Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.29 @ 18:04:09 Player: Granite Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1341) 1341 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 4082 Bonus ------- High Alert Combat Kills 51 Cogmind --------- Core Integrity 261/700 Matter 206/300 Energy 310/310 System Corruption 6% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Hardened Medium Armor Plating System Backup Module > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Improved Heat Sink Energy Filter Hardened Medium Armor Plating Improved Medium Armor Plating Integration Mediator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Power Shielding System Backup Module > --- WEAPON ----------- Plasma Cannon Autogun Autogun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Energy Filter Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Integration Mediator [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Power Shielding Weapon Plasma Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Parts Attached 63 | 6 5 16 4 32 Power 7 | 1 . 2 1 3 Engine 5 | 1 . 1 1 2 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 18 | 2 . 7 . 9 Treads 3 | . . 1 . 2 Leg 15 | 2 . 6 . 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 2 3 1 11 Device 7 | . 1 1 . 5 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 8 | . . 1 1 6 Artifact . | . . . . . Weapon 20 | 2 3 4 2 9 Energy Gun 7 | 1 1 1 1 3 Energy Cannon 4 | . . . . 4 Ballistic Gun 4 | 1 . . 1 2 Ballistic Cannon . | . . . . . Launcher 5 | . 2 3 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 34 | . 1 10 1 22 Power 4 | . . 1 . 3 Propulsion 13 | . . 4 . 9 Utility 5 | . . 2 . 3 Weapon 12 | . 1 3 1 7 Highest Loss Streak 10 | . 1 5 1 10 Average Slot Usage (%) 87 | . 98 77 99 86 Engine 9 | . 14 8 9 9 Core 3 | . . 1 9 4 Treads 2 | . . 3 . 2 Leg 21 | . 28 22 36 17 Device 8 | . 12 7 . 8 Storage 9 | . 14 10 9 7 Protection 8 | . . 3 9 12 Energy Gun 5 | . 5 3 16 4 Energy Cannon 4 | . . . . 8 Ballistic Gun 7 | . 14 2 9 8 Launcher 4 | . 8 13 1 . Naked Turns . | . . . . . Heaviest Build 50 | 12 19 20 31 50 Greatest Support 50 | 20 20 40 40 50 Greatest Overweight (x) 9 | . . 5 . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 5 6 7 8 8 Most Carried 8 | 2 4 6 6 8 Average Carried 4 | . 1 2 4 6 Final Capacity 8 | 6 8 8 8 8 Final Carried 6 | . 3 6 6 6 Class Distribution -------------------- 42% | Mutant 37% | Scavenger-Tank 15% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1256 | 236 111 507 . 402 Remotely . | . . . . . Salvage Created 1226 | . 297 260 96 573 Parts 83 | . 28 24 9 22 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 33 | . 9 14 1 9 Guns 13 | . 3 3 1 6 Cannons 2 | . . . . 2 AOE 17 | . 6 11 . . Classes Destroyed 11 | . 6 4 . 1 Worker 4 | . . 3 1 . Builder 4 | . 2 2 . . Tunneler 1 | . 1 . . . Recycler 2 | . 1 . . 1 Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 4 | . 1 . 1 2 Swarmer 11 | . 4 3 . 4 Grunt 15 | . 5 9 . 1 Sentry 6 | . . 2 1 3 Programmer 1 | . . . . 1 Best Kill Streak 9 | . 8 9 2 3 Combat Bots Only 6 | . 4 6 1 3 Max Kills in Single Turn 5 | . 3 5 2 2 Gunslinging . | . . . . . Exploded 4 | . 2 4 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4456 | . 307 904 428 2817 Core 739 | . 28 212 60 439 Absorbed by Shields 74 | . . 74 . . Core Remaining (%) 81 | 100 88 47 89 . Volleys Fired 109 | . 27 27 8 47 Largest 3 | . 2 2 3 3 Hottest 216 | . 60 86 119 216 Shots Fired 228 | . 44 46 22 116 Gun 152 | . 36 16 22 78 Cannon 38 | . . . . 38 Launcher 38 | . 8 30 . . Special . | . . . . . Kinetic 87 | . 27 1 8 51 Thermal 92 | . 9 15 14 54 Explosive 38 | . 8 30 . . Electromagnetic 11 | . . . . 11 Robot Hit Streak 18 | . 6 18 18 13 Robot Miss Streak 6 | . 3 2 2 6 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 144 | . 26 35 14 69 Core Hits 95 | . 20 45 6 24 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3785 | . 771 1549 183 1282 Guns 1315 | . 303 174 183 655 Cannons 627 | . . . . 627 Explosions 1839 | . 464 1375 . . Melee . | . . . . . Ramming 4 | . 4 . . . Kinetic 769 | . 246 . 53 470 Thermal 1122 | . 57 174 130 761 Explosive 1839 | . 464 1375 . . Electromagnetic 51 | . . . . 51 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 2 | . . . . 2 Corruption Purged 2 | . . . . 2 Effects 7 | . . . . 7 Message Errors 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Targeting Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 47 | . 3 11 . 33 Projectiles 33 | . . . . 33 Explosions 14 | . 3 11 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 107 | . 20 87 . . Shots 6 | . 2 4 . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 400 | . . 95 376 400 Average Temperature 137 | . . 33 149 154 Received Heat Transfer 750 | . 84 282 243 141 Effects 8 | . . . 2 6 Shutdowns 2 | . . . 1 1 Energy Bleed 1 | . . . . 1 Interference 4 | . . . . 4 Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . . . . 6 Heat Transferred 2375 | . 125 444 322 1484 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 490 | . 321 490 171 481 Average Influence 168 | . 130 290 145 136 Maximum Alert Level 2 | . 1 2 . 2 Low Security (%) 71 | 100 77 39 100 78 Level 1 9 | . 22 26 . . Level 2 19 | . . 34 . 21 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 4 1 4 Investigation 5 | . 2 1 1 1 Extermination 2 | . . . . 2 Reinforcement 5 | . 1 3 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 14 19 7 18 Peak Tracking Total 10 | . 4 10 4 6 Tactical Retreats 5 | . 2 1 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . 6 . . Reused 3 | . . 3 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . . 3 . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 12 | . 4 8 . . Max in Single Turn 2 | . 2 2 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns 1 | . . . . 1 Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 8 | . 2 3 1 2 Terminals 5 | . 1 3 1 . Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 7 7 3 7 Successful 14 | . 3 4 3 4 Failed 10 | . 4 3 . 3 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 4 | . 2 . 2 . Terminals 15 | . 5 7 3 . Fabricators 4 | . . . . 4 Repair Stations 3 | . . . . 3 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 4 1 . Prototype ID Bank 3 | . 1 1 1 . Unreport Threat 1 | . . 1 . . Reprogram Traps 1 | . . 1 . . Registered Prototypes 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Botnet 2 | . 1 . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 7 | . 2 2 1 2 Full Trace Events 5 | . 2 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 1 | . . . . 1 Matter 153 | . . . . 153 Time 81 | . . . . 81 Total Robot Build Rating 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 22 | . . . . 22 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 6 | . . . . 6 Highest-Rated Ally 6 | . . . . 6 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2185 | 48 338 493 150 1156 Spaces Moved 1210 | 34 204 273 98 601 Core 22 | 6 . 12 . 4 Treads 99 | . . 96 . 3 Legs 1089 | 28 204 165 98 594 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 139 | 107 120 142 120 148 Slowest Speed 500 | 120 120 300 120 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 44 27 14 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 182 | . 48 134 . . Melee . | . . . . . Projectile . | . . . . . AOE 182 | . 48 134 . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1512 | 45 252 330 112 773 Wait 71 | . 9 . . 62 Move 1206 | 33 203 272 97 601 Hop . | . . . . . Pick Up 57 | 6 6 15 3 27 Fast Attach . | . . . . . Attach 46 | 6 2 12 3 23 Detach . | . . . . . Swap 17 | . 3 4 1 9 Drop 5 | . 1 . . 4 Fire 109 | . 27 27 8 47 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Propulsion x2 597 | -9/Materials | Lost 5 parts (1p2n1u1w) 760 | -9/Materials | Core integrity fell below 50% 785 | -9/Materials | Discovered new exit (range 14) 880 | -9/Materials | Entered another Materials area 880 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1012 | -8/Materials | Discovered new exit (range 16) 1030 | -8/Materials | Entered Factory 1030 | -7/Factory | Evolved 2 slots: Utility x2 1206 | -7/Factory | Build established: Scavenger-Tank 1694 | -7/Factory | Lost 10 parts (2p2n2u4w) 1914 | -7/Factory | Fabricated K-01 Serf? 1936 | -7/Factory | Local fabrication network quarantined 2060 | -7/Factory | Repaired Imp. Titanium Leg 2168 | -7/Factory | Core integrity fell below 50% 2186 | -7/Factory | Self-destructed Last Messages --------------- 02155_ H-55 Commando unfolds itself. 02155_ Penetrated by Slug. 02155_ K-01 Serf collects debris. 02157_ System corrupted: Heat flow error (+151). 02157_ K-01 Serf collects debris. 02158_ Aluminum Leg destroyed. 02159_ K-01 Serf collects debris. 02161_ Penetrated by Slug. 02161_ Imp. Titanium Leg destroyed. 02162_ K-01 Serf cleans the Nuclear Reactor. 02162_ Critical hit. 02164_ Penetrated by Slug. 02169_ K-01 Serf cleans the Nuclear Reactor. 02170_ Penetrated by Slug. 02173_ Slug penetrates Wall. 02179_ K-01 Serf destroyed. 02182_ K-01 Serf collects debris. 02183_ Penetrated by Slug. 02183_ Slug penetrates Wall. 02185_ Critical hit. 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