Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 23:02:38 Player: It is i... Merasmus! Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1127) 1127 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2952 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 90/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Weapon Shielding > --- WEAPON (3) ------- Field Laser > --- INVENTORY (5) ---- Improved Signal Interpreter System Shield Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Signal Interpreter Improved Weapon Shielding System Shield Beam Rifle Ion Cannon Improved Light Cannon Improved Light Cannon [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 29 | 6 2 7 14 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 1 3 Device . | . . . . Storage 1 | 1 . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 15 | 2 1 3 9 Energy Gun 8 | 2 . 2 4 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | . 1 1 2 Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 2 16 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 11 | . . 2 9 Highest Loss Streak 12 | . . 2 12 To Critical Strikes . | . . . . Average Backups 5 | 2 2 6 6 Power . | . 1 1 . Propulsion 1 | . . 2 . Utility 1 | . . 1 3 Weapon 1 | 1 1 1 2 Tool/Special . | . . . . Unused Backups 5 | 1 . 2 2 Power 1 | . . 1 . Propulsion 1 | 1 . . . Utility 3 | . . 1 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 87 | . 88 94 78 Engine 10 | . 14 11 7 Leg 22 | . 28 22 20 Storage 10 | . 14 11 7 Processor 13 | . 3 18 14 Protection 2 | . . . 7 Energy Gun 12 | . 14 18 6 Ballistic Gun 13 | . 14 12 12 Peak Build Rating 21 | 6 7 14 21 Average Rating 11 | 3 6 10 16 On Entrance 6 | . 6 7 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns 60 | . . . 60 Heaviest Build 28 | 13 13 18 28 Greatest Support 39 | 20 20 26 39 Greatest Overweight (x) 6 | 1 . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 5 3 8 8 Average Carried 5 | 1 2 6 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 2 8 3 Class Distribution -------------------- 57% | Gunner 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 750 | 235 15 181 319 Remotely . | . . . . Salvage Created 1246 | . 15 500 731 Parts 81 | . 3 34 44 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . . 12 20 Guns 29 | . . 11 18 Cannons 2 | . . . 2 AOE 1 | . . 1 . Classes Destroyed 8 | . 1 5 2 Builder 2 | . . 2 . Operator 1 | . 1 . . Watcher 2 | . . 1 1 Swarmer 11 | . . 3 8 Grunt 14 | . . 8 6 Duelist 1 | . . . 1 Sentry 5 | . . 1 4 Heavy 1 | . . . 1 Best Kill Streak 10 | . 1 6 10 Combat Bots Only 10 | . . 5 10 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging 1 | . . . 1 Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 210 | . . 50 160 Missed 51 | . . 10 41 Hits 159 | . . 40 119 Melee 3 | . . . 3 Projectile 156 | . . 40 116 Critical Strikes 5 | . . . 5 Damage Taken 2697 | . . 528 2169 Core 656 | . . 106 550 Absorbed by Shields . | . . . . Redirected to Shielding 22 | . . . 22 Core Remaining (%) 91 | 100 100 73 . Volleys Fired 98 | . 5 29 64 Largest 3 | . 2 3 3 Hottest 133 | . 60 130 133 Shots Fired 220 | . 10 73 137 Gun 194 | . 10 73 111 Cannon 26 | . . . 26 Launcher . | . . . . Special . | . . . . Kinetic 116 | . 5 32 79 Thermal 33 | . . 5 28 Explosive . | . . . . Electromagnetic 71 | . 5 36 30 Robot Hit Streak 23 | . 1 23 12 Robot Miss Streak 6 | . 2 6 5 Penetration Max . | . . . . Secondary Targets 6 | . . 3 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 140 | . 4 46 90 Core Hits 66 | . 2 22 42 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . . 2 3 Burn 1 | . . . 1 Destroy 1 | . . 1 . Blast 2 | . . . 2 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2393 | . 50 851 1492 Guns 1727 | . 50 624 1053 Cannons 395 | . . . 395 Explosions 270 | . . 227 43 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 1090 | . 18 237 835 Thermal 643 | . . 259 384 Explosive . | . . . . Electromagnetic 659 | . 32 355 272 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . . 13 . Projectiles . | . . . . Explosions 13 | . . 13 . Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 4 | . . . 4 Secondary 1 | . . . 1 Self-Inflicted Damage 82 | . . 82 . Shots 2 | . . 2 . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 303 | . 20 139 303 Average Temperature 86 | . 13 68 100 Received Heat Transfer 1029 | . . 201 828 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1302 | . . 475 827 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 3 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 67 | 100 100 100 13 Level 1 32 | . . . 86 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 375 | . 15 174 375 Initial 69 | . . . 69 Average 127 | . 1 57 277 Influence Increases 1182 | . 25 400 757 Destroy 0b10 Robot/C 640 | . . 240 400 Destroy 0b10 Robot/NC 25 | . 5 15 5 Destroy Leader 154 | . . 52 102 Successful Hack 39 | . 5 26 8 Disable Machine 75 | . . 30 45 Destroy Structure 9 | . . 7 2 Lose Combat Pursuer 240 | . 15 30 195 Influence Decreases 834 | . 25 235 574 Entered New Map 96 | . . . 96 Time Decay 558 | . 25 215 318 Lost Part 180 | . . 20 160 Squads Dispatched 8 | . 3 3 2 Investigation 4 | . 1 3 . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 1 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 6 17 39 Peak Tracking Total 11 | . 2 4 11 Tactical Retreats 9 | . 1 2 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 5 | . 5 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 5 1 Terminals 9 | . 3 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 10 20 6 Successful 23 | . 4 16 3 Failed 13 | . 6 4 3 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 36 | . 10 20 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 23 | . 4 16 3 Record 16 | . . 14 2 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . 1 . . Disarm Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 9 | . 3 5 1 Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1859 | 65 378 708 708 Spaces Moved 1206 | 56 284 467 399 Core 124 | 25 . . 99 Treads . | . . . . Legs 1082 | 31 284 467 300 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 114 | 90 120 120 107 Slowest Speed 350 | 120 120 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 60 44 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 4 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 4 | . . 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1505 | 70 311 557 567 Wait 125 | . 20 31 74 Move 1203 | 55 283 466 399 Hop . | . . . . Pick Up 32 | 8 1 16 7 Fast Attach 3 | 1 . . 2 Attach 21 | 5 1 4 11 Detach . | . . . . Swap 8 | . 1 5 2 Drop 12 | 1 . 6 5 Fire 98 | . 5 29 64 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 10) 442 | -10/Materials | Identified exit to Materials 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 730 | -9/Materials | Discovered new exit (range 8) 741 | -9/Materials | Identified exit to Mines 743 | -9/Materials | Build established: Gunner 1062 | -9/Materials | Discovered new exit (range 12) 1128 | -9/Materials | Identified exit to Materials 1152 | -9/Materials | Entered another Materials area 1152 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1281 | -8/Materials | Destroyed 10 combat bots 1598 | -8/Materials | Garrison activated, responded to threat 1713 | -8/Materials | Core integrity fell below 50% 1772 | -8/Materials | Lost 12 parts (1p3n2u6w) 1820 | -8/Materials | Core integrity fell below 20% 1860 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Beam Rifle destroyed. G-47 Trooper knocked back. G-47 Trooper Lgt. Nuclear Core blasted off. G-47 Trooper knocked back. Imp. Light Cannon destroyed. Slammed into G-47 Trooper. Discarded Targeting Computer. Dropped Sml. Storage Unit. Acquired 1 matter. Slammed into R-06 Scavenger. Acquired Field Laser. Destroyed Aluminum Leg. G-47 Trooper destroyed. Lgt. Nuclear Core destroyed. G-47 Trooper suffers critical hit (Burn). Lgt. Nuclear Core melted. G-47 Trooper destroyed. Acquired 24 matter. Acquired 1 matter. Acquired Particle Gun. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????###########???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #??###########??? | | ?????????????????# #??# ! #??? | | ??????????????????? #### ! #??? | | ????????????????????? # # #??? | | ??????????????????????? # # #??? | | ??????????????????????###+## + #??? | | ??????????????????????# % # #??? | | ??????????????????????# # #??? | | ??????????????????????# ###### #??? | | ??????????????????????# ################??? | | ?????????????????###### !!#?????????????? | | ################## @ !!#?????????????? | | g ==#?????????????? | | ##########/##### ==#?????????????? | | #?????# #? !!#?????????????? | | ######+######???# #? !!#?????????????? | | ???# #???# #?####?????????????? | | """?# """#???# !#??????????????????? | | """ # """#???# /// #??????????????????? | | """ # """#???# //[ #??????????????????? | | # #???# // #??????????????????? | | """ # #???# #??????????????????? | | """ ########???# ] #??????????????????? | | """????????????# ??????????????????? | | ?????????????# / #??????????????????? | | ##??????????????#########??????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra You Again Challenges ------------ None Game ------ Seed CountertargetingGreatTrap Manual? 0 Play Time 00:23:35 Cumulative 10.5 hours Start 2026.10.05 @ 22:39:18 End 2026.10.05 @ 23:02:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 2 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4aa28ea1-09d0-457e-be87-665ed4323db4