Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 06:58:35
Player: Mas5akr
Result: Destroyed by H-66 Slayer with Heavy Assault Rifle
Performance
-------------
Evolutions (5) 2500
Regions Visited (7) 1400
Robots Destroyed (59) 295
Value Destroyed (2010) 2010
Prototype IDs (8) 160
Alien Tech Used (0) 0
Bonus (844) 844
TOTAL SCORE: 7209
Bonus
-------
Follower Combat Kills 44
Registered with UFD 300
Met Optimus in HQ 500
Cogmind
---------
Core Integrity 0/1000
Matter 300/300
Energy 99/100
System Corruption 7%
Temperature Cool (0)
Movement Core (50)
Location -5/Factory
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (5) ---
(None)
> --- UTILITY (7) ------
Improved Signal Interpreter
> --- WEAPON (3) -------
Axe
> --- INVENTORY (5) ----
High-capacity Matter Pod (200)
EM Shield
Authchip [Weapon]
Field Recycling Unit (0)
Heavy Laser
Peak State
------------
> --- POWER ------------
Improved Ion Engine
Improved Ion Engine
> --- PROPULSION -------
Improved Treads
Improved Treads
Improved Treads
Improved Treads
> --- UTILITY ----------
High-capacity Storage Unit
Seismic Detector
Power Shielding
Utility Shielding
Makeshift Light Armor Plating
Makeshift Light Armor Plating
> --- WEAPON -----------
Phase Cannon
Heavy Assault Rifle
Shotgun
> --- INVENTORY --------
Light Angular Momentum Engine
Light Treads
Overtuned Treads
High-capacity Matter Pod
Improved Sensor Array
Signal Interpreter
Improved Signal Interpreter
Improved Targeting Computer
Hacking Suite
Authchip [R/Combat]
Authchip [Armor]
Authchip [Weapon]
Field Recycling Unit
Heavy Laser
Heavy Laser
Shotgun
Grenade Launcher
Improved Datajack
System Spiker
Vortex Trap
[Rating: 39]
Favorites
-----------
Power Improved Ion Engine
Engine Improved Ion Engine
Propulsion Improved Treads
Treads Improved Treads
Leg Aluminum Leg
Hover Unit Antigrav System
Utility High-capacity Storage Unit
Device Seismic Detector
Storage High-capacity Storage Unit
Processor Improved Targeting Computer
Protection Light Armor Plating
Weapon Heavy Assault Rifle
Energy Gun Improved Medium Laser
Energy Cannon Phase Cannon
Ballistic Gun Heavy Assault Rifle
Launcher Grenade Launcher
Slashing Weapon Axe
Special Melee Weapon Improved Datajack
Build | -11 -10 -10 -10 -9 -9 -6 -5
------- Run | Yrd Mat Min Sub Rec Scr Fac Fac
Slots Evolved 10 | . . . . . . 8 2
Power 1 | . . . . . . 1 .
Propulsion 3 | . . . . . . 2 1
Utility 5 | . . . . . . 4 1
Weapon 1 | . . . . . . 1 .
Parts Attached 67 | 6 14 2 3 5 8 15 14
Power 9 | 1 2 . 1 1 1 1 2
Engine 9 | 1 2 . 1 1 1 1 2
Core . | . . . . . . . .
Reactor . | . . . . . . . .
Propulsion 18 | 2 5 . . 2 3 3 3
Treads 12 | 1 3 . . 2 3 3 .
Leg 5 | 1 2 . . . . . 2
Wheel . | . . . . . . . .
Hover 1 | . . . . . . . 1
Flight . | . . . . . . . .
Utility 15 | 1 3 1 1 1 2 5 1
Device 2 | . . . . . . 2 .
Storage 2 | 1 1 . . . . . .
Processor 2 | . . . . . . 1 1
Hackware . | . . . . . . . .
Protection 9 | . 2 1 1 1 2 2 .
Artifact . | . . . . . . . .
Weapon 25 | 2 4 1 1 1 2 6 8
Energy Gun 10 | 2 2 . 1 . 1 3 1
Energy Cannon 5 | . . . . . . 1 4
Ballistic Gun 7 | . 1 1 . 1 1 2 1
Ballistic Cannon . | . . . . . . . .
Launcher 1 | . 1 . . . . . .
Special Weapon . | . . . . . . . .
Impact Weapon . | . . . . . . . .
Slashing Weapon 1 | . . . . . . . 1
Piercing Weapon . | . . . . . . . .
Special Melee Weapon 1 | . . . . . . . 1
Unidentified Prototypes 2 | . 1 . . . . . 1
Parts Lost 35 | . 4 2 . . 2 12 15
Power 6 | . 1 . . . 1 2 2
Propulsion 9 | . 2 . . . . 5 2
Utility 7 | . . 1 . . 1 1 4
Weapon 13 | . 1 1 . . . 4 7
Highest Loss Streak 10 | . 1 2 . . 1 10 8
To Critical Strikes . | . . . . . . . .
Average Backups 15 | 3 9 19 19 17 19 16 10
Power 1 | . . 1 1 1 1 . .
Propulsion 2 | 1 1 4 5 4 3 1 .
Utility 7 | . 3 7 6 6 9 8 8
Weapon 4 | 1 3 6 6 5 4 3 .
Tool/Special . | . . . . . . . .
Unused Backups 20 | . 4 . 1 1 3 . 11
Power 2 | . 1 . . . 1 . .
Propulsion 3 | . 1 . . 1 1 . .
Utility 11 | . 1 . . . . . 10
Weapon 3 | . 1 . 1 . 1 . .
Tool/Special 1 | . . . . . . . 1
Average Slot Usage (%) 91 | . 91 99 100 99 100 95 37
Engine 11 | . 10 14 14 14 14 12 .
Treads 22 | . 15 28 28 28 28 23 .
Leg 1 | . 8 . . . . . .
Device 1 | . . . . . . 7 7
Storage 12 | . 13 14 14 14 14 6 3
Protection 12 | . 13 13 14 14 14 20 3
Energy Gun 12 | . 18 16 14 14 8 . 10
Ballistic Gun 12 | . 9 11 14 13 18 11 .
Peak Build Rating 39 | 6 13 14 14 14 20 39 30
Average Rating 14 | 4 8 13 13 13 14 36 22
On Entrance 13 | . 6 13 14 14 14 20 26
Naked Turns . | . . . . . . . .
Heaviest Build 79 | 12 53 54 54 56 57 79 55
Greatest Support 92 | 20 46 46 46 46 46 92 15
Greatest Overweight (x) 18 | 1 15 1 1 1 1 18 18
Average Overweight (x) 1 | . 2 1 1 1 1 . 7
Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20
Average Capacity 19 | 6 18 20 20 20 20 20 14
Most Carried 20 | 5 20 20 20 20 20 20 16
Average Carried 16 | 3 9 19 19 17 19 17 11
Final Capacity 20 | 8 20 20 20 20 20 20 5
Final Carried 20 | 4 20 20 18 20 20 15 5
Class Distribution
--------------------
56% | Mutant
31% | Scavenger-Mutant
7% | Gunner
3% | Derelict-Tank
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -10/Subcaves
Scavenger-Mutant | -9/Recycling
Scavenger-Mutant | -9/Scraptown
Derelict-Tank | -6/Factory
Gunner | -5/Factory
Resources | -11 -10 -10 -10 -9 -9 -6 -5
----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac
Matter Collected 1626 | 229 445 47 94 116 206 353 136
Remotely . | . . . . . . . .
Salvage Created 2513 | . 624 146 117 446 174 684 322
Parts 121 | . 40 6 7 24 9 26 9
Haulers Intercepted 2 | . 2 . . . . . .
Recyclers Shooed 5 | . 1 . . 2 . 1 1
Parts Field Recycled . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Parts Self-Destructed 12 | . . . 12 . . . .
Prevented . | . . . . . . . .
Kills | -11 -10 -10 -10 -9 -9 -6 -5
------- Run | Yrd Mat Min Sub Rec Scr Fac Fac
Combat Hostiles Destroyed 48 | . 15 3 3 4 4 13 6
Melee 1 | . . . . . . . 1
Guns 35 | . 13 3 3 4 4 7 1
Cannons 6 | . . . . . . 2 4
AOE 5 | . 2 . . . . 3 .
Classes Destroyed 16 | . 6 . 2 1 3 2 2
Builder 1 | . . . . . . 1 .
Hauler 2 | . 2 . . . . . .
Recycler 3 | . 1 . . 2 . . .
Operator 2 | . 1 . . . . 1 .
Turret 1 | . . . 1 . . . .
Watcher 2 | . 2 . . . . . .
Swarmer 10 | . 9 . 1 . . . .
Grunt 23 | . 6 3 . . . 11 3
Duelist 1 | . . . . . . . 1
Sentry 5 | . . . . 4 . 1 .
Hunter 1 | . . . . . . 1 .
Programmer 2 | . . . . . . . 2
Subdweller 2 | . . . 2 . . . .
Federalist 2 | . . . . . 2 . .
Explorer 1 | . . . . . 1 . .
Ranger 1 | . . . . . 1 . .
Best Kill Streak 4 | . 3 2 2 3 4 4 1
Combat Bots Only 4 | . 3 2 2 2 4 4 1
Max Kills in Single Turn 2 | . 2 1 1 1 1 2 1
Gunslinging . | . . . . . . . .
Exploded 1 | . 1 . . . . 1 .
Melee 1 | . . . . . . . 1
Uniques/NPCs Destroyed . | . . . . . . . .
Combat | -11 -10 -10 -10 -9 -9 -6 -5
-------- Run | Yrd Mat Min Sub Rec Scr Fac Fac
Hostile Shots Fired 566 | . 86 21 92 10 37 183 137
Missed 139 | . 16 6 41 2 10 33 31
Hits 427 | . 70 15 51 8 27 150 106
Melee 4 | . . . . . 4 . .
Projectile 423 | . 70 15 51 8 23 150 106
AOE 2 | . . . . . . . 2
Critical Strikes 17 | . . . . . . 9 8
Actively Blocked 2 | . . . . . . 1 1
Damage Taken 6604 | . 698 183 569 117 487 2335 2215
Core 1571 | . 74 27 48 15 60 346 1001
Absorbed by Shields . | . . . . . . . .
Redirected to Shielding 84 | . 7 . . . . 71 6
Regen/Repaired (Parts) 470 | . 245 . . . 225 . .
Core Remaining (%) 56 | 100 . . . . 10 59 .
Volleys Fired 193 | . 77 15 16 14 16 34 21
Largest 3 | . 2 2 2 2 2 3 3
Hottest 249 | . 96 96 79 79 46 138 249
Shots Fired 380 | . 154 30 32 28 29 81 26
Gun 336 | . 152 30 32 28 26 57 11
Cannon 33 | . . . . . . 18 15
Launcher 11 | . 2 . . . 3 6 .
Special . | . . . . . . . .
Kinetic 176 | . 57 8 16 14 26 54 1
Thermal 178 | . 87 15 16 14 . 21 25
Explosive 11 | . 2 . . . 3 6 .
Electromagnetic 15 | . 8 7 . . . . .
Robot Hit Streak 14 | . 7 5 9 14 5 10 10
Robot Miss Streak 5 | . 5 3 2 2 4 3 3
Penetration Max . | . . . . . . . .
Secondary Targets . | . . . . . . . .
Shots Hit Robots 246 | . 84 18 22 22 15 53 32
Core Hits 127 | . 32 7 9 15 10 42 12
Critical Kills 7 | . 3 . . 1 . 3 .
Critical Parts Destroyed 2 | . . . . . . 2 .
Critical Strikes 14 | . 4 . 1 2 . 5 2
Burn 4 | . 1 . 1 1 . . 1
Meltdown 1 | . . . . . . 1 .
Destroy 8 | . 3 . . 1 . 4 .
Sever 1 | . . . . . . . 1
Melee Attacks 20 | . . . . . . . 20
Impact . | . . . . . . . .
Slashing 20 | . . . . . . . 20
Piercing . | . . . . . . . .
Sneak Attacks 1 | . . . . . . . 1
Combat Hostiles . | . . . . . . . .
Follow-up Attacks . | . . . . . . . .
Damage Inflicted 5058 | . 1067 253 358 376 196 1696 1112
Guns 2891 | . 962 245 358 369 196 575 186
Cannons 900 | . . . . . . 461 439
Explosions 737 | . 99 . . . . 638 .
Melee 487 | . . . . . . . 487
Ramming 43 | . 6 8 . 7 . 22 .
Kinetic 1439 | . 267 79 221 146 196 510 20
Thermal 2250 | . 658 101 137 223 . 526 605
Explosive 737 | . 99 . . . . 638 .
Electromagnetic 102 | . 37 65 . . . . .
Impact . | . . . . . . . .
Slashing 487 | . . . . . . . 487
Piercing . | . . . . . . . .
Highest Corruption 7 | . . . . . 5 . 7
Average Corruption 6 | . . . . . 5 . 6
Corruption Purged . | . . . . . . . .
Corruption Blocked . | . . . . . . . .
Effects 19 | . . . . . 2 . 17
Message Errors 6 | . . . . . . . 6
Matter Fused 5 | . . . . . 1 . 4
Heat Flow Errors 2 | . . . . . . . 2
Data Loss (minor) 5 | . . . . . 1 . 4
Data Loss (major) 1 | . . . . . . . 1
Overload Shots . | . . . . . . . .
Overflow Damage 44 | . . . . . . . 44
Projectiles 9 | . . . . . . . 9
Explosions . | . . . . . . . .
Melee 35 | . . . . . . . 35
Knockbacks . | . . . . . . . .
Impact . | . . . . . . . .
Kinetic . | . . . . . . . .
Secondary . | . . . . . . . .
Self-Inflicted Damage 75 | . . . . . . 75 .
Shots 3 | . . . . . . 3 .
Rammed 8 | . 2 2 . 1 . 3 .
Targets Rammed 8 | . 2 2 . 1 . 3 .
Kicked . | . . . . . . . .
Crushed . | . . . . . . . .
Highest Temperature 421 | . 288 418 1 162 41 421 137
Average Temperature 101 | . 82 187 1 46 25 150 28
Received Heat Transfer 2382 | . 231 99 156 45 84 1089 678
Effects 9 | . 2 1 . . . 6 .
Shutdowns 4 | . . 1 . . . 3 .
Energy Bleed 2 | . . . . . . 2 .
Interference 2 | . 2 . . . . . .
Short Circuit 1 | . . . . . . 1 .
Siege Activations . | . . . . . . . .
Martial Activations . | . . . . . . . .
Shielding Activations . | . . . . . . . .
Robots Disrupted . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Robots Corrupted . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Parts Fried 1 | . . 1 . . . . .
Impact Corruptions . | . . . . . . . .
Robots Melted 1 | . . . . . . 1 .
Combat Hostiles 1 | . . . . . . 1 .
Parts Melted 5 | . 2 . 1 . . . 2
Heat Transferred 3690 | . 1505 222 370 555 . 705 333
Parts Sabotaged . | . . . . . . . .
Parts Stolen . | . . . . . . . .
Parts Stripped . | . . . . . . . .
Power Chain Reactions . | . . . . . . . .
Alert | -11 -10 -10 -10 -9 -9 -6 -5
------- Run | Yrd Mat Min Sub Rec Scr Fac Fac
Maximum Alert Level . | . . . . . . . .
Low Security (%) 100 | 100 100 100 . 100 . 100 100
Level 1 . | . . . . . . . .
Level 2 . | . . . . . . . .
Level 3 . | . . . . . . . .
Level 4 . | . . . . . . . .
Level 5 . | . . . . . . . .
High Security . | . . . . . . . .
Max Security . | . . . . . . . .
Peak Influence 160 | . 160 50 . 108 . 128 61
Initial 61 | . . 14 . 7 . . 61
Average 22 | . 36 3 . 16 . 43 8
Influence Increases 1654 | . 489 85 209 287 . 413 171
Destroy 0b10 Robot/C 920 | . 300 60 100 80 . 260 120
Destroy 0b10 Robot/NC 55 | . 30 . . 15 . 10 .
Destroy Leader 188 | . 68 10 10 . . 70 30
Allied During Kill 9 | . . . 9 . . . .
Successful Hack 23 | . 11 . . 12 . . .
Select Force Hacks 180 | . . . . 180 . . .
Disable Machine 45 | . 15 . . . . 15 15
Destroy Structure 39 | . 5 . . . . 28 6
Lose Combat Pursuer 195 | . 60 15 90 . . 30 .
Influence Decreases 1654 | . 452 122 192 304 . 286 298
Entered New Map 99 | . . 23 . 10 . . 66
Time Decay 1268 | . 412 89 152 294 . 166 155
Lost Part 247 | . 40 10 . . . 120 77
Lost Ally 40 | . . . 40 . . . .
Squads Dispatched 13 | . 2 . . . . 8 3
Investigation 4 | . . . . . . 3 1
Extermination 1 | . . . . . . . 1
Reinforcement 6 | . 2 . . . . 3 1
Assault . | . . . . . . . .
Garrison 2 | . . . . . . 2 .
Intercept . | . . . . . . . .
Searches Triggered . | . . . . . . . .
Construction Impeded 2 | . . . . . . 2 .
Haulers Reinforced . | . . . . . . . .
Active Scanning Responses . | . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . .
Stealth | -11 -10 -10 -10 -9 -9 -6 -5
--------- Run | Yrd Mat Min Sub Rec Scr Fac Fac
Distress Signals 3 | . 2 . . . . 1 .
Communications Jammed . | . . . . . . . .
Distress Signals . | . . . . . . . .
Times Spotted 89 | . 34 4 12 3 6 21 9
Peak Tracking Total 7 | . 5 2 4 2 2 7 3
Tactical Retreats 8 | . 3 1 2 . . 2 .
Traps | -11 -10 -10 -10 -9 -9 -6 -5
------- Run | Yrd Mat Min Sub Rec Scr Fac Fac
Traps Triggered . | . . . . . . . .
Indirectly . | . . . . . . . .
Trap Hack Attempts . | . . . . . . . .
Triggered . | . . . . . . . .
Disarmed . | . . . . . . . .
Reprogrammed . | . . . . . . . .
Reused . | . . . . . . . .
Traps Extracted . | . . . . . . . .
Installed . | . . . . . . . .
Triggered . | . . . . . . . .
Most Traps Carried 1 | . . . . . 1 1 1
Machines | -11 -10 -10 -10 -9 -9 -6 -5
---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac
Machines Disabled 7 | . 1 . 1 . 3 1 1
Max in Single Turn 1 | . 1 . 1 . 1 1 1
Machines Repaired . | . . . . . . . .
Machines Dismantled . | . . . . . . . .
Machines Sabotaged . | . . . . . . . .
Overloaded Fab Kills . | . . . . . . . .
Hacking | -11 -10 -10 -10 -9 -9 -6 -5
--------- Run | Yrd Mat Min Sub Rec Scr Fac Fac
Machines Accessed 29 | . 3 . . 13 8 3 2
Terminals 8 | . 2 . . 6 . . .
Fabricators . | . . . . . . . .
Repair Stations 1 | . 1 . . . . . .
Recycling Units 9 | . . . . 6 . 2 1
Scanalyzers 1 | . . . . . . . 1
Garrison Access 1 | . . . . . . 1 .
Total Hacks 92 | . 8 . . 28 49 5 2
Successful 73 | . 4 . . 17 49 2 1
Failed 19 | . 4 . . 11 . 3 1
Catastrophic 7 | . 1 . . 4 . 1 1
Database Lockouts . | . . . . . . . .
Manual 32 | . 4 . . 23 . 4 1
Terminals 21 | . 5 . . 16 . . .
Fabricators . | . . . . . . . .
Repair Stations 3 | . 3 . . . . . .
Recycling Units 10 | . . . . 7 . 2 1
Scanalyzers 1 | . . . . . . . 1
Garrison Access 3 | . . . . . . 3 .
Terminal Hacks 57 | . 2 . . 6 49 . .
Record 53 | . . . . 5 48 . .
Robot Analysis 2 | . 2 . . . . . .
Alert Level 1 | . . . . 1 . . .
Proto ID Catalog 1 | . . . . . 1 . .
Fabricator Hacks . | . . . . . . . .
Repair Station Hacks 2 | . 2 . . . . . .
Scan Component 1 | . 1 . . . . . .
Repair 1 | . 1 . . . . . .
Recycling Unit Hacks . | . . . . . . . .
Scanalyzer . | . . . . . . . .
Garrison Access Hacks . | . . . . . . . .
Unauthorized Hacks 14 | . . . . 11 . 2 1
Terminals 5 | . . . . 5 . . .
Skim 5 | . . . . 5 . . .
Fabricators . | . . . . . . . .
Repair Stations . | . . . . . . . .
Recycling Units 9 | . . . . 6 . 2 1
Tunnel 6 | . . . . 6 . . .
Fedlink 2 | . . . . . . 2 .
Scrapoids 1 | . . . . . . . 1
Scanalyzers . | . . . . . . . .
Garrison Access . | . . . . . . . .
Data Cores Recovered . | . . . . . . . .
Used . | . . . . . . . .
Hacking Detections 9 | . 2 . . 5 . 1 1
Full Trace Events 5 | . . . . 4 . 1 .
Feedback Events . | . . . . . . . .
Feedback Blocked . | . . . . . . . .
Robot Schematics Acquired . | . . . . . . . .
Robots Built . | . . . . . . . .
Authchips . | . . . . . . . .
Time . | . . . . . . . .
Total Robot Build Rating . | . . . . . . . .
Part Schematics Acquired . | . . . . . . . .
Parts Built . | . . . . . . . .
Authchips . | . . . . . . . .
Time . | . . . . . . . .
Total Part Build Rating . | . . . . . . . .
Parts Repaired 1 | . 1 . . . . . .
Time 26 | . 26 . . . . . .
Parts Recycled . | . . . . . . . .
Recycled Matter . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Retrieved Components . | . . . . . . . .
Parts Scanalyzed . | . . . . . . . .
Part Schematics Acquired . | . . . . . . . .
Parts Damaged . | . . . . . . . .
Bothacking | -11 -10 -10 -10 -9 -9 -6 -5
------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac
Used RIF Installer . | . . . . . . . .
Robots Hacked . | . . . . . . . .
Non-combat . | . . . . . . . .
Combat . | . . . . . . . .
Robot Hacks Applied . | . . . . . . . .
Relay Couplers Released . | . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . .
Robots Rewired . | . . . . . . . .
Allies Hacked . | . . . . . . . .
Hacks Repelled . | . . . . . . . .
Allies | -11 -10 -10 -10 -9 -9 -6 -5
-------- Run | Yrd Mat Min Sub Rec Scr Fac Fac
Total Allies 2 | . . 2 . . . . .
Largest Group 2 | . . 2 2 . . . .
Highest-Rated Group 51 | . . 51 51 . . . .
Highest-Rated Ally 31 | . . 31 31 . . . .
Total Orders . | . . . . . . . .
Ally Attacks 15 | . . . 15 . . . .
Total Damage 214 | . . . 214 . . . .
Kills 4 | . . . 4 . . . .
Allies Corrupted . | . . . . . . . .
Allies Melted 2 | . . . . . 2 . .
Intel | -11 -10 -10 -10 -9 -9 -6 -5
------- Run | Yrd Mat Min Sub Rec Scr Fac Fac
Active Infowar (turns) 1365 | . . . . . . 531 834
Seismic 1365 | . . . . . . 531 834
Robot Analysis Total 2 | . 2 . . . . . .
Derelict Logs Recovered 1 | . . 1 . . . . .
Drone Launches . | . . . . . . . .
Drone Recoveries . | . . . . . . . .
Exploration | -11 -10 -10 -10 -9 -9 -6 -5
------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac
Turns Passed 12392 | 75 2726 1033 668 2219 3856 539 1276
Spaces Moved 4326 | 50 790 393 252 887 1502 208 244
Core 316 | 17 96 . . . . 1 202
Treads 3863 | 32 590 393 252 887 1502 207 .
Legs 147 | 1 104 . . . . . 42
Wheels . | . . . . . . . .
Hover . | . . . . . . . .
Flight . | . . . . . . . .
Fastest Speed 50 | 50 160 240 240 240 240 160 50
Average Speed 257 | 124 294 240 240 240 240 177 454
Slowest Speed 950 | 160 800 240 240 240 240 950 950
Overloaded Moves . | . . . . . . . .
Propulsion Burnouts . | . . . . . . . .
Robots Hopped . | . . . . . . . .
Potential Cave-ins 1 | . . . . . 1 . .
Cave-ins Triggered 1 | . . . . . 1 . .
Exploration Rate (%) 46 | 4 91 73 12 97 89 5 4
Regions Visited 7
Branch Regions 4
Pre-discovered Areas 7 | . . . . 6 . 1 .
Known Exits Taken . | . . . . . . . .
Unknown Exits Taken 7 | 1 1 1 1 1 1 1 .
Scrap Searched 12 | . . 1 . . 11 . .
Spaces Dug 9 | . 3 . . . 6 . .
Terrain Destroyed 60 | . 5 . . . 14 38 3
Melee . | . . . . . . . .
Projectile 5 | . . . . . . 2 3
AOE 55 | . 5 . . . 14 36 .
Terrain Rammed . | . . . . . . . .
Walls Destroyed . | . . . . . . . .
Machines Disabled . | . . . . . . . .
Actions | -11 -10 -10 -10 -9 -9 -6 -5
--------- Run | Yrd Mat Min Sub Rec Scr Fac Fac
Total 5179 | 61 1043 451 285 950 1728 315 346
Wait 459 | . 122 38 11 25 186 36 41
Move 4319 | 49 789 392 251 886 1501 207 244
Hop . | . . . . . . . .
Pick Up 69 | 6 30 2 1 10 7 11 2
Fast Attach 17 | 4 2 . . . . 1 10
Attach 30 | 2 6 2 1 1 2 13 3
Detach . | . . . . . . . .
Swap 29 | . 8 . 2 5 8 5 1
Drop 35 | . 7 . 3 8 8 5 4
Fire 193 | . 77 15 16 14 16 34 21
Melee 20 | . . . . . . . 20
Ram . | . . . . . . . .
Kick . | . . . . . . . .
Crush 8 | . 2 2 . 1 . 3 .
Escape Stasis . | . . . . . . . .
Rewire . | . . . . . . . .
Trap . | . . . . . . . .
Miscellaneous . | . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub])
-10/Mines (discovered 3 exits: [*Mat x2] / [*Sub])
-10/Subcaves
-9/Recycling (discovered 2 exits: [*Fac] / *Scr)
-9/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory
-5/Factory (discovered 1 exit: *Fac)
History
---------
Turn | Location | Event
2 | -11/Scrapyard | Met Revision 17
8 | -11/Scrapyard | Discovered new exit (range 16)
76 | -11/Scrapyard | Entered Materials
305 | -10/Materials | Build established: Mutant
328 | -10/Materials | Discovered new exit (range 5)
556 | -10/Materials | Repaired Hcp. Storage Unit
620 | -10/Materials | Discovered new exit (range 13)
1257 | -10/Materials | Discovered new exit (range 5)
1520 | -10/Materials | Discovered new exit (range 14)
2146 | -10/Materials | Discovered new exit (range 6)
2802 | -10/Materials | Entered Mines
2848 | -10/Mines | Discovered new exit (range 8)
3124 | -10/Mines | Learned location of 1 exit from Materials
3162 | -10/Mines | Discovered new exit (range 12)
3823 | -10/Mines | Discovered new exit (range 5)
3835 | -10/Mines | Entered Subcaves
3835 | -10/Subcaves | Accompanied by 2 allies
3836 | -10/Subcaves | Approached by a straggling Scientist
3840 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place
4202 | -10/Subcaves | Discovered new exit (range 16)
4213 | -10/Subcaves | Core integrity fell below 50%
4503 | -10/Subcaves | Entered Recycling
4637 | -9/Recycling | Scanned before Scraplab entrance
4671 | -9/Recycling | Entered Scraplab
4692 | -9/Recycling | Discovered new exit (range 2)
5444 | -9/Recycling | Discovered new exit (range 16)
5602 | -9/Recycling | Build established: Scavenger-Mutant
6722 | -9/Recycling | Entered Scraptown
7301 | -9/Scraptown | Visited Symbiants
7357 | -9/Scraptown | Visited Bundlers
7544 | -9/Scraptown | Visited CR-KLE's Repair Center
7561 | -9/Scraptown | CR-KLE repaired 7 parts
7592 | -9/Scraptown | Visited Junk Repository
7607 | -9/Scraptown | Visited Cyclists
7681 | -9/Scraptown | Visited Junk Repository
7720 | -9/Scraptown | Visited Fellowship of the Rings
7804 | -9/Scraptown | Visited UFD Registry
7804 | -9/Scraptown | Registered with UFD as "Technosink"
7888 | -9/Scraptown | Entered Cyclist Reading Room
8020 | -9/Scraptown | Discovered new exit (range 9)
8644 | -9/Scraptown | Visited Abandonware Association
8761 | -9/Scraptown | Visited Botcube Research
8824 | -9/Scraptown | Visited DA-N13 Charitable Foundation
8845 | -9/Scraptown | Found DCF Scrap (28 items)
9060 | -9/Scraptown | Discovered new exit (range 5)
9130 | -9/Scraptown | Visited Science Guys
9219 | -9/Scraptown | Visited Scrapoid Pod Storage
9250 | -9/Scraptown | Visited Scrap Suit Storage
9322 | -9/Scraptown | Visited Chapter 10
9473 | -9/Scraptown | Build established: Mutant
9706 | -9/Scraptown | Visited Curators Association
9771 | -9/Scraptown | Visited LU-1G1's Boring Crew
10052 | -9/Scraptown | Met Optimus
10052 | -9/Scraptown | Accepted into 0bPrime
10400 | -9/Scraptown | Civil war broke out across Scraptown
10442 | -9/Scraptown | Found System Spiker
10470 | -9/Scraptown | Core integrity fell below 20%
10485 | -9/Scraptown | Lost 8 allies
10532 | -9/Scraptown | Crushed by falling debris
10578 | -9/Scraptown | Entered Factory
10578 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1
10597 | -6/Factory | Loaded intel: 8 recycling unit locations
10746 | -6/Factory | Learned location of Protoforge (-3)
10864 | -6/Factory | Build established: Derelict-Tank
10901 | -6/Factory | Discovered new exit (range 16)
10925 | -6/Factory | Garrison activated, responded to threat
11060 | -6/Factory | Garrison activated, responded to threat
11117 | -6/Factory | Entered another Factory area
11117 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1
11142 | -5/Factory | Lost 10 parts (2p3n1u4w)
11396 | -5/Factory | Build established: Gunner
11971 | -5/Factory | Discovered new exit (range 9)
11996 | -5/Factory | Lost 8 parts (1p3u4w)
12011 | -5/Factory | Core integrity fell below 50%
12197 | -5/Factory | Core integrity fell below 20%
12206 | -5/Factory | Identified exit to Factory
12227 | -5/Factory | Lost 5 parts (2n1u2w)
12393 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle
Last Messages
---------------
12328_ System corrupted: Matter fused (-5).
12343_ Z4PGWEDSGAO GQMLE3YYBIZI3|&UNZPZQ<8
12349_ Connecting with Recycling Unit...
>>Force(Scrapoids)
UFD!MEMBER<Technosink>
UFD!ALLOCATE<40-3=37>
UFD!ETA<14>
UFD!SANITIZING
UFD!...
12349_ ALERT: Suspicious activity at Recycling
Unit F006. Dispatching Investigation squad.
12349_ Recycling Unit disabled.
12358_ System corrupted: Substantial component
data lost.
12379_ Penetrated by Slug.
12383_ LNDF31XH&%BG,/IAW2N8IYCWWHJTVM XN0
12383_ Penetrated by Slug. <x3>
12387_ Lgt. Angular Momentum Engine destroyed.
12393_ Slug penetrates Wall.
12393_ Penetrated by Slug.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 54
Energy Generation 19
Energy Capacity 430
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Armor Coverage 200
Power Shielding 33
Utility Shielding 33
Evasion (%) 50
Targeting Accuracy 6
Recoil Reduction 4
Authchip Count 3
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Repaired
----------
Hcp. Storage Unit | 51% | -10/Materials
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed SigixVoltaicBlade
Manual? 0
Play Time 00:53:00
Cumulative 70.7 hours
Start 2025.06.11 @ 21:23:57
End 2025.06.15 @ 06:58:35
Sessions 3
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 64
Rogue 64
Adventurer 0
Explorer 0
Win Type -
Total 1
Types 1/0/0/0/0/0/0/0/0/0
Lore% 49
Gallery% 47
Achievement% 44
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 2
Font 24/Smallcaps
Map View 50x35
Zoom Use 2%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 1590149d-8e20-439d-878a-b4cf37b173d0