Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 20:43:19 Player: slowdive Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (970) 970 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 3216 Bonus ------- Pacifist 200 Follower Combat Kills 76 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Sensor Array > --- WEAPON (2) ------- Improved Assault Rifle Scythe > --- INVENTORY (16) --- Aluminum Leg Improved Aluminum Leg Salvage Targeting Computer Improved Utility Shielding Shock Rifle Beam Rifle Particle Gun Beamcaster Plasma Cannon Heavy Assault Rifle Light Cannon Improved Light Cannon Flak Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Enhanced Optical Array Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Beamcaster Improved Datajack > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Compact Matter Pod Salvage Targeting Computer Improved Utility Shielding Beam Rifle Plasma Cannon Heavy Assault Rifle Light Cannon Improved Light Cannon Grenade Launcher Rocket Launcher Scythe Scythe [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 69 | 6 7 5 13 38 Power 7 | 1 2 1 1 2 Engine 6 | 1 2 1 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 19 | 2 . . 1 16 Treads . | . . . . . Leg 19 | 2 . . 1 16 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 4 2 5 6 Device 4 | . . . 1 3 Storage 7 | 1 4 . 1 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 6 | . . 2 2 2 Artifact . | . . . . . Weapon 25 | 2 1 2 6 14 Energy Gun 5 | 2 . . . 3 Energy Cannon 2 | . . . 2 . Ballistic Gun 1 | . . . . 1 Ballistic Cannon 2 | . 1 . . 1 Launcher 6 | . . . 1 5 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 6 | . . 2 2 2 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . . . 1 16 Power 2 | . . . . 2 Propulsion 8 | . . . . 8 Utility 4 | . . . 1 3 Weapon 3 | . . . . 3 Highest Loss Streak 13 | . . . 1 13 Average Slot Usage (%) 95 | . 99 99 99 89 Engine 8 | . 14 11 11 3 Core 1 | . . . . 3 Leg 23 | . 28 22 22 23 Device 3 | . . . . 8 Storage 22 | . 27 22 25 18 Processor 3 | . . . 1 9 Protection 11 | . . 22 16 5 Energy Gun 3 | . 25 2 . 1 Energy Cannon 1 | . . . 3 . Ballistic Cannon 2 | . 2 2 . 3 Slashing Weapon 11 | . . 15 18 7 Naked Turns . | . . . . . Heaviest Build 55 | 12 42 50 55 55 Greatest Support 40 | 20 20 20 25 40 Greatest Overweight (x) 12 | 2 2 2 2 12 Average Overweight (x) 1 | . . 2 2 1 Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 15 | 5 13 16 16 16 Most Carried 16 | 6 11 15 16 16 Average Carried 12 | 3 8 12 15 12 Final Capacity 16 | 6 16 16 16 16 Final Carried 15 | 6 10 15 14 14 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1018 | 141 . 53 455 369 Remotely . | . . . . . Salvage Created 1032 | . . 53 220 759 Parts 65 | . . 4 19 42 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 26 | . . 1 8 17 Melee 12 | . . 1 4 7 Guns 1 | . . . . 1 Cannons 3 | . . . 2 1 AOE 10 | . . . 2 8 Classes Destroyed 7 | . . 1 2 4 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Recycler 2 | . . . . 2 Swarmer 7 | . . . 4 3 Grunt 14 | . . . 2 12 Duelist 1 | . . . . 1 Sentry 4 | . . 1 2 1 Best Kill Streak 8 | . . 1 8 7 Combat Bots Only 8 | . . 1 8 6 Max Kills in Single Turn 3 | . . 1 2 3 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2658 | . . 58 324 2276 Core 613 | . . 16 30 567 Absorbed by Shields 188 | . . . 18 170 Core Remaining (%) 96 | 100 100 . 88 . Volleys Fired 24 | . . . 3 21 Largest 2 | . . . 2 2 Hottest 110 | . . . 110 105 Shots Fired 27 | . . . 4 23 Gun 10 | . . . . 10 Cannon 6 | . . . 3 3 Launcher 11 | . . . 1 10 Special . | . . . . . Kinetic 5 | . . . . 5 Thermal 11 | . . . 3 8 Explosive 11 | . . . 1 10 Electromagnetic . | . . . . . Robot Hit Streak 8 | . . . 1 8 Robot Miss Streak 3 | . . . 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 70 | . . 2 13 55 Core Hits 45 | . . 1 9 35 Critical Hits 3 | . . 1 . 2 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . . . 2 Melee Attacks 80 | . . 2 12 66 Impact . | . . . . . Slashing 80 | . . 2 12 66 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2927 | . . 59 510 2358 Guns 63 | . . . . 63 Cannons 109 | . . . 54 55 Explosions 986 | . . . 112 874 Melee 1762 | . . 59 337 1366 Ramming 7 | . . . 7 . Kinetic 55 | . . . . 55 Thermal 117 | . . . 54 63 Explosive 986 | . . . 112 874 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1762 | . . 59 337 1366 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 157 | . . . . 157 Projectiles . | . . . . . Explosions 52 | . . . . 52 Melee 105 | . . . . 105 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 97 | . . . 3 94 Shots 3 | . . . . 3 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 135 | . . . 135 122 Average Temperature 54 | . . . 67 48 Received Heat Transfer 982 | . . 24 84 874 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 211 | . . . 100 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 366 | . . 57 160 366 Initial 62 | . . . 22 62 Average 96 | . . 22 45 216 Maximum Alert Level 1 | . . . . 1 Low Security (%) 75 | 100 100 100 100 31 Level 1 24 | . . . . 68 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . . 4 8 38 Peak Tracking Total 7 | . . 3 5 7 Tactical Retreats 5 | . . . . 5 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . . 2 1 1 Terminals 2 | . . 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 14 | . . 6 1 7 Successful 11 | . . 4 1 6 Failed 3 | . . 2 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . . 4 . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 9 | . . 2 1 6 Record 4 | . . . . 4 Open Door 1 | . . . 1 . Maintenance Status 1 | . . . . 1 Transport Status 1 | . . 1 . . Hauler Manifests 1 | . . . . 1 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders 1 | . . . 1 . FOLLOW 1 | . . . 1 . Ally Attacks 21 | . . . . 21 Total Damage 202 | . . . . 202 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1846 | 91 169 279 643 664 Spaces Moved 831 | 64 106 137 317 207 Core 18 | 12 . . . 6 Treads . | . . . . . Legs 813 | 52 106 137 317 201 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 180 180 150 Average Speed 166 | 118 142 180 180 164 Slowest Speed 650 | 150 180 180 180 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 20 19 62 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 79 | . . . 7 72 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 78 | . . . 6 72 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1152 | 76 125 167 373 411 Wait 67 | . . 14 2 51 Move 827 | 63 105 136 316 207 Hop . | . . . . . Pick Up 38 | 7 7 6 9 9 Fast Attach 24 | 5 3 2 2 12 Attach 37 | 1 1 2 9 24 Detach 26 | . 2 2 6 16 Swap 8 | . 3 1 2 2 Drop 20 | . 4 2 11 3 Fire 24 | . . . 3 21 Melee 80 | . . 2 12 66 Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 524 | -9/Materials | Discovered new exit (range 7) 540 | -9/Materials | Entered Mines 654 | -9/Mines | Identified exit to Materials 978 | -9/Mines | Met a Derelict shopkeep closing up shop 1099 | -9/Mines | Destroyed 8 combat bots 1170 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1183 | -9/Mines | Entered Materials 1183 | -8/Materials | Accompanied by 3 allies 1183 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1447 | -8/Materials | Core integrity fell below 50% 1459 | -8/Materials | Core integrity fell below 20% 1482 | -8/Materials | Lost 13 parts (2p6n3u2w) 1847 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01771_ Sneak attack on R-06 Scavenger. 01771_ R-06 Scavenger destroyed. 01771_ Aluminum Leg destroyed. 01773_ Acquired 39 matter. 01795_ Carbon-fiber Leg destroyed. 01804_ G-47 Trooper destroyed. 01810_ Acquired Aluminum Leg. 01813_ Acquired 30 matter. 01819_ Acquired Prototype Ballistic Gun. 01819_ Identified Imp. Assault Rifle. 01821_ Atomic Centrifuge disabled. 01824_ R-06 Scavenger collects Particle Gun. 01831_ C-30 ARC bursts open, deploying its payload. 01831_ H-55 Commando unfolds itself. 01831_ Slug penetrates Wall. 01836_ Destroyed Imp. Heat Sink. 01838_ G-47 Trooper destroyed. 01841_ Acquired 16 matter. 01845_ K-01 Serf collects debris. 01847_ Slug penetrates Wall. 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