Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 10:56:39 Player: J(3)-S51e Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (22) 110 Value Destroyed (515) 515 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2104) 2104 TOTAL SCORE: 9569 Bonus ------- Pacifist 200 High Alert Combat Kills 4 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 91/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Advanced Target Analyzer Improved Particle Charger Plasma Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Transport Network Coupler Improved Targeting Computer Core Analyzer Reaction Control System Cloaking Device Layered Medium Armor Plating Corruption Screen > --- WEAPON ----------- Compact HERF Cannon Railgun > --- INVENTORY -------- VTOL Module Improved Component Analysis Suite Plasma Rifle Remote Datajack Lance [Rating: 105] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Gravmag System Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Fac Ext Cet Fac DSF Res Gar Slots Evolved 14 | . . 2 . 2 . . 2 . 2 2 . . 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 2 . . . . . . 1 . . . 1 . . . Utility 7 | . . . . 2 . . . . 1 2 . . 1 . 1 . Weapon 2 | . . . . . . . 1 . . . . . . . 1 . Parts Attached 110 | 6 1 8 1 3 14 10 5 1 14 8 7 . 5 5 18 4 Power 12 | 1 . 1 . . 3 1 1 . 1 1 1 . . . 2 . Engine 6 | 1 . 1 . . 3 . 1 . . . . . . . . . Core 4 | . . . . . . 1 . . 1 1 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 . Propulsion 31 | 2 . 5 . . 5 5 . . 2 2 2 . 2 . 4 2 Treads . | . . . . . . . . . . . . . . . . . Leg 3 | . . 1 . . . 1 . . . . . . 1 . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover 10 | . . . . . . 4 . . 2 2 1 . . . 1 . Flight 16 | . . 4 . . 5 . . . . . 1 . 1 . 3 2 Utility 34 | 1 1 . . 2 2 2 1 1 5 3 2 . 3 4 7 . Device 19 | . 1 . . 1 2 2 1 . 2 1 . . 3 4 2 . Storage 2 | 1 . . . . . . . . . . . . . . 1 . Processor 6 | . . . . . . . . . 1 2 1 . . . 2 . Hackware 1 | . . . . . . . . . . . 1 . . . . . Protection 6 | . . . . 1 . . . 1 2 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 33 | 2 . 2 1 1 4 2 3 . 6 2 2 . . 1 5 2 Energy Gun 13 | 1 . . 1 . 4 1 . . 2 1 1 . . 1 1 . Energy Cannon 6 | . . . . . . . 2 . 1 . 1 . . . 1 1 Ballistic Gun 13 | 1 . 2 . 1 . 1 1 . 3 1 . . . . 3 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 42 | . 1 . . . 8 2 . . 4 1 7 . . 3 3 13 Power 6 | . . . . . 3 . . . 1 . 1 . . . . 1 Propulsion 15 | . 1 . . . 3 . . . 1 1 4 . . . . 5 Utility 13 | . . . . . 1 . . . 1 . 1 . . 2 3 5 Weapon 8 | . . . . . 1 2 . . 1 . 1 . . 1 . 2 Highest Loss Streak 13 | . 1 . . . 4 1 . . 4 1 6 . . 2 2 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 88 93 100 92 95 98 99 98 99 94 80 76 82 80 67 42 Engine 3 | . 14 11 11 9 6 . 7 7 6 . . . . . . . Core 4 | . . . . . . 9 7 7 5 11 7 5 5 5 1 . Leg 1 | . . 7 . . . 5 . . . . . . 3 3 . . Wheel 1 | . 27 2 . . . . . . . . . . . . . . Hover 14 | . . . . . . 11 30 30 33 28 21 17 15 15 5 . Flight 9 | . . 27 44 36 34 18 . . . . . . 5 5 9 10 Device 11 | . 4 11 11 10 18 18 15 15 12 11 8 5 10 8 10 . Storage 6 | . 14 11 11 9 9 9 7 7 6 5 5 5 5 5 4 3 Processor 9 | . . . . . . . . . 6 12 18 23 21 21 17 15 Protection 4 | . . . . 9 9 9 7 5 6 5 3 . . . 5 4 Energy Gun 4 | . 14 2 . 9 8 11 6 . . 2 5 5 5 5 . . Energy Cannon 3 | . . . . . . . 11 15 7 2 . 5 5 5 1 . Ballistic Gun 7 | . 14 19 22 9 9 5 3 7 10 9 3 . . . 2 2 Peak Build Rating 105 | 6 7 13 14 16 16 34 40 42 55 64 65 57 70 70 105 90 Average Rating 46 | 4 6 11 13 15 14 23 38 40 51 61 53 57 68 66 80 63 On Entrance 36 | . 6 6 13 14 16 13 33 40 42 42 61 57 57 70 53 90 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 45 | 11 12 13 13 15 15 18 30 31 38 40 38 26 27 31 45 43 Greatest Support 45 | 20 20 16 16 16 18 42 42 36 45 45 45 29 29 29 45 45 Greatest Overweight (x) 1 | . 1 1 . . . 1 . . 1 1 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 8 Most Carried 10 | 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 Average Carried 7 | 2 5 7 8 7 7 6 7 8 7 6 7 8 7 7 8 8 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 5 Final Carried 10 | 6 5 8 8 8 7 8 8 8 7 8 8 8 8 8 10 4 Class Distribution -------------------- 59% | Mutant 22% | Gunner 6% | Skirmisher 4% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Gunner | -6/Factory Gunner | -5/Factory Mutant | -5/Extension Mutant | -5/Cetus Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Fac Ext Cet Fac DSF Res Gar Matter Collected 1065 | 181 . 20 43 95 183 18 145 . 106 118 69 . . . 87 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 687 | . . 38 . . 205 33 . . 120 118 173 . . . . . Parts 38 | . . 3 . . 12 4 . . 9 8 2 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Fac Ext Cet Fac DSF Res Gar Combat Hostiles Destroyed 20 | . . 2 . . 7 2 . . 4 5 . . . . . . Guns 16 | . . 2 . . 7 2 . . . 5 . . . . . . Cannons 4 | . . . . . . . . . 4 . . . . . . . Classes Destroyed 5 | . . 1 . . 1 . . . 1 . 2 . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . . Recycler 1 | . . . . . . . . . . . 1 . . . . . Swarmer 16 | . . 2 . . 4 2 . . 3 5 . . . . . . Grunt 3 | . . . . . 3 . . . . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 5 | . . 2 . . 4 2 . . 4 5 2 . . . . . Combat Bots Only 5 | . . 2 . . 4 2 . . 4 5 . . . . . . Max Kills in Single Turn 2 | . . 1 . . 1 1 . . 1 2 2 . . . . . Gunslinging 1 | . . . . . . . . . . 1 . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Fac Ext Cet Fac DSF Res Gar Hostile Shots Fired 616 | . 16 46 . 7 69 30 . 7 77 21 71 4 . 16 76 176 Missed 240 | . 5 17 . 7 19 13 . 5 28 7 33 2 . 4 37 63 Damage Taken 6692 | . 135 310 . 18 596 208 . 77 777 261 869 51 66 353 874 2097 Core 1960 | . 35 34 . 10 102 20 . 41 119 49 136 26 29 49 160 1150 Absorbed by Shields 230 | . . . . . 96 . . . . . 17 . . . . 117 Redirected to Shielding 165 | . . . . 2 23 4 . 10 126 . . . . . . . Regen/Repaired (Parts) 99 | . . 13 . . . . . . 40 . . . . . 46 . Core Remaining (%) 88 | 100 86 . 91 . . 76 . 94 86 . . 78 . 93 . . Volleys Fired 60 | . 1 6 . . 25 3 . . 8 5 3 . . 1 7 1 Largest 3 | . 2 2 . . 2 2 . . 3 3 3 . . 2 1 1 Hottest 186 | . 60 40 . . 85 79 . . 171 135 186 . . 156 75 5 Shots Fired 117 | . 2 12 . . 42 6 . . 24 15 7 . . 2 6 1 Gun 106 | . 2 12 . . 42 6 . . 15 15 7 . . 1 6 . Cannon 10 | . . . . . . . . . 9 . . . . 1 . . Launcher . | . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . 1 Kinetic 69 | . 1 12 . . 25 3 . . 11 10 3 . . . 4 . Thermal 39 | . . . . . 15 3 . . 9 5 4 . . 1 2 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 8 | . 1 . . . 2 . . . 4 . . . . 1 . . Robot Hit Streak 7 | . 2 2 . . 7 1 . . 4 5 5 . . 7 3 4 Robot Miss Streak 7 | . . 4 . . 4 4 . . 2 3 7 . . . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . 1 . . . 3 . . . . . . Max Gunslinging Chain 2 | . . . . . . 1 . . . 2 . . . . . . Shots Hit Robots 61 | . 2 2 . . 27 2 . . 8 11 3 . . 2 3 1 Core Hits 49 | . . 2 . . 22 2 . . 5 11 4 . . . 1 2 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . Burn 1 | . . . . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1137 | . 31 24 . . 323 42 . . 162 226 215 . . 38 65 11 Guns 869 | . 25 24 . . 323 42 . . 44 226 98 . . 22 65 . Cannons 134 | . . . . . . . . . 118 . . . . 16 . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 134 | . 6 . . . . . . . . . 117 . . . . 11 Kinetic 473 | . 10 24 . . 145 24 . . 24 141 40 . . . 65 . Thermal 466 | . . . . . 165 18 . . 118 85 58 . . 22 . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 64 | . 15 . . . 13 . . . 20 . . . . 16 . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . 4 4 . . . . . 1 . . . . . 9 9 Average Corruption 3 | . . 3 4 . . . . . 1 . . . . . 5 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . 1 . . . Effects 13 | . . 2 . . . . . . 1 . . . . . 6 4 Message Errors 3 | . . . . . . . . . 1 . . . . . 1 1 Matter Fused 2 | . . . . . . . . . . . . . . . 1 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . 2 . . . . . . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 33 | . . . . . . . . . . . 33 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 33 | . . . . . . . . . . . 33 . . . . . Knockbacks 2 | . . . . . . . . . . . 2 . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 65 | . 3 . . . . . . . . . 58 . . . . 4 Shots . | . . . . . . . . . . . . . . . . . Rammed 10 | . 1 . . . . . . . . . 4 . . . . 5 Targets Rammed 10 | . 1 . . . . . . . . . 4 . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 297 | . 29 14 5 . 209 49 . . 69 . 94 . . 17 297 9 Average Temperature 75 | . 16 7 2 . 72 21 . . 30 . 28 . . 13 116 9 Received Heat Transfer 949 | . 75 96 . . 249 72 . . 18 27 144 9 . 48 54 157 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 948 | . . . . . 364 37 . . 185 200 112 . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Fac Ext Cet Fac DSF Res Gar Peak Influence 534 | . 107 534 208 80 202 374 235 179 286 189 222 124 84 73 173 33 Initial 208 | . . 40 208 80 52 78 170 164 93 39 92 124 69 58 29 33 Average 133 | . 33 224 208 80 136 178 177 166 222 113 141 124 70 56 80 16 Maximum Alert Level 2 | . . 2 1 . 1 1 1 . 1 . 1 . . . . . Low Security (%) 79 | 100 100 57 . 100 83 60 85 100 30 100 96 100 100 100 100 100 Level 1 18 | . . 20 100 . 16 39 14 . 69 . 3 . . . . . Level 2 2 | . . 22 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 4 . 1 . 3 . 1 1 1 2 . . 1 1 . Investigation 5 | . 1 . . . . 2 . . . 1 1 . . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 . Reinforcement 11 | . 1 4 . 1 . 1 . 1 1 . 1 . . 1 . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Fac Ext Cet Fac DSF Res Gar Distress Signals 6 | . . 3 . . . . . . . . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 163 | . 9 27 2 4 15 17 2 3 10 6 13 4 . 4 22 25 Peak Tracking Total 22 | . 4 16 2 4 7 9 4 2 4 5 11 5 . 3 14 22 Tactical Retreats 25 | . 2 6 . . 2 4 2 1 1 1 4 . . 1 1 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Fac Ext Cet Fac DSF Res Gar Traps Triggered 13 | . 1 2 . . 2 1 . . . . 2 . 1 . . 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Fac Ext Cet Fac DSF Res Gar Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Fac Ext Cet Fac DSF Res Gar Machines Accessed 41 | . 3 6 . 1 . 5 3 . 9 3 3 . 2 . 6 . Terminals 25 | . 1 3 . . . 5 1 . 5 2 3 . 1 . 4 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 1 . . . . 1 . 2 1 . . . . 1 . Recycling Units 6 | . 1 1 . . . . 1 . 2 . . . 1 . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 . Total Hacks 89 | . 5 15 . 1 . 13 6 . 17 9 8 . 4 . 11 . Successful 42 | . 3 9 . 1 . 5 3 . 9 2 3 . 2 . 5 . Failed 47 | . 2 6 . . . 8 3 . 8 7 5 . 2 . 6 . Catastrophic 9 | . 1 1 . . . 1 . . 3 . 1 . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 58 | . 2 7 . . . 13 2 . 10 7 8 . 1 . 8 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 15 | . 1 4 . . . . 2 . 4 2 . . . . 2 . Recycling Units 11 | . 2 1 . . . . 2 . 3 . . . 3 . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 . Terminal Hacks 22 | . 2 2 . . . 5 1 . 4 2 3 . 1 . 2 . Record 1 | . . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Open DSF 3 | . . . . . . . 1 . . 1 . . 1 . . . Emergency Access Points 3 | . 1 . . . . . . . . . . . . . 2 . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . 1 . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 5 | . . 1 . . . 1 . . 2 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . 3 . . . . . . 2 . . . . . 2 . Scan Component 4 | . . 2 . . . . . . 1 . . . . . 1 . Repair 3 | . . 1 . . . . . . 1 . . . . . 1 . Recycling Unit Hacks 8 | . 1 1 . . . . 2 . 3 . . . 1 . . . Report Inventory 6 | . 1 1 . . . . 1 . 2 . . . 1 . . . Retrieve Components 2 | . . . . . . . 1 . 1 . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . 1 . Unlock Access 2 | . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 5 . . . 4 1 . 6 3 2 . 1 . 6 . Full Trace Events 4 | . . 1 . . . 1 . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . 1 . . . . . . 1 . . . . . 1 . Time 120 | . . 26 . . . . . . 38 . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . 3 . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Fac Ext Cet Fac DSF Res Gar Used RIF Installer 1 | . . . . . . . . . . . . . . . . 1 Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Fac Ext Cet Fac DSF Res Gar Total Allies 2 | . . . . . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . . . . . 2 . . . . . Highest-Rated Group 45 | . . . . . . . . . . . 45 . . . . . Highest-Rated Ally 25 | . . . . . . . . . . . 25 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . 1 . . . . . Total Damage 32 | . . . . . . . . . . . 32 . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Fac Ext Cet Fac DSF Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Fac Ext Cet Fac DSF Res Gar Turns Passed 3080 | 52 139 282 45 44 201 186 167 48 481 260 208 26 312 93 437 99 Spaces Moved 5085 | 47 159 522 157 142 201 345 303 93 763 455 321 54 480 124 753 166 Core 15 | 6 . . . . . . . . . . . . . . . 9 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 241 | 41 159 41 . . . . . . . . . . . . . . Hover 2864 | . . . . . . 74 303 93 763 455 321 54 480 124 197 . Flight 1965 | . . 481 157 142 201 271 . . . . . . . . 556 157 Fastest Speed 27 | 50 80 27 27 27 27 42 48 48 44 40 40 48 48 48 34 29 Average Speed 44 | 76 80 41 27 27 30 43 48 48 46 44 47 48 55 57 38 35 Slowest Speed 120 | 80 95 95 27 27 37 120 48 48 108 108 116 48 58 118 120 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . 8 6 1 . 4 . . . . . . . . 9 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 39 51 31 11 29 29 9 77 17 9 54 23 9 72 17 28 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 . . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 . . 1 . . 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 3 | . . . . . . . . . 1 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . 1 2 . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Fac Ext Cet Fac DSF Res Gar Total 5740 | 60 168 567 152 146 300 370 327 96 872 501 370 53 523 143 885 207 Wait 305 | . 4 21 . . 38 5 . . 72 23 12 . 29 9 89 3 Move 5013 | 46 158 505 145 140 200 336 302 92 762 454 320 53 479 123 734 164 Hop 28 | . . 8 5 1 . 4 . . . . . . . . 9 1 Pick Up 74 | 8 1 11 . 1 1 6 10 1 6 8 1 . 6 3 11 . Fast Attach 41 | 4 1 4 1 1 5 5 2 1 2 2 5 . 1 . 6 1 Attach 39 | 2 . 1 . 1 3 5 2 . 3 5 2 . 2 2 8 3 Detach 9 | . . . . . 1 1 . . . . 1 . . . 5 1 Swap 30 | . . 3 . 1 6 . 1 . 9 1 . . 2 3 4 . Drop 69 | . 2 8 1 1 3 5 10 2 10 3 2 . 4 2 12 4 Fire 60 | . 1 6 . . 25 3 . . 8 5 3 . . 1 7 1 Melee . | . . . . . . . . . . . . . . . . . Ram 10 | . 1 . . . . . . . . . 4 . . . . 5 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . 18 . . . . . 17 . . . . 24 Rewire 3 | . . . . . . . . . . . 3 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory (discovered 2 exits: *Res / DSF) -4/DSF -3/Research -3/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 8) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Propulsion x2 325 | -9/Materials | Build established: Mutant 328 | -9/Materials | Repaired Lgt. Ion Engine? 473 | -9/Materials | Discovered new exit (range 6) 474 | -9/Materials | Entered Mines 489 | -9/Mines | Discovered new exit (range 8) 510 | -9/Mines | Assembled infested the area 513 | -9/Mines | Discovered new exit (range 15) 519 | -9/Mines | Entered Materials 519 | -8/Materials | Evolved 2 slots: Utility x2 563 | -8/Materials | Identified exit to Garrison 563 | -8/Materials | Entered Garrison 649 | -8/Garrison | Triggered checkpoint 733 | -8/Garrison | Triggered checkpoint 761 | -8/Garrison | Triggered checkpoint 762 | -8/Garrison | Discovered new exit (range 10) 764 | -8/Garrison | Entered Materials 795 | -8/Materials | Lost 4 parts (1p2n1u) 943 | -8/Materials | Discovered new exit (range 10) 950 | -8/Materials | Entered Factory 950 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1107 | -7/Factory | Identified exit to DSF 1117 | -7/Factory | Entered DSF 1154 | -7/DSF | Discovered new exit (range 11) 1162 | -7/DSF | Additional patrols routed to DSF 1165 | -7/DSF | Entered Factory 1165 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1467 | -6/Factory | Build established: Gunner 1479 | -6/Factory | Repaired Lgt. Nuclear Core 1607 | -6/Factory | Discovered new exit (range 8) 1646 | -6/Factory | Entered another Factory area 1646 | -5/Factory | Evolved 2 slots: Utility x2 1660 | -5/Factory | Discovered new exit (range 11) 1676 | -5/Factory | Lost 4 parts (1p1n1u1w) 1882 | -5/Factory | Discovered new exit (range 16) 1906 | -5/Factory | Entered Extension 2023 | -5/Extension | Rescued a captive Derelict 2024 | -5/Extension | Rescued a captive Derelict 2026 | -5/Extension | Spotted B-75 Beast 2033 | -5/Extension | Spotted B-75 Beast 2084 | -5/Extension | Discovered new exit (range 16) 2085 | -5/Extension | Discovered new exit (range 15) 2098 | -5/Extension | Lost 6 parts (1p3n1u1w) 2114 | -5/Extension | Entered Cetus 2122 | -5/Cetus | Spotted Cetus Guard 2122 | -5/Cetus | Spotted Cetus Guard 2122 | -5/Cetus | Spotted Cetus Guard 2133 | -5/Cetus | Discovered new exit (range 16) 2140 | -5/Cetus | Entered Factory 2140 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2185 | -4/Factory | Build established: Mutant 2206 | -4/Factory | Discovered new exit (range 10) 2452 | -4/Factory | Identified exit to DSF 2452 | -4/Factory | Entered DSF 2517 | -4/DSF | Additional patrols routed to DSF 2528 | -4/DSF | Discovered new exit (range 14) 2545 | -4/DSF | Entered Research 2545 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 2618 | -3/Research | Repaired Linear Gravjet 2978 | -3/Research | Identified exit to Garrison 2982 | -3/Research | Entered Garrison 3007 | -3/Garrison | Spotted B-86 Titan 3026 | -3/Garrison | Triggered checkpoint 3046 | -3/Garrison | Triggered checkpoint 3048 | -3/Garrison | Triggered checkpoint 3067 | -3/Garrison | Installed Relay Interface Framework 3077 | -3/Garrison | Core integrity fell below 50% 3080 | -3/Garrison | Triggered checkpoint 3080 | -3/Garrison | Core integrity fell below 20% 3081 | -3/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03067_ Q-thruster destroyed. 03069_ Jacked G-67 Veteran... >>parse_system Reading system data... 03073_ Acquired Com. HERF Cannon. 03074_ Dropped Com. HERF Cannon. 03076_ Slammed into G-67 Veteran. 03076_ Critical hit (Burn: +50). 03077_ Adv. Targeting Computer destroyed. 03077_ Remote Datajack destroyed. 03077_ Slammed into S-43 Plague. 03080_ Beams of light sweep through the air. An alarm sounds. 03080_ Penetrated by Slug. 03080_ Slug penetrates S-43 Plague. 03080_ G-67 Veteran suffers critical hit (Destroy). 03080_ G-67 Veteran destroyed. 03080_ Slammed into S-43 Plague. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #######??????###?????????????????????????????????? | | #??????# ?????????????????????????????????? | | #??????# ?????????????????????????????????? | | #### #??????# #????????????????????????????????? | | #? # #??????# #????????????????????????????????? | | #?#" #??????# #????????????????????????????????? | | ??" #??????# #????????????????????????????????? | | #??# #??????# #????????????????????????????????? | | #??# #??????# #????????????????????????????????? | | #??# ## ????# #???????#####????????????????????? | | #?## ## ## ##??????# #???????#######??????? | | ### ########ggs######### """"#??????? | | hgYsggss%g !^* "#??????? | | ^^ h gggs@gss !!### """"#??????? | | ### "# ## ############# ]##?#######??????? | | ### #" ## #??????????#"""""#??????????????? | | # "??????????#######??????????????? | | # "???????????????????????????????? | | # % "???????????????????????????????? | | # "???????????????????????????????? | | ### ## ## #???????????????????????????????? | | ??# ## ## #???????????????????????????????? | | ? #???????????????????????????????? | | #???????????????????????????????? | | ### #???????????????????????????????? | | ??## ## ## ##???????????????????????????????? | | ???# ## ## #????????????????????????????????? | | ???# ######## #????????????????????????????????? | | ???# #??????# #????????????????????????????????? | | ???# ???????? #????????????????????????????????? | | ???# ???????? #????????????????????????????????? | | ???? ????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 33 Energy Capacity 210 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 6 Corruption Block 8 Armor Coverage 375 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 71 Targeting Accuracy 16 Core Analysis 6 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Slippery One Challenges ------------ None Game ------ Seed DiametricThrusterBroadsword Manual? 0 Play Time 02:03:40 Cumulative 36.2 hours Start 2024.08.24 @ 20:07:46 End 2024.08.25 @ 10:56:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8e1c2a9-b53d-4dad-bc81-ff38041354b4