Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 18:32:21 Player: Epsilon 11 Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (344) 344 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 849 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 278/280 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Compact Wheel Subdweller Monowheel > --- UTILITY (2) ------ Makeshift Light Armor Plating V3-11A's Pendant > --- WEAPON (2) ------- Barrage Gun Makeshift Axe > --- INVENTORY (5) ---- Huge Storage Unit Structural Scanner Scrap Shield Riot Gun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Makeshift Light Armor Plating V3-11A's Pendant > --- WEAPON ----------- Barrage Gun Makeshift Axe > --- INVENTORY -------- Huge Storage Unit Structural Scanner Scrap Shield Riot Gun [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Huge Storage Unit Device V3-11A's Pendant Storage Huge Storage Unit Protection Scrap Shield Weapon Barrage Gun Energy Gun Riot Gun Ballistic Gun Barrage Gun Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 7 7 13 Power 5 | 2 2 1 Engine 5 | 2 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg . | . . . Wheel 5 | 2 . 3 Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 2 | . 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 11 | 2 3 6 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 5 | . 3 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 1 1 Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 6 | . 8 5 Power 1 | . 1 1 Propulsion . | . 1 . Utility 1 | . . 2 Weapon 2 | . 4 2 Tool/Special . | . . . Unused Backups 8 | . 1 7 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 89 | . 87 90 Engine 13 | . 14 13 Wheel 27 | . 28 27 Device 5 | . 2 6 Storage 6 | . 14 3 Protection 7 | . . 9 Energy Gun 4 | . 12 2 Ballistic Gun 16 | . 15 16 Slashing Weapon 5 | . . 7 Peak Build Rating 20 | 6 12 20 Average Rating 14 | 4 8 16 On Entrance 6 | . 6 12 Naked Turns . | . . . Heaviest Build 98 | 13 95 98 Greatest Support 36 | 26 26 36 Greatest Overweight (x) 5 | 1 3 5 Average Overweight (x) . | . 2 . Largest Inventory Capacity 25 | 8 25 25 Average Capacity 12 | 7 22 10 Most Carried 23 | 2 12 23 Average Carried 6 | . 8 6 Final Capacity 25 | 8 25 5 Final Carried 11 | 2 11 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 712 | 147 219 346 Remotely . | . . . Salvage Created 297 | . 102 195 Parts 22 | . 4 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 2 8 Guns 6 | . 2 4 AOE 4 | . . 4 Classes Destroyed 6 | . 2 4 Turret 2 | . . 2 Watcher 1 | . 1 . Swarmer 4 | . . 4 Grunt 2 | . 2 . Artisan 1 | . . 1 Subdweller 4 | . . 4 Best Kill Streak 4 | . 2 4 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 125 | . 15 110 Missed 49 | . 4 45 Hits 76 | . 11 65 Projectile 76 | . 11 65 AOE 4 | . . 4 Critical Strikes 1 | . . 1 Damage Taken 1057 | . 145 912 Core 257 | . 22 235 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 34 | . 11 23 Largest 2 | . 2 2 Hottest 78 | . 46 78 Shots Fired 66 | . 22 44 Gun 60 | . 22 38 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 54 | . 22 32 Thermal . | . . . Explosive 6 | . . 6 Electromagnetic 6 | . . 6 Robot Hit Streak 8 | . 5 8 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 52 | . 15 37 Core Hits 28 | . 4 24 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 31 | . . 31 Impact 7 | . . 7 Slashing 24 | . . 24 Piercing . | . . . Sneak Attacks 3 | . . 3 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1060 | . 236 824 Guns 726 | . 236 490 Cannons . | . . . Explosions 270 | . . 270 Melee 64 | . . 64 Ramming . | . . . Kinetic 654 | . 236 418 Thermal . | . . . Explosive 270 | . . 270 Electromagnetic 72 | . . 72 Impact . | . . . Slashing 64 | . . 64 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . . 15 Projectiles . | . . . Explosions 15 | . . 15 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 55 | . . 55 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 8 | . 2 8 Average Temperature 3 | . 2 5 Received Heat Transfer 402 | . 66 336 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 37 | . 37 . Initial . | . . . Average 5 | . 6 . Influence Increases 204 | . 84 120 Destroy 0b10 Robot/C 160 | . 40 120 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 12 | . 12 . Successful Hack 12 | . 12 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 204 | . 57 147 Entered New Map 14 | . . 14 Time Decay 150 | . 57 93 Lost Part 40 | . . 40 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 4 12 Peak Tracking Total 6 | . 2 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . . 4 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 7 4 Successful 7 | . 3 4 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . . 4 Record 4 | . . 4 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 1 | . 1 . Skim 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 38 | . . 38 Highest-Rated Ally 19 | . . 19 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 239 | . 59 180 Structural 239 | . 59 180 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1340 | 39 297 1004 Spaces Moved 946 | 32 190 724 Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 942 | 28 190 724 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 105 Average Speed 111 | 87 122 109 Slowest Speed 175 | 100 135 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 38 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 7 | . . 7 Spaces Dug . | . . . Terrain Destroyed 18 | . . 18 Melee . | . . . Projectile . | . . . AOE 18 | . . 18 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1133 | 39 232 862 Wait 29 | . 9 20 Move 944 | 31 189 724 Hop . | . . . Pick Up 27 | 1 9 17 Fast Attach 16 | 6 6 4 Attach 9 | . 1 8 Detach 6 | . 2 4 Swap 5 | 1 . 4 Drop 27 | . 5 22 Fire 34 | . 11 23 Melee 31 | . . 31 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 5 | . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 8) 337 | -10/Materials | Entered Subcaves 339 | -10/Subcaves | Discovered new exit (range 8) 394 | -10/Subcaves | Lost 4 parts (2n2w) 419 | -10/Subcaves | Discovered new exit (range 14) 503 | -10/Subcaves | Disturbed a concealed Subdweller 508 | -10/Subcaves | Core integrity fell below 50% 582 | -10/Subcaves | Disturbed a concealed Subdweller 582 | -10/Subcaves | Disturbed a concealed Subdweller 589 | -10/Subcaves | Core integrity fell below 20% 645 | -10/Subcaves | Discovered new exit (range 10) 659 | -10/Subcaves | Visited Clippyterm 662 | -10/Subcaves | Learned 40 Factory zone layouts 662 | -10/Subcaves | Learned Research security intel 1022 | -10/Subcaves | Visited triangular shrine 1030 | -10/Subcaves | Found Prototype Device 1030 | -10/Subcaves | Identified V3-11A's Pendant 1035 | -10/Subcaves | Befriended Subdweller 1085 | -10/Subcaves | Befriended Subdweller 1315 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1320 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1341 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- pendant tell you?" 01024_ V3-11A: "It told me to wait here, so here I have waited for quite some time." 01028_ Dropped Sub. Power Source. 01029_ Dropped Hvy. Assault Rifle. 01030_ Acquired Prototype Device. 01030_ Identified V3-11A's Pendant. 01035_ V3-11A: "The pendant says I should follow you." 01046_ V3-11A: "The pendant has taught me much." 01047_ V3-11A: "About the stars. About the molecules. About life." 01057_ Acquired 10 matter. 01071_ VW-CQ1(R): "SUBHATE!" 01085_ VW-CQ1(R): "SUBSUB?" 01100_ OQ-ZJX(u) builds Twisted Machinery. <x2> 01138_ Acquired Mak. Light Armor Plating. 01139_ Subatomizers dissect the Hvy. Assault Rifle. Flamer falls loose from the Twisted Machinery. Scrap Shield falls loose from the Twisted Machinery. 01341_ Triggered Shrapnel Trap. 01341_ An expanding cloud of shrapnel blasts out in all directions. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##########???????????????????????????????????? | | ???## ## ##????????????##????????????????????? | | #### #???????????# #????????????????????? | | ##????????### ####?????????????????? | | ###????????## #?????????????????? | | ###?????????## #??????????????????? | | ####???????????# @ ##?????????????????? | | ##?????????????## #?????????????????? | | #??????????????# #??????????????? | | #??####???????## ########% #??????????????? | | #### ###?????# #????????? #??????????????? | | #???### #?????????????????????????? | | #???# ## #?????????????????????????? | | ## #???## #?????????????????????????? | | ### ##??# ####?????????????????????????? | | ### #??## ##???????????????????????????? | | ## #??# #???????????????????????????? | | ##### #???????????????????????????? | | ### # ##???????????????????????????? | | ## #?????????????????????????? | | #?????????????????????????? | | # ## # ## #????????????????????????? | | ####### ## #### #???????????????????????? | | ??????## ## ###### #??????????????????????? | | ???????## #????? #?????????????????????? | | ????????# " #????? ????????????????????? | | ????????## ""| #????? #??????????????????? | | ?????????## " ##?????? ??????????????????? | | ??????????#"" ### ##???????? ??????????????????? | | ??????????""! #??##?????????? ???????????????????? | | ??????????" #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniSalvagingDoublenader Manual? 0 Play Time 00:14:41 Cumulative 303.2 hours Start 2025.05.24 @ 18:20:16 End 2025.05.24 @ 18:32:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 104 Adventurer 43 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 82 Gallery% 71 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfb80a86-e725-4dcb-9eda-89db282d96e1