Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.13 @ 19:03:41 Player: Gyred Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (55) 275 Value Destroyed (1954) 1954 Prototype IDs (51) 1020 Alien Tech Used (11) 2200 Bonus (8116) 8116 TOTAL SCORE: 23365 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 436 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Graphene Brace Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Drive Sigix Containment Pod Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Field Propulsion Array Diametric Drive Electron Diverter Improved Diametric Drive > --- UTILITY ---------- Advanced Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Reaction Control System Makeshift Light Armor Plating Layered Medium Armor Plating Graphene Brace Hacking Suite Hacking Suite System Mapper System Shield Improved System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Deuterium Engine Light Neutrino Core Q-thruster Sigix Containment Pod [Rating: 174] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Lance Energy Gun Spread Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Concussive RPG Special Weapon Flamer Impact Weapon Maul Slashing Weapon Ionic Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Slots Evolved 16 | . . 2 . 2 2 . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Utility 11 | . . 1 . 1 2 . . 2 . . . . . . . . . . . 1 . . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 214 | 7 6 25 5 5 6 . 2 11 1 3 . 1 19 . 7 . 3 4 1 27 . . 2 . 8 31 5 29 6 Power 32 | 1 1 6 . 1 . . 1 1 . . . . 4 . . . . . . 5 . . . . . 6 . 6 . Engine 11 | 1 1 6 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Core 9 | . . . . . . . 1 1 . . . . 4 . . . . . . 1 . . . . . . . 2 . Reactor 12 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . 5 . 3 . Propulsion 72 | 2 2 12 . 2 4 . . 4 1 1 . . 6 . 3 . 1 1 . 13 . . . . 5 7 . 6 2 Treads 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . 1 . 5 . . . . . . . . . Flight 63 | . 2 12 . 2 4 . . 4 1 1 . . 6 . 3 . 1 . . 8 . . . . 5 7 . 6 1 Utility 76 | 2 1 1 2 2 1 . 1 5 . . . 1 5 . 3 . . 2 1 5 . . 2 . 3 13 5 17 4 Device 36 | 1 . . 1 . . . . 3 . . . 1 2 . 2 . . 2 . 2 . . 2 . 1 8 3 8 . Storage 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Processor 12 | . . 1 1 1 . . . 1 . . . . 1 . . . . . . 2 . . . . . . 1 3 1 Hackware 12 | . . . . . 1 . 1 . . . . . 2 . 1 . . . 1 . . . . . 2 . 1 2 1 Protection 12 | . 1 . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . 4 . 2 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 34 | 2 2 6 3 . 1 . . 1 . 2 . . 4 . 1 . 2 1 . 4 . . . . . 5 . . . Energy Gun 6 | 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Cannon 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ballistic Gun 3 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 4 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 4 | . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . 1 . . . Piercing Weapon 9 | . . . . . 1 . . . . 1 . . 3 . 1 . 1 . . 1 . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 26 | . . 1 . . . . . 1 . . . . 3 . . . . 1 . . . . 3 . 1 5 . 10 1 Parts Lost 68 | . . 10 . . . . . 1 . . . 1 3 . 3 1 . 1 6 8 . 1 . . 1 12 . 2 18 Power 9 | . . 3 . . . . . . . . . . . . 1 . . . 2 . . . . . 1 . . . 2 Propulsion 29 | . . 4 . . . . . . . . . . 2 . 2 1 . 1 2 5 . 1 . . . 5 . . 6 Utility 26 | . . 1 . . . . . 1 . . . 1 1 . . . . . 2 2 . . . . . 7 . 2 9 Weapon 4 | . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Highest Loss Streak 16 | . . 4 . . . . . 1 . . . 1 4 . 2 1 . 1 6 8 . 1 . . 1 4 . 2 16 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 87 | . 91 92 89 97 90 92 99 94 100 100 100 92 87 94 89 86 84 87 68 68 89 86 81 84 83 77 75 88 75 Engine 2 | . 14 10 11 9 7 7 2 . . . . . . . . . . 4 1 . . . . . . . 4 3 2 Core 3 | . . . . . . . 4 5 6 6 6 6 9 11 7 5 5 5 . 1 5 5 5 5 4 . . 1 3 Flight 22 | . 15 31 33 36 29 30 30 26 26 26 26 26 21 23 22 21 19 17 13 14 21 18 15 15 16 21 21 21 16 Device 11 | . 14 6 10 9 7 7 7 14 20 20 20 19 10 11 11 11 11 11 6 5 5 5 2 5 4 11 17 17 10 Processor 12 | . . 11 11 15 15 15 15 13 13 13 13 13 13 11 11 11 11 11 11 13 21 21 21 21 19 10 7 8 14 Hackware 14 | . . . . . 7 7 14 13 13 13 13 13 19 23 23 23 23 23 21 16 15 15 15 15 22 14 11 18 19 Protection 4 | . 5 11 11 9 7 7 7 5 6 6 6 6 . . . . . . . 1 5 5 5 5 4 8 8 7 3 Energy Gun 1 | . 14 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 3 8 18 8 7 7 2 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 3 6 6 6 . . 5 5 5 5 5 5 . . . . . . . 4 4 2 Piercing Weapon 3 | . . . . . 5 7 7 6 6 6 6 6 7 5 5 5 5 1 . 3 5 5 5 5 4 2 . . . Peak Build Rating 174 | 9 9 14 16 25 40 40 45 61 62 63 63 63 82 82 85 82 82 84 84 94 94 94 93 89 112 156 127 174 157 Average Rating 73 | 5 8 12 13 21 31 40 43 55 61 62 62 56 69 82 79 80 78 77 59 69 94 91 87 89 99 120 124 153 124 On Entrance 66 | . 9 9 10 15 25 40 40 44 61 62 63 63 54 82 82 82 76 82 84 48 94 94 89 89 89 106 113 127 155 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 14 15 13 12 14 14 14 15 18 18 19 19 22 27 27 27 21 21 23 21 25 25 25 25 25 25 41 35 47 40 Greatest Support 62 | 40 40 12 12 16 22 22 22 24 18 24 24 24 32 32 32 32 25 25 25 29 25 25 25 25 43 44 35 62 56 Greatest Overweight (x) 2 | . 2 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 3 3 3 5 5 5 5 5 Average Carried 4 | 1 2 4 3 3 4 5 4 4 4 5 4 5 4 5 4 5 4 4 5 2 3 3 3 3 3 4 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 3 3 3 3 5 5 5 5 4 Class Distribution -------------------- 25% | Hacker-Mutant 25% | Hacker-Sprinter 23% | Hacker-Scout 10% | Mutant 4% | Wizard-Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Ninja | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Hacker-Scout | -2/Section 7 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Matter Collected 2353 | 258 . 313 165 40 70 . 10 120 20 30 . 10 103 72 . 77 47 40 10 162 81 . . 40 . 262 . 423 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1938 | 29 . 328 50 76 21 . 19 272 . 74 . . 141 . . . . . . 165 . . . . . 262 . 501 . Parts 113 | 3 . 32 3 3 . . . 12 . 4 . . 8 . . . . . . 16 . . . . . 7 . 25 . Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 2 8 . . . . . 4 . . . . 1 . . . . . . . . Prevented 8 | . . . . . . . . . . 3 . . . . . 3 . . 2 . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 36 | . . 18 1 1 . . . 3 . 3 . . 1 . . . . . . 4 . . . . . 1 . 4 . Melee 14 | . . . . 1 . . . 2 . 3 . . 1 . . . . . . 2 . . . . . 1 . 4 . Guns 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Classes Destroyed 13 | 1 . 3 . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . 4 . 1 . Worker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 11 | . . . . 1 1 . 1 4 . . . . 1 . . . . . . 1 . . . . . . . 2 . Swarmer 16 | . . 13 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Grunt 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 5 | . . 1 . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmer 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 4 . Best Kill Streak 7 | 1 . 7 1 1 1 . 1 2 . 3 . . 1 . . . . . . 3 . . . . . 2 . 3 . Combat Bots Only 7 | . . 7 1 1 . . . 1 . 3 . . 1 . . . . . . 3 . . . . . 1 . 2 . Max Kills in Single Turn 3 | 1 . 3 1 1 1 . 1 1 . 1 . . 1 . . . . . . 1 . . . . . 1 . 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee 1 | . . . . 1 . . . 1 . 1 . . 1 . . . . . . 1 . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Hostile Shots Fired 856 | . 4 125 2 6 . . . 67 1 18 . 6 50 . 18 4 . 3 73 65 2 12 . . 6 127 . 58 209 Missed 363 | . 3 45 . 4 . . . 30 1 9 . 2 31 . 10 . . 3 43 29 2 8 . . 3 68 . 32 40 Damage Taken 10515 | . 9 950 28 30 . . . 331 . 118 . 100 425 . 228 60 . 49 566 930 . 70 . . 86 2404 . 599 3532 Core 3439 | . . 309 . . . . . 72 . 37 . 24 181 . 73 . . 12 296 491 . . . . . 473 . . 1471 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 769 | . . . . . 18 . . 201 . . . . . . . . . 26 . . . . . . . . . 342 182 Core Remaining (%) 73 | 100 100 . 22 100 . . 100 . . . . 84 . . . . . . 43 . . . . 52 . 58 . . . Volleys Fired 52 | 2 4 37 7 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Largest 2 | 2 2 2 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hottest 130 | 60 65 130 58 . . . . . . . . . . . . . . . . 36 . . . . . . . . . Shots Fired 93 | 4 5 73 9 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Gun 73 | 4 5 62 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 18 | . . 11 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | 2 1 24 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 52 | 2 1 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Electromagnetic 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | 3 4 7 3 . . . . . . . . . . . . . . . . 3 . . . . . . . . . Robot Miss Streak 16 | 1 3 16 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 157 | 3 3 60 5 3 3 . 1 15 . 4 . . 14 . . . . 10 . 9 . . . 1 . 8 . 18 . Core Hits 73 | 1 . 40 2 1 . . . 4 . 3 . . 5 . . . . . . 7 . . . . . 3 . 7 . Critical Kills 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . . 2 . 2 . . . 4 . . . . 1 . . . . . . 3 . . . . . 2 . 2 . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 7 | . . 1 . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impale 6 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . 2 . . . Melee Attacks 360 | . . 8 5 13 9 . 13 28 5 12 . 1 51 . 14 8 5 10 8 28 8 7 . 6 16 26 18 34 27 Impact 56 | . . 8 5 13 6 . 9 15 . . . . . . . . . . . . . . . . . . . . . Slashing 132 | . . . . . . . . 6 4 10 . . 3 . 11 1 2 . 7 9 . . . . . . 18 34 27 Piercing 161 | . . . . . 3 . 4 7 1 2 . 1 48 . 3 7 3 . . 19 8 7 . 6 16 26 . . . Sneak Attacks 15 | . . . . . . . 1 . . . . . . . . . . 10 . . . . . . . 3 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . 1 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . . Damage Inflicted 5407 | 35 48 729 90 119 125 . 104 549 . 150 . . 584 . . . . . . 576 . . . 44 . 625 . 1622 7 Guns 589 | 35 48 494 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 240 | . . 138 78 . . . . . . . . . . . . . . . . 24 . . . . . . . . . Explosions 234 | . . . . . . . . . . . . . . . . . . . . 234 . . . . . . . . . Melee 4337 | . . 97 . 119 125 . 104 549 . 150 . . 584 . . . . . . 318 . . . 44 . 625 . 1622 . Ramming 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kinetic 404 | 23 . 291 90 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 357 | 12 4 341 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 234 | . . . . . . . . . . . . . . . . . . . . 234 . . . . . . . . . Electromagnetic 44 | . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 776 | . . 97 . 119 26 . 104 406 . . . . . . . . . . . 24 . . . . . . . . . Slashing 1836 | . . . . . . . . 89 . 125 . . . . . . . . . . . . . . . . . 1622 . Piercing 1749 | . . . . . 99 . . 54 . 25 . . 584 . . . . . . 318 . . . 44 . 625 . . . Highest Corruption 13 | . . . . . . . . . . . . . . . 11 11 11 11 1 . . . . . . 13 . 6 6 Average Corruption 7 | . . . . . . . . . . . . . . . 5 11 11 11 1 . . . . . . 9 . 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 6 . . . Effects 46 | . . . . . . . . . . . . . . . 3 10 11 1 1 . . . . . . 10 . 4 6 Message Errors 11 | . . . . . . . . . . . . . . . 1 3 2 1 . . . . . . . 2 . . 2 Matter Fused 12 | . . . . . . . . . . . . . . . . 4 3 . . . . . . . . 3 . 2 . Heat Flow Errors 8 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . 3 . 1 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . . . . . . . . . 1 1 2 . 1 . . . . . . 1 . . 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 772 | . . 17 . 71 40 . 82 165 . 26 . . 28 . . . . . . 101 . . . 4 . 89 . 149 . Projectiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Explosions 29 | . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . Melee 741 | . . 17 . 71 40 . 82 165 . 26 . . 28 . . . . . . 70 . . . 4 . 89 . 149 . Knockbacks 5 | . . 1 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . . . . . . . . . . . . . . . . . . 98 . . . . . . . . 3 Shots 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 384 | . 28 384 46 19 . . . . . . . 1 31 . 184 165 111 212 . . . . . . . 208 4 304 195 Average Temperature 98 | . 9 125 21 12 . . . . . . . 1 13 . 101 88 56 116 . . . . . . . 83 2 103 106 Received Heat Transfer 978 | . . 321 15 27 . . . 84 . . . 18 72 . . . . . 39 87 . . . . 9 198 . 54 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . 1 . 1 1 . 1 4 . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 3 | . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Parts Fried 15 | . . . . 2 2 . 2 5 . . . . . . . . . . . 4 . . . . . . . . . Impact Corruptions 17 | . . 2 . 4 1 . 3 6 . . . . . . . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 460 | 25 5 430 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Peak Influence 716 | 5 310 716 231 248 182 63 215 390 . . . . 209 44 54 . . . . 261 . . . . 401 548 318 297 410 Initial 300 | . 3 130 160 89 112 63 44 105 . . . . . 44 30 . . . . 97 . . . . 300 190 264 178 166 Average 207 | . 100 435 212 166 147 63 124 277 . . . . 68 44 28 . . . . 126 . . . . 325 357 281 118 262 Maximum Alert Level 3 | . 1 3 1 1 . . 1 1 . . . . 1 . . . . . . 1 . . . . 2 2 1 1 2 Low Security (%) 51 | 100 78 5 31 72 100 100 94 20 . . . . 99 100 100 . . . . 87 . . . . . . . 78 25 Level 1 38 | . 21 39 68 27 . . 5 79 . . . . . . . . . . . 12 . . . . 98 62 100 21 70 Level 2 9 | . . 51 . . . . . . . . . . . . . . . . . . . . . . 1 37 . . 4 Level 3 . | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 2 1 1 . . 1 . . . . . 5 . 1 . . . . 4 . . . . 2 3 . 6 4 Investigation 14 | . 3 2 1 . . . . . . . . . 1 . 1 . . . . 3 . . . . 2 1 . . . Extermination 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Reinforcement 12 | . . . . 1 . . . . . . . . 3 . . . . . . 1 . . . . . 1 . 5 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Distress Signals 22 | . 4 2 . 1 . . . 1 . . . . 5 . 2 . . 2 . . . . . . . 1 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 301 | . 18 46 6 7 2 . 4 12 1 5 . 3 39 . 15 6 1 13 16 19 2 2 . 2 4 30 . 23 25 Peak Tracking Total 12 | . 9 10 3 5 1 . 4 2 1 4 . 3 8 . 7 5 9 6 10 7 2 2 . 2 4 8 . 10 12 Tactical Retreats 64 | . 3 9 . 1 . . 1 . . 1 . . 11 . 7 1 . 1 4 5 1 . . . 1 8 . 5 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Traps Triggered 5 | . . . . . 2 . . . . . . . 2 . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . 1 . . . . . . . 1 . . . . . . 5 . 3 1 . 1 . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Disabled 20 | . . . . . . . 1 1 . 1 . . . . . . . . . 1 . . . . . 7 . 4 5 Max in Single Turn 1 | . . . . . . . 1 1 . 1 . . . . . . . . . 1 . . . . . 1 . 1 1 Garrison Access 6 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Accessed 118 | . 5 4 1 5 2 . 5 7 3 2 . . 14 . 9 2 1 6 . 6 . . 5 . 7 15 1 12 6 Terminals 82 | . 3 4 . 5 1 . 4 4 . 1 . . 11 . 7 1 . . . 6 . . . . 6 14 1 9 5 Fabricators 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . Garrison Access 6 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . 1 1 Total Hacks 403 | . 11 12 1 16 4 . 11 24 5 3 . . 65 . 51 2 1 10 . 23 . . 18 . 19 34 3 60 30 Successful 269 | . 6 3 1 5 3 . 4 19 5 3 . . 48 . 34 2 1 10 . 14 . . 18 . 14 25 1 40 13 Failed 134 | . 5 9 . 11 1 . 7 5 . . . . 17 . 17 . . . . 9 . . . . 5 9 2 20 17 Catastrophic 20 | . 3 2 . 4 1 . . . . . . . . . . . . . . . . . . . . 2 . 4 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 223 | . 10 10 . 16 2 . 9 11 . . . . 38 . 29 . . . . 17 . . . . 10 20 3 27 21 Terminals 319 | . 9 12 . 16 2 . 9 14 . 2 . . 55 . 44 1 . . . 23 . . . . 17 33 3 50 29 Fabricators 8 | . . . . . . . . . . . . . 2 . 6 . . . . . . . . . . . . . . Repair Stations 11 | . . . . . 2 . . 9 . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . 2 . . . . . 7 . . . . . . . . . . . . . . 6 . Garrison Access 10 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 1 . 4 1 Terminal Hacks 158 | . 2 1 1 . . . . 4 5 3 . . 26 . 20 2 1 10 . 8 . . 18 . 7 15 . 25 10 Record 24 | . . . . . . . . . 3 2 . . 1 . . 1 . 8 . . . . 6 . . 2 . . 1 Part Schematic 11 | . . . . . . . . . . . . . 3 . 1 . . . . . . . 4 . . . . . 3 Robot Analysis 9 | . . . . . . . . . . . . . 1 . 2 . . . . . . . 4 . 1 1 . . . Prototype ID Bank 9 | . . . . . . . . . . . . . 1 . 2 . . . . . . . 4 . . 1 . 1 . Open Door 11 | . . . 1 . . . . . 2 1 . . . . . 1 1 2 . . . . . . 1 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 6 | . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . 1 . . 1 Fabricator Index 4 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 Alert Level 10 | . 1 . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . 1 . 3 . Unreport Threat 11 | . . 1 . . . . . . . . . . 2 . 1 . . . . 2 . . . . 1 . . 3 1 Locate Traps 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 3 . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Surveillance Status 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Investigation Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Recall Investigation 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Recall Reinforcements 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 1 Registered Components 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Registered Prototypes 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Zone Layout 26 | . . . . . . . . 2 . . . . 4 . 5 . . . . 2 . . . . 2 5 . 5 1 Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . 2 . . 8 . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . Repair 5 | . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . 6 . Insert Component 6 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 3 . Analyze 6 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 3 . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . 1 1 Seal Access 6 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . 1 1 Unauthorized Hacks 80 | . 4 2 . 5 1 . 2 6 . . . . 17 . 11 . . . . 6 . . . . 6 9 1 8 2 Terminals 74 | . 2 2 . 5 1 . 2 6 . . . . 15 . 9 . . . . 6 . . . . 6 9 1 8 2 Track 4 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 1 . Assimilate 9 | . . . . 1 . . 1 2 . . . . 1 . . . . . . 2 . . . . . 2 . . . Botnet 57 | . 2 2 . 4 1 . 1 4 . . . . 11 . 7 . . . . 4 . . . . 5 7 1 6 2 Operators 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . 1 . Fabricators 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 80 | . 3 4 . 5 2 . 4 6 . . . . 11 . 6 . . . . 6 . . . . 5 12 1 10 5 Full Trace Events 11 | . 1 2 . 1 . . . . . . . . . . 1 . . . . 3 . . . . 2 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . . 1 . . . 1 . 4 . 1 . . . . . . . 4 . . . . 21 3 Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . Time 164 | . . . . . 16 . . 148 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 3 . Part Schematics Acquired 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 3 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total Allies 13 | . . . . 1 . . 1 2 . . . . 1 . . . . 5 . 2 . . . . . 1 . . . Largest Group 5 | . . . . 1 . . 1 3 3 3 2 2 1 . . . . 5 . 1 . . . . . 1 . . . Highest-Rated Group 256 | . . . . 10 . . 26 78 78 78 52 52 10 . . . . 256 . 45 . . . . . 26 . . . Highest-Rated Ally 68 | . . . . 10 . . 26 26 26 26 26 26 10 . . . . 68 . 45 . . . . . 26 . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . Total Damage 1382 | . . . . . . . . . . . . . . . . . . 1382 . . . . . . . . . . . Kills 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Robot Analysis Total 9 | . . . . . . . . . . . . . 1 . 2 . . . . . . . 4 . 1 1 . . . Derelict Logs Recovered 12 | . . . 1 . . . . . 2 2 1 2 . . . 2 . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 47 | . . . . . . . . . . . . . 18 1 7 . . . . 13 . . . . 7 1 . . . Traps 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . Emergency Access 11 | . . . . . . . . . . . . . 6 . 2 . . . . 2 . . . . 1 . . . . Items 23 | . . . . . . . . . . . . . 8 1 4 . . . . 7 . . . . 2 1 . . . Machines 4 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . Guards 5 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Turns Passed 7868 | 89 278 461 160 164 142 56 143 627 332 237 302 187 586 25 218 243 308 448 153 479 139 116 66 144 225 617 126 532 265 Spaces Moved 15850 | 46 385 635 272 392 267 186 325 1011 632 560 740 421 1268 77 450 568 688 681 379 1000 313 258 174 372 518 1450 276 1079 427 Core 103 | 2 . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . 81 Treads 137 | 44 76 . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . Flight 15594 | . 309 635 272 392 267 186 325 1011 632 560 740 421 1268 77 450 568 688 681 379 964 313 258 174 372 518 1450 276 1079 329 Fastest Speed 19 | 50 37 32 34 29 29 29 29 29 34 31 31 31 28 32 32 32 34 32 30 27 34 34 34 34 23 23 23 19 29 Average Speed 32 | 155 61 42 34 29 29 29 29 31 34 32 31 31 31 32 33 33 34 32 33 34 34 34 34 34 29 27 23 26 37 Slowest Speed 220 | 160 220 114 34 31 29 29 29 34 34 34 31 31 117 32 34 34 34 34 34 100 34 34 34 34 34 106 23 29 135 Overloaded Moves 25 | . . . . . . . . . . . . . . . . . . . 4 7 . . . . . . . 14 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . 4 20 . 1 2 . . 10 . . . . 7 . 1 . 1 . 7 2 . . . . 3 2 . 5 . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Exploration Rate (%) 53 | 4 57 69 66 46 10 95 12 27 73 82 83 61 45 77 19 69 83 80 61 28 61 39 62 58 15 99 7 96 30 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 9 | . 2 . 1 . . . . . . 1 2 . . . . . . . . . . . 3 . . . . . . Known Exits Taken 16 | . . . . . . . . 1 1 1 1 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . . . . . . . . 1 1 1 . . . . . . . . . . . Scrap Searched 24 | . . . 1 . . . . . 6 3 . 4 . . . 2 2 . 2 . 1 . . 3 . . . . . Spaces Dug 174 | . . 1 4 7 3 . 5 5 4 3 . 1 23 . 11 7 3 . 7 14 8 7 . 2 15 6 18 7 13 Terrain Destroyed 186 | . . 1 8 7 3 . 5 5 4 3 . 1 23 . 11 7 3 . 7 22 8 7 . 2 15 6 18 7 13 Melee 174 | . . 1 4 7 3 . 5 5 4 3 . 1 23 . 11 7 3 . 7 14 8 7 . 2 15 6 18 7 13 Projectile 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total 17748 | 56 414 730 320 419 317 187 356 1266 742 598 813 475 1372 76 499 606 755 910 387 1077 332 275 179 379 560 1616 300 1255 477 Wait 1175 | . 16 20 30 12 16 . 14 226 103 22 70 51 29 . 28 32 60 209 6 17 12 11 . 2 16 80 . 86 7 Move 15696 | 45 376 595 271 389 263 185 324 991 631 559 739 420 1255 76 447 567 685 680 367 995 312 257 173 371 511 1442 275 1068 427 Hop 59 | . 4 19 . 1 2 . . 9 . . . . 6 . 1 . 1 . 4 2 . . . . 3 2 . 5 . Pick Up 56 | 2 4 11 . 2 1 1 3 2 1 . 2 . 7 . 2 . 1 2 . 1 . . . . 1 6 . 7 . Fast Attach 149 | 7 2 6 3 1 2 . 2 7 . 1 . 1 12 . 2 . 2 4 1 23 . . 4 . 4 28 5 25 7 Attach 38 | . . 10 . 1 1 . . 1 . . . . 5 . 2 . 1 . . 4 . . . . 2 7 . 3 1 Detach 5 | . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . Swap 36 | . 4 9 2 3 3 . . 4 1 2 . . 2 . 3 . . . . . . . . . 2 . . 1 . Drop 129 | . 4 14 2 1 4 1 4 5 1 3 2 2 11 . 3 . 2 5 1 4 . . 2 . 3 22 2 26 5 Fire 52 | 2 4 37 7 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Melee 328 | . . 8 5 9 7 . 9 21 4 11 . 1 44 . 11 7 3 10 8 28 8 7 . 6 16 26 18 34 27 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . 18 . . . . . . . . . . . . . . . . . . . . 3 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 307 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Discovered new exit (range 12) 363 | -10/Materials | Discovered new exit (range 13) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 600 | -9/Materials | Destroyed 7 combat bots 622 | -9/Materials | Discovered new exit (range 15) 631 | -9/Materials | Lost 4 parts (1p2n1w) 768 | -9/Materials | Search patrols dispatched 768 | -9/Materials | Core integrity fell below 50% 808 | -9/Materials | Discovered new exit (range 3) 824 | -9/Materials | Discovered new exit (range 16) 828 | -9/Materials | Lost 3 parts (1p2n) 829 | -9/Materials | Entered Mines 845 | -9/Mines | Met a Derelict shopkeep closing up shop 863 | -9/Mines | Learned location of Storage (-7) 916 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 975 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 975 | -9/Mines | Discovered new exit (range 5) 985 | -9/Mines | Discovered new exit (range 13) 989 | -9/Mines | Entered Materials 989 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1152 | -8/Materials | Discovered new exit (range 3) 1153 | -8/Materials | Entered Factory 1153 | -7/Factory | Evolved 2 slots: Utility x2 1154 | -7/Factory | Identified exit to Storage 1188 | -7/Factory | Discovered new exit (range 8) 1254 | -7/Factory | Repaired VTOL Module 1295 | -7/Factory | Sucked down chute 1295 | -7/Factory | Entered Waste 1295 | -7/Waste | The area was eerily silent 1333 | -7/Waste | Discovered new exit (range 13) 1351 | -7/Waste | Entered Factory 1395 | -7/Factory | Garrison activated, responded to threat 1419 | -7/Factory | Discovered new exit (range 19) 1482 | -7/Factory | Discovered new exit (range 9) 1494 | -7/Factory | Entered another Factory area 1494 | -6/Factory | Accompanied by 1 ally 1494 | -6/Factory | Evolved 2 slots: Utility x2 1548 | -6/Factory | Identified exit to Lower Caves 1548 | -6/Factory | Identified exit to Extension 1647 | -6/Factory | Build established: Hacker-Scout 1809 | -6/Factory | Repaired Imp. Light Armor Plating 1855 | -6/Factory | Repaired Xenon Bombardment Thruster 1900 | -6/Factory | Repaired Xenon Bombardment Thruster 1937 | -6/Factory | Discovered new exit (range 20) 2112 | -6/Factory | Repaired Mic. Nuclear Core 2121 | -6/Factory | Entered Lower Caves 2121 | -6/Lower Caves | Accompanied by 3 allies 2135 | -6/Lower Caves | Activated DRS Beacon 2296 | -6/Lower Caves | Discovered new exit (range 20) 2318 | -6/Lower Caves | Learned 8 Factory zone layouts 2337 | -6/Lower Caves | Identified exit to Lower Caves 2387 | -6/Lower Caves | Learned Armory stockpile data 2387 | -6/Lower Caves | Learned Factory garrison access intel 2453 | -6/Lower Caves | Entered another Lower Caves area 2453 | -6/Lower Caves | Accompanied by 3 allies 2461 | -6/Lower Caves | Discovered new exit (range 19) 2475 | -6/Lower Caves | Found DCF Scrap (11 items) 2501 | -6/Lower Caves | Identified exit to Factory 2528 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2585 | -6/Lower Caves | Learned Factory terminal intel 2599 | -6/Lower Caves | Encountered a Warlord checkpoint 2663 | -6/Lower Caves | Ambushed by wild Derelicts 2677 | -6/Lower Caves | Discovered new exit (range 11) 2684 | -6/Lower Caves | Identified exit to Zion 2690 | -6/Lower Caves | Entered Zion 2690 | -6/Zion | Accompanied by 2 allies 2702 | -6/Zion | Discovered new exit (range 13) 2752 | -6/Zion | Learned Factory security intel 2786 | -6/Zion | Learned location of Quarantine (-3) 2850 | -6/Zion | Given A8's code to call for help 2904 | -6/Zion | Met Imprinter 2965 | -6/Zion | Identified exit to Proximity Caves 2992 | -6/Zion | Entered Proximity Caves 2992 | -5/Proximity Caves | Accompanied by 2 allies 3072 | -5/Proximity Caves | Learned Factory terminal intel 3109 | -5/Proximity Caves | Learned location of 1 exit from Factory 3167 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3177 | -5/Proximity Caves | Discovered exit to Factory (range 8) 3179 | -5/Proximity Caves | Entered Factory 3179 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3180 | -5/Factory | Identified exit to Factory 3183 | -5/Factory | Loaded intel: 26 terminal locations 3184 | -5/Factory | Loaded intel: 4 garrison access locations 3234 | -5/Factory | Lost 4 parts (2n2u) 3293 | -5/Factory | Identified exit to Upper Caves 3321 | -5/Factory | Discovered exit to Factory (range 4) 3709 | -5/Factory | Build established: Hacker-Sprinter 3765 | -5/Factory | Manually triggered Chute Trap 3765 | -5/Factory | Sucked down chute 3765 | -5/Factory | Entered Waste 3765 | -5/Waste | The area was eerily silent 3787 | -5/Waste | Discovered new exit (range 11) 3790 | -5/Waste | Entered Factory 3791 | -5/Factory | Loaded intel: 26 terminal locations 3873 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 3928 | -5/Factory | Crushed by falling debris 3928 | -5/Factory | System corruption reached 10% 3971 | -5/Factory | Discovered exit to Factory (range 11) 4008 | -5/Factory | Entered Upper Caves 4061 | -5/Upper Caves | Learned Factory terminal intel 4075 | -5/Upper Caves | Spotted B-75 Beast 4249 | -5/Upper Caves | Discovered new exit (range 5) 4251 | -5/Upper Caves | Entered another Upper Caves area 4320 | -5/Upper Caves | Spotted B-75 Beast 4433 | -5/Upper Caves | Encountered a Warlord checkpoint 4454 | -5/Upper Caves | Discovered exit to Factory (range 15) 4504 | -5/Upper Caves | Build established: Hacker-Mutant 4545 | -5/Upper Caves | Discovered new exit (range 11) 4559 | -5/Upper Caves | Entered Warlord 4575 | -5/Warlord | System corruption cleaned by Quarantine Array 4589 | -5/Warlord | Met Warlord 4614 | -5/Warlord | Warlord's base attacked by MAIN.C 4637 | -5/Warlord | Learned Quarantine stockpile data 4637 | -5/Warlord | Learned 4 Research zone layouts 4637 | -5/Warlord | Learned 4 Research zone layouts 4637 | -5/Warlord | Learned 4 Command zone layouts 4638 | -5/Warlord | Learned Research garrison access intel 4702 | -5/Warlord | Found Prototype Device 4702 | -5/Warlord | Identified Minesniffer Drone Bay 4729 | -5/Warlord | Opened side exit 4877 | -5/Warlord | Build established: Hacker-Sprinter 4924 | -5/Warlord | Lost 6 allies 4964 | -5/Warlord | Warlord forces counterattacked 4985 | -5/Warlord | Lost 5 allies 5001 | -5/Warlord | Discovered new exit (range 8) 5007 | -5/Warlord | Entered Proximity Caves 5013 | -4/Proximity Caves | Ambushed by research squad 5079 | -4/Proximity Caves | Spotted B-86 Titan 5081 | -4/Proximity Caves | Core integrity fell below 50% 5111 | -4/Proximity Caves | Lost 6 parts (2p2n2u) 5157 | -4/Proximity Caves | Discovered exit to Factory (range 10) 5160 | -4/Proximity Caves | Entered Factory 5160 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5161 | -4/Factory | Identified exit to Research 5162 | -4/Factory | Loaded intel: 25 terminal locations 5299 | -4/Factory | Lost 8 parts (5n2u1w) 5356 | -4/Factory | Discovered new exit (range 13) 5387 | -4/Factory | Build established: Hacker-Mutant 5428 | -4/Factory | Discovered exit to Research (range 8) 5533 | -4/Factory | Identified exit to Upper Caves 5639 | -4/Factory | Entered Upper Caves 5668 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5675 | -4/Upper Caves | Learned Research interactive machine intel 5734 | -4/Upper Caves | Encountered a Warlord checkpoint 5774 | -4/Upper Caves | Discovered new exit (range 15) 5777 | -4/Upper Caves | Identified exit to Upper Caves 5778 | -4/Upper Caves | Entered another Upper Caves area 5847 | -4/Upper Caves | Learned Research stockpile data 5892 | -4/Upper Caves | Discovered new exit (range 8) 5894 | -4/Upper Caves | Identified exit to Zhirov 5894 | -4/Upper Caves | Entered Zhirov 5894 | -4/Zhirov | Discovered new exit (range 3) 5901 | -4/Zhirov | Met Zhirov 5907 | -4/Zhirov | Learned location of Testing (-2) 5913 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5926 | -4/Zhirov | Found Alien Artifact 5926 | -4/Zhirov | Identified Transdimensional Reconstructor 5926 | -4/Zhirov | Warped through subspace 5940 | -4/Zhirov | Found Alien Artifact 5940 | -4/Zhirov | Identified Integrated Reactor 5940 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5960 | -4/Zhirov | Identified exit to Proximity Caves 5960 | -4/Zhirov | Entered Proximity Caves 6016 | -3/Proximity Caves | Spotter reported a threat 6022 | -3/Proximity Caves | Spotter reported a threat 6072 | -3/Proximity Caves | Spotted B-86 Titan 6100 | -3/Proximity Caves | Discovered exit to Research (range 13) 6104 | -3/Proximity Caves | Entered Research 6104 | -3/Research | Evolved 2 slots: Utility x2 6105 | -3/Research | Identified exit to Armory 6108 | -3/Research | Loaded intel: 47 interactive machine locations 6109 | -3/Research | Loaded intel: 4 garrison access locations 6327 | -3/Research | Discovered new exit (range 9) 6329 | -3/Research | Identified exit to Quarantine 6329 | -3/Research | Entered Quarantine 6359 | -3/Quarantine | Found Alien Artifact 6359 | -3/Quarantine | Identified Terrabomb 6359 | -3/Quarantine | Used Terrabomb 6386 | -3/Quarantine | Crushed by falling debris 6446 | -3/Quarantine | Lost 4 parts (1n3u) 6447 | -3/Quarantine | Found Alien Reactor 6447 | -3/Quarantine | Identified Matter Drive 6462 | -3/Quarantine | Found Alien Artifact 6462 | -3/Quarantine | Identified Core Reset Matrix 6462 | -3/Quarantine | Used Core Reset Matrix 6465 | -3/Quarantine | Met incapacitated Sigix Warrior 6465 | -3/Quarantine | Lockdown squad dispatched 6466 | -3/Quarantine | Sensed 12 artifacts in vicinity 6472 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 6472 | -3/Quarantine | Unlocked Sigix quarantine chamber 6477 | -3/Quarantine | Found Sigix Containment Pod 6495 | -3/Quarantine | Crushed by falling debris 6520 | -3/Quarantine | Found Dimensional Node Initializer 6527 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 6542 | -3/Quarantine | Build established: Hacker-Sprinter 6548 | -3/Quarantine | Found Phase Armor 6556 | -3/Quarantine | Discovered new exit (range 4) 6556 | -3/Quarantine | Identified exit to Research 6563 | -3/Quarantine | Found Core Stripper 6627 | -3/Quarantine | Initialized slip node 6696 | -3/Quarantine | Crushed by falling debris 6727 | -3/Quarantine | Lost 3 parts (1n2u) 6814 | -3/Quarantine | Crushed by falling debris 6815 | -3/Quarantine | System corruption reached 10% 6827 | -3/Quarantine | Warped through subspace to slip node 6859 | -3/Quarantine | Lost 4 parts (2n2u) 6937 | -3/Quarantine | Found Sigix Broadsword 6946 | -3/Quarantine | Entered Research 6946 | -2/Research | Warlord forces began assault on 0b10 6946 | -2/Research | Evolved 2 slots: Utility x2 7056 | -2/Research | Research machine network offline 7071 | -2/Research | Discovered new exit (range 5) 7072 | -2/Research | Identified exit to Testing 7072 | -2/Research | Entered Testing 7118 | -2/Testing | Found Prototype Device 7118 | -2/Testing | Identified Exp. Thermal Defense Suite 7234 | -2/Testing | Found Prototype Hackware 7234 | -2/Testing | Identified System Mapper 7243 | -2/Testing | Identified exit to Access 7417 | -2/Testing | Found Prototype Device 7421 | -2/Testing | Identified Beam Splitter 7458 | -2/Testing | Spotted Striker 7463 | -2/Testing | Spotted Striker 7471 | -2/Testing | Spotted Alpha 7 7542 | -2/Testing | Build established: Wizard-Sprinter 7566 | -2/Testing | Spotted Fortress 7593 | -2/Testing | Found Prototype Processor 7593 | -2/Testing | Identified Exp. Core Analyzer 7602 | -2/Testing | Discovered new exit (range 6) 7604 | -2/Testing | Identified exit to Section 7 7604 | -2/Testing | Entered Section 7 7605 | -2/Section 7 | Sensed 23 artifacts in vicinity 7701 | -2/Section 7 | Spotted S7 Guard 7705 | -2/Section 7 | Found Core Membrane 7705 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 7721 | -2/Section 7 | Scanned by Researcher 7740 | -2/Section 7 | Found Core Reset Matrix 7742 | -2/Section 7 | Sensed 21 artifacts in vicinity 7767 | -2/Section 7 | Intercept squad dispatched 7774 | -2/Section 7 | Spotted Tracker 7775 | -2/Section 7 | Spotted Tracker 7789 | -2/Section 7 | Spotted Combat Programmer 7789 | -2/Section 7 | Spotted Combat Programmer 7846 | -2/Section 7 | Core integrity fell below 50% 7862 | -2/Section 7 | Core integrity fell below 20% 7869 | -2/Section 7 | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 07863_ Core Membrane filtered system corruption (1). 07863_ Aeration Cycler disabled. 07865_ EMDS Slug penetrates Aeration Cycler. 07865_ Aeration Cycler disabled. 07866_ Slug penetrates Aeration Cycler. 07866_ Slammed into Tracker. 07866_ Adv. Signal Interpreter broken. 07866_ Destabilizing: Short circuit. 07867_ Slammed into Tracker. 07867_ Adv. Visual Processing Unit broken. 07867_ Destabilizing: Short circuit. 07867_ Penetrated by EMDS Slug. 07867_ Aeration Cycler disabled. 07868_ Penetrated by EMDS Slug. 07868_ Core Membrane filtered system corruption (1). 07868_ Slammed into Tracker. 07869_ Penetrated by Slug. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##############????????????????????? | | ???????????????# #????????????????????? | | ???????????????# """ """ #????????????????????? | | ???????????????# "" " " #????????????????????? | | ??????????????## """ " " s #????????????????????? | | ??????????????# Y @ #????????????????????? | | ??????????????## """ "" #????????????????????? | | ???????????????# """h"" s #????????????????????? | | ???????????????# " """p #????????????????????? | | ???????????????# p #?????? ???????????? | | ???????????????# h #????# ???????????? | | ???????????????# #????# ???????????? | | ???????????????# #????# #??????????? | | ?????#+##+############+########### #????????### | | ??? # #??????? ? | | ?? / #??????? ? | | ?????# #??????? ? | | ?????# #??????? ? | | ?????############### ########## #??????? #? | | ???????????????????# #????????# #??????# #? | | ???????????????????# #????????# #??????# #? | | ???????????????????# #????????+ +??????# #? | | ???????????????????# #????????# #??????# #? | | ?????????????####+## #????????# #??????# #? | | ???????+ #?????#+## #?????## ## | | ???????????######+###+#+####??# ####### # | | ??????????????# #??# T" # | | ??????????????# #?## = "" # | | ??????????????# #?#T ####### # | | ??????????????# #?## #?????##/### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 43 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 20 Additional Mass Support 16 Corruption Block 15 Armor Coverage 550 Resistance: KI 30 Resistance: TH 30 Utility Shielding 33 Evasion (%) 76 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 54 Defensive Hacking 36 Authchip Count 1 Item Schematics ----------------- Adv. Surge Thruster | -2/Section 7 | Hacked Adv. System Shield | -2/Section 7 | Hacked Adv. Hacking Suite | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Terrabomb Matter Drive Core Reset Matrix Phase Armor Core Stripper Dimensional Node Initializer High-powered Transdimensional Reconstructor Sigix Broadsword Core Membrane Achievements -------------- Overachiever Signature Confirmed Wheee! Challenges ------------ None Game ------ Seed ExplosiveHeatTearclaws Manual? 0 Play Time 04:02:15 Cumulative 92.0 hours Start 2025.02.13 @ 14:50:07 End 2025.02.13 @ 19:03:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 55 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdf5b67b-e92b-4eab-9898-74300f3f1bae