Cogmind - Beta 15 --- EXPLORER MODE // 2025.10.19 @ 22:06:08 Player: Mpants Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (112) 560 Value Destroyed (3518) 3518 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6518 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 191/300 Energy 100/100 System Corruption 9% Temperature Cool (12) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink Large Storage Unit Large Battery (200) Improved Signal Interpreter Weapon Shielding Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- Heavy Particle Cannon Heavy Missile Launcher Improved Datajack > --- INVENTORY -------- Ion Engine Improved Ion Engine Advanced Treads Advanced Treads Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Large Battery Improved Signal Interpreter Seismic Detector Weapon Shielding Hardened Heavy Armor Plating Heavy Particle Cannon Remote Datajack [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . 1 1 1 1 Weapon 1 | . . . . 1 Parts Attached 64 | 7 5 22 14 16 Power 6 | 1 . 2 1 2 Engine 6 | 1 . 2 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 . 9 2 4 Treads 14 | 2 . 9 2 1 Leg 3 | . . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 24 | 2 3 6 7 6 Device 8 | . 1 2 2 3 Storage 3 | 1 . 2 . . Processor 7 | 1 2 . 3 1 Hackware 2 | . . . 1 1 Protection 4 | . . 2 1 1 Artifact . | . . . . . Weapon 17 | 2 2 5 4 4 Energy Gun 8 | 2 2 3 . 1 Energy Cannon 2 | . . 1 1 . Ballistic Gun 1 | . . . 1 . Ballistic Cannon 1 | . . . . 1 Launcher 3 | . . 1 1 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 28 | . 1 3 . 24 Power 2 | . . . . 2 Propulsion 9 | . . . . 9 Utility 9 | . . 1 . 8 Weapon 8 | . 1 2 . 5 Highest Loss Streak 11 | . 1 3 . 11 To Critical Strikes 1 | . . . . 1 Average Backups 14 | 2 8 13 19 14 Power 1 | . . . 1 1 Propulsion 2 | . . 2 2 2 Utility 7 | 2 5 6 10 8 Weapon 3 | . 3 4 3 1 Tool/Special . | . . . . . Unused Backups 20 | . . 5 9 6 Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility 11 | . . 2 4 5 Weapon 6 | . . 3 2 1 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 98 98 99 92 Engine 8 | . 11 10 8 6 Treads 28 | . 25 29 32 23 Device 12 | . 7 14 12 12 Storage 9 | . 12 10 8 7 Processor 13 | . 16 10 17 9 Hackware 3 | . . . 1 10 Protection 1 | . . 5 . . Energy Gun 9 | . 24 16 . . Energy Cannon 4 | . . 2 9 5 Ballistic Gun 1 | . . . 3 2 Special Melee Weapon 1 | . . . 1 5 Peak Build Rating 49 | 7 10 23 36 49 Average Rating 25 | 5 9 15 32 42 On Entrance 15 | . 7 10 23 35 Naked Turns . | . . . . . Heaviest Build 72 | 18 20 58 65 72 Greatest Support 92 | 40 40 66 88 92 Greatest Overweight (x) 14 | . . . 1 14 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 10 10 20 20 20 Average Capacity 17 | 9 10 16 20 20 Most Carried 20 | 5 10 20 20 20 Average Carried 14 | 2 8 13 19 15 Final Capacity 20 | 10 10 20 20 20 Final Carried 20 | 3 10 20 18 8 Class Distribution -------------------- 90% | Hacker-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1330 | 235 107 300 303 385 Remotely . | . . . . . Salvage Created 3994 | . 444 1371 1552 627 Parts 200 | . 15 91 64 30 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 4 | . . 2 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 79 | . 10 31 24 14 Melee 1 | . . . 1 . Guns 34 | . 10 21 2 1 Cannons 32 | . . 4 20 8 AOE 11 | . . 6 . 5 Classes Destroyed 13 | . 4 6 2 1 Worker 7 | . . 3 4 . Builder 5 | . 1 4 . . Tunneler 1 | . . . 1 . Hauler 2 | . . . 2 . Recycler 5 | . . 1 3 1 Operator 3 | . . 1 . 2 Watcher 10 | . 1 5 4 . Swarmer 11 | . 2 5 2 2 Grunt 48 | . 8 17 16 7 Brawler 2 | . . 1 . 1 Duelist 2 | . . 1 1 . Sentry 15 | . . 7 5 3 Programmer 1 | . . . . 1 Best Kill Streak 11 | . 2 11 7 2 Combat Bots Only 6 | . 2 6 3 2 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 3 | . . 3 . 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 1003 | . 47 198 102 656 Missed 319 | . 13 47 23 236 Hits 684 | . 34 151 79 420 Melee 9 | . . . 7 2 Projectile 675 | . 34 151 72 418 Critical Strikes 19 | . 1 2 9 7 Part Disruptions 1 | . . . . 1 Damage Taken 5511 | . 243 1149 857 3262 Core 996 | . 17 164 113 702 Absorbed by Shields . | . . . . . Redirected to Shielding 8 | . . 8 . . Ignored by Resistances 3471 | . 157 732 513 2069 Regen/Repaired (Parts) 36 | . 36 . . . Core Remaining (%) 82 | 100 93 59 79 . Volleys Fired 292 | . 35 107 99 51 Largest 3 | . 2 2 2 3 Hottest 187 | . 100 140 150 187 Shots Fired 469 | . 69 169 154 77 Gun 274 | . 69 153 43 9 Cannon 168 | . . 7 111 50 Launcher 26 | . . 9 . 17 Special 1 | . . . . 1 Kinetic 64 | . . . 41 23 Thermal 370 | . 69 152 113 36 Explosive 26 | . . 9 . 17 Electromagnetic 8 | . . 8 . . Robot Hit Streak 44 | . 16 24 44 19 Robot Miss Streak 2 | . 2 1 1 1 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 399 | . 55 142 142 60 Core Hits 184 | . 23 70 54 37 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . 5 6 1 . Burn 11 | . 5 6 . . Meltdown 1 | . . . 1 . Melee Attacks 10 | . . . 8 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 7 | . . . 6 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8436 | 4 689 2795 3069 1879 Guns 3071 | . 689 1704 563 115 Cannons 3516 | . . 127 2450 939 Explosions 1784 | . . 960 . 824 Melee . | . . . . . Ramming 65 | 4 . 4 56 1 Kinetic 959 | . . . 534 425 Thermal 5620 | . 689 1823 2479 629 Explosive 1632 | . . 808 . 824 Electromagnetic 160 | . . 160 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . 2 2 1 9 Average Corruption 2 | . 1 1 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 35 | . 5 7 4 19 Message Errors 6 | . . 2 1 3 Matter Fused 9 | . 2 . 1 6 Heat Flow Errors 4 | . 1 . 1 2 Energy Discharges 4 | . 1 1 . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 3 | . . 1 . 2 Data Loss (major) 5 | . 1 2 1 1 Misfires 2 | . . 1 . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 72 | . . 26 34 12 Projectiles 61 | . . 15 34 12 Explosions 11 | . . 11 . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 243 | . . 32 . 211 Shots 10 | . . 2 . 8 Rammed 6 | 1 . 1 3 1 Targets Rammed 10 | 1 . 1 7 1 Kicked . | . . . . . Crushed 4 | . . . 4 . Highest Temperature 396 | . 294 199 396 242 Average Temperature 82 | . 94 78 86 52 Received Heat Transfer 2919 | . 216 735 702 1266 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 27 | . 9 8 9 1 Heat Transferred 11751 | . 2345 4781 3700 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 99 | 100 100 98 100 100 Level 1 . | . . 1 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 226 | . 80 226 118 128 Initial . | . . . . . Average 29 | . 13 44 24 28 Influence Increases 2789 | . 383 922 855 629 Destroy 0b10 Robot/C 1580 | . 200 620 480 280 Destroy 0b10 Robot/NC 165 | . 10 70 70 15 Destroy Leader 444 | . 42 180 132 90 Trap Triggered on 0b10 90 | . . . 60 30 Successful Hack 65 | . 41 3 11 10 Disable Machine 52 | . . 8 . 44 Destroy Structure 213 | . . 41 12 160 Lose Combat Pursuer 180 | . 90 . 90 . Influence Decreases 2789 | . 383 922 855 629 Time Decay 2676 | . 373 892 855 556 Lost Part 113 | . 10 30 . 73 Squads Dispatched 19 | . 1 5 4 9 Investigation 6 | . 1 . 4 1 Extermination 2 | . . . . 2 Reinforcement 8 | . . 5 . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 119 | . 22 39 35 23 Peak Tracking Total 6 | . 5 6 4 6 Tactical Retreats 8 | . 3 . 5 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 3 2 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 11 | . . . 7 4 Reused 9 | . . . 6 3 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 9 | . . . 6 3 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 13 | . . 2 . 11 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 33 | . 11 6 12 4 Terminals 21 | . 8 2 8 3 Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 6 | . 2 2 2 . Scanalyzers 3 | . . 1 1 1 Garrison Access . | . . . . . Total Hacks 98 | . 35 12 33 18 Successful 78 | . 26 11 25 16 Failed 20 | . 9 1 8 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 67 | . 27 3 25 12 Fabricators . | . . . . . Repair Stations 8 | . 4 2 2 . Recycling Units 10 | . 4 4 2 . Scanalyzers 13 | . . 3 4 6 Garrison Access . | . . . . . Terminal Hacks 51 | . 21 2 18 10 Record 18 | . 5 . 8 5 Part Schematic 2 | . . . . 2 Robot Schematic 1 | . . . . 1 Robot Analysis 3 | . 3 . . . Prototype ID Bank 3 | . 2 . 1 . Open DSF 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . 1 . . . Alert Level 2 | . 1 . 1 . Locate Traps 2 | . . . 2 . Reprogram Traps 3 | . . . 2 1 Dispatch Records 3 | . 3 . . . Maintenance Status 1 | . 1 . . . Surveillance Status 1 | . . . 1 . Transport Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Hauler Manifests 3 | . . 1 2 . Registered Components 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 3 2 1 . Scan Component 5 | . 2 2 1 . Repair 1 | . 1 . . . Recycling Unit Hacks 8 | . 2 4 2 . Report Inventory 6 | . 2 2 2 . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 13 | . . 3 4 6 Insert Component 6 | . . 1 2 3 Analyze 7 | . . 2 2 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 23 | . 9 2 9 3 Full Trace Events 10 | . 4 . 5 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . 1 2 4 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 153 | . . 153 . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed 6 | . . 1 2 3 Part Schematics Acquired 5 | . . 1 2 2 Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 7 | . . . 4 3 Non-combat 3 | . . . 2 1 Combat 4 | . . . 2 2 Robot Hacks Applied 9 | . . . 6 3 parse_system 6 | . . . 4 2 no_distress 3 | . . . 2 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3610 | . . 852 1357 1401 Terrain 3038 | . . 852 914 1272 Seismic 129 | . . . . 129 T.N.C. 443 | . . . 443 . Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6315 | 113 1069 1941 1723 1469 Spaces Moved 3301 | 70 572 982 920 757 Core 18 | 15 . . . 3 Treads 3233 | 55 572 982 920 704 Legs 50 | . . . . 50 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 145 145 151 Average Speed 156 | 136 160 154 148 166 Slowest Speed 750 | 160 160 160 237 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 5 78 77 55 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 12 | . . . . 12 Terrain Destroyed 236 | . . 38 11 187 Melee . | . . . . . Projectile 13 | . . 1 11 1 AOE 223 | . . 37 . 186 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3991 | 87 656 1237 1122 889 Wait 175 | . 30 74 33 38 Move 3298 | 70 571 981 919 757 Hop . | . . . . . Pick Up 81 | 10 10 33 18 10 Fast Attach 5 | . 3 . 2 . Attach 41 | 7 2 10 6 16 Detach 1 | . . 1 . . Swap 31 | . 2 12 10 7 Drop 48 | . 3 18 20 7 Fire 292 | . 35 107 99 51 Melee 10 | . . . 8 2 Ram 1 | . . . . 1 Kick . | . . . . . Crush 8 | . . 1 7 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 114 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 451 | -10/Materials | Identified exit to Mines 451 | -10/Materials | Discovered exit to Mines (range 7) 688 | -10/Materials | Identified exit to Materials 688 | -10/Materials | Discovered exit to Materials (range 5) 1085 | -10/Materials | Discovered exit to Materials (range 13) 1143 | -10/Materials | Repaired Ion Engine 1183 | -10/Materials | Entered another Materials area 1183 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1841 | -9/Materials | Identified exit to Materials 1841 | -9/Materials | Discovered exit to Materials (range 12) 1989 | -9/Materials | Lost 3 parts (1u2w) 2293 | -9/Materials | Build established: Scavenger-Mutant 2417 | -9/Materials | Discovered exit to Materials (range 16) 2695 | -9/Materials | Identified exit to Mines 2695 | -9/Materials | Discovered exit to Mines (range 12) 2853 | -9/Materials | Discovered exit to Materials (range 3) 2907 | -9/Materials | Build established: Hacker-Mutant 3124 | -9/Materials | Entered another Materials area 3124 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3993 | -8/Materials | Identified exit to Factory 3993 | -8/Materials | Discovered exit to Factory (range 10) 4847 | -8/Materials | Entered Factory 4847 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5293 | -7/Factory | Identified exit to Storage 5293 | -7/Factory | Discovered exit to Storage (range 5) 5814 | -7/Factory | Cargo convoy interrupted 5977 | -7/Factory | Garrison activated, responded to threat 6178 | -7/Factory | Lost 11 parts (2p4n3u2w) 6216 | -7/Factory | Core integrity fell below 50% 6302 | -7/Factory | Core integrity fell below 20% 6316 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06290_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 06292_ System corrupted: Heat flow error (+170). 06293_ Aluminum Leg destroyed. 06293_ Ion Engine blasted off. 06293_ Knocked back. 06298_ Particle Gun destroyed. 06298_ Seismic Detector destroyed. 06298_ Slug penetrates Wall. 06299_ U-05 Engineer builds a Wall. 06301_ Slammed into U-05 Engineer. 06301_ Destabilizing: System corrupted (+1). 06303_ U-05 Engineer destroyed. 06307_ U-05 Engineer builds a Wall. 06310_ System Shield destroyed. 06312_ System corrupted: Matter fused (-9). 06314_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 06315_ Adv. Terrain Scan Processor destroyed. 06315_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ????????????????? # ## | | ????????????????? # #### | | ???????????????? # ##?# | | ??????????????? # #### | | ???????????????? ################# | | ??????????????? # #### | | ??????????????? # ###? | | ?????????????? # ! """ """ #### | | ?????????????? 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"""""" ###### #### | | ???????? "?" ##### % # %"""""" ###### #### | | ???????? ? ?##?## ^ # [ """""" ###### #### | | ??????? ?? ? ?? ##### / %%= ###### ### | | ??????#??????#??##### # ## # # | | ?##? ? ?? ? ## ############## # # # | | ????""???" ?"?"?" ## ################### ### | | ??#?????""?""""""? ## !%= | | ? ???"""??""?"" ## | | ?#???"""" ""?"?" ## | | # ? ? ?? ?? ?## | | ? # ? ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Imp. Ion Engine | -7/Factory | Scanalyzed Fission Core | -7/Factory | Hacked Kinecellerator | -7/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Ion Engine | 40% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- It's Just You Maybe Next Time I'll Detach My Launcher Omniscient Cartographer Remodeling Safety First Challenges ------------ None Game ------ Seed SuspensionMassRouter Manual? 0 Play Time 01:52:50 Cumulative 6.2 hours Start 2025.10.19 @ 16:53:40 End 2025.10.19 @ 22:06:08 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f8bbd6d-9085-4886-8edd-6bf2269f7ead