Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 16:00:31 Player: magnuss27 Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (546) 546 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2296 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 96/100 System Corruption 10% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Heavy EM Shotgun Particle Cannon > --- INVENTORY -------- Aluminum Leg Small Laser Light Assault Rifle Minigun Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 23 | 6 5 9 3 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 3 1 Treads . | . . . . Leg 8 | 2 2 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 3 2 Energy Gun 3 | 1 1 . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 19 | . 5 5 9 Power 3 | . 1 1 1 Propulsion 8 | . 2 2 4 Utility 1 | . . . 1 Weapon 7 | . 2 2 3 Highest Loss Streak 9 | . 5 4 9 To Critical Strikes . | . . . . Average Backups 2 | 2 1 2 3 Power . | . . . . Propulsion . | . . . 1 Utility . | . . . . Weapon 1 | 1 . 2 2 Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 62 | . 63 61 68 Engine 5 | . 3 6 6 Leg 18 | . 18 17 29 Device 4 | . . 5 8 Storage 11 | . 14 11 9 Energy Gun 6 | . 14 2 5 Energy Cannon 2 | . . 3 7 Ballistic Gun 10 | . 13 11 2 Ballistic Cannon 2 | . . 4 . Peak Build Rating 13 | 6 6 9 13 Average Rating 5 | 3 4 6 9 On Entrance 5 | . 6 5 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 34 | 12 22 31 34 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 8 | . 2 8 7 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 5 | 4 3 4 5 Average Carried 2 | 2 1 2 3 Final Capacity 15 | 8 15 15 15 Final Carried 4 | 1 2 4 3 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 593 | 187 195 202 9 Remotely . | . . . . Salvage Created 772 | . 457 315 . Parts 50 | . 27 23 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . 8 11 . Guns 15 | . 8 7 . Cannons 4 | . . 4 . Classes Destroyed 8 | . 6 2 . Worker 2 | . 2 . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Mechanic 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 8 | . 2 6 . Grunt 10 | . 6 4 . Sentry 1 | . . 1 . Best Kill Streak 4 | . 4 4 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 250 | . 106 87 57 Missed 68 | . 32 26 10 Hits 182 | . 74 61 47 Projectile 182 | . 74 61 47 Critical Strikes 3 | . . . 3 Damage Taken 2818 | . 772 584 1462 Core 924 | . 231 137 556 Absorbed by Shields . | . . . . Core Remaining (%) 57 | 100 7 65 . Volleys Fired 121 | . 64 45 12 Largest 2 | . 2 2 1 Hottest 88 | . 70 88 68 Shots Fired 215 | . 120 83 12 Gun 179 | . 120 58 1 Cannon 36 | . . 25 11 Launcher . | . . . . Special . | . . . . Kinetic 130 | . 60 69 1 Thermal 85 | . 60 14 11 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 6 7 7 Robot Miss Streak 11 | . 11 6 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 109 | . 56 43 10 Core Hits 52 | . 28 23 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1371 | . 599 564 208 Guns 850 | . 599 251 . Cannons 521 | . . 313 208 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 729 | . 299 430 . Thermal 642 | . 300 134 208 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 2 10 Average Corruption 6 | . . 1 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles 1 | . . . 1 Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 199 | . 199 102 98 Average Temperature 43 | . 60 12 43 Received Heat Transfer 564 | . 279 123 162 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1390 | . 747 273 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 115 | . 72 115 5 Initial 11 | . . 11 3 Average 27 | . 31 31 1 Influence Increases 556 | . 233 318 5 Destroy 0b10 Robot/C 380 | . 160 220 . Destroy 0b10 Robot/NC 35 | . 25 10 . Destroy Leader 86 | . 44 42 . Successful Hack 21 | . 4 12 5 Destroy Structure 4 | . . 4 . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 556 | . 205 336 15 Entered New Map 24 | . . 17 7 Time Decay 437 | . 160 269 8 Lost Part 95 | . 45 50 . Squads Dispatched 6 | . 1 2 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 15 18 4 Peak Tracking Total 8 | . 8 5 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 4 1 Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 3 7 3 Successful 8 | . 3 3 2 Failed 5 | . . 4 1 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 3 7 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 3 2 Record 2 | . . 1 1 Robot Analysis 1 | . . 1 . Level Access Points 1 | . . 1 . Terminal Index 1 | . . . 1 Locate Traps 1 | . 1 . . Dispatch Records 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 573 | . . 469 104 Sensors 573 | . . 469 104 Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1448 | 61 393 872 122 Spaces Moved 534 | 45 131 309 49 Core 36 | 7 9 12 8 Treads . | . . . . Legs 498 | 38 122 297 41 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 120 120 Average Speed 195 | 109 153 231 158 Slowest Speed 450 | 120 260 450 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 21 | 3 41 35 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile 3 | . . 3 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 745 | 57 212 392 84 Wait 43 | . 6 20 17 Move 531 | 44 130 308 49 Hop . | . . . . Pick Up 25 | 7 6 10 2 Fast Attach . | . . . . Attach 21 | 6 5 8 2 Detach . | . . . . Swap 2 | . . 1 1 Drop 2 | . 1 . 1 Fire 121 | . 64 45 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Core integrity fell below 50% 211 | -10/Materials | Lost 5 parts (1p2n2w) 282 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 339 | -10/Materials | Core integrity fell below 20% 404 | -10/Materials | Discovered new exit (range 15) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1078 | -9/Materials | Lost 4 parts (1p1n2w) 1094 | -9/Materials | Discovered new exit (range 8) 1179 | -9/Materials | Identified exit to Materials 1327 | -9/Materials | Entered another Materials area 1327 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1420 | -8/Materials | Crushed by falling debris 1420 | -8/Materials | System corruption reached 10% 1435 | -8/Materials | Core integrity fell below 50% 1444 | -8/Materials | Core integrity fell below 20% 1449 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 01422_ Penetrated by Slug. 01424_ U-05 Engineer builds a Wall. 01425_ Slug penetrates X-62 Marksman. 01425_ X-62 Marksman knocked back. 01427_ Penetrated by Slug. 01427_ Minigun destroyed. 01430_ K-01 Serf collects debris. 01431_ Acquired 9 matter. 01431_ Sensor Array destroyed. 01434_ Penetrated by Slug. 01437_ Slug penetrates R-06 Scavenger. 01437_ R-06 Scavenger destroyed. 01438_ K-01 Serf collects debris. 01440_ System corrupted: Energy discharge (-35). 01440_ Penetrated by Slug. 01442_ K-01 Serf collects debris. 01443_ Penetrated by Slug. 01443_ U-05 Engineer builds a Wall. 01446_ Penetrated by Slug. 01448_ K-01 Serf collects debris. 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