Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 22:52:06 Player: Reflectatory Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (10) 50 Value Destroyed (351) 351 Prototype IDs (18) 360 Alien Tech Used (3) 600 Bonus (987) 987 TOTAL SCORE: 8248 Bonus ------- Follower Combat Kills 87 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Cogmind --------- Core Integrity 845/1000 Matter 218/300 Energy 453/510 System Corruption 15% Temperature Warm (101) Movement Flying (109) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Neutrino Core Fusion Reactor > --- PROPULSION (6) --- Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Drive > --- UTILITY (7) ------ Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Cloaking Device Hacking Suite Improved System Shield > --- WEAPON (3) ------- Dirty Datajack Dirty Datajack > --- INVENTORY (5) ---- Improved Flight Unit Improved Flight Unit Improved Sensor Array Advanced Signal Interpreter Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Neutrino Core Fusion Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Cloaking Device Experimental Core Shielding Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Dirty Datajack Dirty Datajack Spear > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Sensor Array Advanced Signal Interpreter Advanced Hacking Suite [Rating: 95] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Flail Energy Gun Medium Laser Launcher Improved Proton Missile Launcher Special Weapon Welding Torch Impact Weapon Heavy Flail Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 2 2 . . 2 . . . . 2 . . . . Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . 1 . . . . 1 . . . . Utility 5 | . . . 1 . 2 . . 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 57 | 6 6 . 3 4 4 1 2 10 1 1 1 3 8 3 2 2 . Power 12 | 1 1 . . 2 . . . 3 . . . 1 2 1 . 1 . Engine 7 | 1 1 . . 2 . . . 2 . . . . . 1 . . . Core 4 | . . . . . . . . 1 . . . 1 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 11 | 2 2 . 1 1 . . 1 2 . . . . 2 . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9 | . 2 . 1 1 . . 1 2 . . . . 2 . . . . Utility 22 | 1 1 . 2 . 4 1 . 3 1 1 . 2 4 1 . 1 . Device 10 | . 1 . . . 2 . . 2 . 1 . . 4 . . . . Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 5 | . . . . . 2 1 . 1 . . . 1 . . . . . Hackware 3 | . . . . . . . . . 1 . . 1 . 1 . . . Protection 3 | . . . 2 . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 12 | 2 2 . . 1 . . 1 2 . . 1 . . 1 2 . . Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . Special Weapon 3 | . 2 . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . . . 1 . . . Special Melee Weapon 3 | . . . . . . . 1 . . . . . . . 2 . . Unidentified Prototypes 11 | . 1 . . . . . . 2 . 2 1 . 1 . . 4 . Parts Lost 15 | . . 2 1 . . . . 4 1 . . 2 . 1 . . 4 Power 4 | . . . 1 . . . . 1 . . . 1 . 1 . . . Propulsion 3 | . . . . . . . . 1 . . . . . . . . 2 Utility 5 | . . . . . . . . 2 1 . . 1 . . . . 1 Weapon 3 | . . 2 . . . . . . . . . . . . . . 1 Highest Loss Streak 4 | . . 2 1 . . . . 1 1 . . 1 . 1 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 4 | . 2 4 3 2 3 5 5 4 4 4 4 4 4 5 5 4 5 Power . | . 1 2 2 1 1 1 1 1 1 1 1 1 . . . . . Propulsion 1 | . . 2 1 . . 1 1 . 1 1 1 1 1 2 2 2 2 Utility 2 | . . . . . . 2 2 2 2 2 2 2 2 3 3 2 3 Weapon . | . . . . 1 1 1 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 8 | . . . . . . . 1 1 . . . 1 2 . . . 3 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . . Utility 5 | . . . . . . . . . . . . 1 1 . . . 3 Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 82 77 75 84 80 92 95 95 91 90 87 90 89 87 94 99 99 Engine 5 | . 14 14 11 15 15 15 15 12 . . . . 2 1 5 3 . Core 4 | . . . . . . . . . 6 6 6 9 6 8 5 5 5 Flight 30 | . 14 28 33 36 30 30 30 29 33 32 31 31 33 33 33 33 33 Device 17 | . 6 14 11 9 11 15 15 19 20 18 18 18 21 19 16 15 16 Processor 8 | . . . . . 3 15 15 12 13 12 12 8 5 5 5 5 5 Hackware 6 | . . . . . . . . . 3 6 6 9 11 13 16 16 16 Protection 2 | . . . 17 18 11 7 7 6 1 . . . . . . . . Energy Gun 1 | . 15 6 2 . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . 6 6 6 6 2 . . . . Special Weapon 1 | . 11 14 . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 6 7 7 7 6 6 6 6 6 5 . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . 4 5 5 4 Special Melee Weapon 2 | . . . . . . . 2 4 . . . . . . 5 11 11 Peak Build Rating 95 | 6 11 11 15 21 31 31 34 56 56 71 63 59 75 77 85 95 87 Average Rating 51 | 4 8 10 13 19 24 31 32 43 55 55 56 56 68 73 79 84 86 On Entrance 41 | . 6 11 10 12 20 31 31 34 54 56 56 56 55 73 73 85 87 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 36 | 14 14 10 14 20 21 18 19 27 24 21 21 26 36 35 31 33 33 Greatest Support 35 | 20 20 10 15 20 20 20 20 27 27 27 27 27 35 35 35 35 35 Greatest Overweight (x) 1 | . 1 . . . 1 . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 4 3 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 4 3 1 3 5 5 4 4 4 4 4 4 5 5 4 5 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 4 4 2 5 5 5 5 4 4 5 5 5 5 5 5 5 Class Distribution -------------------- 41% | Scout 24% | Hacker-Scout 12% | Mutant 12% | Hacker-Ninja 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 1003 | 211 13 71 . . 71 . 104 63 125 49 21 40 . 119 116 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 355 | . 13 24 . . 71 . . 63 64 . . 120 . . . . . Parts 6 | . 1 1 . . 4 . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 3 . . 2 . . Prevented 3 | . . . . . . . . . . . . 2 . . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 8 | . . 1 . . 1 . . 3 1 . . 2 . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . Cannons 1 | . . 1 . . . . . . . . . . . . . . . Classes Destroyed 4 | . 1 1 . . 1 . . 1 . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . . . Swarmer 3 | . . . . . . . . 3 . . . . . . . . . Grunt 4 | . . 1 . . . . . . 1 . . 2 . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 3 | . 1 1 . . 1 . . 3 1 . . 2 . . . . . Combat Bots Only 3 | . . 1 . . 1 . . 3 1 . . 2 . . . . . Max Kills in Single Turn 1 | . 1 1 . . 1 . . 1 1 . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 194 | . 4 36 4 . 18 . . 73 9 . . 15 21 3 7 . 4 Missed 99 | . 2 13 3 . 6 . . 43 5 . . 8 11 1 4 . 3 Hits 95 | . 2 23 1 . 12 . . 30 4 . . 7 10 2 3 . 1 Projectile 95 | . 2 23 1 . 12 . . 30 4 . . 7 10 2 3 . 1 AOE 1 | . . . . . . . . . . . . . 1 . . . . Critical Strikes 3 | . . 2 . . . . . . . . . . 1 . . . . Damage Taken 1655 | . 17 273 11 . 83 . . 370 98 . . 209 263 53 48 . 230 Core 343 | . . 108 . . 11 . . 55 . . . 74 64 . 31 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 56 100 100 . . 98 . . . . 84 . . . . . Volleys Fired 21 | . 4 14 . . . . . . 3 . . . . . . . . Largest 2 | . 2 2 . . . . . . 1 . . . . . . . . Hottest 120 | . 120 120 . . . . . . 43 . . . . . . . . Shots Fired 34 | . 8 23 . . . . . . 3 . . . . . . . . Gun 6 | . 4 2 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 3 . . . . . . . . Special 25 | . 4 21 . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 29 | . 6 23 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . 2 . . . . . . . 3 . . . . . . . . Robot Hit Streak 5 | . 3 5 . . . . . . 1 . . . . . . . . Robot Miss Streak 3 | . 3 1 . . . . . . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 27 | . 3 7 . . 1 . . 7 6 . . 3 . . . . . Core Hits 7 | . 2 3 . . . . . . 2 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . . Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . . . Melee Attacks 59 | . . . . . 3 . . 16 8 2 . 9 . 2 . . 19 Impact 38 | . . . . . 3 . . 16 8 2 . 9 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 21 | . . . . . . . . . . . . . . 2 . . 19 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 1117 | . 61 98 . . 51 . . 344 393 . . 170 . . . . . Guns 25 | . 13 12 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 128 | . . . . . . . . . 128 . . . . . . . . Melee 830 | . . . . . 51 . . 344 265 . . 170 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 159 | . 61 98 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 128 | . . . . . . . . . 128 . . . . . . . . Impact 830 | . . . . . 51 . . 344 265 . . 170 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . . . . . . . 4 4 4 4 5 Average Corruption 3 | . 1 1 . . . . . . . . . . 2 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . 1 . . . . . . . . Effects 26 | . . 1 . . . . . . . . . . 3 6 6 2 8 Message Errors 10 | . . . . . . . . . . . . . 3 2 2 1 2 Matter Fused 7 | . . . . . . . . . . . . . . 1 2 . 4 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . . . 3 . . 1 Data Loss (minor) 4 | . . 1 . . . . . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 243 | . . . . . 11 . . 160 5 . . 67 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 1 | . . . . . . . . . 1 . . . . . . . . Melee 242 | . . . . . 11 . . 160 4 . . 67 . . . . . Knockbacks 4 | . . . . . . . . . 3 . . 1 . . . . . Impact 4 | . . . . . . . . . 3 . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . . . . . . 23 . . . . . . . . Shots 1 | . . . . . . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 319 | . 42 184 . 66 4 . . 21 7 . . 27 300 156 319 . 262 Average Temperature 58 | . 20 88 . 25 2 . . 5 4 . . 9 132 71 156 . 152 Received Heat Transfer 369 | . . 198 6 . 18 . . 42 36 . . 30 30 9 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . . 2 1 . . 2 . . . . . Combat Hostiles 6 | . . . . . 1 . . 2 1 . . 2 . . . . . Parts Fried 7 | . . . . . 1 . . 3 1 . . 2 . . . . . Impact Corruptions 12 | . . . . . 1 . . 6 1 . . 4 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . Heat Transferred 424 | . 137 287 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Maximum Alert Level 3 | . . . . . . . . . . . . . 3 . . . . Low Security (%) 82 | 100 100 100 100 100 100 . . 100 . . . . . . . . . Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 11 | . . . . . . . . . . . . . 65 . . . . Level 3 6 | . . . . . . . . . . . . . 34 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 765 | . 57 70 21 2 30 . . 141 . . . . 765 . . . . Initial 765 | . . 18 19 1 . . . . . . . . 765 . . . . Average 140 | . 5 17 15 . 10 . . 48 . . . . 663 . . . . Influence Increases 1963 | . 98 110 27 2 30 . . 349 80 . . 350 827 15 75 . . Destroy 0b10 Robot/C 220 | . . 20 . . 20 . . 60 20 . . 80 20 . . . . Destroy 0b10 Robot/NC 10 | . 10 . . . . . . . . . . . . . . . . Destroy Leader 44 | . 4 . . . 10 . . 10 . . . 10 10 . . . . Allied During Kill 20 | . . . . . . . . . . . . 20 . . . . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . . . . . . . . Successful Hack 49 | . 14 . 12 2 . . . 21 . . . . . . . . . Destroy Structure 5 | . . . . . . . . 3 . . . . 2 . . . . Advance Influence 750 | . . . . . . . . . . . . . 750 . . . . Partial Spotted 105 | . 15 . 15 . . . . 60 . . . . 15 . . . . Lose Combat Pursuer 750 | . 45 90 . . . . . 195 60 . . 240 30 15 75 . . Influence Decreases 1963 | . 51 107 71 8 30 . . 270 159 . . 325 240 417 170 115 . Entered New Map 487 | . . 29 31 5 . . . . 30 . . . 10 227 40 115 . Time Decay 1250 | . 51 68 30 2 30 . . 235 119 . . 235 170 180 130 . . Lost Part 70 | . . 10 10 . . . . 20 10 . . 10 . 10 . . . Lost Ally 140 | . . . . . . . . . . . . 80 60 . . . . Purge Threat 16 | . . . . 1 . . . 15 . . . . . . . . . Squads Dispatched 11 | . 2 . 2 . . . . 4 . . . . 3 . . . . Investigation 4 | . 2 . 1 . . . . . . . . . 1 . . . . Extermination 5 | . . . . . . . . 3 . . . . 2 . . . . Reinforcement 2 | . . . 1 . . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 3 | . . . . . . . . . . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 93 | . 10 8 5 1 2 . . 18 2 . . 20 15 1 5 . 6 Peak Tracking Total 10 | . 5 5 4 1 2 . . 4 4 . . 7 10 1 5 . 4 Tactical Retreats 21 | . 1 2 . . . . . 7 1 . . 7 1 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 3 | . . . . . . . . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 38 | . 7 . 4 3 . . 1 9 . 1 . . 4 . . 9 . Terminals 20 | . 7 . 4 2 . . . 7 . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . Scanalyzers 2 | . . . . 1 . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 110 | . 19 . 8 7 . . 1 19 . 1 . . 7 . . 48 . Successful 80 | . 10 . 3 3 . . 1 10 . 1 . . 4 . . 48 . Failed 30 | . 9 . 5 4 . . . 9 . . . . 3 . . . . Catastrophic 5 | . 1 . 1 . . . . 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 15 | . . . . . . . . . . . 2 . 13 . . . . Terminals 47 | . 19 . 8 5 . . . 15 . . . . . . . . . Fabricators 6 | . . . . . . . . 1 . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . Scanalyzers 5 | . . . . 2 . . . 3 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 71 | . 10 . 3 1 . . 1 7 . 1 . . . . . 48 . Record 40 | . 1 . . . . . . 3 . . . . . . . 36 . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . Open Door 2 | . . . . . . . 1 . . 1 . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 1 . . . 2 . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . 1 . . . . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 5 | . 4 . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . 3 . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 2 . . . 2 . . . . . . . . . Insert Component 2 | . . . . 1 . . . 1 . . . . . . . . . Analyze 2 | . . . . 1 . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 4 . 3 3 . . . 5 . . . . 4 . . . . Full Trace Events 3 | . 1 . 1 . . . . . . . . . 1 . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . 134 . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . 12 . . . . Part Schematics Acquired 32 | . . . . 1 . . . 1 . . 13 . 13 . . 4 . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 10 | . . . . . . . . . . . 4 . 6 . . . . Largest Group 4 | . . . . . . . . . . . 4 4 3 . . . . Highest-Rated Group 210 | . . . . . . . . . . . 156 156 210 . . . . Highest-Rated Ally 70 | . . . . . . . . . . . 41 41 70 . . . . Zionite Dispatches 2 | . . . . . . . . . . . . . 2 . . . . Light 1 | . . . . . . . . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . . . . . 12 17 . . . . Total Damage 1260 | . . . . . . . . . . . . 680 580 . . . . Kills 3 | . . . . . . . . . . . . 2 1 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 5018 | . 127 245 74 56 109 146 178 850 254 196 665 632 356 378 273 67 412 Sensors 4465 | . . . . . 60 146 178 850 254 194 665 632 356 378 273 67 412 IFF 3135 | . . . . . . . . 846 254 194 665 632 353 191 . . . Structural 5011 | . 127 245 74 56 109 146 178 850 254 192 665 632 356 378 273 64 412 Cloaking 637 | . . . . . . . . . . . . . 103 31 55 36 412 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 13 | . . 2 . . . 1 1 . 2 1 1 2 . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . 2 . . . . Component Schematics 1 | . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 5243 | 66 283 245 74 56 109 146 178 850 254 199 665 632 356 378 273 67 412 Spaces Moved 11913 | 48 442 489 128 157 286 467 557 1616 869 676 1252 1552 1026 714 867 216 551 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 151 | 45 106 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 11759 | . 336 489 128 157 286 467 557 1616 869 676 1252 1552 1026 714 867 216 551 Fastest Speed 23 | 50 37 37 34 31 31 31 31 26 26 26 26 26 23 24 24 24 24 Average Speed 28 | 115 57 37 34 31 32 31 31 28 26 26 26 26 24 24 24 24 24 Slowest Speed 120 | 120 120 37 34 31 101 31 31 31 26 26 26 26 100 24 24 24 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . 4 8 1 . 1 . . 9 1 1 . . 5 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 60 | 4 89 81 21 20 6 73 69 36 95 82 89 92 31 82 95 62 53 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 11 | . . . . . . . 1 . 1 . 1 . 5 . . 3 . Known Exits Taken 10 | . . 1 . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . . . . . . . . . Scrap Searched 21 | . . 1 . . . 1 3 . 3 1 4 3 . 3 2 . . Spaces Dug 14 | . . . . . . . . 3 1 2 . 2 . 2 . . 4 Terrain Destroyed 14 | . . . . . . . . 3 1 2 . 2 . 2 . . 4 Melee 14 | . . . . . . . . 3 1 2 . 2 . 2 . . 4 Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 13585 | 56 455 501 156 162 295 467 560 1971 879 694 1590 1766 1128 915 929 229 832 Wait 1441 | 1 . 6 26 . . . . 319 . 6 336 197 34 195 59 . 262 Move 11838 | 47 433 473 125 156 283 466 556 1598 866 673 1251 1551 1015 713 866 215 551 Hop 28 | . 4 7 1 . 1 . . 8 1 1 . . 5 . . . . Pick Up 21 | 2 3 . . . 2 . . 5 . 1 1 2 3 . . 2 . Fast Attach 45 | 5 4 . 2 1 4 . 1 6 . 5 1 2 5 2 2 5 . Attach 19 | 1 1 1 1 3 . . . 5 1 1 . 2 2 . . 1 . Detach 5 | . 1 . 1 . 1 . . 1 . . . 1 . . . . . Swap 25 | . 1 . . 2 . 1 2 6 . . . . 8 2 2 1 . Drop 38 | . 4 . . . 1 . 1 7 . 5 1 2 11 1 . 5 . Fire 21 | . 4 14 . . . . . . 3 . . . . . . . . Melee 59 | . . . . . 3 . . 16 8 2 . 9 . 2 . . 19 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . . . 45 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 14) 221 | -10/Materials | Discovered new exit (range 10) 270 | -10/Materials | Discovered new exit (range 13) 286 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered Mines 367 | -10/Mines | Excavation squad dispatched 367 | -10/Mines | A large section of the Mines collapsed 368 | -10/Mines | Met a Derelict bent on vengeance 514 | -10/Mines | Identified exit to Materials 595 | -10/Mines | Entered Materials 595 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 596 | -9/Materials | Identified exit to Mines 667 | -9/Materials | Discovered new exit (range 7) 669 | -9/Materials | Entered another Materials area 669 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 713 | -8/Materials | Discovered new exit (range 10) 725 | -8/Materials | Entered Factory 725 | -7/Factory | Evolved 2 slots: Utility x2 760 | -7/Factory | Discovered new exit (range 7) 834 | -7/Factory | Entered Lower Caves 905 | -7/Lower Caves | Discovered new exit (range 6) 949 | -7/Lower Caves | Learned Factory stockpile data 977 | -7/Lower Caves | Build established: Sprinter 980 | -7/Lower Caves | Entered another Lower Caves area 990 | -7/Lower Caves | Discovered new exit (range 13) 1000 | -7/Lower Caves | Encountered a Warlord checkpoint 1036 | -7/Lower Caves | Learned location of Zion (-6) 1158 | -7/Lower Caves | Entered Factory 1158 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1265 | -6/Factory | Discovered new exit (range 7) 1272 | -6/Factory | Discovered new exit (range 7) 1289 | -6/Factory | Spotted B-75 Beast 1450 | -6/Factory | Build established: Scout 1821 | -6/Factory | Fabricated Imp. Proton Missile Launcher (x1) 1931 | -6/Factory | Discovered new exit (range 16) 1935 | -6/Factory | Identified exit to Lower Caves 2003 | -6/Factory | Identified exit to Factory 2008 | -6/Factory | Entered Lower Caves 2072 | -6/Lower Caves | Identified exit to Lower Caves 2186 | -6/Lower Caves | Encountered a Warlord checkpoint 2262 | -6/Lower Caves | Entered another Lower Caves area 2349 | -6/Lower Caves | Spotted B-75 Beast 2374 | -6/Lower Caves | Discovered new exit (range 11) 2376 | -6/Lower Caves | Identified exit to Zion 2388 | -6/Lower Caves | Found Prototype Device 2388 | -6/Lower Caves | Identified Heart of Steel 2415 | -6/Lower Caves | Found Alien Artifact 2416 | -6/Lower Caves | Identified Core Expander 2416 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 2461 | -6/Lower Caves | Entered Zion 2472 | -6/Zion | Discovered new exit (range 16) 2476 | -6/Zion | Identified exit to Proximity Caves 2485 | -6/Zion | Found Prototype Special Weapon 2485 | -6/Zion | Identified RU-N14's Throwing Claymores 2605 | -6/Zion | Received a hallucinogenic algorithm 2605 | -6/Zion | Ran a hallucination algorithm 2605 | -6/Zion | Ran a hallucination algorithm 2731 | -6/Zion | Learned location of Quarantine (-2) 2763 | -6/Zion | Learned Factory garrison access intel 2782 | -6/Zion | Met Imprinter 2786 | -6/Zion | Imprinted 2788 | -6/Zion | Declared Zion's savior 3126 | -6/Zion | Entered Proximity Caves 3126 | -5/Proximity Caves | Accompanied by 4 allies 3129 | -5/Proximity Caves | Spotter reported a threat 3131 | -5/Proximity Caves | Spotter reported a threat 3184 | -5/Proximity Caves | Spotter reported a threat 3244 | -5/Proximity Caves | Learned Factory terminal intel 3262 | -5/Proximity Caves | Spotted B-75 Beast 3344 | -5/Proximity Caves | Learned Factory terminal intel 3366 | -5/Proximity Caves | Discovered exit to Factory (range 4) 3426 | -5/Proximity Caves | Spotter reported a threat 3630 | -5/Proximity Caves | Build established: Hacker-Scout 3733 | -5/Proximity Caves | Spotter reported a threat 3758 | -5/Proximity Caves | Entered Factory 3758 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3759 | -5/Factory | Loaded intel: 25 terminal locations 3760 | -5/Factory | Loaded intel: 4 garrison access locations 3765 | -5/Factory | Zion Light squad teleported in 3798 | -5/Factory | Discovered new exit (range 8) 3799 | -5/Factory | Identified exit to Upper Caves 3846 | -5/Factory | Discovered new exit (range 16) 3890 | -5/Factory | Spotted B-75 Beast 4046 | -5/Factory | Retrieved Zion intel report: Component Schematics 4073 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 4074 | -5/Factory | Zion Recon squad teleported in 4106 | -5/Factory | Fabricated L-41 Fighter? 4114 | -5/Factory | Entered Upper Caves 4335 | -5/Upper Caves | Learned 4 Factory zone layouts 4336 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4341 | -5/Upper Caves | Discovered new exit (range 6) 4342 | -5/Upper Caves | Identified exit to Upper Caves 4492 | -5/Upper Caves | Entered another Upper Caves area 4543 | -5/Upper Caves | Discovered new exit (range 10) 4545 | -5/Upper Caves | Identified exit to Zhirov 4591 | -5/Upper Caves | Learned 4 Factory zone layouts 4765 | -5/Upper Caves | Entered Zhirov 4765 | -5/Zhirov | Discovered new exit (range 3) 4766 | -5/Zhirov | Identified exit to Proximity Caves 4770 | -5/Zhirov | Met Zhirov 4778 | -5/Zhirov | Learned location of Testing (-3) 4778 | -5/Zhirov | Learned location of Command (-1) 4781 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4786 | -5/Zhirov | Found Alien Artifact 4786 | -5/Zhirov | Identified Integrated Dissipator 4786 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4794 | -5/Zhirov | Found Alien Artifact 4794 | -5/Zhirov | Identified Transdimensional Reconstructor 4794 | -5/Zhirov | Warped through subspace 4832 | -5/Zhirov | Entered Proximity Caves 5082 | -4/Proximity Caves | Build established: Hacker-Ninja 5134 | -4/Proximity Caves | Spotted B-86 Titan 5136 | -4/Proximity Caves | Spotter reported a threat 5151 | -4/Proximity Caves | Spotter reported a threat 5224 | -4/Proximity Caves | Spotter reported a threat 5225 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5244 | -4/Proximity Caves | Crushed by falling debris 5244 | -4/Proximity Caves | System corruption reached 10% 5244 | -4/Proximity Caves | Self-destructed Last Messages --------------- Complex 0b10. System corrupted: Matter fused (-6). N-01 Spotter is scanning... ALERT: Unidentified potential threat approaching Complex 0b10. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." System corrupted: Heat flow error (+269). Spear destroyed. The unstable cave ceiling collapses. 0Y,CHIU,2V=QO 5SQT UUW IDINEJKCQX7/ The unstable cave ceiling collapses. Crushed by falling debris. Imp. Flight Unit destroyed. System corrupted by crushing effect (+3). Imp. Flight Unit destroyed. System corrupted by crushing effect (+2). Hacking Suite destroyed. System corrupted by crushing effect (+5). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #########?????????????????????????????????? | | ## ##########????????????????????????????????? | | ## ###########???????????????????????????????? | | #### ###????####???????????????????????? | | ##??######???????????????????????? | | #### #### ##?#### ##???????????????????????? | | ######### ###?### ##???????????????????????? | | ######### ###### ####?????????????????????? | | ##????### ## ##### ####?????????????????????? | | ##???#### #### ### ##?????????????????????? | | ######## ###### ####?????????????????????? | | # ##### ###### #####?????????????????????? | | ##??### ###???????????????????????? | | ######### ##????????????????? ##????? | | ## ######### #######????????????? ##????? | | ####### ## #### ########???????????? ##????? | | #### ## ## ##### ##??????????? #????? | | ?## ## ## ##?######## ????????? | | ?### #### ##?####### ??????????? | | ?#### ##### n ####?## h ???????????? | | ??### ##### Y# ####### h??????????????? | | ??### ###?## ## ####### ##??????????????? | | ??### ###?## ## p ##??????????????? | | ??## ##### ### p###########??????????????? | | ### ##### #### ############??????????????? | | ### "" ######@##?????????????????????? | | ### #######?????????????????????? | | #### ????????????????????? | | ### ######### #######????????????????????? | | ### ######## #######????????????????????? | | ?## ##????? ##????????????????????????? | | ?## ##???? ### ##????????????????????????? | | ### ##??? ##### ##????????????????????????? | | ### ##??? ###### ##????????????????????????? | | ### ##??? ##???? ##????????????????????????? | | ##?????????? ##????????????????????????? | | ######?????????# ##????????????????????????? | | ######?????????##########????????????????????????? | | ##?????????????##########????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 Corruption Block 8 Armor Coverage 300 Evasion (%) 65 Melee Accuracy 6 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Imp. Sensor Array | -6/Factory | Scanalyzed Imp. Plasma Cutter | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Railgun | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Phase Shifter | -5/Factory | Z-intel Imp. Medium Armor Plating | -5/Factory | Z-intel Med. Insulated Plating | -5/Factory | Z-intel Hvy. Reflective Plating | -5/Factory | Z-intel System Shield | -5/Factory | Z-intel Energy Well | -5/Factory | Z-intel Neutrino Core | -5/Factory | Z-intel Hacking Suite | -5/Factory | Z-intel Matter Compressor | -5/Factory | Z-intel Arm. Medium Treads | -5/Factory | Z-intel Lance | -5/Factory | Z-intel Nuclear Pulse Array | -5/Factory | Z-intel Imp. Shield Generator | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Imp. Proton Missile Launcher | x1 | -6/Factory | Preloaded L-41 Fighter | x3 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Armchair Analyst Just Browsing The Science Guy True Hacker Challenges ------------ None Game ------ Seed RefineryAluminumSabre Manual? 0 Play Time 02:05:56 Cumulative 17.1 hours Start 2025.08.22 @ 12:35:02 End 2025.08.25 @ 22:52:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 846820ec-48f4-42af-bb89-69d0ec3c94de