Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 06:58:35 Player: Mas5akr Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (2010) 2010 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (844) 844 TOTAL SCORE: 7209 Bonus ------- Follower Combat Kills 44 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- High-capacity Matter Pod (200) EM Shield Authchip [Weapon] Field Recycling Unit (0) Heavy Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Power Shielding Utility Shielding Makeshift Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Phase Cannon Heavy Assault Rifle Shotgun > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Overtuned Treads High-capacity Matter Pod Improved Sensor Array Signal Interpreter Improved Signal Interpreter Improved Targeting Computer Hacking Suite Authchip [R/Combat] Authchip [Armor] Authchip [Weapon] Field Recycling Unit Heavy Laser Heavy Laser Shotgun Grenade Launcher Improved Datajack System Spiker Vortex Trap [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Antigrav System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Slots Evolved 10 | . . . . . . 8 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . . 2 1 Utility 5 | . . . . . . 4 1 Weapon 1 | . . . . . . 1 . Parts Attached 67 | 6 14 2 3 5 8 15 14 Power 9 | 1 2 . 1 1 1 1 2 Engine 9 | 1 2 . 1 1 1 1 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 18 | 2 5 . . 2 3 3 3 Treads 12 | 1 3 . . 2 3 3 . Leg 5 | 1 2 . . . . . 2 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 15 | 1 3 1 1 1 2 5 1 Device 2 | . . . . . . 2 . Storage 2 | 1 1 . . . . . . Processor 2 | . . . . . . 1 1 Hackware . | . . . . . . . . Protection 9 | . 2 1 1 1 2 2 . Artifact . | . . . . . . . . Weapon 25 | 2 4 1 1 1 2 6 8 Energy Gun 10 | 2 2 . 1 . 1 3 1 Energy Cannon 5 | . . . . . . 1 4 Ballistic Gun 7 | . 1 1 . 1 1 2 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 2 | . 1 . . . . . 1 Parts Lost 35 | . 4 2 . . 2 12 15 Power 6 | . 1 . . . 1 2 2 Propulsion 9 | . 2 . . . . 5 2 Utility 7 | . . 1 . . 1 1 4 Weapon 13 | . 1 1 . . . 4 7 Highest Loss Streak 10 | . 1 2 . . 1 10 8 To Critical Strikes . | . . . . . . . . Average Backups 15 | 3 9 19 19 17 19 16 10 Power 1 | . . 1 1 1 1 . . Propulsion 2 | 1 1 4 5 4 3 1 . Utility 7 | . 3 7 6 6 9 8 8 Weapon 4 | 1 3 6 6 5 4 3 . Tool/Special . | . . . . . . . . Unused Backups 20 | . 4 . 1 1 3 . 11 Power 2 | . 1 . . . 1 . . Propulsion 3 | . 1 . . 1 1 . . Utility 11 | . 1 . . . . . 10 Weapon 3 | . 1 . 1 . 1 . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 91 99 100 99 100 95 37 Engine 11 | . 10 14 14 14 14 12 . Treads 22 | . 15 28 28 28 28 23 . Leg 1 | . 8 . . . . . . Device 1 | . . . . . . 7 7 Storage 12 | . 13 14 14 14 14 6 3 Protection 12 | . 13 13 14 14 14 20 3 Energy Gun 12 | . 18 16 14 14 8 . 10 Ballistic Gun 12 | . 9 11 14 13 18 11 . Peak Build Rating 39 | 6 13 14 14 14 20 39 30 Average Rating 14 | 4 8 13 13 13 14 36 22 On Entrance 13 | . 6 13 14 14 14 20 26 Naked Turns . | . . . . . . . . Heaviest Build 79 | 12 53 54 54 56 57 79 55 Greatest Support 92 | 20 46 46 46 46 46 92 15 Greatest Overweight (x) 18 | 1 15 1 1 1 1 18 18 Average Overweight (x) 1 | . 2 1 1 1 1 . 7 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 14 Most Carried 20 | 5 20 20 20 20 20 20 16 Average Carried 16 | 3 9 19 19 17 19 17 11 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 4 20 20 18 20 20 15 5 Class Distribution -------------------- 56% | Mutant 31% | Scavenger-Mutant 7% | Gunner 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Derelict-Tank | -6/Factory Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Matter Collected 1626 | 229 445 47 94 116 206 353 136 Remotely . | . . . . . . . . Salvage Created 2513 | . 624 146 117 446 174 684 322 Parts 121 | . 40 6 7 24 9 26 9 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 5 | . 1 . . 2 . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . . 12 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Combat Hostiles Destroyed 48 | . 15 3 3 4 4 13 6 Melee 1 | . . . . . . . 1 Guns 35 | . 13 3 3 4 4 7 1 Cannons 6 | . . . . . . 2 4 AOE 5 | . 2 . . . . 3 . Classes Destroyed 16 | . 6 . 2 1 3 2 2 Builder 1 | . . . . . . 1 . Hauler 2 | . 2 . . . . . . Recycler 3 | . 1 . . 2 . . . Operator 2 | . 1 . . . . 1 . Turret 1 | . . . 1 . . . . Watcher 2 | . 2 . . . . . . Swarmer 10 | . 9 . 1 . . . . Grunt 23 | . 6 3 . . . 11 3 Duelist 1 | . . . . . . . 1 Sentry 5 | . . . . 4 . 1 . Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . . . . 2 Subdweller 2 | . . . 2 . . . . Federalist 2 | . . . . . 2 . . Explorer 1 | . . . . . 1 . . Ranger 1 | . . . . . 1 . . Best Kill Streak 4 | . 3 2 2 3 4 4 1 Combat Bots Only 4 | . 3 2 2 2 4 4 1 Max Kills in Single Turn 2 | . 2 1 1 1 1 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Hostile Shots Fired 566 | . 86 21 92 10 37 183 137 Missed 139 | . 16 6 41 2 10 33 31 Hits 427 | . 70 15 51 8 27 150 106 Melee 4 | . . . . . 4 . . Projectile 423 | . 70 15 51 8 23 150 106 AOE 2 | . . . . . . . 2 Critical Strikes 17 | . . . . . . 9 8 Actively Blocked 2 | . . . . . . 1 1 Damage Taken 6604 | . 698 183 569 117 487 2335 2215 Core 1571 | . 74 27 48 15 60 346 1001 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 84 | . 7 . . . . 71 6 Regen/Repaired (Parts) 470 | . 245 . . . 225 . . Core Remaining (%) 56 | 100 . . . . 10 59 . Volleys Fired 193 | . 77 15 16 14 16 34 21 Largest 3 | . 2 2 2 2 2 3 3 Hottest 249 | . 96 96 79 79 46 138 249 Shots Fired 380 | . 154 30 32 28 29 81 26 Gun 336 | . 152 30 32 28 26 57 11 Cannon 33 | . . . . . . 18 15 Launcher 11 | . 2 . . . 3 6 . Special . | . . . . . . . . Kinetic 176 | . 57 8 16 14 26 54 1 Thermal 178 | . 87 15 16 14 . 21 25 Explosive 11 | . 2 . . . 3 6 . Electromagnetic 15 | . 8 7 . . . . . Robot Hit Streak 14 | . 7 5 9 14 5 10 10 Robot Miss Streak 5 | . 5 3 2 2 4 3 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 246 | . 84 18 22 22 15 53 32 Core Hits 127 | . 32 7 9 15 10 42 12 Critical Kills 7 | . 3 . . 1 . 3 . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 14 | . 4 . 1 2 . 5 2 Burn 4 | . 1 . 1 1 . . 1 Meltdown 1 | . . . . . . 1 . Destroy 8 | . 3 . . 1 . 4 . Sever 1 | . . . . . . . 1 Melee Attacks 20 | . . . . . . . 20 Impact . | . . . . . . . . Slashing 20 | . . . . . . . 20 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5058 | . 1067 253 358 376 196 1696 1112 Guns 2891 | . 962 245 358 369 196 575 186 Cannons 900 | . . . . . . 461 439 Explosions 737 | . 99 . . . . 638 . Melee 487 | . . . . . . . 487 Ramming 43 | . 6 8 . 7 . 22 . Kinetic 1439 | . 267 79 221 146 196 510 20 Thermal 2250 | . 658 101 137 223 . 526 605 Explosive 737 | . 99 . . . . 638 . Electromagnetic 102 | . 37 65 . . . . . Impact . | . . . . . . . . Slashing 487 | . . . . . . . 487 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 5 . 7 Average Corruption 6 | . . . . . 5 . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . . 2 . 17 Message Errors 6 | . . . . . . . 6 Matter Fused 5 | . . . . . 1 . 4 Heat Flow Errors 2 | . . . . . . . 2 Data Loss (minor) 5 | . . . . . 1 . 4 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 44 | . . . . . . . 44 Projectiles 9 | . . . . . . . 9 Explosions . | . . . . . . . . Melee 35 | . . . . . . . 35 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 75 | . . . . . . 75 . Shots 3 | . . . . . . 3 . Rammed 8 | . 2 2 . 1 . 3 . Targets Rammed 8 | . 2 2 . 1 . 3 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 421 | . 288 418 1 162 41 421 137 Average Temperature 101 | . 82 187 1 46 25 150 28 Received Heat Transfer 2382 | . 231 99 156 45 84 1089 678 Effects 9 | . 2 1 . . . 6 . Shutdowns 4 | . . 1 . . . 3 . Energy Bleed 2 | . . . . . . 2 . Interference 2 | . 2 . . . . . . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 5 | . 2 . 1 . . . 2 Heat Transferred 3690 | . 1505 222 370 555 . 705 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 160 | . 160 50 . 108 . 128 61 Initial 61 | . . 14 . 7 . . 61 Average 22 | . 36 3 . 16 . 43 8 Influence Increases 1654 | . 489 85 209 287 . 413 171 Destroy 0b10 Robot/C 920 | . 300 60 100 80 . 260 120 Destroy 0b10 Robot/NC 55 | . 30 . . 15 . 10 . Destroy Leader 188 | . 68 10 10 . . 70 30 Allied During Kill 9 | . . . 9 . . . . Successful Hack 23 | . 11 . . 12 . . . Select Force Hacks 180 | . . . . 180 . . . Disable Machine 45 | . 15 . . . . 15 15 Destroy Structure 39 | . 5 . . . . 28 6 Lose Combat Pursuer 195 | . 60 15 90 . . 30 . Influence Decreases 1654 | . 452 122 192 304 . 286 298 Entered New Map 99 | . . 23 . 10 . . 66 Time Decay 1268 | . 412 89 152 294 . 166 155 Lost Part 247 | . 40 10 . . . 120 77 Lost Ally 40 | . . . 40 . . . . Squads Dispatched 13 | . 2 . . . . 8 3 Investigation 4 | . . . . . . 3 1 Extermination 1 | . . . . . . . 1 Reinforcement 6 | . 2 . . . . 3 1 Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Distress Signals 3 | . 2 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 34 4 12 3 6 21 9 Peak Tracking Total 7 | . 5 2 4 2 2 7 3 Tactical Retreats 8 | . 3 1 2 . . 2 . Traps | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . . . 1 1 1 Machines | -11 -10 -10 -10 -9 -9 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Disabled 7 | . 1 . 1 . 3 1 1 Max in Single Turn 1 | . 1 . 1 . 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Accessed 29 | . 3 . . 13 8 3 2 Terminals 8 | . 2 . . 6 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 9 | . . . . 6 . 2 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . . 1 . Total Hacks 92 | . 8 . . 28 49 5 2 Successful 73 | . 4 . . 17 49 2 1 Failed 19 | . 4 . . 11 . 3 1 Catastrophic 7 | . 1 . . 4 . 1 1 Database Lockouts . | . . . . . . . . Manual 32 | . 4 . . 23 . 4 1 Terminals 21 | . 5 . . 16 . . . Fabricators . | . . . . . . . . Repair Stations 3 | . 3 . . . . . . Recycling Units 10 | . . . . 7 . 2 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access 3 | . . . . . . 3 . Terminal Hacks 57 | . 2 . . 6 49 . . Record 53 | . . . . 5 48 . . Robot Analysis 2 | . 2 . . . . . . Alert Level 1 | . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 14 | . . . . 11 . 2 1 Terminals 5 | . . . . 5 . . . Skim 5 | . . . . 5 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . . . . 6 . 2 1 Tunnel 6 | . . . . 6 . . . Fedlink 2 | . . . . . . 2 . Scrapoids 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . . 5 . 1 1 Full Trace Events 5 | . . . . 4 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 51 | . . 51 51 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 15 | . . . 15 . . . . Total Damage 214 | . . . 214 . . . . Kills 4 | . . . 4 . . . . Allies Corrupted . | . . . . . . . . Allies Melted 2 | . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Active Infowar (turns) 1365 | . . . . . . 531 834 Seismic 1365 | . . . . . . 531 834 Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Turns Passed 12392 | 75 2726 1033 668 2219 3856 539 1276 Spaces Moved 4326 | 50 790 393 252 887 1502 208 244 Core 316 | 17 96 . . . . 1 202 Treads 3863 | 32 590 393 252 887 1502 207 . Legs 147 | 1 104 . . . . . 42 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 160 50 Average Speed 257 | 124 294 240 240 240 240 177 454 Slowest Speed 950 | 160 800 240 240 240 240 950 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . . . . 1 . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 46 | 4 91 73 12 97 89 5 4 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 7 | . . . . 6 . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 12 | . . 1 . . 11 . . Spaces Dug 9 | . 3 . . . 6 . . Terrain Destroyed 60 | . 5 . . . 14 38 3 Melee . | . . . . . . . . Projectile 5 | . . . . . . 2 3 AOE 55 | . 5 . . . 14 36 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total 5179 | 61 1043 451 285 950 1728 315 346 Wait 459 | . 122 38 11 25 186 36 41 Move 4319 | 49 789 392 251 886 1501 207 244 Hop . | . . . . . . . . Pick Up 69 | 6 30 2 1 10 7 11 2 Fast Attach 17 | 4 2 . . . . 1 10 Attach 30 | 2 6 2 1 1 2 13 3 Detach . | . . . . . . . . Swap 29 | . 8 . 2 5 8 5 1 Drop 35 | . 7 . 3 8 8 5 4 Fire 193 | . 77 15 16 14 16 34 21 Melee 20 | . . . . . . . 20 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 8 | . 2 2 . 1 . 3 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 5) 556 | -10/Materials | Repaired Hcp. Storage Unit 620 | -10/Materials | Discovered new exit (range 13) 1257 | -10/Materials | Discovered new exit (range 5) 1520 | -10/Materials | Discovered new exit (range 14) 2146 | -10/Materials | Discovered new exit (range 6) 2802 | -10/Materials | Entered Mines 2848 | -10/Mines | Discovered new exit (range 8) 3124 | -10/Mines | Learned location of 1 exit from Materials 3162 | -10/Mines | Discovered new exit (range 12) 3823 | -10/Mines | Discovered new exit (range 5) 3835 | -10/Mines | Entered Subcaves 3835 | -10/Subcaves | Accompanied by 2 allies 3836 | -10/Subcaves | Approached by a straggling Scientist 3840 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 4202 | -10/Subcaves | Discovered new exit (range 16) 4213 | -10/Subcaves | Core integrity fell below 50% 4503 | -10/Subcaves | Entered Recycling 4637 | -9/Recycling | Scanned before Scraplab entrance 4671 | -9/Recycling | Entered Scraplab 4692 | -9/Recycling | Discovered new exit (range 2) 5444 | -9/Recycling | Discovered new exit (range 16) 5602 | -9/Recycling | Build established: Scavenger-Mutant 6722 | -9/Recycling | Entered Scraptown 7301 | -9/Scraptown | Visited Symbiants 7357 | -9/Scraptown | Visited Bundlers 7544 | -9/Scraptown | Visited CR-KLE's Repair Center 7561 | -9/Scraptown | CR-KLE repaired 7 parts 7592 | -9/Scraptown | Visited Junk Repository 7607 | -9/Scraptown | Visited Cyclists 7681 | -9/Scraptown | Visited Junk Repository 7720 | -9/Scraptown | Visited Fellowship of the Rings 7804 | -9/Scraptown | Visited UFD Registry 7804 | -9/Scraptown | Registered with UFD as "Technosink" 7888 | -9/Scraptown | Entered Cyclist Reading Room 8020 | -9/Scraptown | Discovered new exit (range 9) 8644 | -9/Scraptown | Visited Abandonware Association 8761 | -9/Scraptown | Visited Botcube Research 8824 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8845 | -9/Scraptown | Found DCF Scrap (28 items) 9060 | -9/Scraptown | Discovered new exit (range 5) 9130 | -9/Scraptown | Visited Science Guys 9219 | -9/Scraptown | Visited Scrapoid Pod Storage 9250 | -9/Scraptown | Visited Scrap Suit Storage 9322 | -9/Scraptown | Visited Chapter 10 9473 | -9/Scraptown | Build established: Mutant 9706 | -9/Scraptown | Visited Curators Association 9771 | -9/Scraptown | Visited LU-1G1's Boring Crew 10052 | -9/Scraptown | Met Optimus 10052 | -9/Scraptown | Accepted into 0bPrime 10400 | -9/Scraptown | Civil war broke out across Scraptown 10442 | -9/Scraptown | Found System Spiker 10470 | -9/Scraptown | Core integrity fell below 20% 10485 | -9/Scraptown | Lost 8 allies 10532 | -9/Scraptown | Crushed by falling debris 10578 | -9/Scraptown | Entered Factory 10578 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 10597 | -6/Factory | Loaded intel: 8 recycling unit locations 10746 | -6/Factory | Learned location of Protoforge (-3) 10864 | -6/Factory | Build established: Derelict-Tank 10901 | -6/Factory | Discovered new exit (range 16) 10925 | -6/Factory | Garrison activated, responded to threat 11060 | -6/Factory | Garrison activated, responded to threat 11117 | -6/Factory | Entered another Factory area 11117 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11142 | -5/Factory | Lost 10 parts (2p3n1u4w) 11396 | -5/Factory | Build established: Gunner 11971 | -5/Factory | Discovered new exit (range 9) 11996 | -5/Factory | Lost 8 parts (1p3u4w) 12011 | -5/Factory | Core integrity fell below 50% 12197 | -5/Factory | Core integrity fell below 20% 12206 | -5/Factory | Identified exit to Factory 12227 | -5/Factory | Lost 5 parts (2n1u2w) 12393 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 12328_ System corrupted: Matter fused (-5). 12343_ Z4PGWEDSGAO GQMLE3YYBIZI3|&UNZPZQ<8 12349_ Connecting with Recycling Unit... >>Force(Scrapoids) UFD!MEMBER<Technosink> UFD!ALLOCATE<40-3=37> UFD!ETA<14> UFD!SANITIZING UFD!... 12349_ ALERT: Suspicious activity at Recycling Unit F006. Dispatching Investigation squad. 12349_ Recycling Unit disabled. 12358_ System corrupted: Substantial component data lost. 12379_ Penetrated by Slug. 12383_ LNDF31XH&%BG,/IAW2N8IYCWWHJTVM XN0 12383_ Penetrated by Slug. <x3> 12387_ Lgt. Angular Momentum Engine destroyed. 12393_ Slug penetrates Wall. 12393_ Penetrated by Slug. 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""" ???????????????????? | | ??# #??????????? ? ]????????????????????? | | ??# #???????????? ????????????????????? | | ??# #???????????? ?????????????????????? | | ??# #???????????? ?????????????????????? | | ??# #?????????????T"" ????????????????#?????? | | ??# +??????????????"" ?????????????? ??????? | | ??# #???????????????#h############# ??????? | | ??# #???????????????#@ ??????? | | ### #???????????????# #????????????? | | # #??############## #????????????? | | # #??# # #????????????? | | # #??# """ # #????????????? | | # #??# """ "" + #????????????? | | # #??# """ " # A #????????????? | | ####+####### "" # # ## #????????????? | | # ## ##### ## #????????????? | | ############# #???# ## #????????????? | | #??########## #####+## #????????????? | | """ """ #??? # # # #????????????? | | """ """ #???"""" # # = # #????????????? | | """ """ #??#"""" # # % #]#????????????? | | #??#"""" ! # #! * # #????????????? | | """ """ #??#"""" + + # ########?????? | | """ """ #??#"""" # # #%## ####### | | """ """ #??#"""" [# # # ## | | #??#"""" # # # < | | #??# # # # #" | | #######+####??########## ## ### #" % "###### | | ?????# ############### ## ##/##""""""""##?? | | ?????# ####### [% #?? | | ?????# ############+######????## #?? | | ?????#####??????# #??????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 200 Power Shielding 33 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 51% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixVoltaicBlade Manual? 0 Play Time 00:53:00 Cumulative 70.7 hours Start 2025.06.11 @ 21:23:57 End 2025.06.15 @ 06:58:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1590149d-8e20-439d-878a-b4cf37b173d0