Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 20:06:50 Player: Halloa Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (989) 989 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2839 Bonus ------- None Cogmind --------- Core Integrity 460/550 Matter 243/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Wheel Wheel Wheel > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy EM Shotgun Heavy EM Shotgun Heavy Missile Launcher > --- INVENTORY (10) --- Nuclear Core Light Treads Medium Battery (150) Medium Battery (150) Seismic Detector Particle Charger Advanced ECM Suite Light EM Pulse Cannon Shock Bomb Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Heavy Missile Launcher > --- INVENTORY -------- Nuclear Core Light Treads Medium Battery Medium Battery Seismic Detector Particle Charger Advanced ECM Suite Light EM Pulse Cannon Shock Bomb Launcher Heavy Mace [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 33 | 7 8 . 18 Power 3 | 1 1 . 1 Engine 1 | 1 . . . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 2 | 2 . . . Leg . | . . . . Wheel 4 | . . . 4 Hover . | . . . . Flight . | . . . . Utility 9 | 2 3 . 4 Device 4 | 1 1 . 2 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 15 | 2 4 . 9 Energy Gun 7 | 1 1 . 5 Energy Cannon 2 | . 1 . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 1 | . 1 . . Impact Weapon 2 | . 1 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 7 | . 1 3 3 Power 1 | . 1 . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 3 | . . 1 2 Highest Loss Streak 3 | . 1 3 2 To Critical Strikes . | . . . . Average Backups 6 | 4 7 7 6 Power . | . . . . Propulsion 1 | 1 2 2 1 Utility 2 | . 2 3 2 Weapon 1 | 1 1 2 1 Tool/Special . | . . . . Unused Backups 10 | . 4 . 6 Power 2 | . 1 . 1 Propulsion 1 | . . . 1 Utility 5 | . 1 . 4 Weapon 2 | . 2 . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 99 92 Engine 5 | . 12 . . Core 6 | . . 14 9 Treads 17 | . 28 27 . Wheel 8 | . . . 22 Device 12 | . 10 11 15 Storage 12 | . 14 14 9 Processor 3 | . . . 8 Protection 2 | . 3 1 2 Energy Gun 5 | . 4 3 8 Energy Cannon 4 | . 4 8 3 Ballistic Gun 9 | . 14 11 3 Launcher 1 | . . . 2 Impact Weapon 5 | . 4 4 7 Peak Build Rating 29 | 7 9 11 29 Average Rating 11 | 6 8 9 19 On Entrance 5 | . 7 9 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 41 | 13 21 24 41 Greatest Support 40 | 40 40 40 30 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 7 8 8 10 Average Carried 6 | 4 7 7 6 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 7 7 10 Class Distribution -------------------- 78% | Mutant 16% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 942 | 324 252 18 348 Remotely . | . . . . Salvage Created 1383 | 180 436 8 759 Parts 94 | 19 27 . 48 Haulers Intercepted 4 | . 1 . 3 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 24 | . 10 1 13 Guns 12 | . 8 1 3 Cannons 3 | . 2 . 1 AOE 7 | . . . 7 Classes Destroyed 11 | 1 5 1 4 Worker 2 | . 1 . 1 Builder 1 | . . . 1 Tunneler 9 | 8 . . 1 Hauler 4 | . 1 . 3 Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 6 | . 3 . 3 Grunt 13 | . 7 . 6 Sentry 3 | . . . 3 Hunter 1 | . . . 1 Subdweller 1 | . . 1 . Best Kill Streak 6 | 2 4 1 6 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 129 | . 48 17 64 Missed 31 | . 8 6 17 Hits 98 | . 40 11 47 Projectile 98 | . 40 11 47 Critical Strikes 2 | . . . 2 Damage Taken 1336 | . 428 233 675 Core 178 | . 49 39 90 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 64 . Volleys Fired 102 | 18 40 5 39 Largest 3 | 2 2 2 3 Hottest 125 | 60 100 125 106 Shots Fired 186 | 36 76 7 67 Gun 130 | 36 57 3 34 Cannon 43 | . 18 4 21 Launcher 12 | . . . 12 Special 1 | . 1 . . Kinetic 69 | 18 39 1 11 Thermal 30 | . 24 6 . Explosive 3 | . . . 3 Electromagnetic 84 | 18 13 . 53 Robot Hit Streak 8 | 3 6 7 8 Robot Miss Streak 4 | 3 3 . 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 115 | 18 44 6 47 Core Hits 61 | 8 21 2 30 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . 1 1 Burn 1 | . . 1 . Smash 1 | . . . 1 Melee Attacks 35 | . 11 13 11 Impact 35 | . 11 13 11 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2975 | 237 646 100 1992 Guns 1049 | 237 452 29 331 Cannons 590 | . 194 71 325 Explosions 795 | . . . 795 Melee 541 | . . . 541 Ramming . | . . . . Kinetic 436 | 98 298 . 40 Thermal 466 | . 243 100 123 Explosive 361 | . . . 361 Electromagnetic 1171 | 139 105 . 927 Impact 541 | . . . 541 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 262 | . . . 262 Projectiles . | . . . . Explosions 9 | . . . 9 Melee 253 | . . . 253 Knockbacks 3 | . . . 3 Impact 2 | . . . 2 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage 48 | . . . 48 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 304 | . 195 48 304 Average Temperature 73 | . 51 22 128 Received Heat Transfer 465 | . 192 30 243 Effects 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 2 | . . . 2 Parts Fried 7 | . 1 . 6 Impact Corruptions 5 | . . . 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 914 | . 518 296 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 . 95 Level 1 1 | . . . 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 230 | 5 130 . 230 Initial . | . . . . Average 50 | 1 40 . 85 Influence Increases 950 | 40 366 . 544 Destroy 0b10 Robot/C 460 | . 200 . 260 Destroy 0b10 Robot/NC 90 | 40 15 . 35 Destroy Leader 130 | . 54 . 76 Successful Hack 5 | . . . 5 Disable Machine 60 | . 15 . 45 Destroy Structure 40 | . 7 . 33 Lose Combat Pursuer 165 | . 75 . 90 Influence Decreases 726 | 40 293 73 320 Entered New Map 36 | . . 36 . Time Decay 650 | 40 283 37 290 Lost Part 40 | . 10 . 30 Squads Dispatched 6 | . 3 . 3 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 25 4 21 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 7 | . 3 . 4 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 4 . 2 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 9 . 6 Successful 2 | . 1 . 1 Failed 13 | . 8 . 5 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 10 | . 6 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 6 | . 4 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 2182 | 150 783 355 894 Optics 892 | . . . 892 Seismic 1942 | 150 783 355 654 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2813 | 391 1099 425 898 Spaces Moved 1408 | 202 482 222 502 Core 4 | 4 . . . Treads 902 | 198 482 222 . Legs . | . . . . Wheels 502 | . . . 502 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 80 Average Speed 136 | 157 160 161 93 Slowest Speed 240 | 160 160 240 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 7 83 19 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 7 2 . Terrain Destroyed 38 | . 7 2 29 Melee 8 | . 6 2 . Projectile 1 | . 1 . . AOE 29 | . . . 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2047 | 235 711 257 844 Wait 404 | 2 149 10 243 Move 1405 | 201 481 221 502 Hop . | . . . . Pick Up 27 | 7 7 1 12 Fast Attach 13 | 7 1 . 5 Attach 9 | . 1 . 8 Detach 3 | . 1 . 2 Swap 32 | . 12 6 14 Drop 17 | . 8 1 8 Fire 102 | 18 40 5 39 Melee 35 | . 11 13 11 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 392 | -11/Scrapyard | Entered Materials 393 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 3) 1056 | -10/Materials | Discovered new exit (range 9) 1237 | -10/Materials | Discovered new exit (range 7) 1357 | -10/Materials | Discovered new exit (range 5) 1453 | -10/Materials | Discovered new exit (range 6) 1491 | -10/Materials | Entered Subcaves 1492 | -10/Subcaves | Approached by a straggling Scientist 1667 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1885 | -10/Subcaves | Discovered new exit (range 15) 1891 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1916 | -10/Subcaves | Entered Materials 1916 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1917 | -8/Materials | Identified exit to Storage 1946 | -8/Materials | Lost 3 parts (1n1u1w) 2580 | -8/Materials | Build established: Scavenger-Mutant 2814 | -8/Materials | Self-destructed Last Messages --------------- 02790_ K-01 Serf collects debris. 02791_ U-05 Engineer lays Concrete. 02792_ R-06 Scavenger collects Imp. Medium Laser. 02792_ U-05 Engineer lays Concrete. 02792_ K-01 Serf collects debris. 02794_ U-05 Engineer lays Concrete. 02794_ K-01 Serf collects debris. 02794_ U-05 Engineer lays Concrete. 02795_ K-01 Serf collects debris. 02796_ R-06 Scavenger collects Sml. Matter Pod. 02796_ U-05 Engineer lays Concrete. 02796_ K-01 Serf collects debris. 02796_ U-05 Engineer lays Concrete. 02800_ K-01 Serf collects debris. 02801_ U-05 Engineer lays Concrete. 02805_ K-01 Serf collects debris. 02805_ U-05 Engineer lays Concrete. 02806_ K-01 Serf collects debris. 02806_ U-05 Engineer lays Concrete. 02814_ Connecting with Terminal... 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"?" #??????????????? | | ?????????????????????????? ?? ???????????????? | | ??????????????????????????? ??? ???????????????? | | ???????????????????????????##??? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedElectrostormDirector Manual? 0 Play Time 00:33:58 Cumulative 23.7 hours Start 2026.07.20 @ 19:30:36 End 2026.07.20 @ 20:06:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 18 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2485a556-74e5-43de-b4eb-8754374eb178