Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 14:47:57 Player: dorusv Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (550) 550 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (806) 806 TOTAL SCORE: 3171 Bonus ------- Follower Combat Kills 240 Met Imprinter 300 Was Imprinted 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 94/100 System Corruption 17% Temperature Cool (0) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Sensor Drone Bay (16/20) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Improved Medium Treads > --- UTILITY ---------- Small Storage Unit Medium Reflective Plating > --- WEAPON ----------- Heavy Machine Gun Ripper > --- INVENTORY -------- Improved Carbon-fiber Leg Sensor Drone Bay [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Drone Bay Storage Small Storage Unit Protection Medium Reflective Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 40 | 7 1 2 5 . 3 22 Power 7 | 1 . 1 . . . 5 Engine 7 | 1 . 1 . . . 5 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . . 4 . . 8 Treads 5 | . . . . . . 5 Leg 3 | 2 . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . 4 . . 2 Utility 9 | 2 . 1 1 . 1 4 Device 4 | 1 . 1 . . . 2 Storage 3 | 1 . . 1 . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 10 | 2 1 . . . 2 5 Energy Gun 5 | 1 1 . . . . 3 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . . . . 2 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 3 | . . . . . . 3 System Corruption 16 | . . . . . . 16 Parts Lost 21 | . . 1 . . . 20 Power 4 | . . 1 . . . 3 Propulsion 9 | . . . . . . 9 Utility 4 | . . . . . . 4 Weapon 4 | . . . . . . 4 Highest Loss Streak 8 | . . 1 . . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 100 99 84 88 100 76 Engine 10 | . 14 13 11 11 11 6 Treads 2 | . . . . . . 8 Leg 14 | . 28 28 1 . . 2 Flight 14 | . . . 36 44 44 18 Device 7 | . 14 14 1 . . 2 Storage 14 | . 14 14 11 11 22 13 Protection 1 | . . . . . . 3 Energy Gun 8 | . 14 14 11 11 3 4 Ballistic Gun 13 | . 14 14 11 11 18 9 Slashing Weapon 2 | . . . . . . 7 Peak Build Rating 25 | 7 8 15 20 13 19 25 Average Rating 15 | 5 7 14 13 13 17 19 On Entrance 10 | . 7 8 15 13 13 19 Naked Turns . | . . . . . . . Heaviest Build 35 | 15 15 28 21 12 15 35 Greatest Support 50 | 20 20 20 16 16 16 50 Greatest Overweight (x) 3 | 3 . 1 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 7 8 8 7 Most Carried 8 | 2 8 8 8 5 8 8 Average Carried 5 | 1 5 7 5 5 7 3 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 5 5 8 2 Class Distribution -------------------- 63% | Mutant 24% | Sprinter 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 817 | 282 31 58 . . 92 354 Remotely . | . . . . . . . Salvage Created 926 | 55 71 147 . . . 653 Parts 49 | 13 5 9 . . . 22 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 25 | . . . . . . 25 Prevented 15 | . . . . . . 15 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 13 | . 2 5 . . . 6 Guns 12 | . 2 5 . . . 5 Classes Destroyed 8 | 1 1 1 . . . 5 Builder 1 | . . . . . . 1 Tunneler 3 | 3 . . . . . . Recycler 2 | . . . . . . 2 Swarmer 3 | . . 3 . . . . Grunt 6 | . 2 2 . . . 2 Brawler 2 | . . . . . . 2 Sentry 1 | . . . . . . 1 Behemoth 1 | . . . . . . 1 Best Kill Streak 2 | 2 2 2 . . . 2 Combat Bots Only 2 | . 2 2 . . . 2 Max Kills in Single Turn 1 | 1 1 1 . . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 289 | . 9 38 10 . . 232 Missed 117 | . 2 13 8 . . 94 Damage Taken 2330 | . 75 300 32 . . 1923 Core 490 | . 21 49 18 . . 402 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 1 | . . . . . 1 . Core Remaining (%) 86 | 100 . 72 . . . . Volleys Fired 99 | 5 6 16 4 . . 68 Largest 2 | 2 2 2 2 . . 2 Hottest 70 | 60 70 70 70 . . 60 Shots Fired 142 | 8 12 32 8 . . 82 Gun 142 | 8 12 32 8 . . 82 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 84 | 5 6 16 4 . . 53 Thermal 53 | . 6 16 4 . . 27 Explosive . | . . . . . . . Electromagnetic 5 | 3 . . . . . 2 Robot Hit Streak 8 | 3 4 8 3 . . 5 Robot Miss Streak 7 | 1 2 3 3 . . 7 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 87 | 5 8 20 4 . . 50 Core Hits 40 | 3 3 8 . . . 26 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . 1 . . . 5 Burn 5 | . . 1 . . . 4 Sever 1 | . . . . . . 1 Melee Attacks 8 | . . . . . . 8 Impact . | . . . . . . . Slashing 8 | . . . . . . 8 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1623 | 65 118 268 49 . . 1123 Guns 1397 | 65 118 265 49 . . 900 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 223 | . . . . . . 223 Ramming 3 | . . 3 . . . . Kinetic 914 | 37 68 135 23 . . 651 Thermal 446 | . 50 130 26 . . 240 Explosive . | . . . . . . . Electromagnetic 37 | 28 . . . . . 9 Impact . | . . . . . . . Slashing 223 | . . . . . . 223 Piercing . | . . . . . . . Highest Corruption 17 | . . . . . . 17 Average Corruption 15 | . . . . . . 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . . 15 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 26 | . . . . . . 26 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 26 | . . . . . . 26 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 278 | . 90 128 65 . . 278 Average Temperature 50 | . 48 53 39 . . 50 Received Heat Transfer 558 | . 42 150 9 . . 357 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 1 | . . 1 . . . . Heat Transferred 1665 | . 148 444 74 . . 999 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 126 | 15 53 126 78 30 . . Initial 48 | . 9 20 48 30 . . Average 24 | 6 31 24 53 30 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . 1 . . . . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 35 | . 3 10 2 . . 20 Peak Tracking Total 4 | . 3 3 2 . . 4 Tactical Retreats 4 | . . 1 . . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 4 | . 2 2 . . . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 10 2 . . . . Successful 4 | . 2 2 . . . . Failed 8 | . 8 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 4 . . . . . Terminals 10 | . 10 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 2 2 . . . . Robot Analysis 1 | . 1 . . . . . Open Door 2 | . . 2 . . . . Branch Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 157 | . . . . . 157 157 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 38 | . . . . . . 38 Total Damage 945 | . . . . . . 945 Kills 7 | . . . . . . 7 Allies Corrupted . | . . . . . . . Allies Melted 2 | . . . . . . 2 Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 5 | . . 2 . . 2 1 Drone Launches 20 | . . 20 . . . . Drone Recoveries 16 | . . 16 . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3090 | 176 259 1133 59 12 470 981 Spaces Moved 3338 | 125 194 546 146 46 1165 1116 Core 6 | 6 . . . . . . Treads 204 | . . . . . . 204 Legs 979 | 119 194 546 . . . 120 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2149 | . . . 146 46 1165 792 Fastest Speed 26 | 50 120 120 26 26 26 26 Average Speed 75 | 121 120 188 27 26 26 68 Slowest Speed 240 | 200 120 190 106 26 26 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 5 | . . . 3 . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 7 30 94 17 13 84 67 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 7 | . . 1 . . 3 3 Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3735 | 138 208 618 155 45 1331 1240 Wait 231 | . . 52 . . 158 21 Move 3322 | 124 193 545 139 45 1164 1112 Hop 5 | . . . 3 . . 2 Pick Up 13 | 2 6 1 . . 3 1 Fast Attach 26 | 7 1 1 . . 3 14 Attach 13 | . . 1 5 . . 7 Detach 6 | . 1 . 2 . 1 2 Swap 1 | . . . . . . 1 Drop 10 | . 1 1 2 . 2 4 Fire 99 | 5 6 16 4 . . 68 Melee 8 | . . . . . . 8 Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 364 | -10/Materials | Identified exit to Mines 414 | -10/Materials | Discovered new exit (range 4) 436 | -10/Materials | Entered Mines 441 | -10/Mines | Found the Drone Emporium 451 | -10/Mines | Found Prototype Device 451 | -10/Mines | Identified Sensor Drone Bay 514 | -10/Mines | Learned 2 Materials zone layouts 902 | -10/Mines | Met a Derelict shopkeep closing up shop 1459 | -10/Mines | Identified exit to Materials 1569 | -10/Mines | Entered Materials 1569 | -9/Materials | Accompanied by 2 allies 1569 | -9/Materials | Evolved 2 slots: Propulsion x2 1570 | -9/Materials | Identified exit to Materials 1625 | -9/Materials | Discovered new exit (range 7) 1628 | -9/Materials | Entered Mines 1638 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1640 | -9/Mines | Entered Zion 1683 | -7/Zion | Learned location of Armory (-4) 1712 | -7/Zion | Learned 12 Factory zone layouts 1775 | -7/Zion | Learned Factory terminal intel 1839 | -7/Zion | Given A8's code to call for help 1869 | -7/Zion | Met Imprinter 1870 | -7/Zion | Build established: Sprinter 1875 | -7/Zion | Imprinted 1877 | -7/Zion | Declared Zion's savior 1946 | -7/Zion | Discovered new exit (range 15) 2110 | -7/Zion | Entered Proximity Caves 2110 | -6/Proximity Caves | Accompanied by 4 allies 2112 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2316 | -6/Proximity Caves | Spotted B-75 Beast 2328 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 2393 | -6/Proximity Caves | Lost 4 allies 2426 | -6/Proximity Caves | Lost 8 parts (1p4n1u2w) 2454 | -6/Proximity Caves | Learned Factory trap positions 2707 | -6/Proximity Caves | Core integrity fell below 50% 2709 | -6/Proximity Caves | Destroyed B-75 Beast 2741 | -6/Proximity Caves | Lost 4 parts (3n1w) 2779 | -6/Proximity Caves | System corruption reached 10% 3027 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 3049 | -6/Proximity Caves | Build established: Scavenger-Mutant 3071 | -6/Proximity Caves | Core integrity fell below 20% 3091 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03075_ Sml. Storage Unit destroyed. 03075_ Slug penetrates Wall. 03081_ Wall collapses. 03081_ Field Recycling Unit fries itself beyond repair. 03081_ Penetrated by Slug. 03081_ Machine disabled. 03081_ Penetrated by Slug. 03081_ Hvy. Machine Gun destroyed. 03084_ Unknown Storage fries itself beyond repair. 03084_ Slug penetrates Wall. 03085_ Rnf. Deuterium Engine destroyed. 03085_ Slug penetrates Wall. 03087_ Wall collapses. 03087_ Slug penetrates Wall. 03088_ Imp. Medium Treads destroyed. 03089_ Wall collapses. 03089_ U-05 Engineer builds a Wall. 03091_ Penetrated by Slug. 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Assault Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Fission Core | -7/Zion | Archive Med. Treads | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumInertialPurifier Manual? 0 Play Time 00:31:44 Cumulative 9.0 hours Start 2024.08.18 @ 14:13:50 End 2024.08.18 @ 14:47:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 28 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a80d76b-d8c0-429c-9189-381254b6911d