Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 18:44:03 Player: Leha44581 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (109) 545 Value Destroyed (4758) 4758 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2661) 2661 TOTAL SCORE: 12284 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1827 Entered DSFs 500 Friendly Fire -166 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (9) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Target Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Advanced Cooling System High-capacity Storage Unit Compact Matter Pod (150) Improved Kinecellerator Improved Kinecellerator Stasis Canceller Phase Shifter Improved Light Armor Plating Improved Thermal Shield Improved Shield Generator Advanced Shield Generator Recalibrator Dirty Datajack (20) Improved Remote Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Improved Energy Well Improved Target Analyzer Armor Integrity Analyzer High-powered Tractor Beam > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Fission Core Improved Medium Treads Power Amplifier Energy Well Compact Matter Pod Improved Trap Scanner Stasis Canceller Phase Shifter Improved Light Armor Plating Improved Thermal Shield Advanced Shield Generator Recalibrator KE Penetrator Hypervelocity Coil Gun Improved KE Penetrator Flak Cannon Magnetic Acceleration Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Dirty Datajack Improved Remote Datajack Makeshift Hammer [Rating: 96] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Armor Integrity Analyzer Protection Makeshift Light Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Field Laser Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Slots Evolved 10 | . . . . 4 2 2 . 2 Power . | . . . . . . . . . Propulsion 4 | . . . . 2 . . . 2 Utility 4 | . . . . 1 1 2 . . Weapon 2 | . . . . 1 1 . . . Parts Attached 142 | 7 9 . 7 18 22 1 16 62 Power 12 | 1 . . 1 2 1 . 1 6 Engine 8 | 1 . . 1 2 1 . 1 2 Core 3 | . . . . . . . . 3 Reactor 1 | . . . . . . . . 1 Propulsion 44 | 2 3 . 3 5 5 . 4 22 Treads 18 | . 2 . . . . . 4 12 Leg 13 | . . . . 1 2 . . 10 Wheel 12 | 2 1 . 3 4 2 . . . Hover 1 | . . . . . 1 . . . Flight . | . . . . . . . . . Utility 41 | 1 3 . . 5 6 1 5 20 Device 20 | . . . . 3 2 . 2 13 Storage 10 | 1 3 . . 2 . 1 . 3 Processor 6 | . . . . . 2 . 2 2 Hackware . | . . . . . . . . . Protection 5 | . . . . . 2 . 1 2 Artifact . | . . . . . . . . . Weapon 45 | 3 3 . 3 6 10 . 6 14 Energy Gun 11 | . . . . 2 6 . 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 18 | 3 . . 1 1 . . 4 9 Ballistic Cannon 6 | . 1 . 1 2 1 . . 1 Launcher 6 | . 2 . 1 . . . . 3 Special Weapon 1 | . . . . . 1 . . . Impact Weapon 2 | . . . . 1 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 6 | . . . . . 3 . . 3 Corrupted Parts 2 | . . . . . 2 . . . System Corruption 2 | . . . . . 2 . . . Parts Lost 54 | . . . 3 10 . . 1 40 Power 5 | . . . . 1 . . . 4 Propulsion 20 | . . . 2 4 . . . 14 Utility 10 | . . . . 2 . . . 8 Weapon 19 | . . . 1 3 . . 1 14 Highest Loss Streak 21 | . . . 2 7 . . 1 21 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 95 72 79 78 89 94 Engine 8 | . 14 14 14 7 7 6 6 3 Treads 16 | . 6 28 22 . . . 9 27 Leg 3 | . . . . 2 8 . . 4 Wheel 5 | . 22 . 1 16 5 13 7 . Device 6 | . . . . 6 11 . 6 11 Storage 14 | . 27 28 28 16 7 11 11 5 Processor 5 | . . . . . 3 6 7 11 Protection 2 | . . . . . 1 13 11 3 Energy Gun 3 | . . . . 4 12 20 9 . Ballistic Gun 11 | . 11 . 4 7 7 6 15 20 Ballistic Cannon 5 | . 3 14 14 10 3 . . . Launcher 3 | . 13 14 9 . . . . . Peak Build Rating 96 | 6 9 11 20 31 61 56 76 96 Average Rating 47 | 4 8 10 16 23 48 54 67 84 On Entrance 27 | . 6 9 11 20 21 51 56 75 Naked Turns . | . . . . . . . . . Heaviest Build 133 | 13 52 52 65 133 114 114 132 130 Greatest Support 180 | 20 40 40 40 42 65 56 120 180 Greatest Overweight (x) 26 | . 2 1 5 18 4 2 4 26 Average Overweight (x) 1 | . 1 1 1 3 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 Average Capacity 22 | 6 14 20 20 20 25 25 25 25 Most Carried 25 | 4 16 20 20 20 25 24 25 25 Average Carried 20 | 1 11 18 19 17 18 23 24 23 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 Final Carried 25 | 4 14 20 19 15 23 24 25 15 Class Distribution -------------------- 38% | Mutant 25% | Scavenger-Gunner 22% | Gunner 5% | Tank 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Tank | -6/Factory Tank | -6/DSF Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Matter Collected 5437 | 226 33 145 420 455 396 . 352 3410 Remotely 2738 | . . . . . . . . 2738 Salvage Created 5896 | . 33 . 284 424 177 . 342 4636 Parts 318 | . 6 . 16 39 7 . 15 235 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 7 | . . . . 1 . . . 6 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . 13 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Combat Hostiles Destroyed 85 | . 3 . 10 8 1 . 6 57 Guns 53 | . . . 1 3 1 . 5 43 Cannons 7 | . . . 2 5 . . . . AOE 24 | . 3 . 7 . . . . 14 Classes Destroyed 17 | . 2 . 1 6 . . 3 5 Worker 8 | . 1 . . 1 1 . . 5 Builder 11 | . . . . 3 . . . 8 Hauler 1 | . . . . . . . . 1 Recycler 7 | . . . . 1 1 . . 5 Mechanic 1 | . . . . 1 . . . . Watcher 2 | . . . . . . . . 2 Swarmer 9 | . 3 . . . . . 3 3 Grunt 32 | . . . . 3 . . . 29 Brawler 6 | . . . . . . . . 6 Duelist 1 | . . . . . . . . 1 Sentry 9 | . . . . 4 . . . 5 Specialist 1 | . . . . . . . 1 . Hunter 8 | . . . . 1 1 . . 6 Programmer 6 | . . . . . . . . 6 Behemoth 1 | . . . . . . . . 1 Subdweller 10 | . . . 10 . . . . . Savage 1 | . . . . . . . 1 . Fireman 1 | . . . . . . . 1 . Best Kill Streak 7 | . 4 . 7 3 2 . 2 7 Combat Bots Only 7 | . 3 . 7 2 1 . 2 7 Max Kills in Single Turn 5 | . 4 . 2 3 2 . 1 5 Gunslinging 1 | . . . . . . . . 1 Exploded 4 | . 3 . 2 . . . . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Hostile Shots Fired 736 | . 2 3 35 97 62 . 57 480 Missed 234 | . . 1 11 28 26 . 24 144 Damage Taken 10000 | . 18 25 708 1345 491 . 641 6772 Core 1729 | . 9 . 139 522 27 . 16 1016 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 129 | . . . . 129 . . . . Core Remaining (%) 67 | 100 . . 40 5 96 . 98 . Volleys Fired 258 | . 1 . 25 46 6 . 22 158 Largest 4 | . 2 . 2 3 4 . 4 4 Hottest 248 | . 50 . 97 148 246 . 248 177 Shots Fired 800 | . 2 . 46 109 18 . 86 539 Gun 680 | . 1 . 15 46 16 . 86 516 Cannon 100 | . . . 25 63 1 . . 11 Launcher 19 | . 1 . 6 . . . . 12 Special 1 | . . . . . 1 . . . Kinetic 684 | . 1 . 42 94 6 . 23 518 Thermal 61 | . . . . 12 11 . 29 9 Explosive 17 | . 1 . 4 . . . . 12 Electromagnetic 37 | . . . . 3 . . 34 . Robot Hit Streak 19 | . 1 . 13 7 3 . 9 19 Robot Miss Streak 20 | . 1 . 6 20 2 . 5 4 Penetration Max 3 | . . . . 1 . . 1 3 Secondary Targets 14 | . . . . . . . 1 13 Max Gunslinging Chain 1 | . . . . . . . 1 1 Shots Hit Robots 442 | . 1 . 30 46 11 . 51 303 Core Hits 265 | . 3 . 20 26 6 . 24 186 Critical Kills 52 | . . . 1 4 . . 1 46 Critical Parts Destroyed 79 | . . . 1 3 . . 2 73 Critical Strikes 137 | . . . 5 7 . . 5 120 Burn 1 | . . . . . . . 1 . Destroy 135 | . . . 5 7 . . 3 120 Corrupt 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10534 | . 206 . 1441 1221 181 . 859 6626 Guns 5016 | . . . 204 571 165 . 859 3217 Cannons 972 | . . . 216 650 16 . . 90 Explosions 4542 | . 206 . 1021 . . . . 3315 Melee . | . . . . . . . . . Ramming 4 | . . . . . . . . 4 Kinetic 4974 | . . . 455 1055 59 . 145 3260 Thermal 1634 | . . . . 121 122 . 327 1064 Explosive 3490 | . 206 . 986 . . . . 2298 Electromagnetic 432 | . . . . 45 . . 387 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . 2 . . 15 Average Corruption 6 | . . . . . 1 . . 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . . . 3 . . 53 Message Errors 9 | . . . . . . . . 9 Matter Fused 8 | . . . . . 1 . . 7 Heat Flow Errors 7 | . . . . . . . . 7 Energy Discharges 5 | . . . . . 2 . . 3 Data Loss (minor) 10 | . . . . . . . . 10 Data Loss (major) 3 | . . . . . . . . 3 Misfires 4 | . . . . . . . . 4 Alerts 3 | . . . . . . . . 3 Misdirections 2 | . . . . . . . . 2 Weapon Failures 5 | . . . . . . . . 5 Overload Shots . | . . . . . . . . . Overflow Damage 329 | . 51 . . . . . . 278 Projectiles . | . . . . . . . . . Explosions 329 | . 51 . . . . . . 278 Melee . | . . . . . . . . . Knockbacks 7 | . . . 4 3 . . . . Impact . | . . . . . . . . . Kinetic 7 | . . . 4 3 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 549 | . . . 43 . . . . 506 Shots 12 | . . . 1 . . . . 11 Rammed 1 | . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . 2 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 804 | . . . 256 804 431 . 437 443 Average Temperature 199 | . . . 142 285 143 . 165 139 Received Heat Transfer 2094 | . . 15 428 450 72 . 205 924 Effects 54 | . . . . 39 2 . 10 3 Shutdowns 9 | . . . . 5 1 . 2 1 Energy Bleed 6 | . . . . 5 . . 1 . Interference 8 | . . . . 4 . . 4 . Matter Decay 7 | . . . . 6 . . 1 . Short Circuit 3 | . . . . 2 1 . . . Damage (minor) 8 | . . . . 4 . . 2 2 Damage (major) 9 | . . . . 9 . . . . Damage (core) 4 | . . . . 4 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 2085 | . . . . 259 261 . 891 674 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Peak Influence 2307 | . 149 . . 304 60 2 112 2307 Initial 58 | . . . . . . 2 1 58 Average 388 | . 61 . . 113 6 2 60 849 Maximum Alert Level 5 | . . . . 1 . . . 5 Low Security (%) 69 | 100 100 100 . 89 100 100 100 30 Level 1 8 | . . . . 10 . . . 17 Level 2 1 | . . . . . . . . 2 Level 3 5 | . . . . . . . . 12 Level 4 3 | . . . . . . . . 8 Level 5 10 | . . . . . . . . 24 High Security 1 | . . . . . . . . 3 Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 28 | . 1 . . 1 3 . 2 21 Investigation 3 | . 1 . . 1 1 . . . Extermination 5 | . . . . . 2 . . 3 Reinforcement 11 | . . . . . . . 2 9 Assault 3 | . . . . . . . . 3 Garrison 6 | . . . . . . . . 6 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . . . . . . 5 Haulers Reinforced 4 | . . . . . . . . 4 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Distress Signals 4 | . . . . 2 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 138 | . 6 2 20 13 10 . 13 74 Peak Tracking Total 8 | . 3 2 7 5 2 . 7 8 Tactical Retreats 12 | . . . . 1 . . 3 8 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Traps Triggered 7 | . . . . . . . 2 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . 6 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Machines Disabled 45 | . . . . 2 1 . . 42 Max in Single Turn 6 | . . . . 1 1 . . 6 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Machines Accessed 19 | . 4 1 . 3 4 1 . 6 Terminals 12 | . 3 . . 2 3 1 . 3 Fabricators 2 | . . . . . 1 . . 1 Repair Stations 2 | . . . . 1 . . . 1 Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 43 | . 9 1 . 10 11 1 . 11 Successful 28 | . 6 1 . 7 5 1 . 8 Failed 15 | . 3 . . 3 6 . . 3 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 31 | . 8 . . 7 9 1 . 6 Fabricators 5 | . . . . . 2 . . 3 Repair Stations 4 | . . . . 3 . . . 1 Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 21 | . 5 1 . 4 5 1 . 5 Record 11 | . . . . 3 3 . . 5 Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Open Door 1 | . . 1 . . . . . . Open DSF 2 | . . . . . 1 1 . . Locate Traps 3 | . 2 . . . 1 . . . Disarm Traps 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 4 | . . . . 3 . . . 1 Scan Component 3 | . . . . 2 . . . 1 Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 Report Inventory 2 | . 1 . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 . . 3 4 . . 3 Full Trace Events 4 | . 1 . . 2 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 50 | . . . . 50 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . 1 . . . parse_system 1 | . . . . . 1 . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . . 14 . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 18 | . . . . . 16 . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Turns Passed 6323 | 46 413 435 1161 805 873 51 348 2191 Spaces Moved 2656 | 42 330 177 429 274 384 31 112 877 Core 29 | 3 . . . 25 . . . 1 Treads 1422 | . 34 177 390 . . . 33 788 Legs 295 | . . . . 50 157 . . 88 Wheels 910 | 39 296 . 39 199 227 31 79 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 240 107 97 115 115 130 160 Average Speed 186 | 77 112 240 245 209 205 127 163 168 Slowest Speed 1350 | 80 240 240 320 950 400 130 480 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 4 43 49 23 29 14 1 72 22 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 8 | . . 2 6 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 470 | . 12 . 78 37 . . 4 339 Melee . | . . . . . . . . . Projectile 63 | . . . 12 37 . . . 14 AOE 379 | . 12 . 66 . . . . 301 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Total 3511 | 52 372 188 500 422 461 43 225 1248 Wait 152 | . 11 7 . 63 9 8 37 17 Move 2648 | 41 329 176 428 273 383 30 111 877 Hop . | . . . . . . . . . Pick Up 135 | 3 12 5 19 8 16 2 12 58 Fast Attach 72 | 7 3 . 1 11 9 1 10 30 Attach 60 | . 5 . 5 7 12 . 5 26 Detach 39 | 1 6 . 3 2 10 . 4 13 Swap 10 | . 1 . 1 . 1 . 1 6 Drop 125 | . 4 . 18 12 15 2 13 61 Fire 258 | . 1 . 25 46 6 . 22 158 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush 1 | . . . . . . . . 1 Escape Stasis 10 | . . . . . . . 10 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 460 | -10/Materials | Entered Mines 648 | -10/Mines | Found the Drone Emporium 661 | -10/Mines | Found Prototype Device 888 | -10/Mines | Discovered new exit (range 4) 895 | -10/Mines | Entered Subcaves 1021 | -10/Subcaves | Ambushed by swarm of Subdwellers 1021 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1021 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1022 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1023 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1023 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1029 | -10/Subcaves | Ambushed by Subdweller buried in earth 1056 | -10/Subcaves | Destroyed 7 combat bots 1514 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1522 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 1522 | -10/Subcaves | Lost 3 allies 1994 | -10/Subcaves | Core integrity fell below 50% 2038 | -10/Subcaves | Discovered new exit (range 7) 2056 | -10/Subcaves | Entered Materials 2056 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2357 | -8/Materials | Repaired Bore Cannon 2444 | -8/Materials | Core integrity fell below 50% 2502 | -8/Materials | Lost 7 parts (1p4n1u1w) 2599 | -8/Materials | Core integrity fell below 20% 2617 | -8/Materials | Discovered new exit (range 16) 2861 | -8/Materials | Entered Factory 2861 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2865 | -7/Factory | Identified Bomb Drone Bay 3126 | -7/Factory | Lost 3 allies 3163 | -7/Factory | Build established: Gunner 3517 | -7/Factory | Lost 4 allies 3556 | -7/Factory | Lost 4 allies 3701 | -7/Factory | Discovered new exit (range 8) 3734 | -7/Factory | Entered another Factory area 3734 | -6/Factory | Evolved 2 slots: Utility x2 3785 | -6/Factory | Identified exit to DSF 3785 | -6/Factory | Entered DSF 3815 | -6/DSF | Wild Derelicts raided the area 3832 | -6/DSF | Additional patrols routed to DSF 3965 | -6/DSF | Sterilization system engaged 3985 | -6/DSF | Ambient heat levels rising (+10) 3996 | -6/DSF | Discovered new exit (range 15) 4000 | -6/DSF | Ambient heat levels rising (+10) 4015 | -6/DSF | Ambient heat levels rising (+10) 4030 | -6/DSF | Ambient heat levels rising (+10) 4045 | -6/DSF | Ambient heat levels rising (+10) 4060 | -6/DSF | Ambient heat levels rising (+10) 4075 | -6/DSF | Ambient heat levels rising (+10) 4090 | -6/DSF | Ambient heat levels rising (+10) 4105 | -6/DSF | Ambient heat levels rising (+10) 4120 | -6/DSF | Ambient heat levels rising (+10) 4133 | -6/DSF | Entered Factory 4133 | -5/Factory | Evolved 2 slots: Propulsion x2 4774 | -5/Factory | Spotted B-75 Beast 4807 | -5/Factory | Destroyed B-75 Beast 5138 | -5/Factory | Build established: Scavenger-Gunner 5193 | -5/Factory | System corruption reached 10% 5333 | -5/Factory | First assault squad dispatched 5564 | -5/Factory | Destroyed 7 combat bots 5684 | -5/Factory | Lost 3 parts (2n1w) 5855 | -5/Factory | Garrison activated, responded to threat 5893 | -5/Factory | Lost 3 parts (1p2n) 6184 | -5/Factory | Lost 4 parts (1u3w) 6241 | -5/Factory | Garrison activated, responded to threat 6244 | -5/Factory | High security lockdown imminent 6285 | -5/Factory | Core integrity fell below 50% 6320 | -5/Factory | Core integrity fell below 20% 6324 | -5/Factory | High security lockdown engaged 6324 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06315_ Penetrated by Slug. 06316_ Gauss Rifle destroyed. 06316_ Flexi-carbon Leg destroyed. 06316_ Slug penetrates Wall. 06317_ Kicked L-41 Fighter out of the way. 06317_ Slug penetrates L-41 Fighter. 06318_ The unstable cave ceiling collapses. 06318_ Enh. Armored Leg destroyed. 06318_ Critical hit (Burn: +37). 06318_ Slug penetrates L-41 Fighter. 06319_ >MYKFRJ7UG1 O7GSGZ5X0GSNH 06319_ Slug penetrates Y-64 Sentinel. 06322_ M-28 Smith repairs L-41 Fighter. 06323_ Slug penetrates Wall. 06323_ Targeting Computer destroyed. 06323_ Penetrated by Slug. 06324_ ALERT: Lockdown in effect, collecting threat data. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????# "" ###### | | ????????????# # | | #############[ # | | # #%= # [ | | #"" """ #* =[ #**% """ | | #"F """ # =[%!! #%%"" """ | | #"" """ #+""[*[ " "" +#####=="" """ | | #"" # =[![%%! !"T """ | | # # *=!* "" | | # + [=[ "" * | | # # " % =* | | # # %" =* | | # #####+#####+######+########### | | # ## * # #???# | | # # """ # ! """ ##### | | # # [= """ # """ + | | ###########" #!! """ # """ ##### = | | ??????????# ## # #???### | | ??????????# ## """ # """ #?????# | | ??????????# ## """ # """S"" #?????# | | ??????????# # """ # """""" #?????# | | ??????????# ## ! # #?????# | | ??????????# ## ########+#?????# | | ?????????## ###### ###### ### ##???## | | ????????## g h #####" | | ???? @=hm [ + ! | | ?????????# l! g%= ## | | ?????????# #### # # # ####### !! | | ?????????? ????##### [Y[ #[ ## !! | | ?????????? ????????? ! h ##] !! | | ?????????? ?????????## !!!## =! | | ?????????????????????# #*! !!!## ![* | | ??????????????########## ! ! ## *![ | | ??????????????# # = ! # ==" | | ??????????????# """ # =! * [""" | | ??????????????# """ # % !% ]""" | | ??????????????# """ / # !""" | | ?????????? + # %* | | ????????# # """ # #### | | ????????#?????# """ # # # = | | ??????????????# """ =# # #?#?? | | ??????????????# # + #?????? | | ??????????????#######""# #" #?????? | | ????????????????????# #" ## #?????? | | ????????????????????####"""###""""# ????? | | ???????????????????????####### #### ???? | | ?????????????????????????????? #??# ??? | | ?????????????????????????????? ???# ###??? | | ??????????????????????????????#???# #????? | | ??????????????????????????????????? #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 21 Energy Capacity 640 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 325 Resistance: EM 15 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 5 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 40 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Close Call Librarian Loot Pinata Made in Tau Ceti IV Part-time Mechanic Please Form A Line Remodeling Serviceable Loadout Significant Disruption System Compromised Troublemaker Use The Force Challenges ------------ None Game ------ Seed HypercooledSniperTelecube Manual? 0 Play Time 01:59:24 Cumulative 3.9 hours Start 2025.03.22 @ 16:42:41 End 2025.03.22 @ 18:44:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7029074-187c-44f3-83e8-701454b083b4