast Attach 11 | 7 2 2 Attach 4 | . 3 1 Detach . | . . . Swap 11 | . 8 3 Drop 20 | . 16 4 Fire 100 | 10 65 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 491 | -10/Materials | Core integrity fell below 50% 547 | -10/Materials | Lost 3 parts (1p2n) 662 | -10/Materials | Discovered new exit (range 16) 1018 | -10/Materials | Discovered new exit (range 11) 1240 | -10/Materials | Discovered new exit (range 16) 1298 | -10/Materials | Entered Mines 1315 | -10/Mines | Assembled infested the area 1357 | -10/Mines | Discovered new exit (range 6) 2045 | -10/Mines | Discovered new exit (range 6) 2054 | -10/Mines | Found the Drone Emporium 2062 | -10/Mines | Found Prototype Device 2062 | -10/Mines | Identified Decoy Drone Bay 2208 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2379 | -10/Mines | Core integrity fell below 20% 2488 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02106_ Acquired Seismic Detector. 02108_ Acquired Cooling System. 02111_ Acquired Autogun. 02115_ Acquired Med. Armor Plating. 02125_ Dropped Imp. Terrain Scanner. 02126_ Acquired Hacking Suite. 02128_ Acquired Grenade Launcher. 02132_ Acquired 10 matter. 02208_ Trooper 1a: "Hello LRC-V3. What is your command?" 02208_ Mercenary 1a: "Hello LRC-V3. What is your command?" 02208_ Trooper 1b: "Hello LRC-V3. What is your command?" 02232_ K-01 Serf destroyed. 02234_ Acquired 8 matter. 02368_ Trooper 1b destroyed. 02371_ Destroyed Heat Sink. 02371_ Critical hit (Burn: +37). 02377_ G-34 Mercenary destroyed. 02377_ Switching to secondary target: G-47 Trooper. 02382_ G-47 Trooper destroyed. 02484_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????########## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# ####### | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #????? | | ????# ??????????????????????????????????# #????? | | ????# ???????????###???????????????????# #??# | | ???## ?????##### ##??????????????????# #??### | | ???# ???## ???????????????????# ####### | | ??## #?## ????####????????????# #?# | | ? ## #???## ####?????????# #?? | | ? =! ##### ##????????##### #?? | | ???# %%= # ##?????#####?# ### | | ??## [ ###### ### # | | ### = d ## | | *%= d #?# | | #### #??# | | ##??????## % #???# | | ???????????# = ## ##?## | | #???????????# # @ ####### ### | | #???????????# =%[ #????## | | ##??????????# ## #????## | | #??????????### ##### """ #????# ## | | ######???????# #???# """ #???## ### | | ## ##??????# #???# """ #??## ##? | | ######## #???# #??# ## | | ## #???## ###??# | | ### #########????# #???## ### | | ??# ####????????????? ????# % #?# | | ??## ##?????????????### ?????# #?## | | ???####??????????????# ?????## # ##??### | | ?????????????????????# ##?????## ## ##?????# | | ?????????????????????# #???#### ## #??????? | | ?????????????????????# #??## ### #??????? | | ?????????#####???????# #### ##?# #??????? | | ?????????# #???????# *% ##??# #??????? | | #####????# ###?????# ##### ##???# #??????? | | """"##???# ####### #???#### #????# #??????? | | = "#???# #??????#####????# #??????? | | ! "#???# ###### #????????????#### #??????? | | ##??# #????# #??????????### ######?? | | # ####?# ##????# #?????????## ##? | | X =%! #### ##?????# ####?????## #? | | =!=* #?######??????# #????## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeSchematicSink Manual? 0 Play Time 00:12:03 Cumulative 359.8 hours Start 2026.03.27 @ 21:14:01 End 2026.03.27 @ 21:27:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type - Total 20 Types 11/0/7/2/0/0/0/0/0/0 Lore% 87 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fab6ad2-d98a-4b84-b3e8-8b963ea17c95