Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 07:00:30 Player: Jaegerpls Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (113) 565 Value Destroyed (3716) 3716 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (471) 471 TOTAL SCORE: 8532 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 200 Aligned with FarCom 300 Friendly Fire -127 Cogmind --------- Core Integrity 0/700 Matter 79/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Antimatter Reactor Improved Cooling System Improved Cooling System Improved Cooling System Advanced Visual Processing Unit Improved Sensor Array Quantum Capacitor Weapon Cycler Heavy Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Advanced Shield Generator Skeleton Box System Restoration Module Long-range Tractor Beam Improved Recalibrator Improved Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Improved Recalibrator > --- WEAPON ----------- Improved Spread Laser Enhanced Autogun Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Antimatter Reactor Improved Cooling System Improved Cooling System Improved Cooling System Improved Sensor Array Quantum Capacitor Weapon Cycler Heavy Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Shield Generator Skeleton Box System Restoration Module Long-range Tractor Beam Matter Neutralizer Coil Gun Improved Datajack Greatsword [Rating: 66] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . . . 3 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 147 | 8 24 . 4 8 36 11 13 43 Power 10 | 2 2 . 1 . . 2 1 2 Engine 6 | 2 2 . 1 . . 1 . . Core 1 | . . . . . . 1 . . Reactor 3 | . . . . . . . 1 2 Propulsion 26 | 2 6 . . 1 6 1 5 5 Treads 10 | . 2 . . . 3 1 4 . Leg 7 | 2 2 . . . 3 . . . Wheel 5 | . . . . 1 . . . 4 Hover 2 | . 2 . . . . . . . Flight 2 | . . . . . . . 1 1 Utility 58 | 1 9 . . 2 11 6 5 24 Device 34 | . 4 . . 1 2 5 4 18 Storage 7 | 1 3 . . 1 1 . 1 . Processor 11 | . 2 . . . 6 1 . 2 Hackware . | . . . . . . . . . Protection 6 | . . . . . 2 . . 4 Artifact . | . . . . . . . . . Weapon 53 | 3 7 . 3 5 19 2 2 12 Energy Gun 10 | 1 2 . 1 1 1 1 . 3 Energy Cannon 5 | . . . . 1 1 . . 3 Ballistic Gun 17 | 2 3 . . 2 6 . 1 3 Ballistic Cannon 11 | . . . . . 7 1 1 2 Launcher 2 | . . . . . 1 . . 1 Special Weapon 1 | . . . 1 . . . . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 5 | . 2 . 1 1 1 . . . Unidentified Prototypes 8 | . 1 . . 1 2 1 2 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 1 | . . . . . . . . 1 Parts Lost 24 | . . . . . 3 . . 21 Power 3 | . . . . . . . . 3 Propulsion 5 | . . . . . . . . 5 Utility 4 | . . . . . 1 . . 3 Weapon 12 | . . . . . 2 . . 10 Highest Loss Streak 6 | . . . . . 2 . . 6 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 98 100 100 84 96 99 92 87 Engine 7 | . 13 14 14 14 9 5 1 . Reactor 2 | . . . . . . . 5 6 Treads 6 | . 4 . . . 8 15 8 3 Leg 5 | . 20 . . . 5 . . . Wheel 2 | . . . . 14 1 . . 2 Hover 1 | . 2 28 28 . . . . . Device 5 | . 2 14 14 12 . 7 6 5 Storage 7 | . 12 . . 1 9 7 7 7 Processor 27 | . 11 14 14 14 29 38 38 37 Protection 1 | . . . . . 5 . . . Energy Gun 2 | . 7 14 5 9 . . . . Energy Cannon 1 | . . . . 5 4 . . . Ballistic Gun 13 | . 20 14 9 7 13 15 15 11 Ballistic Cannon 4 | . . . . . 8 7 7 6 Special Melee Weapon 1 | . . . 12 5 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 125 | 13 31 13 13 23 40 43 109 125 Greatest Support 70 | 20 40 14 14 28 42 42 70 70 Greatest Overweight (x) 37 | 3 3 . . 3 11 1 36 37 Average Overweight (x) . | . . . . . . . 1 3 Largest Inventory Capacity 25 | 8 15 5 5 10 15 15 25 25 Average Capacity 15 | 7 10 5 5 5 10 15 23 25 Most Carried 25 | 4 10 5 5 6 12 15 25 25 Average Carried 14 | 3 8 5 4 5 9 13 20 24 Final Capacity 25 | 8 5 5 5 10 15 15 25 25 Final Carried 25 | 4 5 5 5 6 12 15 25 21 Class Distribution -------------------- 45% | Gunner 26% | Mutant 13% | Skirmisher 8% | Scavenger-Gunner 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 3657 | 165 650 . . 148 716 430 190 1358 Remotely 560 | . . . . . . 300 . 260 Salvage Created 3994 | . 657 . . . 977 447 . 1913 Parts 223 | . 36 . . . 63 19 . 105 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 73 | . 15 . . . 17 10 . 31 Guns 46 | . 15 . . . 8 6 . 17 Cannons 24 | . . . . . 8 4 . 12 AOE 3 | . . . . . 1 . . 2 Classes Destroyed 13 | . 5 . . . 4 2 . 2 Worker 10 | . 1 . . . 3 . . 6 Builder 7 | . . . . . 2 . . 5 Tunneler 2 | . . . . . . . . 2 Recycler 9 | . 1 . . . 1 . . 7 Operator 2 | . . . . . 2 . . . Watcher 9 | . 3 . . . 3 . . 3 Swarmer 4 | . 2 . . . 2 . . . Grunt 48 | . 13 . . . 10 6 . 19 Sentry 7 | . . . . . 5 . . 2 Specialist 2 | . . . . . . . . 2 Hunter 5 | . . . . . 1 1 . 3 Programmer 6 | . . . . . . 2 . 4 Heavy 2 | . . . . . . 1 . 1 Best Kill Streak 11 | . 5 . . . 6 6 . 11 Combat Bots Only 6 | . 3 . . . 3 6 . 5 Max Kills in Single Turn 3 | . 1 . . . 3 1 . 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 480 | . 85 . . 9 57 31 . 298 Missed 125 | . 25 . . 4 14 12 . 70 Damage Taken 4916 | . 637 . . 33 631 599 . 3016 Core 896 | . 94 . . 6 94 127 . 575 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 124 | . 85 . . . 11 . . 28 Core Remaining (%) 80 | 100 . . . 60 82 . . . Volleys Fired 254 | . 77 . . 3 47 19 . 108 Largest 3 | . 2 . . 2 3 3 . 3 Hottest 178 | . 70 . . 84 123 94 . 178 Shots Fired 605 | . 154 . . 7 138 57 1 248 Gun 419 | . 154 . . 5 60 38 1 161 Cannon 174 | . . . . 2 76 19 . 77 Launcher 12 | . . . . . 2 . . 10 Special . | . . . . . . . . . Kinetic 518 | . 128 . . 3 110 57 1 219 Thermal 67 | . 26 . . 4 26 . . 11 Explosive 10 | . . . . . . . . 10 Electromagnetic 10 | . . . . . 2 . . 8 Robot Hit Streak 21 | . 9 . . 4 9 13 4 21 Robot Miss Streak 6 | . 5 . . 5 4 2 . 6 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 3 | . 2 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 404 | . 84 . . 8 83 41 1 187 Core Hits 262 | . 39 . . 1 55 32 . 135 Critical Kills 3 | . . . . . 1 1 . 1 Critical Parts Destroyed 2 | . 1 . . . . . . 1 Critical Strikes 8 | . 1 . . . 3 1 . 3 Destroy 5 | . 1 . . . 1 1 . 2 Blast 3 | . . . . . 2 . . 1 Melee Attacks 9 | . 4 . . 5 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . 3 . . 5 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7885 | . 906 . . 33 1617 817 17 4495 Guns 4726 | . 906 . . 33 702 543 17 2525 Cannons 2616 | . . . . . 821 274 . 1521 Explosions 543 | . . . . . 94 . . 449 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 6575 | . 724 . . 20 1276 817 17 3721 Thermal 691 | . 182 . . 13 247 . . 249 Explosive 449 | . . . . . . . . 449 Electromagnetic 170 | . . . . . 94 . . 76 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 2 2 2 2 . 2 2 4 Average Corruption 1 | . 2 2 2 2 . 1 2 1 Corruption Purged 3 | . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . Effects 73 | . 20 . 3 15 . 6 13 16 Message Errors 20 | . 8 . 2 3 . 4 2 1 Matter Fused 11 | . 4 . . 1 . . 2 4 Heat Flow Errors 6 | . 2 . 1 1 . 1 1 . Energy Discharges 9 | . 2 . . 1 . . 1 5 Data Loss (minor) 19 | . 2 . . 6 . . 6 5 Data Loss (major) 3 | . . . . 1 . 1 . 1 Misfires 3 | . 1 . . 1 . . 1 . Alerts 1 | . . . . 1 . . . . Weapon Failures 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 56 | . . . . . . . . 56 Projectiles 44 | . . . . . . . . 44 Explosions 12 | . . . . . . . . 12 Melee . | . . . . . . . . . Knockbacks 24 | . . . . . 4 3 . 17 Impact . | . . . . . . . . . Kinetic 22 | . . . . . 4 3 . 15 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 21 | . . . . . 21 . . . Shots 1 | . . . . . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 458 | . 258 . 99 242 167 442 107 458 Average Temperature 98 | . 35 . 57 69 53 79 49 140 Received Heat Transfer 1995 | . 330 . . . 279 81 . 1305 Effects 7 | . . . . . . 2 . 5 Shutdowns 2 | . . . . . . 1 . 1 Interference 3 | . . . . . . . . 3 Matter Decay 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . 3 . . . Heat Transferred 1226 | . 412 . . 37 518 . . 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 580 | . 121 39 . 52 223 254 10 580 Initial 58 | . . 39 . . 20 58 10 . Average 72 | . 35 39 . 21 121 100 4 99 Maximum Alert Level 2 | . . . . . 1 1 . 2 Low Security (%) 93 | 100 100 100 . 100 94 82 100 88 Level 1 4 | . . . . . 5 17 . 3 Level 2 2 | . . . . . . . . 8 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 5 . . 1 4 4 . 12 Investigation 9 | . 4 . . 1 3 1 . . Extermination 6 | . . . . . . 2 . 4 Reinforcement 7 | . 1 . . . 1 1 . 4 Assault . | . . . . . . . . . Garrison 4 | . . . . . . . . 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 5 | . 1 . . . 1 . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 29 4 . 4 32 10 . 39 Peak Tracking Total 10 | . 4 10 . 2 5 3 . 5 Tactical Retreats 3 | . 2 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 9 | . 3 . . . . 3 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 6 | . . . . . 1 . . 5 Max in Single Turn 1 | . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 33 | . 10 . 1 1 14 5 . 2 Terminals 22 | . 7 . . . 11 3 . 1 Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . . . 1 1 . 1 Recycling Units 4 | . 2 . . . 1 1 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 108 | . 40 . 1 1 47 13 . 6 Successful 64 | . 21 . 1 1 35 4 . 2 Failed 44 | . 19 . . . 12 9 . 4 Catastrophic 5 | . 3 . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 9 | . 3 . 1 . 5 . . . Terminals 73 | . 28 . . . 35 8 . 2 Fabricators . | . . . . . . . . . Repair Stations 13 | . 4 . . . 2 3 . 4 Recycling Units 12 | . 8 . . . 2 2 . . Scanalyzers 8 | . . . . . 8 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 39 | . 12 . 1 1 22 3 . . Record 4 | . 1 . . . 3 . . . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . Emergency Access Points 2 | . . . . . 2 . . . Terminal Index 1 | . 1 . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . Alert Level 2 | . 1 . . . 1 . . . Unreport Threat 3 | . 2 . . . 1 . . . Locate Traps 2 | . 1 . . . . 1 . . Reprogram Traps 1 | . 1 . . . . . . . Dispatch Records 2 | . 1 . . . 1 . . . Maintenance Status 1 | . . . . . 1 . . . Surveillance Status 3 | . 1 . . . 2 . . . Transport Status 1 | . . . . . 1 . . . Investigation Status 1 | . . . . . 1 . . . Reinforcement Status 1 | . . . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . Registered Components 2 | . 1 . . . 1 . . . Zone Layout 4 | . . . . . 4 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . 2 . . . 2 1 . 2 Scan Component 4 | . 1 . . . 1 1 . 1 Repair 3 | . 1 . . . 1 . . 1 Recycling Unit Hacks 8 | . 6 . . . 2 . . . Report Inventory 6 | . 5 . . . 1 . . . Retrieve Components 2 | . 1 . . . 1 . . . Scanalyzer 6 | . . . . . 6 . . . Insert Component 3 | . . . . . 3 . . . Analyze 3 | . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 3 . . . Terminals 4 | . 1 . . . 3 . . . Botnet 3 | . 1 . . . 2 . . . Operators 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 25 | . 9 . . . 11 4 . 1 Full Trace Events 11 | . 6 . . . 4 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 . . . 1 . . 1 Time 212 | . 26 . . . 108 . . 78 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . 9 . . . 2 . . . Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . 1 . . 3 . . . . Non-combat 4 | . 1 . . 3 . . . . Combat . | . . . . . . . . . Robot Hacks Applied 6 | . 3 . . 3 . . . . parse_system 1 | . 1 . . . . . . . no_distress 4 | . 1 . . 3 . . . . check_alert 1 | . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 5 | . . . . 5 . . . . Largest Group 5 | . . . . 5 2 . . . Highest-Rated Group 81 | . . . . 81 24 . . . Highest-Rated Ally 31 | . . . . 31 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 31 | . . . . 6 25 . . . Total Damage 385 | . . . . 91 294 . . . Kills 8 | . . . . 4 4 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 9461 | 82 1916 22 270 826 1885 1037 994 2429 Spaces Moved 4527 | 61 967 40 456 733 944 451 392 483 Core 45 | 12 2 . . 1 4 . 1 25 Treads 1804 | . 129 . . . 521 451 391 312 Legs 934 | 49 630 . . . 255 . . . Wheels 1021 | . . . . 725 164 . . 132 Hover 709 | . 206 40 456 7 . . . . Flight 14 | . . . . . . . . 14 Fastest Speed 50 | 50 56 56 56 56 100 152 157 145 Average Speed 163 | 110 143 56 56 99 157 203 242 330 Slowest Speed 1900 | 200 200 56 56 200 600 237 1850 1900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 3 99 14 84 98 69 15 96 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 103 | . . . . . . . . 103 Melee . | . . . . . . . . . Projectile 15 | . . . . . . . . 15 AOE 88 | . . . . . . . . 88 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 6108 | 71 1358 39 470 821 1238 541 441 1129 Wait 961 | . 240 . . 58 152 46 . 465 Move 4520 | 60 966 39 455 732 943 451 391 483 Hop . | . . . . . . . . . Pick Up 103 | 3 20 . 4 5 33 8 18 12 Fast Attach 54 | 6 9 . . 5 8 1 9 16 Attach 29 | . 3 . 1 1 9 3 1 11 Detach . | . . . . . . . . . Swap 65 | 2 12 . 3 2 20 7 3 16 Drop 106 | . 27 . 4 10 26 6 19 14 Fire 254 | . 77 . . 3 47 19 . 108 Melee 9 | . 4 . . 5 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 Rewire 3 | . . . 3 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 892 | -10/Materials | Discovered new exit (range 15) 997 | -10/Materials | Discovered new exit (range 15) 1058 | -10/Materials | Identified exit to Mines 1264 | -10/Materials | Discovered new exit (range 15) 1540 | -10/Materials | Discovered new exit (range 12) 1786 | -10/Materials | Repaired Assault Rifle 1929 | -10/Materials | Identified exit to Materials 1999 | -10/Materials | Entered Mines 2000 | -10/Mines | Assembled infested the area 2019 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2019 | -10/Mines | Discovered new exit (range 5) 2021 | -10/Mines | Identified exit to Exiles 2021 | -10/Mines | Entered Exiles 2031 | -10/Exiles | Discovered new exit (range 15) 2041 | -10/Exiles | Met 8R-AWN 2051 | -10/Exiles | Met EX-HEX 2122 | -10/Exiles | Visited The Gauntlet 2151 | -10/Exiles | Met EX-DEC 2184 | -10/Exiles | Met EX-BIN 2192 | -10/Exiles | Aligned with FarCom system 2193 | -10/Exiles | Given EX-Vault access code 2213 | -10/Exiles | Opened EX-Vault 2218 | -10/Exiles | Found Field Lobotomy Kit 2223 | -10/Exiles | Found Skeleton Box 2239 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2285 | -10/Exiles | Discovered new exit (range 14) 2290 | -10/Exiles | Identified exit to Mines 2291 | -10/Exiles | Left Exiles lab with Skeleton Box 2291 | -10/Exiles | Entered Mines 2295 | -9/Mines | Met a Derelict shopkeep closing up shop 2447 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2450 | -9/Mines | Found Prototype Device 2450 | -9/Mines | Identified Exp. Sensor Array 2467 | -9/Mines | Learned Materials trap positions 2469 | -9/Mines | Discovered new exit (range 12) 2492 | -9/Mines | Identified exit to Materials 2587 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2948 | -9/Mines | Learned Materials terminal intel 2996 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3108 | -9/Mines | Discovered exit to Materials (range 8) 3117 | -9/Mines | Entered Materials 3117 | -8/Materials | Accompanied by 2 allies 3117 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3118 | -8/Materials | Loaded intel: 15 trap records 3119 | -8/Materials | Loaded intel: 12 terminal locations 3367 | -8/Materials | Repaired Exp. Sensor Array 4371 | -8/Materials | Build established: Scavenger-Gunner 4769 | -8/Materials | Discovered new exit (range 15) 4785 | -8/Materials | Build established: Gunner 4799 | -8/Materials | Identified exit to Factory 4900 | -8/Materials | Discovered exit to Factory (range 15) 5002 | -8/Materials | Entered Factory 5002 | -7/Factory | Evolved 2 slots: Utility x2 5128 | -7/Factory | Discovered new exit (range 8) 5147 | -7/Factory | Identified exit to Factory 6039 | -7/Factory | Sucked down chute 6039 | -7/Factory | Entered Waste 6039 | -7/Waste | The area was eerily silent 6641 | -7/Waste | Discovered new exit (range 14) 6648 | -7/Waste | Found Unknown Device 7030 | -7/Waste | Identified exit to Factory 7033 | -7/Waste | Entered Factory 7373 | -7/Factory | Repaired Broken Imp. Recalibrator 8633 | -7/Factory | Build established: Skirmisher 9116 | -7/Factory | Garrison activated, responded to threat 9224 | -7/Factory | Garrison activated, responded to threat 9260 | -7/Factory | Lost 3 parts (1p1n1w) 9341 | -7/Factory | Core integrity fell below 50% 9379 | -7/Factory | Lost 6 parts (1p2n3w) 9437 | -7/Factory | Core integrity fell below 20% 9462 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- G-47 Trooper destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slug penetrates Y-54 Guardian. U-05 Engineer destroyed. Adv. Targeting Computer destroyed. Gauss Rifle destroyed. Imp. Medium Armor Plating destroyed. Matter Neutralizer destroyed. Antimatter Reactor destroyed. Overheating: System interference. Imp. Signal Interpreter temporarily disabled. Adv. Targeting Computer temporarily disabled. Armor Integrity Analyzer temporarily disabled. System corrupted: Component data lost. Y-54 Guardian heat spikes uncontrollably. M-13 Machinist repairs Y-54 Guardian. Y-54 Guardian heat damages Imp. Deuterium Engine, Imp. Heat Sink, Imp. Heat Sink. M-13 Machinist repairs Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ??????????? #?????????? ????????????????????????? | | ?????+ ??? #?????????? ????????????????????????? | | ?????# "?? #?????????? ????????????????????????? | | ?????# ?" #???????#?? "???????????????????????? | | ?????# ?" #?????? ? "???????????????????????? | | ?????# ? #??????? # ""??????????????????????? | | ?????# """ #????? # ???????????????????????? | | ?????# """ #????"""" # ???????????????????????? | | ?????# """ #??#?"""" # ???????????#???????????? | | ?????# "" #??# """ # ???????? ##??????????? | | ?????# "" #??# """ ??????? ??????????? | | ?????# #??# # #????## ??????????? | | ?????# ![ #??# " #### ?????????? | | ?????# !! !#??#! ""%### #### ?????????? | | ?????# !! #??# G #*!! % ????????? | | ###### #### ""*#!!= ! * ????????? | | = ! *# " /um*u ????????? | | ############### # =#Y=!=#### ????????? | | ????????????###=########%!*%# # #?????????? | | !! !??????# #####=!@= ### #= ## ?????????? | | ?? # [ =% **=! ## % ?????????? | | ?????? """ + %! != + ! ????????? | | ?????? """ # * = ## ????????? | | ????????????# = ### # ????????? | | ????????????##% ##?# ## ????????? | | ?????????????# #?## ! ## ] ????????? | | ?????????????# #?## !!! ## / #?????????? | | ?????????????# #??# ! #???#####?????????? | | ?????????????# #??# #?????????????????? | | ?????????????# #??#k #?????????????????? | | ?????????????# #??# #?????????????????? | | ?????????????+ #??# """ + ????????????????? | | ?????????????# #??# """ # "???????????????? | | ?????????????# #??# """ # ?????????????? | | ?????????????# #??# #? ????????????? | | ?????????????# #??# +?? ????????????? | | ?????????????+ ???# ?###???###???????????? | | ?????????????# ???# ??????????????????????? | | ?????????????? ???# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ?????????????????????? ??????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 24 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Recalibrator | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Smartbomb Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed CoilExplosiveClaws Manual? 0 Play Time 01:56:00 Cumulative 10.0 hours Start 2024.04.24 @ 16:28:35 End 2024.04.25 @ 07:00:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8d581491-8f97-4663-b86c-48ab968c6350