Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 23:04:06 Player: opdo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (59) 295 Value Destroyed (1712) 1712 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (835) 835 TOTAL SCORE: 6142 Bonus ------- High Alert Combat Kills 202 Follower Combat Kills 161 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 262/550 Matter 106/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Hovering (116) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Gravmag System Gravmag System > --- UTILITY (3) ------ Medium Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (10) --- Light Nuclear Core Improved VTOL Module Improved VTOL Module Advanced Weight Redist. System Improved Propulsion Shielding Relay Coupler [Grunt] (31) Relay Coupler [Brawler] (21) Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Gravmag System Gravmag System Gravmag System Gravmag System Advanced Weight Redist. System Sensor Array Improved Propulsion Shielding Relay Coupler [Grunt] Relay Coupler [Brawler] Remote Datajack [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flying Fortress v7 Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . Utility 1 | . . . 1 . . . . . . Weapon . | . . . . . . . . . . Parts Attached 40 | 7 2 1 8 1 1 1 1 2 16 Power 6 | 1 . . 1 . . . . . 4 Engine 3 | 1 . . 1 . . . . . 1 Core 3 | . . . . . . . . . 3 Reactor . | . . . . . . . . . . Propulsion 13 | 2 . . 3 . . . 1 . 7 Treads . | . . . . . . . . . . Leg 3 | 2 . . . . . . . . 1 Wheel 2 | . . . 2 . . . . . . Hover 5 | . . . . . . . . . 5 Flight 3 | . . . 1 . . . 1 . 1 Utility 5 | 2 . . 1 1 1 . . . . Device 2 | 1 . . . 1 . . . . . Storage 2 | 1 . . . . 1 . . . . Processor 1 | . . . 1 . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 2 1 3 . . 1 . 2 5 Energy Gun 4 | 2 1 . . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | . 1 1 3 . . 1 . 1 4 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 Corrupted Parts 1 | 1 . . . . . . . . . System Corruption 1 | 1 . . . . . . . . . Parts Lost 13 | . 1 . 3 . . . . 1 8 Power 4 | . . . 1 . . . . . 3 Propulsion 5 | . . . 1 . . . . . 4 Utility 2 | . . . 1 . . . . . 1 Weapon 2 | . 1 . . . . . . 1 . Highest Loss Streak 2 | . 1 . 1 . . . . 1 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 98 100 91 97 92 88 63 63 78 Engine 8 | . 14 14 11 11 11 11 9 9 3 Core 2 | . . . . . . . . . 10 Leg 5 | . 28 28 3 . . . . . 3 Wheel 6 | . . . 16 22 22 22 . . . Hover 4 | . . . . . . . . . 15 Flight 5 | . . . 9 11 4 . 9 9 3 Device 9 | . 14 14 10 8 11 11 9 9 7 Storage 10 | . 14 14 11 11 11 11 9 9 9 Processor 7 | . . . 7 11 11 11 9 9 9 Energy Gun 3 | . 25 10 . . . . . . 1 Ballistic Gun 14 | . 1 18 22 22 22 22 18 9 13 Launcher 2 | . . . . . . . . 8 2 Naked Turns . | . . . . . . . . . . Heaviest Build 27 | 15 15 14 14 15 20 20 20 23 27 Greatest Support 50 | 20 20 20 26 26 26 26 50 50 50 Greatest Overweight (x) 2 | 2 . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 10 10 10 10 Most Carried 10 | 4 8 8 8 8 9 10 10 9 10 Average Carried 7 | 3 7 8 7 8 8 9 6 7 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 Final Carried 10 | 4 8 8 8 8 9 10 6 9 9 Class Distribution -------------------- 50% | Mutant 34% | Scout 6% | Scavenger-Skirmisher 5% | Scavenger-Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scout | -8/Materials Scout | -8/Garrison Scout | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 1113 | 169 60 60 95 40 . 21 . 76 592 Remotely . | . . . . . . . . . . Salvage Created 1401 | 44 245 20 114 83 . 12 . 289 594 Parts 108 | 8 18 1 9 8 . 3 . 26 35 Haulers Intercepted 2 | . . . . . . . . . 2 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 50 | . 7 1 5 . . 1 . 24 12 Guns 29 | . 6 1 5 . . 1 . 4 12 AOE 21 | . 1 . . . . . . 20 . Classes Destroyed 11 | 1 3 . 1 1 . . . 2 3 Builder 1 | . . . . . . . . . 1 Tunneler 4 | 2 . . . 1 . . . . 1 Hauler 2 | . . . . . . . . . 2 Recycler 1 | . . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 31 | . 3 1 4 . . 1 . 18 4 Grunt 12 | . 4 . . . . . . 4 4 Sentry 4 | . . . 1 . . . . . 3 Specialist 1 | . . . . . . . . 1 . Hunter 1 | . . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 . Best Kill Streak 11 | 2 3 1 3 1 . 1 . 11 3 Combat Bots Only 11 | . 3 1 3 . . 1 . 11 2 Max Kills in Single Turn 4 | 2 1 1 2 1 . 1 . 4 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 4 | . 1 . . . . . . 4 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 282 | . 39 7 28 4 . . . 66 138 Missed 101 | . 11 2 5 1 . . . 34 48 Damage Taken 2461 | . 326 43 277 48 . . . 573 1194 Core 401 | . 83 9 21 . . . . 99 189 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 34 | . . . . . . . . . 34 Core Remaining (%) 85 | 100 . 63 . . . 94 . . . Volleys Fired 161 | 2 24 4 15 5 . 1 . 35 75 Largest 2 | 2 2 2 2 2 . 2 . 2 2 Hottest 85 | 80 80 60 40 43 . 43 . 56 85 Shots Fired 284 | 4 39 8 30 10 . 2 . 55 136 Gun 261 | 4 39 8 30 10 . 2 . 33 135 Cannon . | . . . . . . . . . . Launcher 23 | . . . . . . . . 22 1 Special . | . . . . . . . . . . Kinetic 193 | . . 4 30 10 . 2 . 33 114 Thermal 21 | . . . . . . . . . 21 Explosive 23 | . . . . . . . . 22 1 Electromagnetic 47 | 4 39 4 . . . . . . . Robot Hit Streak 12 | 3 7 2 6 12 . 2 . 7 7 Robot Miss Streak 10 | . 3 1 7 1 . . . 9 10 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 156 | 3 22 5 16 9 . 2 . 23 76 Core Hits 96 | 2 12 2 10 5 . 1 . 30 34 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 Destroy 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3439 | 60 410 45 152 99 . 23 . 1545 1105 Guns 1902 | 60 282 45 152 99 . 23 . 136 1105 Cannons . | . . . . . . . . . . Explosions 1537 | . 128 . . . . . . 1409 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1290 | . . 23 152 99 . 23 . 136 857 Thermal 376 | . 128 . . . . . . . 248 Explosive 1409 | . . . . . . . . 1409 . Electromagnetic 364 | 60 282 22 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | 1 1 1 . . . . . 2 2 Average Corruption 1 | 1 1 1 . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . 4 . . . . . . 5 8 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . 1 2 Energy Discharges 2 | . 1 . . . . . . . 1 Parts Rejected 2 | . 1 . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . 1 . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . 2 1 Alerts 1 | . . . . . . . . 1 . Weapon Failures 2 | . 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 65 | . . . . . . . . 65 . Projectiles . | . . . . . . . . . . Explosions 65 | . . . . . . . . 65 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 238 | . 52 . . . . . . 169 17 Shots 10 | . 1 . . . . . . 8 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 473 | 36 190 40 6 7 . . . 146 473 Average Temperature 153 | 20 67 16 4 7 . . . 25 229 Received Heat Transfer 747 | . 99 . 54 27 . . . 90 477 Effects 15 | . . . . . . . . . 15 Shutdowns 7 | . . . . . . . . . 7 Energy Bleed 3 | . . . . . . . . . 3 Interference 3 | . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 742 | . 150 . . . . . . . 592 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 844 | 10 279 250 257 175 . 96 42 844 669 Initial 411 | . 6 108 97 100 . . 37 27 411 Average 339 | 1 112 159 181 147 . 92 37 495 501 Maximum Alert Level 3 | . 1 1 1 . . . . 3 2 Low Security (%) 40 | 100 73 68 57 100 . 100 100 21 . Level 1 9 | . 26 31 42 . . . . 3 . Level 2 42 | . . . . . . . . 44 100 Level 3 7 | . . . . . . . . 30 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . . . . . . . . . 3 Investigation 1 | . . . . . . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . . . . . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 7 | . 2 . 2 . . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . 11 5 8 2 . 3 . 23 27 Peak Tracking Total 6 | . 5 3 4 2 . 3 . 6 6 Tactical Retreats 5 | . . 1 . . . . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 4 | . . . . . . . . 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 7 | . 3 . . . . . . 3 1 Max in Single Turn 1 | . 1 . . . . . . 1 1 Garrison Relay 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 19 | . 2 . 2 . 4 . 3 2 6 Terminals 11 | . 1 . 2 . . . 2 2 4 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 58 | . 5 . 6 . 9 . 9 4 25 Successful 31 | . 4 . 2 . 9 . 2 2 12 Failed 27 | . 1 . 4 . . . 7 2 13 Catastrophic 2 | . . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 30 | . 5 . 6 . 1 . 7 . 11 Terminals 35 | . 4 . 6 . . . 7 4 14 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 5 Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 6 | . . . . . . . . . 6 Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 16 | . 1 . 1 . 9 . . 2 3 Record 8 | . . . . . 8 . . . . Branch Access Points 2 | . 1 . 1 . . . . . . Terminal Index 1 | . . . . . . . . . 1 Zone Layout 2 | . . . . . . . . . 2 Garrison Registry 1 | . . . . . . . . 1 . Security Stations 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 4 Insert Component 2 | . . . . . . . . . 2 Analyze 2 | . . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 8 | . 3 . 1 . . . 1 . 3 Terminals 7 | . 2 . 1 . . . 1 . 3 Botnet 5 | . 1 . 1 . . . 1 . 2 Operators 2 | . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Monitor 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 1 . 2 . . . 3 2 5 Full Trace Events 2 | . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 Time 38 | . . . . . . . . . 38 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 10 . Machine Destruction 6 | . . . . . . . . 6 . Programmers 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 8 | . . 2 . 4 . . . 2 . Largest Group 4 | . . 2 2 4 4 3 3 2 . Highest-Rated Group 71 | . . 39 39 71 71 40 40 48 . Highest-Rated Ally 31 | . . 31 31 31 31 16 16 24 . Total Orders . | . . . . . . . . . . Ally Attacks 27 | . . 3 10 5 . 4 . 5 . Total Damage 410 | . . 64 144 71 . 46 . 85 . Kills 9 | . . 3 2 2 . 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 2473 | 65 242 134 177 245 288 52 28 570 672 Spaces Moved 2362 | 42 130 95 125 234 304 52 52 824 504 Core 9 | 9 . . . . . . . . . Treads . | . . . . . . . . . . Legs 279 | 33 130 95 21 . . . . . . Wheels 694 | . . . 104 234 304 52 . . . Hover 259 | . . . . . . . . . 259 Flight 1121 | . . . . . . . 52 824 245 Fastest Speed 48 | 50 120 120 90 90 90 90 50 50 48 Average Speed 74 | 107 120 120 100 90 90 90 50 50 71 Slowest Speed 190 | 150 120 120 190 90 90 90 50 50 126 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 35 21 12 57 61 15 5 69 43 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . Scrap Searched 2 | . . . . 1 . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 126 | . 2 . . . . . . 116 8 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 126 | . 2 . . . . . . 116 8 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 2823 | 54 175 109 153 258 321 55 54 927 717 Wait 161 | . 14 7 . 19 7 . . 14 100 Move 2349 | 41 129 94 124 233 303 51 51 821 502 Hop 1 | . . . . . . . . . 1 Pick Up 31 | 4 5 1 2 . 3 1 . 4 11 Fast Attach 22 | 7 2 1 2 1 . . . . 9 Attach 9 | . . . 3 . . . 1 1 4 Detach 2 | . . . 1 . . . . . 1 Swap 9 | . . . 3 . 1 1 . 1 3 Drop 27 | . 1 2 3 . 7 1 2 . 11 Fire 161 | 2 24 4 15 5 . 1 . 35 75 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 6 | . . . . . . . . 6 . Rewire 45 | . . . . . . . . 45 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 236 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 308 | -10/Materials | Entered Mines 315 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 417 | -10/Mines | Discovered new exit (range 15) 442 | -10/Mines | Entered Materials 442 | -9/Materials | Accompanied by 2 allies 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 447 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 535 | -9/Materials | Identified exit to Mines 619 | -9/Materials | Entered Mines 628 | -9/Mines | Received a Mining Laser from a helpful Derelict 641 | -9/Mines | Discovered new exit (range 4) 650 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 752 | -9/Mines | Discovered new exit (range 5) 791 | -9/Mines | Found a hidden stash of uninstalled traps 847 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 847 | -9/Mines | Discovered new exit (range 5) 864 | -9/Mines | Entered Exiles 864 | -9/Exiles | Accompanied by 4 allies 887 | -9/Exiles | Met 8R-AWN 901 | -9/Exiles | Met EX-HEX 930 | -9/Exiles | Met EX-BIN 944 | -9/Exiles | Aligned with FarCom system 945 | -9/Exiles | Given EX-Vault access code 966 | -9/Exiles | Opened EX-Vault 979 | -9/Exiles | Found Flying Fortress v7 1039 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1068 | -9/Exiles | Met EX-DEC 1134 | -9/Exiles | Discovered new exit (range 10) 1152 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1152 | -9/Exiles | Entered Mines 1152 | -8/Mines | Accompanied by 3 allies 1173 | -8/Mines | Discovered new exit (range 14) 1204 | -8/Mines | Entered Materials 1204 | -8/Materials | Accompanied by 3 allies 1204 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1232 | -8/Materials | Identified exit to Garrison 1232 | -8/Materials | Entered Garrison 1238 | -8/Garrison | Learned Materials security intel 1311 | -8/Garrison | Garrison Relay disabled 1316 | -8/Garrison | Garrison Relay disabled 1382 | -8/Garrison | Triggered checkpoint 1398 | -8/Garrison | Destroyed 11 combat bots 1414 | -8/Garrison | Discovered new exit (range 13) 1456 | -8/Garrison | Triggered checkpoint 1485 | -8/Garrison | Build established: Scout 1503 | -8/Garrison | Triggered checkpoint 1566 | -8/Garrison | Destroyed 7 combat bots 1657 | -8/Garrison | Discovered new exit (range 10) 1726 | -8/Garrison | Discovered new exit (range 12) 1733 | -8/Garrison | Discovered new exit (range 23) 1733 | -8/Garrison | Discovered new exit (range 43) 1733 | -8/Garrison | Discovered new exit (range 55) 1750 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1802 | -8/Garrison | Entered Materials 1852 | -8/Materials | Repaired Imp. Propulsion Shielding 2248 | -8/Materials | Discovered new exit (range 16) 2453 | -8/Materials | Core integrity fell below 50% 2474 | -8/Materials | Self-destructed Last Messages --------------- 02404_ W-25 Informer sends out distress signal. 02412_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 4Z layout... Downloaded map data. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. 02414_ S-10 Pest destroyed. 02450_ Carbon-fiber Leg destroyed. 02461_ System corrupted: Component data lost. 02466_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02472_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | #### #?????# #?#????????????? | | ####?####### #?#????????????? | | ## # ###????######??? | | ## # # ?? #??? | | ## """"""" # # #??? | | ## """"""" # # #??? | | ## """"""" + + """ ?????? | | ##### """"""" # # "T" """ ?????? | | ????# """"""" # # """ "????????? | | ????# # # ?? ????????? | | ????########### ###########????? | | ????# ## #????? | | ##### """ ## #????? | | ??????????????# #????? | | ??????????????######/#### #????? | | ??????????????????# #?# #????? | | ??????????????????# #?# +????? | | ??????????????????# #?# #????? | | ??????????????????# g ### ##???? | | ??????????????????# g## #???? | | ??????????????????# g## #???? | | ??????????????????# + Y #???? | | ????????????Y?????###### #???? | | ???????????????????????# #???? | | ??????????????????????####/###???? | | ??????????????????????# @k #?? | | ??????????????????????# ]#?? | | ??????????????????????# #?? | | ??????????????????????#[ """ #?? | | ??????????????????????# """""#?? | | ??????????????????????# """""#?? | | ??????????????????????# """""#?? | | ??????????????????????# ""????? | | ??????????????????????# ?????? | | ????????????????H?????#####??????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 60 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaIntegrityNukerbomber Manual? 0 Play Time 00:24:54 Cumulative 48.7 hours Start 2024.05.03 @ 00:12:43 End 2024.05.04 @ 23:04:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 133 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21ac709f-cb29-4746-8095-b88920f3f6ae