Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.13 @ 11:16:54 Player: ZLD1 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (93) 465 Value Destroyed (3472) 3472 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 11417 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 126/170 System Corruption 6% Temperature Cool (18) Movement Flying (121) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Centrium Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (11) ----- Advanced Heat Sink Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Target Analyzer Hacking Suite > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Light Antimatter Reactor Gyrokinetic Inverter Gamma Rifle Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Target Analyzer Advanced Transmission Jammer Advanced Reaction Control System Advanced Force Field Advanced Remote Shield > --- WEAPON ----------- Maul Power Maul Makeshift Sword > --- INVENTORY -------- Micro Antimatter Reactor Gravmag Array Improved Antigrav System Field Propulsion Drive Triangulator Hacking Suite Mini Assault Cannon Linear Accelerator Advanced Datajack [Rating: 125] Favorites ----------- Power Fusion Compressor Engine Ion Engine Power Core Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Improved Linear Gravjet Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Flying Fortress v7 Utility Improved Melee Analysis Suite Device Force Booster Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Maul Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 2 1 . . . 1 . . 1 Utility 9 | . . . . . 2 1 . . 1 1 1 2 1 Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 115 | 6 3 . 3 3 12 6 2 1 12 6 6 39 16 Power 17 | 1 1 . 1 1 . 1 . . 2 . 1 7 2 Engine 6 | 1 1 . 1 1 . . . . . . . 2 . Core 4 | . . . . . . 1 . . 2 . 1 . . Reactor 7 | . . . . . . . . . . . . 5 2 Propulsion 38 | 2 . . . 1 1 1 . . 3 2 3 19 6 Treads . | . . . . . . . . . . . . . . Leg 5 | 2 . . . 1 . 1 . . . . . . 1 Wheel . | . . . . . . . . . . . . . . Hover 18 | . . . . . . . . . 2 2 2 12 . Flight 15 | . . . . . 1 . . . 1 . 1 7 5 Utility 30 | 1 1 . . . 4 1 . . 7 3 1 9 3 Device 15 | . . . . . 1 . . . 3 3 1 6 1 Storage 3 | 1 . . . . 1 . . . 1 . . . . Processor 9 | . 1 . . . 2 . . . 2 . . 3 1 Hackware 1 | . . . . . . . . . . . . . 1 Protection 2 | . . . . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 30 | 2 1 . 2 1 7 3 2 1 . 1 1 4 5 Energy Gun 3 | . . . . . 1 . . . . . . . 2 Energy Cannon 2 | . . . . . . . . . . . . . 2 Ballistic Gun 6 | 2 1 . 2 . . . . . . . . . 1 Ballistic Cannon 3 | . . . . . . 1 . . . . . 2 . Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . 6 2 1 1 . 1 1 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 6 | . . . . . 2 1 . . . 1 . 1 1 Parts Lost 43 | . . . . 1 . . . . . 4 . 27 11 Power 5 | . . . . . . . . . . . . 3 2 Propulsion 16 | . . . . . . . . . . 1 . 11 4 Utility 13 | . . . . . . . . . . 1 . 9 3 Weapon 9 | . . . . 1 . . . . . 2 . 4 2 Highest Loss Streak 12 | . . . . 1 . . . . . 2 . 12 11 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 76 | . 90 100 90 96 71 66 69 69 75 73 78 81 39 Engine 3 | . 14 14 14 14 9 5 . . . . . 1 . Core 4 | . . . . . . 1 7 7 10 11 10 1 . Reactor 1 | . . . . . . . . . . . . 4 3 Leg 5 | . 28 28 28 28 . . . . . . . . 1 Hover 8 | . . . . . . . . . 4 14 19 19 . Flight 3 | . . . . . 9 7 7 7 5 1 1 1 11 Device 7 | . . . . . 1 . . . 5 9 17 16 2 Storage 6 | . 14 14 14 14 9 7 7 7 5 5 5 4 . Processor 16 | . 6 14 14 14 25 23 23 23 20 13 10 17 13 Protection 2 | . . . . . . 5 7 7 5 5 5 . . Ballistic Gun 3 | . 26 28 19 15 . . . . . . . . . Impact Weapon 7 | . . . . . 17 15 11 7 13 8 7 7 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 69 | 14 14 12 12 16 21 28 28 28 43 48 43 69 37 Greatest Support 70 | 20 20 20 20 23 50 50 50 50 50 50 62 70 36 Greatest Overweight (x) 10 | 1 . . . . . . . . 10 1 1 2 8 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 10 10 10 9 10 10 10 6 Most Carried 10 | 5 8 8 8 8 8 10 10 10 10 10 10 10 9 Average Carried 8 | 2 6 8 7 7 6 9 9 10 9 8 9 8 5 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 8 8 8 8 8 10 10 10 10 10 10 9 4 Class Distribution -------------------- 71% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Matter Collected 2236 | 79 138 45 . 176 113 44 4 129 190 284 23 652 359 Remotely . | . . . . . . . . . . . . . . Salvage Created 3730 | 24 211 45 . 102 245 227 17 129 413 379 23 1424 491 Parts 156 | 4 25 4 . 5 8 7 . . 11 9 5 41 37 Haulers Intercepted 2 | . . . . . 1 . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Combat Hostiles Destroyed 70 | . 9 3 . 2 7 3 . 1 7 7 . 21 10 Melee 22 | . . . . . 4 1 . . 4 5 . 8 . Guns 15 | . 9 3 . 2 . . . . . . . . 1 Cannons 16 | . . . . . . . . . . . . 7 9 Classes Destroyed 15 | 1 3 . . 1 2 1 1 2 1 1 1 1 . Worker 5 | . . . . . . . . . 2 . . 3 . Builder 3 | . . . . . . . . . . . . 3 . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . 1 . . . . Recycler 4 | . . . . . . 1 . . . . . 2 1 Operator 1 | . . . . . . . . . . . 1 . . Watcher 7 | . 1 . . . 3 . . . 1 . . 2 . Swarmer 33 | . 6 3 . . 6 . . . 3 . . 7 8 Grunt 16 | . 3 . . 1 . 2 . . . 4 . 6 . Brawler 1 | . . . . . . . . . . 1 . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 5 | . . . . . 1 1 . . 2 . . 1 . Hunter 2 | . . . . . . . . 1 1 . . . . Programmer 12 | . . . . . . . . . 1 2 . 7 2 Decomposer 1 | . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . . 2 . . . . . Best Kill Streak 8 | 1 4 3 . 2 5 4 . 1 3 3 1 8 8 Combat Bots Only 7 | . 4 3 . 2 3 3 . 1 3 3 . 5 7 Max Kills in Single Turn 2 | 1 2 2 . 1 1 1 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Damage Taken 8139 | . 323 112 . 262 324 465 . 42 587 576 . 2950 2498 Core 2377 | . 60 28 . 54 63 79 . . 28 61 . 545 1459 Absorbed by Shields 7 | . . . . . . . . . . . . 7 . Regen/Repaired (Parts) 332 | . 95 . . . . . . . 237 . . . . Core Remaining (%) 83 | 100 . . . 43 88 . . 88 96 93 100 58 . Volleys Fired 84 | 1 22 6 . 8 . . . . . . . 25 22 Largest 3 | 2 2 2 . 2 . . . . . . . 2 3 Hottest 153 | 40 40 40 . 40 . . . . . . . 114 153 Shots Fired 149 | 2 44 12 1 15 . . . . . . . 36 39 Gun 91 | 2 44 12 1 15 . . . . . . . . 17 Cannon 58 | . . . . . . . . . . . . 36 22 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 128 | 2 44 12 1 15 . . . . . . . 36 18 Thermal 13 | . . . . . . . . . . . . . 13 Explosive . | . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . 8 Robot Hit Streak 14 | 1 7 1 . 9 . . . . . . . 14 7 Robot Miss Streak 3 | . 3 3 . 1 . . . . . . . 2 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 235 | 1 28 4 . 13 21 16 2 3 24 21 1 77 24 Core Hits 74 | 1 15 3 . 5 4 4 . . 2 6 1 19 14 Critical Kills 4 | . . . . . . 1 . . 1 1 . 1 . Critical Parts Destroyed 39 | . . . . . 7 1 1 2 6 4 . 18 . Critical Strikes 47 | . . . . . 7 3 1 2 7 5 . 22 . Blast 3 | . . . . . . . . . . . . 3 . Smash 44 | . . . . . 7 3 1 2 7 5 . 19 . Melee Attacks 190 | . . . . . 32 17 2 3 33 25 1 77 . Impact 168 | . . . . . 32 17 1 3 33 25 1 56 . Slashing 21 | . . . . . . . . . . . . 21 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . 1 1 2 2 3 . . 12 . Combat Hostiles 4 | . . . . . . . . . . . . 4 . Follow-up Attacks 22 | . . . . . 5 1 . . 3 2 . 11 . Damage Inflicted 9702 | 10 391 109 . 165 771 536 115 221 1335 1111 48 4029 861 Guns 898 | 10 388 109 . 165 . . . . . . . . 226 Cannons 1552 | . . . . . . . . . . . . 917 635 Explosions . | . . . . . . . . . . . . . . Melee 7249 | . . . . . 771 536 115 221 1335 1111 48 3112 . Ramming 3 | . 3 . . . . . . . . . . . . Kinetic 1825 | 10 388 109 . 165 . . . . . . . 917 236 Thermal 556 | . . . . . . . . . . . . . 556 Explosive . | . . . . . . . . . . . . . . Electromagnetic 69 | . . . . . . . . . . . . . 69 Impact 6754 | . . . . . 771 536 115 221 1335 1111 48 2617 . Slashing 495 | . . . . . . . . . . . . 495 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . 2 2 2 2 . . . . . 11 . 11 6 Average Corruption 4 | . 2 2 2 2 . . . . . 9 . 5 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 50 | . 1 1 2 5 . . . . . 15 . 19 7 Message Errors 15 | . . . . . . . . . . 5 . 6 4 Matter Fused 10 | . . . . 2 . . . . . 3 . 5 . Heat Flow Errors 7 | . . . . 1 . . . . . 2 . 2 2 Energy Discharges 8 | . 1 . 1 . . . . . . 5 . 1 . Parts Rejected 2 | . . . . . . . . . . . . 2 . Data Loss (minor) 2 | . . 1 . . . . . . . . . . 1 Data Loss (major) 2 | . . . . 1 . . . . . . . 1 . Misfires 2 | . . . 1 . . . . . . . . 1 . Alerts 1 | . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 3380 | . . . . . 289 67 115 216 670 257 . 1752 14 Projectiles 57 | . . . . . . . . . . . . 43 14 Explosions . | . . . . . . . . . . . . . . Melee 3323 | . . . . . 289 67 115 216 670 257 . 1709 . Knockbacks 42 | . . . . . 3 1 . 1 5 5 . 27 . Impact 28 | . . . . . 3 1 . 1 5 5 . 13 . Kinetic 11 | . . . . . . . . . . . . 11 . Secondary 3 | . . . . . . . . . . . . 3 . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 443 | . 2 . . 244 . 1 . . . 230 1 443 427 Average Temperature 121 | . 2 . . 110 . 1 . . . 108 1 144 159 Received Heat Transfer 612 | . 96 . . 54 9 147 . . 102 108 . 96 . Effects 5 | . . . . . . . . . . . . 4 1 Shutdowns 3 | . . . . . . . . . . . . 2 1 Short Circuit 1 | . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 45 | . . . . . 5 2 . 5 7 . . 26 . Impact Corruptions 113 | . . . . . 15 5 4 13 18 10 . 48 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 444 | . . . . . . . . . . . . . 444 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Peak Influence 324 | 5 278 178 . 55 249 187 . . 238 288 77 316 324 Initial 121 | . 3 108 . . 21 112 . . 77 53 57 39 121 Average 123 | 1 137 170 . 52 123 134 . . 104 125 65 128 253 Maximum Alert Level 1 | . 1 . . . 1 . . . 1 1 . 1 1 Low Security (%) 79 | 100 51 100 . 100 66 100 . . 94 77 100 75 35 Level 1 20 | . 48 . . . 33 . . . 5 22 . 24 64 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . . . . . 2 3 . 2 2 Investigation 1 | . . . . . . . . . . 1 . . . Extermination 6 | . . . . . . . . . 2 1 . 2 1 Reinforcement 3 | . 1 . . . . . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Distress Signals 7 | . 1 . . . 1 . . . 1 2 . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 117 | . 12 3 . 2 11 3 . 1 14 16 1 34 20 Peak Tracking Total 13 | . 4 3 . 2 4 3 . 1 4 7 1 6 13 Tactical Retreats 15 | . 1 . . . 1 . . . 3 3 . 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Traps Triggered 7 | . 1 . . . . . . . 4 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Machines Disabled 1 | . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Machines Accessed 10 | . 1 . 1 1 . . 2 . 2 . 1 2 . Terminals 1 | . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . . . . . . 2 . . 2 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 25 | . 2 . 1 1 . . 12 . 4 . 2 3 . Successful 21 | . 2 . 1 1 . . 12 . 4 . . 1 . Failed 4 | . . . . . . . . . . . 2 2 . Catastrophic 2 | . . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . Terminals 2 | . . . . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 9 | . 2 . . . . . . . 4 . . 3 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 14 | . . . 1 1 . . 12 . . . . . . Record 11 | . . . . . . . 11 . . . . . . Open Door 2 | . . . . 1 . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . . . . . 4 . . 1 . Scan Component 4 | . 1 . . . . . . . 2 . . 1 . Repair 3 | . 1 . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . 1 . . Hacking Detections 3 | . . . . . . . . . . . 1 2 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . 2 . . . . Time 96 | . 26 . . . . . . . 70 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Turns Passed 5377 | 53 325 96 279 239 276 219 256 72 1020 571 358 1272 341 Spaces Moved 4989 | 40 180 66 226 174 223 274 494 123 1220 443 282 906 338 Core 116 | 16 . . . . . . . . 1 . . . 99 Treads . | . . . . . . . . . . . . . . Legs 670 | 24 180 66 226 174 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1129 | . . . . . . . . . . 124 282 723 . Flight 3074 | . . . . . 223 274 494 123 1219 319 . 183 239 Fastest Speed 29 | 50 120 120 120 120 50 50 50 50 50 50 40 29 31 Average Speed 67 | 93 120 120 120 120 50 50 50 50 50 65 59 87 44 Slowest Speed 550 | 120 120 120 120 120 50 50 50 50 550 105 106 200 450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . 2 1 1 . 3 . . 1 5 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 48 22 61 58 23 8 66 16 31 16 8 32 9 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . . . . . . . 1 1 1 . Scrap Searched 4 | . . . . 3 . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 2 | . . . . . . . . . . . . 1 1 Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . 1 1 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Total 6522 | 52 245 71 235 189 332 323 498 126 1561 681 471 1246 492 Wait 1048 | . 32 . . . 57 17 . . 274 199 177 181 111 Move 4951 | 39 179 65 225 173 218 271 491 122 1213 442 281 903 329 Hop 12 | . . . . . 2 1 1 . 3 . . 1 4 Pick Up 78 | 6 7 . 1 2 8 6 1 . 8 6 3 27 3 Fast Attach 33 | 2 1 . 2 1 . . . . 6 4 2 7 8 Attach 52 | 4 1 . . . 5 2 . . 1 3 3 25 8 Detach 10 | . . . . . 2 1 . . 1 . 1 1 4 Swap 31 | . 1 . 1 2 7 4 2 1 5 . 1 7 . Drop 49 | . 1 . 6 3 6 5 1 . 6 4 2 12 3 Fire 84 | 1 22 6 . 8 . . . . . . . 25 22 Melee 157 | . . . . . 27 16 2 3 28 23 1 57 . Ram . | . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory -4/Factory (discovered 2 exits: *Res / Arm) -3/Research (discovered 2 exits: [*Res] / Tes) -2/Research History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 54 | -11/Junkyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 314 | -10/Materials | Repaired Assault Rifle 342 | -10/Materials | Discovered new exit (range 14) 377 | -10/Materials | Identified exit to Mines 379 | -10/Materials | Entered Mines 471 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 471 | -10/Mines | Discovered new exit (range 5) 474 | -10/Mines | Identified exit to Exiles 475 | -10/Mines | Entered Exiles 505 | -10/Exiles | Met 8R-AWN 525 | -10/Exiles | Met EX-HEX 564 | -10/Exiles | Met EX-BIN 580 | -10/Exiles | Aligned with FarCom system 581 | -10/Exiles | Given EX-Vault access code 610 | -10/Exiles | Opened EX-Vault 624 | -10/Exiles | Found Flying Fortress v7 649 | -10/Exiles | Warned to stay clear of 0b10 Research branches 687 | -10/Exiles | Met EX-DEC 742 | -10/Exiles | Discovered new exit (range 11) 752 | -10/Exiles | Identified exit to Mines 754 | -10/Exiles | Left Exiles lab with Flying Fortress v7 754 | -10/Exiles | Entered Mines 763 | -9/Mines | Core integrity fell below 50% 851 | -9/Mines | Found the Drone Emporium 858 | -9/Mines | Found Prototype Device 876 | -9/Mines | Identified exit to Materials 969 | -9/Mines | Discovered exit to Materials (range 9) 982 | -9/Mines | Learned Materials emergency access door positions 993 | -9/Mines | Entered Materials 993 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 999 | -8/Materials | Identified Thief Drone Bay 1266 | -8/Materials | Discovered new exit (range 3) 1267 | -8/Materials | Identified exit to Factory 1269 | -8/Materials | Entered Factory 1269 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1482 | -7/Factory | Discovered new exit (range 8) 1485 | -7/Factory | Identified exit to Lower Caves 1488 | -7/Factory | Entered Lower Caves 1623 | -7/Lower Caves | Learned location of 1 exit from Factory 1623 | -7/Lower Caves | Learned location of 1 exit from Research 1623 | -7/Lower Caves | Learned Research trap positions 1623 | -7/Lower Caves | Learned Factory emergency access door positions 1717 | -7/Lower Caves | Learned 12 Factory zone layouts 1726 | -7/Lower Caves | Learned location of 1 exit from Factory 1738 | -7/Lower Caves | Discovered new exit (range 10) 1743 | -7/Lower Caves | Identified exit to Lower Caves 1744 | -7/Lower Caves | Entered another Lower Caves area 1745 | -7/Lower Caves | Build established: Scavenger-Mutant 1745 | -7/Lower Caves | Identified exit to Factory 1816 | -7/Lower Caves | Entered Factory 1816 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1817 | -6/Factory | Identified exit to Factory 1818 | -6/Factory | Identified exit to Lower Caves 2274 | -6/Factory | Spotted B-75 Beast 2421 | -6/Factory | Build established: Mutant 2459 | -6/Factory | Repaired Imp. Medium Armor Plating 2721 | -6/Factory | Repaired Med. Storage Unit 2836 | -6/Factory | Entered another Factory area 2836 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3186 | -5/Factory | System corruption reached 10% 3378 | -5/Factory | Discovered new exit (range 11) 3407 | -5/Factory | Entered another Factory area 3407 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3408 | -4/Factory | Identified exit to Armory 3690 | -4/Factory | Discovered new exit (range 11) 3765 | -4/Factory | Entered Research 3765 | -3/Research | Evolved 2 slots: Utility x2 3766 | -3/Research | Identified exit to Testing 3767 | -3/Research | Loaded intel: 97 trap records 4311 | -3/Research | Lost 3 parts (1p1n1u) 4377 | -3/Research | Lost 4 parts (1n3u) 4671 | -3/Research | Build established: Scavenger-Mutant 4799 | -3/Research | Lost 7 parts (1p4n2u) 4924 | -3/Research | System corruption reached 10% 4962 | -3/Research | Lost 12 parts (1p5n2u4w) 5025 | -3/Research | Discovered new exit (range 13) 5037 | -3/Research | Entered another Research area 5037 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5132 | -2/Research | Core integrity fell below 50% 5140 | -2/Research | Lost 11 parts (2p4n3u2w) 5153 | -2/Research | Core integrity fell below 20% 5211 | -2/Research | Destroyed 7 combat bots 5378 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05207_ Dropped Gamma Rifle. 05208_ Acquired 10 matter. 05210_ Acquired Enh. Nova Cannon. 05212_ Acquired Lgt. Antimatter Reactor. 05215_ Acquired Prototype Processor. 05215_ Identified Exp. Optical Array. 05215_ Malfunction: Energy drain (-141). 05217_ Discarded Faulty Exp. Optical Array. 05218_ Acquired 30 matter. 05220_ Acquired 10 matter. 05221_ Acquired Gamma Rifle. 05222_ R-10 Processor collects Imp. Antigrav System. 05234_ Acquired Centrium Leg. 05256_ #PJ7LGPD1N GU78:R8NNN/ 05283_ KXNTW89NZ6|DU7D38JEDTIDQ88,9DBIASQBTE86O 05287_ ALERT: Rogue bot located, Programmers report to Research Zone 5P. 05329_ System corrupted: Heat flow error (+151). 05346_ DXNH,SAXJ,YZVFA=:WX6= 05365_ System corrupted: Heat flow error (+169). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##########?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????# ## ???????????????????? | | ????#####?????????#! ## ??????????????????? | | ?#?? ???####### !! ## ""????????????????# | | ?#[ #??# + != ## """?????????????? # | | ?# """ #??# ##### !* ## """?????????????? # | | ?# """ #### #???# ## ????????????? # | | ?# """ + #???# p #? ???????????? # | | ?# # #???# pp @ #??? ??????????? # | | ?# # ######/############+########### # | | ?# """ # # | | ?# """ + ^ # | | ?# """ # # | | ?# + """ # | | ?# ### ################# """ ######## | | ?# """ #?# #?????????????""" """ #?????#T | | ?# """ #?# #????????????#"Y """ ####### | | ?# """ #?# #????????????#""" """ggg | | ?# #?# #????????????#### | | ?# #?# #???????????????# | | ??########?# ########????????# g | | ????????#### # [ #????????####+######+######## | | ???????? # #!=! #???????????????????????????? | | ?????? # # [ * #???????????????????????????? | | ??# ?? # %+% != #???????????????????????????? | | ??# """ #!%#%!= #???????????????????????????? | | ??# """" #!!#[== #???????????????????????????? | | ??# """" # [########???????????????????????????? | | ??? """ # #??????????????????????????????????? | | ????? # ########???????????????????????????? | | ??????? # # #???????????????????????????? | | ??????###+## # #???????????????????????????? | | ??????# # ! #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 44 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 12 Target Analysis 6 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Respectable Loadout Challenges ------------ None Game ------ Seed LinearAbsorptionNeutralizer Manual? 0 Play Time 01:16:18 Cumulative 34.6 hours Start 2023.04.13 @ 09:17:46 End 2023.04.13 @ 11:16:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2be91697-ff03-43dd-9e94-e26bc2a357e4