Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.28 @ 20:21:15 Player: Luminiferous Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (143) 715 Value Destroyed (3861) 3861 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (7739) 7739 TOTAL SCORE: 21275 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 369 Follower Combat Kills 70 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1380/1600 Matter 251/300 Energy 185/190 System Corruption 31% Temperature Cool (17) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (7) --- Improved VTOL Module Improved VTOL Module Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Experimental Q-thruster > --- UTILITY (14) ----- Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Neutrino Core Light Particle Reactor Field Propulsion Drive Micro-nuke Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Impulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY ---------- 0b10 Alert Chip Improved Propulsion Shielding Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Makeshift Sword Enhanced Force Lance > --- INVENTORY -------- Neutrino Core Field Propulsion Drive ECM Suite Micro-nuke Launcher [Rating: 121] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Advanced Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . 1 . . . . 1 . 1 . . . . . 1 . . 1 Utility 12 | . . . 1 . . . 2 1 2 . 2 . . . . 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 220 | . 18 5 40 13 . . 31 19 12 15 6 6 2 . . 15 8 15 15 Power 26 | . 2 1 3 . . . 1 1 . 3 2 . 1 . . 3 1 3 5 Engine 7 | . 2 1 3 . . . . . . . . . . . . 1 . . . Core 10 | . . . . . . . 1 1 . 3 2 . 1 . . 1 . 1 . Reactor 9 | . . . . . . . . . . . . . . . . 1 1 2 5 Propulsion 50 | . 8 . 13 1 . . 13 4 1 1 . . 1 . . 2 4 . 2 Treads 9 | . 2 . . . . . 7 . . . . . . . . . . . . Leg 20 | . 6 . 11 1 . . 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . 2 . . . 4 4 1 1 . . 1 . . 2 4 . 2 Utility 61 | . 4 1 9 4 . . 7 9 5 4 2 1 . . . 4 2 4 5 Device 13 | . 2 1 . 1 . . 1 1 2 1 . . . . . 1 1 1 1 Storage 3 | . 1 . 2 . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . . . . . . . . . Hackware 7 | . . . . . . . . 3 . . 2 . . . . . . 1 1 Protection 37 | . 1 . 7 3 . . 6 4 3 3 . 1 . . . 3 1 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 83 | . 4 3 15 8 . . 10 5 6 7 2 5 . . . 6 1 8 3 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . Ballistic Gun 24 | . 3 1 10 4 . . 6 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . 2 4 4 . . 2 1 2 2 1 2 . . . . . 4 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 25 | . . . . . . . 2 3 3 4 1 3 . . . 4 . 4 1 Piercing Weapon 6 | . . . . . . . . . 1 1 . . . . . 2 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 5 . . . . . . . . . . . . . 2 2 1 Parts Lost 37 | . 2 1 4 1 . . 5 . . 2 1 5 . . . 1 . 1 14 Power 4 | . . 1 . . . . . . . . 1 1 . . . 1 . . . Propulsion 7 | . 1 . 2 1 . . 2 . . . . 1 . . . . . . . Utility 21 | . . . 2 . . . 3 . . 1 . 1 . . . . . 1 13 Weapon 5 | . 1 . . . . . . . . 1 . 2 . . . . . . 1 Highest Loss Streak 8 | . 1 1 1 1 . . 2 . . 2 1 4 . . . 1 . 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 98 95 99 100 100 87 97 94 94 89 90 87 94 94 81 84 85 79 Engine 5 | . 14 13 11 11 11 11 1 . . . . . . 4 5 3 . . . Core 2 | . . . . . . . 7 6 6 5 5 3 1 5 5 2 4 1 . Treads 3 | . 16 . . . . . 15 . . . . . . . . . . . . Leg 13 | . 10 28 32 32 33 33 10 . . . . . . . . . . . . Flight 11 | . . . . . . . . 28 25 29 26 25 22 26 26 23 28 26 28 Device 7 | . 10 13 4 4 11 11 9 6 7 10 10 10 10 6 5 4 4 3 2 Storage 6 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . Processor 2 | . . . . . . . . 6 6 5 5 5 5 5 5 4 4 4 3 Hackware 9 | . . . . . . . . 21 20 17 21 26 26 26 26 23 23 25 16 Protection 11 | . . . 15 17 11 11 16 7 13 11 10 10 10 10 10 9 9 12 18 Ballistic Gun 12 | . 25 17 20 20 22 22 17 . . . . . . . . . . . . Launcher 1 | . . 10 . 1 . . . 6 3 . . 2 . . . . . . . Slashing Weapon 2 | . . . . . . . . 4 6 5 9 6 10 10 10 7 4 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 11 31 31 57 57 55 55 61 58 20 25 21 16 26 28 26 32 33 42 41 Greatest Support 66 | 20 40 20 30 30 30 30 66 66 20 25 25 25 27 27 27 32 52 52 45 Greatest Overweight (x) 19 | . 1 1 2 1 1 1 19 . . . 1 . . 1 . . . 1 . Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 8 13 15 17 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 15 14 20 20 20 20 20 20 5 5 3 5 3 3 2 5 5 5 5 Average Carried 11 | 6 10 13 15 19 19 20 19 5 4 4 1 3 1 1 2 3 4 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 14 14 20 19 20 20 20 5 5 3 3 2 1 2 2 5 4 5 5 Class Distribution -------------------- 29% | Scavenger-Mutant 28% | Mutant 16% | Hacker-Scout 11% | Hacker-Ninja 8% | Hacker-Sprinter 4% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Wizard-Scout | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 4488 | 200 464 44 1116 472 . . 600 230 178 180 203 15 107 . . . . 448 231 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4274 | . 623 61 1469 163 . . 771 142 178 164 138 40 . . . . . 410 115 Parts 289 | . 46 5 107 13 . . 41 11 11 16 10 4 . . . . . 16 9 Haulers Intercepted 8 | . 2 . 3 . . . . . 1 . . . . . . . . 2 . Recyclers Shooed 5 | . 1 . 1 . . . 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 98 | . 14 4 30 9 . . 17 4 2 4 . 4 . . . . . 4 6 Melee 3 | . . . . . . . . 1 2 . . . . . . . . . . Guns 54 | . 14 2 20 7 . . 11 . . . . . . . . . . . . AOE 41 | . . 2 10 2 . . 6 3 . 4 . 4 . . . . . 4 6 Classes Destroyed 18 | . 5 . 5 2 . . 3 . 1 1 . . . . . . . 1 . Worker 12 | . . . 3 . . . 1 . . 2 5 . . . . . . . 1 Builder 7 | . 1 . 3 . . . . . . 2 1 . . . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . Hauler 8 | . 2 . 3 . . . . . 1 . . . . . . . . 2 . Recycler 4 | . . . 3 . . . 1 . . . . . . . . . . . . Mechanic 3 | . . . . . . . 1 1 . . . . . . . . . 1 . Operator 5 | . 3 . . . . . . . . . 1 . . . . . . 1 . Watcher 6 | . . . 3 . . . . 1 . 1 . . . . . . . 1 . Swarmer 45 | . 5 2 11 4 . . 4 4 . 4 . 3 . . . . . 2 6 Grunt 28 | . 9 2 8 2 . . 7 . . . . . . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . Sentry 13 | . . . 9 . . . 3 . . . . 1 . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . 2 . . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . 2 . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 2 6 4 . . 4 4 1 4 3 2 . . . . . 4 6 Combat Bots Only 6 | . 3 2 4 4 . . 4 4 1 4 . 2 . . . . . 2 6 Max Kills in Single Turn 4 | . 1 2 4 1 . . 3 2 1 3 1 1 . . . . . 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 1 . . 3 2 . 3 . 1 . . . . . 1 3 Melee 1 | . . . . . . . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 6660 | . 751 168 947 463 . . 848 50 172 302 166 601 205 . . . 46 217 1724 Core 1158 | . 170 55 62 119 . . 67 15 21 38 142 170 40 . . . 17 22 220 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 385 | . . . . . . . . . 15 16 . 112 . . . . . 34 208 Regen/Repaired (Parts) 884 | . 55 . 327 . . . 159 34 14 15 . . . 61 . 42 . 177 . Core Remaining (%) 81 | 100 . 10 . . . 54 87 97 97 96 . . . . 69 . 98 98 86 Volleys Fired 299 | . 88 8 86 29 . . 54 2 2 3 5 13 . . . . . 7 2 Largest 2 | . 2 2 2 2 . . 2 1 1 1 1 1 . . . . . 1 1 Hottest 60 | . 60 50 53 55 . . 55 30 30 30 30 30 . . . . . 49 49 Shots Fired 553 | . 169 12 172 57 . . 109 2 2 3 5 13 . . . . . 7 2 Gun 494 | . 169 7 167 47 . . 104 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 59 | . . 5 5 10 . . 5 2 2 3 5 13 . . . . . 7 2 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 490 | . 165 7 167 47 . . 104 . . . . . . . . . . . . Thermal 4 | . 4 . . . . . . . . . . . . . . . . . . Explosive 59 | . . 5 5 10 . . 5 2 2 3 5 13 . . . . . 7 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 9 4 10 7 . . 10 . . . . 4 . . . . . 5 . Robot Miss Streak 5 | . 4 1 4 3 . . 5 . . 1 . 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 356 | . 95 6 104 23 . . 67 7 15 11 13 9 . . . . . 5 1 Core Hits 220 | . 36 7 53 21 . . 37 7 5 9 6 12 . . . . . 16 11 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . 2 1 . . . . 3 1 . . . . . . . 1 . Destroy 3 | . . . 2 1 . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . 2 . . . . . . . . . . Impale 3 | . . . . . . . . . 1 1 . . . . . . . 1 . Melee Attacks 287 | . . . . . . . 1 34 40 54 44 7 . 5 . 8 8 18 68 Impact 13 | . . . . . . . . 13 . . . . . . . . . . . Slashing 147 | . . . . . . . 1 21 25 14 44 7 . 5 . 7 1 9 13 Piercing 127 | . . . . . . . . . 15 40 . . . . . 1 7 9 55 Sneak Attacks 23 | . . . . . . . . 3 2 6 7 . . . . . . 4 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 2 1 1 . . . . . 1 . Damage Inflicted 11070 | . 1035 231 2612 541 . . 1415 453 602 949 756 428 . . . . . 1492 556 Guns 4209 | . 1035 65 1663 425 . . 1021 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 3890 | . . 166 919 116 . . 394 154 . 292 . 362 . . . . . 1008 479 Melee 2941 | . . . . . . . . 299 602 657 756 66 . . . . . 484 77 Ramming 30 | . . . 30 . . . . . . . . . . . . . . . . Kinetic 4176 | . 1002 65 1663 425 . . 1021 . . . . . . . . . . . . Thermal 33 | . 33 . . . . . . . . . . . . . . . . . . Explosive 3890 | . . 166 919 116 . . 394 154 . 292 . 362 . . . . . 1008 479 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 71 | . . . . . . . . 71 . . . . . . . . . . . Slashing 1677 | . . . . . . . . 228 495 27 756 66 . . . . . 105 . Piercing 1193 | . . . . . . . . . 107 630 . . . . . . . 379 77 Highest Corruption 31 | . . . . . . . 1 . . 1 . . . . . . . . 31 Average Corruption 6 | . . . . . . . 1 . . 1 . . . . . . . . 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . 7 . . . . . . . . . . . 18 Message Errors 6 | . . . . . . . . . . . . . . . . . . . 6 Matter Fused 8 | . . . . . . . 2 . . . . . . . . . . . 6 Heat Flow Errors 4 | . . . . . . . 2 . . . . . . . . . . . 2 Energy Discharges 4 | . . . . . . . 2 . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 651 | . . . 81 . . . 16 73 32 167 153 4 . . . . . 71 54 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 240 | . . . 81 . . . 16 . . 1 17 . . . . . . 71 54 Melee 411 | . . . . . . . . 73 32 166 136 4 . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 200 | . . 19 21 8 . . 63 . . 65 24 . . . . . . . . Shots 7 | . . 1 1 1 . . 2 . . 1 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 2 . . . 1 . . . . . . . . . . . . Kicked 2 | . . . 2 . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 260 | . 18 17 111 139 . . 191 6 1 4 1 10 . . 2 24 158 260 225 Average Temperature 43 | . 8 11 31 43 . . 49 6 1 4 1 10 . . 2 9 84 126 46 Received Heat Transfer 1179 | . 306 105 312 66 . . 270 . 15 12 . 66 . . . . 9 9 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 75 | . 75 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 1744 | . 174 193 492 426 . . 254 205 132 292 213 . . . . 49 1744 1215 961 Initial 1100 | . . 36 . 191 . . . 115 7 53 65 . . . . 15 21 1100 728 Average 240 | . 77 140 321 224 . . 83 61 39 141 82 . . . . 35 1634 1123 830 Maximum Alert Level 5 | . . . 2 2 . . 1 1 . 1 1 . . . . . 5 4 3 Low Security (%) 62 | 100 100 100 13 28 . 100 91 99 100 65 98 . . . . 100 . . . Level 1 23 | . . . 70 65 . . 8 . . 34 1 . . . . . . . . Level 2 4 | . . . 15 6 . . . . . . . . . . . . . . 22 Level 3 4 | . . . . . . . . . . . . . . . . . . 18 77 Level 4 4 | . . . . . . . . . . . . . . . . . . 81 . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . 99 . . Squads Dispatched 33 | . 2 . 2 . . . 2 2 4 . 3 . . . . 2 6 2 8 Investigation 13 | . 1 . 2 . . . 2 1 . . 2 . . . . 1 . 1 3 Extermination 5 | . . . . . . . . 1 2 . . . . . . 1 . . 1 Reinforcement 8 | . 1 . . . . . . . 2 . 1 . . . . . . 1 3 Assault 7 | . . . . . . . . . . . . . . . . . 6 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 21 | . 2 . 7 . . . . . . 1 2 . . . . . . 8 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 211 | . 33 5 36 9 . . 24 9 13 15 13 12 5 . 4 . 7 20 6 Peak Tracking Total 14 | . 4 3 6 4 . . 5 3 12 5 5 8 5 . 4 1 14 5 8 Tactical Retreats 30 | . . 1 2 . . . 1 1 5 5 4 5 . . 1 . 1 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 16 | . 1 . 3 1 . . 3 3 . . 4 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 6 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 16 | . . 2 4 . . . 2 . 2 4 . . . . . . 1 1 . Max in Single Turn 4 | . . 2 2 . . . 1 . 2 4 . . . . . . 1 1 . Garrison Access 8 | . . . . . . . 1 1 2 1 2 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 62 | . 6 . 7 1 2 . 6 6 6 3 10 . . 3 . 4 . 2 6 Terminals 33 | . 5 . 4 . . . 4 3 3 1 7 . . . . 1 . . 5 Fabricators 4 | . . . . . . . . 1 . . 1 . . . . 1 . 1 . Repair Stations 9 | . 1 . 2 . . . 1 1 1 1 . . . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . 1 . . . Garrison Access 8 | . . . . . . . 1 1 2 1 2 . . . . . . . 1 Total Hacks 160 | . 19 . 24 1 2 . 17 14 11 5 30 . . 4 . 9 . 5 19 Successful 97 | . 7 . 18 1 2 . 9 11 7 4 16 . . 4 . 7 . 5 6 Failed 63 | . 12 . 6 . . . 8 3 4 1 14 . . . . 2 . . 13 Catastrophic 5 | . . . . . . . 2 . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 95 | . 14 . 9 . 1 . 13 9 6 2 24 . . 1 . 1 . . 15 Terminals 95 | . 14 . 9 . . . 13 9 6 2 24 . . . . 1 . . 17 Fabricators 10 | . . . . . . . . 2 . . 2 . . . . 3 . 3 . Repair Stations 30 | . 5 . 13 . . . 2 2 2 2 . . . . . 2 . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . . . . . . . . 3 . . . Garrison Access 13 | . . . . . . . 2 1 3 1 4 . . . . . . . 2 Terminal Hacks 22 | . 1 . 1 1 2 . 2 3 1 . 5 . . 4 . . . . 2 Record 3 | . . . . . 1 . . . . . . . . 2 . . . . . Part Schematic 2 | . . . . . . . 1 . . . 1 . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . 2 . . . . . Level Access Points 2 | . . . . . . . . 1 . . . . . . . . . . 1 Terminal Index 4 | . . . . . . . . 1 1 . 1 . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 2 . . 2 . . . . 2 . 3 . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . Load Schematic 4 | . . . . . . . . 1 . . 1 . . . . 1 . 1 . Build 4 | . . . . . . . . 1 . . 1 . . . . 1 . 1 . Repair Station Hacks 26 | . 3 . 11 . . . 2 2 2 2 . . . . . 2 . 2 . Scan Component 14 | . 2 . 6 . . . 1 1 1 1 . . . . . 1 . 1 . Repair 12 | . 1 . 5 . . . 1 1 1 1 . . . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . . . . . . . . 3 . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . 1 . . . Analyze 3 | . . . 1 . . . . . . . . . . . . 2 . . . Garrison Access Hacks 8 | . . . . . . . 1 1 2 1 2 . . . . . . . 1 Seal Access 8 | . . . . . . . 1 1 2 1 2 . . . . . . . 1 Unauthorized Hacks 27 | . 3 . 4 . . . 4 3 2 1 7 . . . . . . . 3 Terminals 27 | . 3 . 4 . . . 4 3 2 1 7 . . . . . . . 3 Assimilate 2 | . . . . . . . . 1 . . . . . . . . . . 1 Botnet 25 | . 3 . 4 . . . 4 2 2 1 7 . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 5 . 7 . . . 6 3 4 2 10 . . . . 4 . 1 5 Full Trace Events 12 | . 2 . 1 . . . 1 1 . . 2 . . . . 1 . 1 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 1 . . . 1 . . . . 1 . . . Parts Built 6 | . . . . . . . . 2 . . 2 . . . . 1 . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 193 | . . . . . . . . 24 . . 73 . . . . 38 . 58 . Total Part Build Rating 18 | . . . . . . . . 6 . . 6 . . . . 3 . 3 . Parts Repaired 12 | . 1 . 5 . . . 1 1 1 1 . . . . . 1 . 1 . Time 491 | . 13 . 214 . . . 60 38 60 38 . . . . . 30 . 38 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Total Allies 4 | . . . . 3 . . . 1 . . . . . . . . . . . Largest Group 3 | . . . . 3 3 3 3 1 . . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 40 26 . . . . . . . . . . . Highest-Rated Ally 26 | . . . . 16 16 16 16 26 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . 4 . . 18 . . . . . . . . . . . . Total Damage 247 | . . . . 12 . . 235 . . . . . . . . . . . . Kills 4 | . . . . 1 . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 14073 | 1 1579 462 2640 1050 410 390 1572 1090 1043 808 667 147 320 172 65 309 130 700 518 Spaces Moved 14810 | 1 735 229 1077 501 216 198 715 1454 1797 1426 1463 391 647 620 226 505 398 1439 772 Core 1 | . . . . . . . 1 . . . . . . . . . . . . Treads 962 | . 468 . . . . . 464 30 . . . . . . . . . . . Legs 2738 | 1 267 229 1077 501 216 198 249 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 11109 | . . . . . . . 1 1424 1797 1426 1463 391 647 620 226 505 398 1439 772 Fastest Speed 12 | 120 160 190 120 190 190 190 145 26 26 24 24 24 25 25 25 21 12 12 17 Average Speed 63 | 120 170 190 185 190 190 190 175 28 26 24 24 24 25 25 25 23 23 24 17 Slowest Speed 1000 | 120 190 190 260 190 190 190 1000 145 26 24 100 27 27 97 25 25 24 92 20 Overloaded Moves 44 | . . . . . . . . . . . . . . . . . 19 25 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . . . . 3 2 6 . . 4 . . . 43 1 Cave-ins Triggered 6 | . . . . . . . . . . . . . . . . . . . 6 Exploration Rate (%) 47 | 2 85 56 69 75 61 47 48 22 37 24 19 69 78 91 44 10 54 36 23 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 8 | . . . . 1 . 1 . . . . . 2 3 . 1 . . . . Spaces Dug 214 | . . . . 32 . . 1 7 17 30 49 . . . . 7 6 6 59 Terrain Destroyed 676 | . . 29 50 76 . . 42 23 72 79 74 74 . . . 7 6 60 84 Melee 155 | . . . . . . . 1 7 17 30 22 . . . . 7 6 6 59 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 521 | . . 29 50 76 . . 41 16 55 49 52 74 . . . . . 54 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Tes Res Acc Total 18529 | 1 905 243 1600 560 216 212 968 2075 2303 1811 1703 421 799 625 233 683 423 1715 1033 Wait 2702 | 1 39 . 341 8 . 15 130 488 451 317 164 4 150 . 8 138 1 275 172 Move 14691 | . 734 228 1076 500 215 197 714 1453 1790 1421 1451 390 646 613 225 504 397 1371 766 Hop 37 | . . . . . . . . . 3 2 5 . . 2 . . . 24 1 Pick Up 111 | . 15 2 31 3 1 . 13 8 2 3 4 2 1 2 . 9 3 5 7 Fast Attach 37 | . 2 . 7 1 . . 11 7 2 . . . . . . 2 2 2 1 Attach 86 | . 5 2 13 2 . . 10 11 4 6 4 3 2 . . 7 3 5 9 Detach 20 | . 2 . . . . . 5 . 2 2 . . . 1 . 5 . 1 2 Swap 97 | . 11 3 20 10 . . 10 1 6 9 2 3 . . . 6 3 8 5 Drop 100 | . 9 . 24 6 . . 19 20 1 2 . . . 2 . 5 7 3 2 Fire 299 | . 88 8 86 29 . . 54 2 2 3 5 13 . . . . . 7 2 Melee 258 | . . . . . . . 1 31 40 46 38 6 . 5 . 7 7 14 63 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . 2 . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . Escape Stasis 87 | . . . . . . . . 54 . . 30 . . . . . . . 3 Rewire 1 | . . . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / [*Tes]) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 0) 2 | -11/Junkyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 10) 324 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 8) 580 | -10/Materials | Discovered new exit (range 14) 1020 | -10/Materials | Core integrity fell below 50% 1269 | -10/Materials | Discovered new exit (range 7) 1441 | -10/Materials | Repaired Aluminum Leg 1581 | -10/Materials | Entered Mines 1584 | -10/Mines | Core integrity fell below 20% 1727 | -10/Mines | Learned 2 Materials zone layouts 1876 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1895 | -10/Mines | Build established: Scavenger-Mutant 1896 | -10/Mines | Learned location of Storage (-7) 2026 | -10/Mines | Discovered new exit (range 10) 2043 | -10/Mines | Entered Materials 2043 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2044 | -9/Materials | Identified exit to Materials 2719 | -9/Materials | Discovered new exit (range 12) 3703 | -9/Materials | Repaired Broken Imp. VTOL Module 3749 | -9/Materials | Repaired Lgt. Armor Plating 3829 | -9/Materials | Repaired Enh. Autogun 3945 | -9/Materials | Discovered exit to Materials (range 9) 4176 | -9/Materials | Repaired Aluminum Leg 4203 | -9/Materials | Repaired Lgt. Armor Plating 4683 | -9/Materials | Entered Mines 4811 | -9/Mines | Assembled infested the area 4816 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4819 | -9/Mines | Found a hidden stash of uninstalled traps 4972 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5025 | -9/Mines | Discovered exit to Materials (range 6) 5347 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5591 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5592 | -9/Mines | Learned 2 Materials zone layouts 5626 | -9/Mines | Learned location of Zion (-7) 5640 | -9/Mines | Build established: Mutant 5723 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5723 | -9/Mines | Discovered new exit (range 6) 5733 | -9/Mines | Entered Exiles 5733 | -9/Exiles | Accompanied by 3 allies 5762 | -9/Exiles | Discovered new exit (range 15) 5785 | -9/Exiles | Met 8R-AWN 5813 | -9/Exiles | Met EX-HEX 5868 | -9/Exiles | Met EX-BIN 5891 | -9/Exiles | Aligned with FarCom system 5893 | -9/Exiles | Given EX-Vault access code 5939 | -9/Exiles | Opened EX-Vault 5952 | -9/Exiles | Found 0b10 Alert Chip 5993 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6050 | -9/Exiles | Met EX-DEC 6118 | -9/Exiles | Discovered new exit (range 14) 6143 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 6143 | -9/Exiles | Entered Mines 6143 | -8/Mines | Accompanied by 3 allies 6502 | -8/Mines | Discovered exit to Materials (range 15) 6533 | -8/Mines | Entered Materials 6533 | -8/Materials | Accompanied by 3 allies 6533 | -8/Materials | Evolved 2 slots: Utility x2 6845 | -8/Materials | Build established: Scavenger-Mutant 7507 | -8/Materials | Build established: Mutant 7754 | -8/Materials | Repaired Enh. Autogun 8015 | -8/Materials | Discovered new exit (range 16) 8105 | -8/Materials | Entered Factory 8105 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8356 | -7/Factory | Repaired Lgt. Nuclear Core 8453 | -7/Factory | Build established: Hacker-Scout 8529 | -7/Factory | Discovered new exit (range 15) 8627 | -7/Factory | Fabricated Katana? 9184 | -7/Factory | Identified exit to Factory 9195 | -7/Factory | Entered another Factory area 9195 | -6/Factory | Evolved 2 slots: Utility x2 9513 | -6/Factory | Discovered new exit (range 15) 9832 | -6/Factory | Repaired Imp. VTOL Module 10166 | -6/Factory | Discovered new exit (range 9) 10238 | -6/Factory | Entered another Factory area 10238 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10309 | -5/Factory | Repaired Lgt. Nuclear Core 10652 | -5/Factory | Build established: Hacker-Ninja 11045 | -5/Factory | Discovered new exit (range 3) 11046 | -5/Factory | Entered another Factory area 11046 | -4/Factory | Evolved 2 slots: Utility x2 11402 | -4/Factory | Discovered new exit (range 11) 11534 | -4/Factory | Fabricated Imp. Light Armor Plating? 11713 | -4/Factory | Entered Upper Caves 11734 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11752 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11776 | -4/Upper Caves | Spotted B-86 Titan 11858 | -4/Upper Caves | Discovered new exit (range 5) 11860 | -4/Upper Caves | Entered another Upper Caves area 11875 | -4/Upper Caves | Encountered a Warlord checkpoint 11877 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 12018 | -4/Upper Caves | Build established: Hacker-Sprinter 12114 | -4/Upper Caves | Learned location of 1 exit from Research 12169 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12176 | -4/Upper Caves | Discovered new exit (range 15) 12180 | -4/Upper Caves | Entered Warlord 12228 | -4/Warlord | Met Warlord 12253 | -4/Warlord | Warlord's base attacked by MAIN.C 12344 | -4/Warlord | Opened side exit 12350 | -4/Warlord | Discovered new exit (range 9) 12352 | -4/Warlord | Entered Proximity Caves 12413 | -3/Proximity Caves | Discovered new exit (range 15) 12417 | -3/Proximity Caves | Entered Research 12417 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12418 | -3/Research | Identified exit to Research 12457 | -3/Research | Repaired Imp. VTOL Module 12491 | -3/Research | Found Enh. Force Lance 12527 | -3/Research | Discovered new exit (range 15) 12601 | -3/Research | Fabricated Imp. VTOL Module (x1) 12726 | -3/Research | Entered Testing 12727 | -3/Testing | Maximum security lockdown engaged 12779 | -3/Testing | Build established: Hacker-Scout 12807 | -3/Testing | Found Prototype Hackware 12856 | -3/Testing | Discovered exit to Research (range 3) 12856 | -3/Testing | Entered Research 12856 | -2/Research | Warlord forces began assault on 0b10 12856 | -2/Research | Evolved 2 slots: Utility x2 12868 | -2/Research | Identified Exp. Hacking Suite 12909 | -2/Research | Met up with Warlord 12966 | -2/Research | Research machine network offline 12986 | -2/Research | Fabricated Imp. VTOL Module? 12999 | -2/Research | Repaired Imp. Light Armor Plating 13125 | -2/Research | Spotted B-90 Cyclops 13166 | -2/Research | Spotted B-90 Cyclops 13174 | -2/Research | Build established: Wizard-Scout 13240 | -2/Research | Borebot progress halted 13348 | -2/Research | Spotted Executioner 13381 | -2/Research | Spotted Executioner 13382 | -2/Research | Destroyed Executioner 13490 | -2/Research | Spotted Executioner 13493 | -2/Research | Borebot progress halted 13553 | -2/Research | Discovered new exit (range 10) 13556 | -2/Research | Entered Access 13556 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13602 | -1/Access | Crushed by falling debris 13602 | -1/Access | System corruption reached 10% 13633 | -1/Access | Lost 3 parts (3u) 13664 | -1/Access | Identified exit to Surface 13717 | -1/Access | Found Enh. Force Lance 13786 | -1/Access | Spotted B-99 Colossus 13806 | -1/Access | First assault squad dispatched 13834 | -1/Access | Build established: Hacker-Sprinter 13902 | -1/Access | Crushed by falling debris 13933 | -1/Access | Lost 3 parts (2u1w) 13935 | -1/Access | Crushed by falling debris 13950 | -1/Access | Crushed by falling debris 13961 | -1/Access | Crushed by falling debris 13961 | -1/Access | System corruption reached 30% 13966 | -1/Access | Crushed by falling debris 13992 | -1/Access | Lost 8 parts (8u) 14074 | *** | Escaped! Last Messages --------------- 13961_ Imp. Light Armor Plating destroyed. 13961_ System corrupted by crushing effect (+5). 13961_ Imp. Propulsion Shielding destroyed. 13961_ System corrupted by crushing effect (+3). 13961_ Imp. System Shield destroyed. 13961_ System corrupted by crushing effect (+1). 13966_ The unstable cave ceiling collapses. 13966_ Crushed by falling debris. 13968_ System corrupted: Component data lost. 13979_ The unstable cave ceiling collapses. 13998_ System corrupted: Component data lost. 14016_ O#E|SA5OB|WSLRUUM> KH#|M&UJJMWZRZ1AP%OOF 14035_ SOQXQ8BZNCNBC,JZY7,VJJCRDF 14059_ System corrupted: Matter fused (-10). 14072_ Connecting with Terminal... 14072_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 14073_ The Access Shell folds into the floor. [Achievement: 20k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" gg #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ??????????????BB????" k #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" ########## | | ????????????????????########## ####### " # # # | | ?????????????????????????????###?????# ########## | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# +????????? | | ?????????????????????????????????????# #????????? | | ???????????????????????????h????????? #????????? | | ????????????????????????????????????? #????????? | | ???????????????????????????h????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 36 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 66 Recoil Reduction 7 Offensive Hacking 56 Defensive Hacking 12 Item Schematics ----------------- Imp. VTOL Module | -9/Materials | Scanalyzed Katana | -8/Materials | Hacked Imp. Light Armor Plating | -4/Factory | Hacked Enh. Force Lance | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Katana | x2 | -7/Factory Imp. Light Armor Plating | x2 | -4/Factory Imp. VTOL Module | x1 | -3/Research Imp. VTOL Module | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- 20k Club A Powerful Ally? All-out Warlord Cya! Dramatic Entrance Epsilon Run Respectable Loadout Whoosh! Challenges ------------ None Game ------ Seed MassIntegrityChainsword Manual? 0 Play Time 02:18:58 Cumulative 32.3 hours Start 2024.01.28 @ 17:29:38 End 2024.01.28 @ 20:21:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SHIFT_HUE(270)|BRIGHTNESS(75) Filters SHIFT_HUE(90)|BRIGHTNESS(125) Steam 1 RUN: 4e8bf0f7-5574-4fe5-b4a3-5d028d291a32